/** * @file llfloatersearch.h * @author Martin Reddy * @brief Search floater - uses an embedded web browser control * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLFLOATERSEARCH_H #define LL_LLFLOATERSEARCH_H #include "llfloaterwebcontent.h" #include "llviewermediaobserver.h" #include <string> class LLMediaCtrl; /// /// The search floater allows users to perform all search operations. /// All search functionality is now implemented via web services and /// so this floater simply embeds a web view and displays the search /// web page. The browser control is explicitly marked as "trusted" /// so that the user can click on teleport links in search results. /// class LLFloaterSearch : public LLFloaterWebContent { public: struct SearchQuery : public LLInitParam::Block<SearchQuery> { Optional<std::string> category; Optional<std::string> query; SearchQuery(); }; struct _Params : public LLInitParam::Block<_Params, LLFloaterWebContent::Params> { Optional<SearchQuery> search; }; typedef LLSDParamAdapter<_Params> Params; LLFloaterSearch(const Params& key); /// show the search floater with a new search /// see search() for details on the key parameter. /*virtual*/ void onOpen(const LLSD& key); /*virtual*/ void onClose(bool app_quitting); /// perform a search with the specific search term. /// The key should be a map that can contain the following keys: /// - "id": specifies the text phrase to search for /// - "category": one of "all" (default), "people", "places", /// "events", "groups", "wiki", "destinations", "classifieds" void search(const SearchQuery &query); /// changing godmode can affect the search results that are /// returned by the search website - use this method to tell the /// search floater that the user has changed god level. void godLevelChanged(U8 godlevel); private: /*virtual*/ BOOL postBuild(); LLSD mCategoryPaths; U8 mSearchGodLevel; }; #endif // LL_LLFLOATERSEARCH_H