/** * @file llfloaterscriptdebug.cpp * @brief Chat window for showing script errors and warnings * * $LicenseInfo:firstyear=2006&license=viewergpl$ * * Copyright (c) 2006-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloaterscriptdebug.h" #include "llfloaterreg.h" #include "lluictrlfactory.h" #include "llfontgl.h" #include "llrect.h" #include "llerror.h" #include "llstring.h" #include "message.h" // project include #include "llviewertexteditor.h" #include "llviewercontrol.h" #include "llviewerobjectlist.h" #include "llviewertexturelist.h" // // Statics // // // Member Functions // LLFloaterScriptDebug::LLFloaterScriptDebug(const LLSD& key) : LLMultiFloater(key) { // LLUICtrlFactory::getInstance()->buildFloater(this, "floater_script_debug.xml"); // avoid resizing of the window to match // the initial size of the tabbed-childs, whenever a tab is opened or closed mAutoResize = FALSE; } LLFloaterScriptDebug::~LLFloaterScriptDebug() { } void LLFloaterScriptDebug::show(const LLUUID& object_id) { addOutputWindow(object_id); } BOOL LLFloaterScriptDebug::postBuild() { LLMultiFloater::postBuild(); if (mTabContainer) { return TRUE; } return FALSE; } LLFloater* LLFloaterScriptDebug::addOutputWindow(const LLUUID &object_id) { LLMultiFloater* host = LLFloaterReg::showTypedInstance<LLMultiFloater>("script_debug", LLSD()); if (!host) return NULL; LLFloater::setFloaterHost(host); LLFloater* floaterp = LLFloaterReg::showInstance("script_debug_output", object_id); LLFloater::setFloaterHost(NULL); return floaterp; } void LLFloaterScriptDebug::addScriptLine(const std::string &utf8mesg, const std::string &user_name, const LLColor4& color, const LLUUID& source_id) { LLViewerObject* objectp = gObjectList.findObject(source_id); std::string floater_label; if (objectp) { objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLViewerTexture::BOOST_UI)); floater_label = llformat("%s(%.2f, %.2f)", user_name.c_str(), objectp->getPositionRegion().mV[VX], objectp->getPositionRegion().mV[VY]); } else { floater_label = user_name; } addOutputWindow(LLUUID::null); addOutputWindow(source_id); // add to "All" floater LLFloaterScriptDebugOutput* floaterp = LLFloaterReg::getTypedInstance<LLFloaterScriptDebugOutput>("script_debug_output", LLUUID::null); if (floaterp) { floaterp->addLine(utf8mesg, user_name, color); } // add to specific script instance floater floaterp = LLFloaterReg::getTypedInstance<LLFloaterScriptDebugOutput>("script_debug_output", source_id); if (floaterp) { floaterp->addLine(utf8mesg, floater_label, color); } } // // LLFloaterScriptDebugOutput // LLFloaterScriptDebugOutput::LLFloaterScriptDebugOutput(const LLSD& object_id) : LLFloater(LLSD(object_id)), mObjectID(object_id.asUUID()) { //LLUICtrlFactory::getInstance()->buildFloater(this, "floater_script_debug_panel.xml"); } BOOL LLFloaterScriptDebugOutput::postBuild() { LLFloater::postBuild(); mHistoryEditor = getChild<LLViewerTextEditor>("Chat History Editor"); return TRUE; } LLFloaterScriptDebugOutput::~LLFloaterScriptDebugOutput() { } void LLFloaterScriptDebugOutput::addLine(const std::string &utf8mesg, const std::string &user_name, const LLColor4& color) { if (mObjectID.isNull()) { setCanTearOff(FALSE); setCanClose(FALSE); } else { setTitle(user_name); setShortTitle(user_name); } mHistoryEditor->appendText(utf8mesg, true, LLStyle::Params().color(color)); mHistoryEditor->blockUndo(); }