/** * @file llfloaterpreferencemoveadvanced.h * @brief floater for adjusting camera position * * $LicenseInfo:firstyear=2018&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2018, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LLFLOATERPREFERENCEMOVEADVANCED_H #define LLFLOATERPREFERENCEMOVEADVANCED_H #include "llcontrol.h" #include "llfloater.h" class LLFloaterPreferenceMoveAdvanced : public LLFloater { friend class LLFloaterReg; public: LLFloaterPreferenceMoveAdvanced(const LLSD& key); virtual BOOL postBuild(); virtual void draw(); void onCommitSettings(); void onClickCancel(); void onClickOk(); void updateCameraControl(LLVector3 vector); void updateFocusControl(LLVector3d vector3d); private: virtual ~LLFloaterPreferenceMoveAdvanced(); LLVector3 mCameraSaved; LLVector3d mFocusSaved; }; #endif //LLFLOATERPREFERENCEMOVEADVANCED_H