/** * @file llfloaterregioninfo.h * @author Aaron Brashears * @brief Declaration of the region info and controls floater and panels. * * $LicenseInfo:firstyear=2004&license=viewergpl$ * * Copyright (c) 2004-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLFLOATERREGIONINFO_H #define LL_LLFLOATERREGIONINFO_H #include <vector> #include "llfloater.h" #include "llpanel.h" class LLLineEditor; class LLMessageSystem; class LLPanelRegionInfo; class LLTabContainer; class LLViewerRegion; class LLViewerTextEditor; class LLInventoryItem; class LLCheckBoxCtrl; class LLComboBox; class LLNameListCtrl; class LLSliderCtrl; class LLSpinCtrl; class LLTextBox; class LLPanelRegionGeneralInfo; class LLPanelRegionDebugInfo; class LLPanelRegionTextureInfo; class LLPanelRegionTerrainInfo; class LLPanelEstateInfo; class LLPanelEstateCovenant; class LLFloaterRegionInfo : public LLFloater { friend class LLFloaterReg; public: /*virtual*/ void onOpen(const LLSD& key); /*virtual*/ BOOL postBuild(); static void processEstateOwnerRequest(LLMessageSystem* msg, void**); // get and process region info if necessary. static void processRegionInfo(LLMessageSystem* msg); static const LLUUID& getLastInvoice() { return sRequestInvoice; } static void nextInvoice() { sRequestInvoice.generate(); } //static S32 getSerial() { return sRequestSerial; } //static void incrementSerial() { sRequestSerial++; } static LLPanelEstateInfo* getPanelEstate(); static LLPanelEstateCovenant* getPanelCovenant(); // from LLPanel virtual void refresh(); void requestRegionInfo(); private: LLFloaterRegionInfo(const LLSD& seed); ~LLFloaterRegionInfo(); protected: void refreshFromRegion(LLViewerRegion* region); // member data LLTabContainer* mTab; typedef std::vector<LLPanelRegionInfo*> info_panels_t; info_panels_t mInfoPanels; //static S32 sRequestSerial; // serial # of last EstateOwnerRequest static LLUUID sRequestInvoice; }; // Base class for all region information panels. class LLPanelRegionInfo : public LLPanel { public: LLPanelRegionInfo(); void onBtnSet(); void onChangeChildCtrl(LLUICtrl* ctrl); void onChangeAnything(); static void onChangeText(LLLineEditor* caller, void* user_data); virtual bool refreshFromRegion(LLViewerRegion* region); virtual bool estateUpdate(LLMessageSystem* msg) { return true; } virtual BOOL postBuild(); virtual void updateChild(LLUICtrl* child_ctrl); void enableButton(const std::string& btn_name, BOOL enable = TRUE); void disableButton(const std::string& btn_name); protected: void initCtrl(const std::string& name); void initHelpBtn(const std::string& name, const std::string& xml_alert); // Callback for all help buttons, data is name of XML alert to show. void onClickHelp(std::string xml_alert); // Returns TRUE if update sent and apply button should be // disabled. virtual BOOL sendUpdate() { return TRUE; } typedef std::vector<std::string> strings_t; //typedef std::vector<U32> integers_t; void sendEstateOwnerMessage( LLMessageSystem* msg, const std::string& request, const LLUUID& invoice, const strings_t& strings); // member data LLHost mHost; }; ///////////////////////////////////////////////////////////////////////////// // Actual panels start here ///////////////////////////////////////////////////////////////////////////// class LLPanelRegionGeneralInfo : public LLPanelRegionInfo { public: LLPanelRegionGeneralInfo() : LLPanelRegionInfo() {} ~LLPanelRegionGeneralInfo() {} virtual bool refreshFromRegion(LLViewerRegion* region); // LLPanel virtual BOOL postBuild(); protected: virtual BOOL sendUpdate(); static void onClickKick(void* userdata); static void onKickCommit(const std::vector<std::string>& names, const std::vector<LLUUID>& ids, void* userdata); static void onClickKickAll(void* userdata); bool onKickAllCommit(const LLSD& notification, const LLSD& response); static void onClickMessage(void* userdata); bool onMessageCommit(const LLSD& notification, const LLSD& response); void onClickManageTelehub(); }; ///////////////////////////////////////////////////////////////////////////// class LLPanelRegionDebugInfo : public LLPanelRegionInfo { public: LLPanelRegionDebugInfo() : LLPanelRegionInfo(), mTargetAvatar() {} ~LLPanelRegionDebugInfo() {} // LLPanel virtual BOOL postBuild(); virtual bool refreshFromRegion(LLViewerRegion* region); protected: virtual BOOL sendUpdate(); static void onClickChooseAvatar(void*); static void callbackAvatarID(const std::vector<std::string>& names, const std::vector<LLUUID>& ids, void* data); static void onClickReturn(void *); bool callbackReturn(const LLSD& notification, const LLSD& response); static void onClickTopColliders(void*); static void onClickTopScripts(void*); static void onClickRestart(void* data); bool callbackRestart(const LLSD& notification, const LLSD& response); static void onClickCancelRestart(void* data); private: LLUUID mTargetAvatar; }; ///////////////////////////////////////////////////////////////////////////// class LLPanelRegionTextureInfo : public LLPanelRegionInfo { public: LLPanelRegionTextureInfo(); ~LLPanelRegionTextureInfo() {} virtual bool refreshFromRegion(LLViewerRegion* region); // LLPanel && LLView virtual BOOL postBuild(); protected: virtual BOOL sendUpdate(); static void onClickDump(void* data); BOOL validateTextureSizes(); }; ///////////////////////////////////////////////////////////////////////////// class LLPanelRegionTerrainInfo : public LLPanelRegionInfo { public: LLPanelRegionTerrainInfo() : LLPanelRegionInfo() {} ~LLPanelRegionTerrainInfo() {} // LLPanel virtual BOOL postBuild(); virtual bool refreshFromRegion(LLViewerRegion* region); protected: virtual BOOL sendUpdate(); void onChangeUseEstateTime(); void onChangeFixedSun(); void onChangeSunHour(); static void onClickDownloadRaw(void*); static void onClickUploadRaw(void*); static void onClickBakeTerrain(void*); bool callbackBakeTerrain(const LLSD& notification, const LLSD& response); }; ///////////////////////////////////////////////////////////////////////////// class LLPanelEstateInfo : public LLPanelRegionInfo { public: static void initDispatch(LLDispatcher& dispatch); void onChangeFixedSun(); void onChangeUseGlobalTime(); static void onClickEditSky(void* userdata); static void onClickEditSkyHelp(void* userdata); static void onClickEditDayCycle(void* userdata); static void onClickEditDayCycleHelp(void* userdata); static void onClickAddAllowedAgent(void* user_data); static void onClickRemoveAllowedAgent(void* user_data); void onClickAddAllowedGroup(); static void onClickRemoveAllowedGroup(void* user_data); static void onClickAddBannedAgent(void* user_data); static void onClickRemoveBannedAgent(void* user_data); static void onClickAddEstateManager(void* user_data); static void onClickRemoveEstateManager(void* user_data); static void onClickKickUser(void* userdata); // Group picker callback is different, can't use core methods below bool addAllowedGroup(const LLSD& notification, const LLSD& response); void addAllowedGroup2(LLUUID id); // Core methods for all above add/remove button clicks static void accessAddCore(U32 operation_flag, const std::string& dialog_name); static bool accessAddCore2(const LLSD& notification, const LLSD& response); static void accessAddCore3(const std::vector<std::string>& names, const std::vector<LLUUID>& ids, void* data); static void accessRemoveCore(U32 operation_flag, const std::string& dialog_name, const std::string& list_ctrl_name); static bool accessRemoveCore2(const LLSD& notification, const LLSD& response); // used for both add and remove operations static bool accessCoreConfirm(const LLSD& notification, const LLSD& response); bool kickUserConfirm(const LLSD& notification, const LLSD& response); // Send the actual EstateOwnerRequest "estateaccessdelta" message static void sendEstateAccessDelta(U32 flags, const LLUUID& agent_id); static void onKickUserCommit(const std::vector<std::string>& names, const std::vector<LLUUID>& ids, void* userdata); static void onClickMessageEstate(void* data); bool onMessageCommit(const LLSD& notification, const LLSD& response); LLPanelEstateInfo(); ~LLPanelEstateInfo() {} void updateControls(LLViewerRegion* region); virtual bool refreshFromRegion(LLViewerRegion* region); virtual bool estateUpdate(LLMessageSystem* msg); // LLPanel virtual BOOL postBuild(); virtual void updateChild(LLUICtrl* child_ctrl); virtual void refresh(); U32 computeEstateFlags(); void setEstateFlags(U32 flags); BOOL getGlobalTime(); void setGlobalTime(bool b); BOOL getFixedSun(); F32 getSunHour(); void setSunHour(F32 sun_hour); const std::string getEstateName() const; void setEstateName(const std::string& name); U32 getEstateID() const { return mEstateID; } void setEstateID(U32 estate_id) { mEstateID = estate_id; } static bool isLindenEstate(); const std::string getOwnerName() const; void setOwnerName(const std::string& name); const std::string getAbuseEmailAddress() const; void setAbuseEmailAddress(const std::string& address); // If visible from mainland, allowed agent and allowed groups // are ignored, so must disable UI. void setAccessAllowedEnabled(bool enable_agent, bool enable_group, bool enable_ban); protected: virtual BOOL sendUpdate(); // confirmation dialog callback bool callbackChangeLindenEstate(const LLSD& notification, const LLSD& response); void commitEstateInfoDataserver(); bool commitEstateInfoCaps(); void commitEstateAccess(); void commitEstateManagers(); void clearAccessLists(); BOOL checkRemovalButton(std::string name); BOOL checkSunHourSlider(LLUICtrl* child_ctrl); U32 mEstateID; }; ///////////////////////////////////////////////////////////////////////////// class LLPanelEstateCovenant : public LLPanelRegionInfo { public: LLPanelEstateCovenant(); ~LLPanelEstateCovenant() {} // LLPanel virtual BOOL postBuild(); virtual void updateChild(LLUICtrl* child_ctrl); virtual bool refreshFromRegion(LLViewerRegion* region); virtual bool estateUpdate(LLMessageSystem* msg); // LLView overrides BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg); static bool confirmChangeCovenantCallback(const LLSD& notification, const LLSD& response); static void resetCovenantID(void* userdata); static bool confirmResetCovenantCallback(const LLSD& notification, const LLSD& response); void sendChangeCovenantID(const LLUUID &asset_id); void loadInvItem(LLInventoryItem *itemp); static void onLoadComplete(LLVFS *vfs, const LLUUID& asset_uuid, LLAssetType::EType type, void* user_data, S32 status, LLExtStat ext_status); // Accessor functions static void updateCovenantText(const std::string& string, const LLUUID& asset_id); static void updateEstateName(const std::string& name); static void updateLastModified(const std::string& text); static void updateEstateOwnerName(const std::string& name); const LLUUID& getCovenantID() const { return mCovenantID; } void setCovenantID(const LLUUID& id) { mCovenantID = id; } std::string getEstateName() const; void setEstateName(const std::string& name); std::string getOwnerName() const; void setOwnerName(const std::string& name); void setCovenantTextEditor(const std::string& text); typedef enum e_asset_status { ASSET_ERROR, ASSET_UNLOADED, ASSET_LOADING, ASSET_LOADED } EAssetStatus; protected: virtual BOOL sendUpdate(); LLTextBox* mEstateNameText; LLTextBox* mEstateOwnerText; LLTextBox* mLastModifiedText; // CovenantID from sim LLUUID mCovenantID; LLViewerTextEditor* mEditor; EAssetStatus mAssetStatus; }; #endif