/** * @file llfloaterregioninfo.h * @author Aaron Brashears * @brief Declaration of the region info and controls floater and panels. * * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLFLOATERREGIONINFO_H #define LL_LLFLOATERREGIONINFO_H #include #include "llagent.h" #include "llassettype.h" #include "llfloater.h" #include "llhost.h" #include "llpanel.h" #include "llextendedstatus.h" #include "llpanelenvironment.h" #include "llvlcomposition.h" #include "lleventcoro.h" class LLAvatarName; class LLDispatcher; class LLLineEditor; class LLMessageSystem; class LLPanelRegionInfo; class LLTabContainer; class LLViewerRegion; class LLViewerTextEditor; class LLInventoryItem; class LLCheckBoxCtrl; class LLComboBox; class LLNameListCtrl; class LLRadioGroup; class LLSliderCtrl; class LLSpinCtrl; class LLTextBox; class LLTextureCtrl; class LLPanelRegionGeneralInfo; class LLPanelRegionDebugInfo; class LLPanelRegionTerrainInfo; class LLPanelEstateInfo; class LLPanelEstateCovenant; class LLPanelExperienceListEditor; class LLPanelExperiences; class LLPanelRegionExperiences; class LLPanelEstateAccess; class LLPanelRegionEnvironment; class LLEventTimer; enum class ERefreshFromRegionPhase { NotFromFloaterOpening, BeforeRequestRegionInfo, AfterRequestRegionInfo }; class LLFloaterRegionInfo : public LLFloater { friend class LLFloaterReg; public: void onOpen(const LLSD& key) override; void onClose(bool app_quitting) override; bool postBuild() override; static void processEstateOwnerRequest(LLMessageSystem* msg, void**); // get and process region info if necessary. static void processRegionInfo(LLMessageSystem* msg); static void refreshFromRegion(LLViewerRegion* region); static const LLUUID& getLastInvoice() { return sRequestInvoice; } static void nextInvoice() { sRequestInvoice.generate(); } //static S32 getSerial() { return sRequestSerial; } //static void incrementSerial() { sRequestSerial++; } static LLPanelEstateInfo* getPanelEstate(); static LLPanelEstateAccess* getPanelAccess(); static LLPanelEstateCovenant* getPanelCovenant(); static LLPanelRegionTerrainInfo* getPanelRegionTerrain(); static LLPanelRegionExperiences* getPanelExperiences(); static LLPanelRegionGeneralInfo* getPanelGeneral(); static LLPanelRegionEnvironment* getPanelEnvironment(); // from LLPanel void refresh() override; void onRegionChanged(); void requestRegionInfo(bool is_opening); void enableTopButtons(); void disableTopButtons(); private: LLFloaterRegionInfo(const LLSD& seed); ~LLFloaterRegionInfo(); protected: void onTabSelected(const LLSD& param); void disableTabCtrls(); void refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase); void onGodLevelChange(U8 god_level); // member data LLTabContainer* mTab; typedef std::vector info_panels_t; info_panels_t mInfoPanels; LLPanelRegionEnvironment *mEnvironmentPanel; bool mIsRegionInfoRequestedFromOpening { false }; //static S32 sRequestSerial; // serial # of last EstateOwnerRequest static LLUUID sRequestInvoice; private: LLAgent::god_level_change_slot_t mGodLevelChangeSlot; boost::signals2::connection mRegionChangedCallback; }; // Base class for all region information panels. class LLPanelRegionInfo : public LLPanel { public: LLPanelRegionInfo(); void onBtnSet(); void onChangeChildCtrl(LLUICtrl* ctrl); void onChangeAnything(); static void onChangeText(LLLineEditor* caller, void* user_data); virtual bool refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase); virtual bool estateUpdate(LLMessageSystem* msg) { return true; } bool postBuild() override; virtual void updateChild(LLUICtrl* child_ctrl); void enableButton(const std::string& btn_name, bool enable = true); void disableButton(const std::string& btn_name); void onClickManageTelehub(); void onClickManageRestartSchedule(); protected: void initCtrl(const std::string& name); template void initAndSetCtrl(CTRL*& ctrl, const std::string& name); // Returns true if update sent and apply button should be // disabled. virtual bool sendUpdate() { return true; } typedef std::vector strings_t; //typedef std::vector integers_t; void sendEstateOwnerMessage( LLMessageSystem* msg, const std::string& request, const LLUUID& invoice, const strings_t& strings); // member data LLHost mHost; LLHandle mFloaterRestartScheduleHandle; }; ///////////////////////////////////////////////////////////////////////////// // Actual panels start here ///////////////////////////////////////////////////////////////////////////// class LLPanelRegionGeneralInfo : public LLPanelRegionInfo { public: LLPanelRegionGeneralInfo() : LLPanelRegionInfo() {} ~LLPanelRegionGeneralInfo() {} bool refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase) override; bool postBuild() override; void onBtnSet(); void setObjBonusFactor(F32 object_bonus_factor) {mObjBonusFactor = object_bonus_factor;} protected: bool sendUpdate() override; void onClickKick(); void onKickCommit(const uuid_vec_t& ids); static void onClickKickAll(void* userdata); bool onKickAllCommit(const LLSD& notification, const LLSD& response); static void onClickMessage(void* userdata); bool onMessageCommit(const LLSD& notification, const LLSD& response); bool onChangeObjectBonus(const LLSD& notification, const LLSD& response); F32 mObjBonusFactor; }; ///////////////////////////////////////////////////////////////////////////// class LLPanelRegionDebugInfo : public LLPanelRegionInfo { public: LLPanelRegionDebugInfo() : LLPanelRegionInfo(), mTargetAvatar() {} ~LLPanelRegionDebugInfo() {} bool postBuild() override; bool refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase) override; protected: bool sendUpdate() override; void onClickChooseAvatar(); void callbackAvatarID(const uuid_vec_t& ids, const std::vector names); static void onClickReturn(void *); bool callbackReturn(const LLSD& notification, const LLSD& response); static void onClickTopColliders(void*); static void onClickTopScripts(void*); static void onClickRestart(void* data); bool callbackRestart(const LLSD& notification, const LLSD& response); static void onClickCancelRestart(void* data); static void onClickDebugConsole(void* data); private: LLUUID mTargetAvatar; }; ///////////////////////////////////////////////////////////////////////////// class LLPanelRegionTerrainInfo : public LLPanelRegionInfo { LOG_CLASS(LLPanelRegionTerrainInfo); public: LLPanelRegionTerrainInfo(); ~LLPanelRegionTerrainInfo() {} bool postBuild() override; bool refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase) override; // refresh local settings from region update from simulator void setEnvControls(bool available); // Whether environment settings are available for this region bool validateTextureSizes(); bool validateMaterials(); bool validateTextureHeights(); //static void onChangeAnything(LLUICtrl* ctrl, void* userData); // callback for any change, to enable commit button void onSelectMaterialType(); void updateForMaterialType(); static void onClickDownloadRaw(void*); static void onClickUploadRaw(void*); static void onClickBakeTerrain(void*); bool callbackBakeTerrain(const LLSD& notification, const LLSD& response); bool callbackTextureHeights(const LLSD& notification, const LLSD& response); protected: bool sendUpdate() override; void initMaterialCtrl(LLTextureCtrl*& ctrl, const std::string& name, S32 index); private: bool mConfirmedTextureHeights; bool mAskedTextureHeights; LLCheckBoxCtrl* mMaterialTypeCtrl = nullptr; LLTextureCtrl* mTextureDetailCtrl[LLTerrainMaterials::ASSET_COUNT]; LLTextureCtrl* mMaterialDetailCtrl[LLTerrainMaterials::ASSET_COUNT]; LLUUID mLastSetTextures[LLTerrainMaterials::ASSET_COUNT]; LLUUID mLastSetMaterials[LLTerrainMaterials::ASSET_COUNT]; LLSpinCtrl* mMaterialScaleUCtrl[LLTerrainMaterials::ASSET_COUNT]; LLSpinCtrl* mMaterialScaleVCtrl[LLTerrainMaterials::ASSET_COUNT]; LLSpinCtrl* mMaterialRotationCtrl[LLTerrainMaterials::ASSET_COUNT]; LLSpinCtrl* mMaterialOffsetUCtrl[LLTerrainMaterials::ASSET_COUNT]; LLSpinCtrl* mMaterialOffsetVCtrl[LLTerrainMaterials::ASSET_COUNT]; }; ///////////////////////////////////////////////////////////////////////////// class LLPanelEstateInfo : public LLPanelRegionInfo { public: static void initDispatch(LLDispatcher& dispatch); void onChangeFixedSun(); void onChangeUseGlobalTime(); void onChangeAccessOverride(); void onClickEditSky(); void onClickEditSkyHelp(); void onClickEditDayCycle(); void onClickEditDayCycleHelp(); void onClickKickUser(); bool kickUserConfirm(const LLSD& notification, const LLSD& response); void onKickUserCommit(const uuid_vec_t& ids); static void onClickMessageEstate(void* data); bool onMessageCommit(const LLSD& notification, const LLSD& response); LLPanelEstateInfo(); ~LLPanelEstateInfo() {} void updateControls(LLViewerRegion* region); static void updateEstateName(const std::string& name); static void updateEstateOwnerName(const std::string& name); bool refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase) override; bool estateUpdate(LLMessageSystem* msg) override; bool postBuild() override; void updateChild(LLUICtrl* child_ctrl) override; void refresh() override; void refreshFromEstate(); static bool isLindenEstate(); const std::string getOwnerName() const; void setOwnerName(const std::string& name); protected: bool sendUpdate() override; // confirmation dialog callback bool callbackChangeLindenEstate(const LLSD& notification, const LLSD& response); void commitEstateAccess(); void commitEstateManagers(); bool checkSunHourSlider(LLUICtrl* child_ctrl); U32 mEstateID; }; ///////////////////////////////////////////////////////////////////////////// class LLPanelEstateCovenant : public LLPanelRegionInfo { public: LLPanelEstateCovenant(); ~LLPanelEstateCovenant() {} bool postBuild() override; void updateChild(LLUICtrl* child_ctrl) override; bool refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase) override; bool estateUpdate(LLMessageSystem* msg) override; // LLView overrides bool handleDragAndDrop(S32 x, S32 y, MASK mask, bool drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg) override; static bool confirmChangeCovenantCallback(const LLSD& notification, const LLSD& response); static void resetCovenantID(void* userdata); static bool confirmResetCovenantCallback(const LLSD& notification, const LLSD& response); void sendChangeCovenantID(const LLUUID &asset_id); void loadInvItem(LLInventoryItem *itemp); static void onLoadComplete(const LLUUID& asset_uuid, LLAssetType::EType type, void* user_data, S32 status, LLExtStat ext_status); // Accessor functions static void updateCovenant(const LLTextBase* source, const LLUUID& asset_id); static void updateCovenantText(const std::string& string, const LLUUID& asset_id); static void updateEstateName(const std::string& name); static void updateLastModified(const std::string& text); static void updateEstateOwnerName(const std::string& name); const LLUUID& getCovenantID() const { return mCovenantID; } void setCovenantID(const LLUUID& id) { mCovenantID = id; } std::string getEstateName() const; void setEstateName(const std::string& name); std::string getOwnerName() const; void setOwnerName(const std::string& name); void setCovenantTextEditor(const std::string& text); typedef enum e_asset_status { ASSET_ERROR, ASSET_UNLOADED, ASSET_LOADING, ASSET_LOADED } EAssetStatus; protected: bool sendUpdate() override; LLTextBox* mEstateNameText; LLTextBox* mEstateOwnerText; LLTextBox* mLastModifiedText; // CovenantID from sim LLUUID mCovenantID; LLViewerTextEditor* mEditor; EAssetStatus mAssetStatus; }; ///////////////////////////////////////////////////////////////////////////// class LLPanelRegionExperiences : public LLPanelRegionInfo { LOG_CLASS(LLPanelRegionExperiences); public: LLPanelRegionExperiences(){} bool postBuild() override; static bool experienceCoreConfirm(const LLSD& notification, const LLSD& response); static void sendEstateExperienceDelta(U32 flags, const LLUUID& agent_id); static void infoCallback(LLHandle handle, const LLSD& content); bool refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase) override; void sendPurchaseRequest()const; void processResponse( const LLSD& content ); protected: bool sendUpdate() override; private: void refreshRegionExperiences(); static std::string regionCapabilityQuery(LLViewerRegion* region, const std::string &cap); LLPanelExperienceListEditor* setupList(const char* control_name, U32 add_id, U32 remove_id); static LLSD addIds( LLPanelExperienceListEditor* panel ); void itemChanged(U32 event_type, const LLUUID& id); LLPanelExperienceListEditor* mTrusted; LLPanelExperienceListEditor* mAllowed; LLPanelExperienceListEditor* mBlocked; LLUUID mDefaultExperience; }; class LLPanelEstateAccess : public LLPanelRegionInfo { LOG_CLASS(LLPanelEstateAccess); public: LLPanelEstateAccess(); bool postBuild() override; void updateChild(LLUICtrl* child_ctrl) override; void updateControls(LLViewerRegion* region); void updateLists(); void setPendingUpdate(bool pending) { mPendingUpdate = pending; } bool getPendingUpdate() { return mPendingUpdate; } bool refreshFromRegion(LLViewerRegion* region, ERefreshFromRegionPhase phase) override; private: void onClickAddAllowedAgent(); void onClickRemoveAllowedAgent(); void onClickCopyAllowedList(); void onClickAddAllowedGroup(); void onClickRemoveAllowedGroup(); void onClickCopyAllowedGroupList(); void onClickAddBannedAgent(); void onClickRemoveBannedAgent(); void onClickCopyBannedList(); void onClickAddEstateManager(); void onClickRemoveEstateManager(); void onAllowedSearchEdit(const std::string& search_string); void onAllowedGroupsSearchEdit(const std::string& search_string); void onBannedSearchEdit(const std::string& search_string); // Group picker callback is different, can't use core methods below bool addAllowedGroup(const LLSD& notification, const LLSD& response); void addAllowedGroup2(LLUUID id); // Core methods for all above add/remove button clicks static void accessAddCore(U32 operation_flag, const std::string& dialog_name); static bool accessAddCore2(const LLSD& notification, const LLSD& response); static void accessAddCore3(const uuid_vec_t& ids, std::vector names, void* data); static void accessRemoveCore(U32 operation_flag, const std::string& dialog_name, const std::string& list_ctrl_name); static bool accessRemoveCore2(const LLSD& notification, const LLSD& response); // used for both add and remove operations static bool accessCoreConfirm(const LLSD& notification, const LLSD& response); // Send the actual EstateOwnerRequest "estateaccessdelta" message static void sendEstateAccessDelta(U32 flags, const LLUUID& agent_id); static void requestEstateGetAccessCoro(std::string url); void searchAgent(LLNameListCtrl* listCtrl, const std::string& search_string); void copyListToClipboard(std::string list_name); bool mPendingUpdate; bool mCtrlsEnabled; }; #endif