/** * @file llfloatersimpleoutfitsnapshot.h * @brief Snapshot preview window for saving as an outfit thumbnail in visual outfit gallery * * $LicenseInfo:firstyear=2022&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2022, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLFLOATERSIMPLEOUTFITSNAPSHOT_H #define LL_LLFLOATERSIMPLEOUTFITSNAPSHOT_H #include "llfloater.h" #include "llfloatersnapshot.h" #include "lloutfitgallery.h" #include "llsnapshotlivepreview.h" ///---------------------------------------------------------------------------- /// Class LLFloaterSimpleOutfitSnapshot ///---------------------------------------------------------------------------- class LLFloaterSimpleOutfitSnapshot : public LLFloaterSnapshotBase { LOG_CLASS(LLFloaterSimpleOutfitSnapshot); public: LLFloaterSimpleOutfitSnapshot(const LLSD& key); ~LLFloaterSimpleOutfitSnapshot(); BOOL postBuild(); void onOpen(const LLSD& key); void draw(); static void update(); static LLFloaterSimpleOutfitSnapshot* getInstance(); static LLFloaterSimpleOutfitSnapshot* findInstance(); void saveTexture(); const LLRect& getThumbnailPlaceholderRect() { return mThumbnailPlaceholder->getRect(); } void setOutfitID(LLUUID id) { mOutfitID = id; } LLUUID getOutfitID() { return mOutfitID; } void setGallery(LLOutfitGallery* gallery) { mOutfitGallery = gallery; } void postSave(); class Impl; friend class Impl; private: void onSend(); void onCancel(); LLUUID mOutfitID; LLOutfitGallery* mOutfitGallery; }; ///---------------------------------------------------------------------------- /// Class LLFloaterSimpleOutfitSnapshot::Impl ///---------------------------------------------------------------------------- class LLFloaterSimpleOutfitSnapshot::Impl : public LLFloaterSnapshotBase::ImplBase { LOG_CLASS(LLFloaterSimpleOutfitSnapshot::Impl); public: Impl(LLFloaterSnapshotBase* floater) : LLFloaterSnapshotBase::ImplBase(floater) {} ~Impl() {} void updateResolution(void* data); static void onSnapshotUploadFinished(LLFloaterSnapshotBase* floater, bool status); LLPanelSnapshot* getActivePanel(LLFloaterSnapshotBase* floater, bool ok_if_not_found = true) { return NULL; } LLSnapshotModel::ESnapshotFormat getImageFormat(LLFloaterSnapshotBase* floater); std::string getSnapshotPanelPrefix(); void updateControls(LLFloaterSnapshotBase* floater); void setStatus(EStatus status, bool ok = true, const std::string& msg = LLStringUtil::null); private: LLSnapshotModel::ESnapshotLayerType getLayerType(LLFloaterSnapshotBase* floater); void setFinished(bool finished, bool ok = true, const std::string& msg = LLStringUtil::null) {}; }; ///---------------------------------------------------------------------------- /// Class LLSimpleOutfitSnapshotFloaterView ///---------------------------------------------------------------------------- class LLSimpleOutfitSnapshotFloaterView : public LLFloaterView { public: struct Params : public LLInitParam::Block { }; protected: LLSimpleOutfitSnapshotFloaterView(const Params& p); friend class LLUICtrlFactory; public: virtual ~LLSimpleOutfitSnapshotFloaterView(); }; extern LLSimpleOutfitSnapshotFloaterView* gSimpleOutfitSnapshotFloaterView; #endif // LL_LLFLOATERSIMPLEOUTFITSNAPSHOT_H