/** * @file llfloaterprofiletexture.cpp * @brief LLFloaterProfileTexture class implementation * * $LicenseInfo:firstyear=2022&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2022, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloaterprofiletexture.h" #include "llbutton.h" #include "llfloaterreg.h" #include "llpreview.h" // fors constants #include "lltrans.h" #include "llviewercontrol.h" #include "lltextureview.h" #include "llviewertexture.h" #include "llviewertexturelist.h" const S32 CLIENT_RECT_VPAD = 4; const F32 PREVIEW_TEXTURE_MAX_ASPECT = 20.f; const F32 PREVIEW_TEXTURE_MIN_ASPECT = 0.5f; LLFloaterProfileTexture::LLFloaterProfileTexture(LLView* owner) : LLFloater(LLSD()) , mUpdateDimensions(TRUE) , mLastHeight(0) , mLastWidth(0) , mImage(NULL) , mImageOldBoostLevel(LLGLTexture::BOOST_NONE) , mOwnerHandle(owner->getHandle()) { buildFromFile("floater_profile_texture.xml"); } LLFloaterProfileTexture::~LLFloaterProfileTexture() { if (mImage.notNull()) { mImage->setBoostLevel(mImageOldBoostLevel); mImage = NULL; } } // virtual BOOL LLFloaterProfileTexture::postBuild() { pProfileIcon = getChild("profile_pic"); getChild("close_btn")->setCommitCallback([this](LLUICtrl*, void*) { closeFloater(); }, nullptr); return TRUE; } // virtual void LLFloaterProfileTexture::reshape(S32 width, S32 height, BOOL called_from_parent) { LLFloater::reshape(width, height, called_from_parent); } // It takes a while until we get height and width information. // When we receive it, reshape the window accordingly. void LLFloaterProfileTexture::updateDimensions() { if (mImage.isNull()) { return; } if ((mImage->getFullWidth() * mImage->getFullHeight()) == 0) { return; } S32 img_width = mImage->getFullWidth(); S32 img_height = mImage->getFullHeight(); if (mAssetStatus != LLPreview::PREVIEW_ASSET_LOADED || mLastWidth != img_width || mLastHeight != img_height) { mAssetStatus = LLPreview::PREVIEW_ASSET_LOADED; // Asset has been fully loaded mUpdateDimensions = TRUE; } mLastHeight = img_height; mLastWidth = img_width; // Reshape the floater only when required if (mUpdateDimensions) { mUpdateDimensions = FALSE; LLRect old_floater_rect = getRect(); LLRect old_image_rect = pProfileIcon->getRect(); S32 width = old_floater_rect.getWidth() - old_image_rect.getWidth() + mLastWidth; S32 height = old_floater_rect.getHeight() - old_image_rect.getHeight() + mLastHeight; //reshape floater reshape(width, height); gFloaterView->adjustToFitScreen(this, FALSE); } } void LLFloaterProfileTexture::draw() { // drawFrustum LLView *owner = mOwnerHandle.get(); static LLCachedControl max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f); drawConeToOwner(mContextConeOpacity, max_opacity, owner); LLFloater::draw(); } void LLFloaterProfileTexture::resetAsset() { pProfileIcon->setValue("Generic_Person_Large"); mImageID = LLUUID::null; if (mImage.notNull()) { mImage->setBoostLevel(mImageOldBoostLevel); mImage = NULL; } } void LLFloaterProfileTexture::loadAsset(const LLUUID &image_id) { if (mImageID != image_id) { if (mImage.notNull()) { mImage->setBoostLevel(mImageOldBoostLevel); mImage = NULL; } } else { return; } pProfileIcon->setValue(image_id); mImageID = image_id; mImage = LLViewerTextureManager::getFetchedTexture(mImageID, FTT_DEFAULT, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); mImageOldBoostLevel = mImage->getBoostLevel(); if ((mImage->getFullWidth() * mImage->getFullHeight()) == 0) { mImage->setLoadedCallback(LLFloaterProfileTexture::onTextureLoaded, 0, TRUE, FALSE, new LLHandle(getHandle()), &mCallbackTextureList); mImage->setBoostLevel(LLGLTexture::BOOST_PREVIEW); mAssetStatus = LLPreview::PREVIEW_ASSET_LOADING; } else { mAssetStatus = LLPreview::PREVIEW_ASSET_LOADED; } mUpdateDimensions = TRUE; updateDimensions(); } // static void LLFloaterProfileTexture::onTextureLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { LLHandle* handle = (LLHandle*)userdata; if (!handle->isDead()) { LLFloaterProfileTexture* floater = static_cast(handle->get()); if (floater && success) { floater->mUpdateDimensions = TRUE; floater->updateDimensions(); } } if (final || !success) { delete handle; } }