/** * @file llfloatersettingsdebug.cpp * @brief floater for debugging internal viewer settings * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloatersettingsdebug.h" #include "llfloater.h" #include "lluictrlfactory.h" #include "llfirstuse.h" #include "llcombobox.h" #include "llspinctrl.h" #include "llcolorswatch.h" #include "llviewercontrol.h" LLFloaterSettingsDebug::LLFloaterSettingsDebug(const LLSD& key) : LLFloater() { LLUICtrlFactory::getInstance()->buildFloater(this, "floater_settings_debug.xml"); } LLFloaterSettingsDebug::~LLFloaterSettingsDebug() {} BOOL LLFloaterSettingsDebug::postBuild() { LLComboBox* settings_combo = getChild("settings_combo"); struct f : public LLControlGroup::ApplyFunctor { LLComboBox* combo; f(LLComboBox* c) : combo(c) {} virtual void apply(const std::string& name, LLControlVariable* control) { if (!control->isHiddenFromSettingsEditor()) { combo->add(name, (void*)control); } } } func(settings_combo); gSavedSettings.applyToAll(&func); gSavedPerAccountSettings.applyToAll(&func); gSavedSkinSettings.applyToAll(&func); settings_combo->sortByName(); settings_combo->setCommitCallback(onSettingSelect, this); settings_combo->updateSelection(); childSetCommitCallback("val_spinner_1", onCommitSettings, this); childSetCommitCallback("val_spinner_2", onCommitSettings, this); childSetCommitCallback("val_spinner_3", onCommitSettings, this); childSetCommitCallback("val_spinner_4", onCommitSettings, this); childSetCommitCallback("val_text", onCommitSettings, this); childSetCommitCallback("boolean_combo", onCommitSettings, this); childSetCommitCallback("color_swatch", onCommitSettings, this); childSetAction("default_btn", onClickDefault, this); mComment = getChild("comment_text"); return TRUE; } void LLFloaterSettingsDebug::draw() { LLComboBox* settings_combo = getChild("settings_combo"); LLControlVariable* controlp = (LLControlVariable*)settings_combo->getCurrentUserdata(); updateControl(controlp); LLFloater::draw(); } //static void LLFloaterSettingsDebug::onSettingSelect(LLUICtrl* ctrl, void* user_data) { LLFloaterSettingsDebug* floaterp = (LLFloaterSettingsDebug*)user_data; LLComboBox* combo_box = (LLComboBox*)ctrl; LLControlVariable* controlp = (LLControlVariable*)combo_box->getCurrentUserdata(); floaterp->updateControl(controlp); } //static void LLFloaterSettingsDebug::onCommitSettings(LLUICtrl* ctrl, void* user_data) { LLFloaterSettingsDebug* floaterp = (LLFloaterSettingsDebug*)user_data; LLComboBox* settings_combo = floaterp->getChild("settings_combo"); LLControlVariable* controlp = (LLControlVariable*)settings_combo->getCurrentUserdata(); LLVector3 vector; LLVector3d vectord; LLRect rect; LLColor4 col4; LLColor3 col3; LLColor4U col4U; LLColor4 color_with_alpha; switch(controlp->type()) { case TYPE_U32: controlp->set(floaterp->childGetValue("val_spinner_1")); break; case TYPE_S32: controlp->set(floaterp->childGetValue("val_spinner_1")); break; case TYPE_F32: controlp->set(LLSD(floaterp->childGetValue("val_spinner_1").asReal())); break; case TYPE_BOOLEAN: controlp->set(floaterp->childGetValue("boolean_combo")); break; case TYPE_STRING: controlp->set(LLSD(floaterp->childGetValue("val_text").asString())); break; case TYPE_VEC3: vector.mV[VX] = (F32)floaterp->childGetValue("val_spinner_1").asReal(); vector.mV[VY] = (F32)floaterp->childGetValue("val_spinner_2").asReal(); vector.mV[VZ] = (F32)floaterp->childGetValue("val_spinner_3").asReal(); controlp->set(vector.getValue()); break; case TYPE_VEC3D: vectord.mdV[VX] = floaterp->childGetValue("val_spinner_1").asReal(); vectord.mdV[VY] = floaterp->childGetValue("val_spinner_2").asReal(); vectord.mdV[VZ] = floaterp->childGetValue("val_spinner_3").asReal(); controlp->set(vectord.getValue()); break; case TYPE_RECT: rect.mLeft = floaterp->childGetValue("val_spinner_1").asInteger(); rect.mRight = floaterp->childGetValue("val_spinner_2").asInteger(); rect.mBottom = floaterp->childGetValue("val_spinner_3").asInteger(); rect.mTop = floaterp->childGetValue("val_spinner_4").asInteger(); controlp->set(rect.getValue()); break; case TYPE_COL4: col3.setValue(floaterp->childGetValue("color_swatch")); col4 = LLColor4(col3, (F32)floaterp->childGetValue("val_spinner_4").asReal()); controlp->set(col4.getValue()); break; case TYPE_COL3: controlp->set(floaterp->childGetValue("color_swatch")); //col3.mV[VRED] = (F32)floaterp->childGetValue("val_spinner_1").asC(); //col3.mV[VGREEN] = (F32)floaterp->childGetValue("val_spinner_2").asReal(); //col3.mV[VBLUE] = (F32)floaterp->childGetValue("val_spinner_3").asReal(); //controlp->set(col3.getValue()); break; default: break; } } // static void LLFloaterSettingsDebug::onClickDefault(void* user_data) { LLFloaterSettingsDebug* floaterp = (LLFloaterSettingsDebug*)user_data; LLComboBox* settings_combo = floaterp->getChild("settings_combo"); LLControlVariable* controlp = (LLControlVariable*)settings_combo->getCurrentUserdata(); if (controlp) { controlp->resetToDefault(); floaterp->updateControl(controlp); } } // we've switched controls, or doing per-frame update, so update spinners, etc. void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { LLSpinCtrl* spinner1 = getChild("val_spinner_1"); LLSpinCtrl* spinner2 = getChild("val_spinner_2"); LLSpinCtrl* spinner3 = getChild("val_spinner_3"); LLSpinCtrl* spinner4 = getChild("val_spinner_4"); LLColorSwatchCtrl* color_swatch = getChild("color_swatch"); if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch) { llwarns << "Could not find all desired controls by name" << llendl; return; } spinner1->setVisible(FALSE); spinner2->setVisible(FALSE); spinner3->setVisible(FALSE); spinner4->setVisible(FALSE); color_swatch->setVisible(FALSE); childSetVisible("val_text", FALSE); mComment->setText(LLStringUtil::null); if (controlp) { eControlType type = controlp->type(); //hide combo box only for non booleans, otherwise this will result in the combo box closing every frame childSetVisible("boolean_combo", type == TYPE_BOOLEAN); mComment->setText(controlp->getComment()); spinner1->setMaxValue(F32_MAX); spinner2->setMaxValue(F32_MAX); spinner3->setMaxValue(F32_MAX); spinner4->setMaxValue(F32_MAX); spinner1->setMinValue(-F32_MAX); spinner2->setMinValue(-F32_MAX); spinner3->setMinValue(-F32_MAX); spinner4->setMinValue(-F32_MAX); if (!spinner1->hasFocus()) { spinner1->setIncrement(0.1f); } if (!spinner2->hasFocus()) { spinner2->setIncrement(0.1f); } if (!spinner3->hasFocus()) { spinner3->setIncrement(0.1f); } if (!spinner4->hasFocus()) { spinner4->setIncrement(0.1f); } LLSD sd = controlp->get(); switch(type) { case TYPE_U32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)U32_MIN); spinner1->setMaxValue((F32)U32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_S32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_F32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(sd); } break; case TYPE_BOOLEAN: if (!childHasFocus("boolean_combo")) { if (sd.asBoolean()) { childSetValue("boolean_combo", LLSD("true")); } else { childSetValue("boolean_combo", LLSD("")); } } break; case TYPE_STRING: childSetVisible("val_text", TRUE); if (!childHasFocus("val_text")) { childSetValue("val_text", sd); } break; case TYPE_VEC3: { LLVector3 v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_VEC3D: { LLVector3d v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_RECT: { LLRect r; r.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("Left")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Right")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Bottom")); spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Top")); if (!spinner1->hasFocus()) { spinner1->setPrecision(0); spinner1->setValue(r.mLeft); } if (!spinner2->hasFocus()) { spinner2->setPrecision(0); spinner2->setValue(r.mRight); } if (!spinner3->hasFocus()) { spinner3->setPrecision(0); spinner3->setValue(r.mBottom); } if (!spinner4->hasFocus()) { spinner4->setPrecision(0); spinner4->setValue(r.mTop); } spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner2->setMinValue((F32)S32_MIN); spinner2->setMaxValue((F32)S32_MAX); spinner2->setIncrement(1.f); spinner3->setMinValue((F32)S32_MIN); spinner3->setMaxValue((F32)S32_MAX); spinner3->setIncrement(1.f); spinner4->setMinValue((F32)S32_MIN); spinner4->setMaxValue((F32)S32_MAX); spinner4->setIncrement(1.f); break; } case TYPE_COL4: { LLColor4 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); // only set if changed so color picker doesn't update if(clr != LLColor4(color_swatch->getValue())) { color_swatch->set(LLColor4(sd), TRUE, FALSE); } spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Alpha")); if (!spinner4->hasFocus()) { spinner4->setPrecision(3); spinner4->setMinValue(0.0); spinner4->setMaxValue(1.f); spinner4->setValue(clr.mV[VALPHA]); } break; } case TYPE_COL3: { LLColor3 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); color_swatch->setValue(sd); break; } default: mComment->setText(std::string("unknown")); break; } } }