/** * @file llfloatersettingsdebug.cpp * @brief floater for debugging internal viewer settings * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloatersettingsdebug.h" #include "llfloater.h" #include "lluictrlfactory.h" //#include "llfirstuse.h" #include "llcombobox.h" #include "llspinctrl.h" #include "llcolorswatch.h" #include "llviewercontrol.h" #include "lltexteditor.h" #include "llviewershadermgr.h" LLFloaterSettingsDebug::LLFloaterSettingsDebug(const LLSD& key) : LLFloater(key) { mCommitCallbackRegistrar.add("SettingSelect", boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this,_1)); mCommitCallbackRegistrar.add("CommitSettings", boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this)); mCommitCallbackRegistrar.add("ClickDefault", boost::bind(&LLFloaterSettingsDebug::onClickDefault, this)); } LLFloaterSettingsDebug::~LLFloaterSettingsDebug() {} BOOL LLFloaterSettingsDebug::postBuild() { LLComboBox* settings_combo = getChild("settings_combo"); struct f : public LLControlGroup::ApplyFunctor { LLComboBox* combo; f(LLComboBox* c) : combo(c) {} virtual void apply(const std::string& name, LLControlVariable* control) { if (!control->isHiddenFromSettingsEditor()) { combo->add(name, (void*)control); } } } func(settings_combo); std::string key = getKey().asString(); if (key == "all" || key == "base") { gSavedSettings.applyToAll(&func); } if (key == "all" || key == "account") { gSavedPerAccountSettings.applyToAll(&func); } settings_combo->sortByName(); settings_combo->updateSelection(); mComment = getChild("comment_text"); return TRUE; } void LLFloaterSettingsDebug::draw() { LLComboBox* settings_combo = getChild("settings_combo"); LLControlVariable* controlp = (LLControlVariable*)settings_combo->getCurrentUserdata(); updateControl(controlp); LLFloater::draw(); } //static void LLFloaterSettingsDebug::onSettingSelect(LLUICtrl* ctrl) { LLComboBox* combo_box = (LLComboBox*)ctrl; LLControlVariable* controlp = (LLControlVariable*)combo_box->getCurrentUserdata(); updateControl(controlp); } void LLFloaterSettingsDebug::onCommitSettings() { LLComboBox* settings_combo = getChild("settings_combo"); LLControlVariable* controlp = (LLControlVariable*)settings_combo->getCurrentUserdata(); if (!controlp) { return; } LLVector3 vector; LLVector3d vectord; LLRect rect; LLColor4 col4; LLColor3 col3; LLColor4U col4U; LLColor4 color_with_alpha; switch(controlp->type()) { case TYPE_U32: controlp->set(getChild("val_spinner_1")->getValue()); break; case TYPE_S32: controlp->set(getChild("val_spinner_1")->getValue()); break; case TYPE_F32: controlp->set(LLSD(getChild("val_spinner_1")->getValue().asReal())); break; case TYPE_BOOLEAN: controlp->set(getChild("boolean_combo")->getValue()); break; case TYPE_STRING: controlp->set(LLSD(getChild("val_text")->getValue().asString())); break; case TYPE_VEC3: vector.mV[VX] = (F32)getChild("val_spinner_1")->getValue().asReal(); vector.mV[VY] = (F32)getChild("val_spinner_2")->getValue().asReal(); vector.mV[VZ] = (F32)getChild("val_spinner_3")->getValue().asReal(); controlp->set(vector.getValue()); break; case TYPE_VEC3D: vectord.mdV[VX] = getChild("val_spinner_1")->getValue().asReal(); vectord.mdV[VY] = getChild("val_spinner_2")->getValue().asReal(); vectord.mdV[VZ] = getChild("val_spinner_3")->getValue().asReal(); controlp->set(vectord.getValue()); break; case TYPE_RECT: rect.mLeft = getChild("val_spinner_1")->getValue().asInteger(); rect.mRight = getChild("val_spinner_2")->getValue().asInteger(); rect.mBottom = getChild("val_spinner_3")->getValue().asInteger(); rect.mTop = getChild("val_spinner_4")->getValue().asInteger(); controlp->set(rect.getValue()); break; case TYPE_COL4: col3.setValue(getChild("val_color_swatch")->getValue()); col4 = LLColor4(col3, (F32)getChild("val_spinner_4")->getValue().asReal()); controlp->set(col4.getValue()); break; case TYPE_COL3: controlp->set(getChild("val_color_swatch")->getValue()); //col3.mV[VRED] = (F32)floaterp->getChild("val_spinner_1")->getValue().asC(); //col3.mV[VGREEN] = (F32)floaterp->getChild("val_spinner_2")->getValue().asReal(); //col3.mV[VBLUE] = (F32)floaterp->getChild("val_spinner_3")->getValue().asReal(); //controlp->set(col3.getValue()); break; default: break; } } // static void LLFloaterSettingsDebug::onClickDefault() { LLComboBox* settings_combo = getChild("settings_combo"); LLControlVariable* controlp = (LLControlVariable*)settings_combo->getCurrentUserdata(); if (controlp) { controlp->resetToDefault(true); updateControl(controlp); } } // we've switched controls, or doing per-frame update, so update spinners, etc. void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { LLSpinCtrl* spinner1 = getChild("val_spinner_1"); LLSpinCtrl* spinner2 = getChild("val_spinner_2"); LLSpinCtrl* spinner3 = getChild("val_spinner_3"); LLSpinCtrl* spinner4 = getChild("val_spinner_4"); LLColorSwatchCtrl* color_swatch = getChild("val_color_swatch"); if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch) { LL_WARNS() << "Could not find all desired controls by name" << LL_ENDL; return; } spinner1->setVisible(FALSE); spinner2->setVisible(FALSE); spinner3->setVisible(FALSE); spinner4->setVisible(FALSE); color_swatch->setVisible(FALSE); getChildView("val_text")->setVisible( FALSE); mComment->setText(LLStringUtil::null); getChild("boolean_combo")->setEnabled(true); getChild("TRUE")->setEnabled(true); getChild("FALSE")->setEnabled(true); getChild("default_btn")->setEnabled(true); if (controlp) { eControlType type = controlp->type(); //hide combo box only for non booleans, otherwise this will result in the combo box closing every frame getChildView("boolean_combo")->setVisible( type == TYPE_BOOLEAN); mComment->setText(controlp->getComment()); spinner1->setMaxValue(F32_MAX); spinner2->setMaxValue(F32_MAX); spinner3->setMaxValue(F32_MAX); spinner4->setMaxValue(F32_MAX); spinner1->setMinValue(-F32_MAX); spinner2->setMinValue(-F32_MAX); spinner3->setMinValue(-F32_MAX); spinner4->setMinValue(-F32_MAX); if (!spinner1->hasFocus()) { spinner1->setIncrement(0.1f); } if (!spinner2->hasFocus()) { spinner2->setIncrement(0.1f); } if (!spinner3->hasFocus()) { spinner3->setIncrement(0.1f); } if (!spinner4->hasFocus()) { spinner4->setIncrement(0.1f); } LLSD sd = controlp->get(); switch(type) { case TYPE_U32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)U32_MIN); spinner1->setMaxValue((F32)U32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_S32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_F32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(sd); } break; case TYPE_BOOLEAN: if (!getChild("boolean_combo")->hasFocus()) { if (sd.asBoolean()) { getChild("boolean_combo")->setValue(LLSD("true")); } else { getChild("boolean_combo")->setValue(LLSD("")); } bool bUseVAO = controlp->getName() == "RenderUseVAO"; if (bUseVAO) { bool use_shaders = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0; getChild("boolean_combo")->setEnabled(use_shaders); getChild("TRUE")->setEnabled(use_shaders); getChild("FALSE")->setEnabled(use_shaders); getChild("default_btn")->setEnabled(use_shaders); if (!use_shaders) { getChild("boolean_combo")->setValue(LLSD(false)); } } } break; case TYPE_STRING: getChildView("val_text")->setVisible( TRUE); if (!getChild("val_text")->hasFocus()) { getChild("val_text")->setValue(sd); } break; case TYPE_VEC3: { LLVector3 v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_VEC3D: { LLVector3d v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_RECT: { LLRect r; r.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("Left")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Right")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Bottom")); spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Top")); if (!spinner1->hasFocus()) { spinner1->setPrecision(0); spinner1->setValue(r.mLeft); } if (!spinner2->hasFocus()) { spinner2->setPrecision(0); spinner2->setValue(r.mRight); } if (!spinner3->hasFocus()) { spinner3->setPrecision(0); spinner3->setValue(r.mBottom); } if (!spinner4->hasFocus()) { spinner4->setPrecision(0); spinner4->setValue(r.mTop); } spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner2->setMinValue((F32)S32_MIN); spinner2->setMaxValue((F32)S32_MAX); spinner2->setIncrement(1.f); spinner3->setMinValue((F32)S32_MIN); spinner3->setMaxValue((F32)S32_MAX); spinner3->setIncrement(1.f); spinner4->setMinValue((F32)S32_MIN); spinner4->setMaxValue((F32)S32_MAX); spinner4->setIncrement(1.f); break; } case TYPE_COL4: { LLColor4 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); // only set if changed so color picker doesn't update if(clr != LLColor4(color_swatch->getValue())) { color_swatch->set(LLColor4(sd), TRUE, FALSE); } spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Alpha")); if (!spinner4->hasFocus()) { spinner4->setPrecision(3); spinner4->setMinValue(0.0); spinner4->setMaxValue(1.f); spinner4->setValue(clr.mV[VALPHA]); } break; } case TYPE_COL3: { LLColor3 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); color_swatch->setValue(sd); break; } default: mComment->setText(std::string("unknown")); break; } } }