/** * @file llfloaterpreference.h * @brief LLPreferenceCore class definition * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ /* * App-wide preferences. Note that these are not per-user, * because we need to load many preferences before we have * a login name. */ #ifndef LL_LLFLOATERPREFERENCE_H #define LL_LLFLOATERPREFERENCE_H #include "llfloater.h" #include "llavatarpropertiesprocessor.h" #include "llconversationlog.h" class LLConversationLogObserver; class LLPanelPreference; class LLPanelLCD; class LLPanelDebug; class LLMessageSystem; class LLScrollListCtrl; class LLSliderCtrl; class LLSD; class LLTextBox; typedef std::map notifications_map; typedef enum { GS_LOW_GRAPHICS, GS_MID_GRAPHICS, GS_HIGH_GRAPHICS, GS_ULTRA_GRAPHICS } EGraphicsSettings; // Floater to control preferences (display, audio, bandwidth, general. class LLFloaterPreference : public LLFloater, public LLAvatarPropertiesObserver, public LLConversationLogObserver { public: LLFloaterPreference(const LLSD& key); ~LLFloaterPreference(); void apply(); void cancel(); /*virtual*/ void draw(); /*virtual*/ BOOL postBuild(); /*virtual*/ void onOpen(const LLSD& key); /*virtual*/ void onClose(bool app_quitting); /*virtual*/ void changed(); /*virtual*/ void changed(const LLUUID& session_id, U32 mask) {}; // static data update, called from message handler static void updateUserInfo(const std::string& visibility, bool im_via_email, bool is_verified_email); // refresh all the graphics preferences menus static void refreshEnabledGraphics(); // translate user's do not disturb response message according to current locale if message is default, otherwise do nothing static void initDoNotDisturbResponse(); // update Show Favorites checkbox static void updateShowFavoritesCheckbox(bool val); void processProperties( void* pData, EAvatarProcessorType type ); void processProfileProperties(const LLAvatarData* pAvatarData ); void storeAvatarProperties( const LLAvatarData* pAvatarData ); void saveAvatarProperties( void ); void selectPrivacyPanel(); void selectChatPanel(); void getControlNames(std::vector& names); protected: void onBtnOK(const LLSD& userdata); void onBtnCancel(const LLSD& userdata); void onClickClearCache(); // Clear viewer texture cache, vfs, and VO cache on next startup void onClickBrowserClearCache(); // Clear web history and caches as well as viewer caches above void onLanguageChange(); void onNotificationsChange(const std::string& OptionName); void onNameTagOpacityChange(const LLSD& newvalue); // set value of "DoNotDisturbResponseChanged" in account settings depending on whether do not disturb response // string differs from default after user changes. void onDoNotDisturbResponseChanged(); // if the custom settings box is clicked void onChangeCustom(); void updateMeterText(LLUICtrl* ctrl); // callback for defaults void setHardwareDefaults(); void setRecommended(); // callback for when client turns on shaders void onVertexShaderEnable(); // callback for when client turns on impostors void onAvatarImpostorsEnable(); // callback for commit in the "Single click on land" and "Double click on land" comboboxes. void onClickActionChange(); // updates click/double-click action settings depending on controls values void updateClickActionSettings(); // updates click/double-click action controls depending on values from settings.xml void updateClickActionControls(); public: // This function squirrels away the current values of the controls so that // cancel() can restore them. void saveSettings(); void setCacheLocation(const LLStringExplicit& location); void onClickSetCache(); void onClickResetCache(); void onClickSkin(LLUICtrl* ctrl,const LLSD& userdata); void onSelectSkin(); void onClickSetKey(); void setKey(KEY key); void onClickSetMiddleMouse(); void onClickSetSounds(); void onClickEnablePopup(); void onClickDisablePopup(); void resetAllIgnored(); void setAllIgnored(); void onClickLogPath(); bool moveTranscriptsAndLog(); void enableHistory(); void setPersonalInfo(const std::string& visibility, bool im_via_email, bool is_verified_email); void refreshEnabledState(); void onCommitWindowedMode(); void refresh(); // Refresh enable/disable // if the quality radio buttons are changed void onChangeQuality(const LLSD& data); void refreshUI(); void onCommitParcelMediaAutoPlayEnable(); void onCommitMediaEnabled(); void onCommitMusicEnabled(); void applyResolution(); void onChangeMaturity(); void onChangeModelFolder(); void onChangeTextureFolder(); void onChangeSoundFolder(); void onChangeAnimationFolder(); void onClickBlockList(); void onClickProxySettings(); void onClickTranslationSettings(); void onClickPermsDefault(); void onClickAutoReplace(); void onClickSpellChecker(); void onClickRenderExceptions(); void onClickAdvanced(); void applyUIColor(LLUICtrl* ctrl, const LLSD& param); void getUIColor(LLUICtrl* ctrl, const LLSD& param); void onLogChatHistorySaved(); void buildPopupLists(); static void refreshSkin(void* data); void selectPanel(const LLSD& name); void saveCameraPreset(std::string& preset); void saveGraphicsPreset(std::string& preset); private: void onDeleteTranscripts(); void onDeleteTranscriptsResponse(const LLSD& notification, const LLSD& response); void updateDeleteTranscriptsButton(); void updateMaxComplexity(); static std::string sSkin; notifications_map mNotificationOptions; bool mClickActionDirty; ///< Set to true when the click/double-click options get changed by user. bool mGotPersonalInfo; bool mOriginalIMViaEmail; bool mLanguageChanged; bool mAvatarDataInitialized; std::string mPriorInstantMessageLogPath; bool mOriginalHideOnlineStatus; std::string mDirectoryVisibility; LLAvatarData mAvatarProperties; std::string mSavedCameraPreset; std::string mSavedGraphicsPreset; LOG_CLASS(LLFloaterPreference); }; class LLPanelPreference : public LLPanel { public: LLPanelPreference(); /*virtual*/ BOOL postBuild(); virtual ~LLPanelPreference(); virtual void apply(); virtual void cancel(); void setControlFalse(const LLSD& user_data); virtual void setHardwareDefaults(); // Disables "Allow Media to auto play" check box only when both // "Streaming Music" and "Media" are unchecked. Otherwise enables it. void updateMediaAutoPlayCheckbox(LLUICtrl* ctrl); // This function squirrels away the current values of the controls so that // cancel() can restore them. virtual void saveSettings(); void deletePreset(const LLSD& user_data); void savePreset(const LLSD& user_data); void loadPreset(const LLSD& user_data); class Updater; protected: typedef std::map control_values_map_t; control_values_map_t mSavedValues; private: //for "Only friends and groups can call or IM me" static void showFriendsOnlyWarning(LLUICtrl*, const LLSD&); //for "Show my Favorite Landmarks at Login" static void handleFavoritesOnLoginChanged(LLUICtrl* checkbox, const LLSD& value); typedef std::map string_color_map_t; string_color_map_t mSavedColors; Updater* mBandWidthUpdater; LOG_CLASS(LLPanelPreference); }; class LLPanelPreferenceView : public LLPanelPreference { public: BOOL postBuild(); void draw(); void setPresetText(); private: void onPresetsListChangeCamera(); LOG_CLASS(LLPanelPreferenceView); }; class LLPanelPreferenceGraphics : public LLPanelPreference { public: BOOL postBuild(); void draw(); void cancel(); void saveSettings(); void resetDirtyChilds(); void setHardwareDefaults(); void setPresetText(); static const std::string getPresetsPath(); protected: bool hasDirtyChilds(); private: void onPresetsListChange(); LOG_CLASS(LLPanelPreferenceGraphics); }; class LLFloaterPreferenceGraphicsAdvanced : public LLFloater { public: LLFloaterPreferenceGraphicsAdvanced(const LLSD& key); ~LLFloaterPreferenceGraphicsAdvanced(); /*virtual*/ BOOL postBuild(); void onOpen(const LLSD& key); void onClickCloseBtn(bool app_quitting); void disableUnavailableSettings(); void refreshEnabledGraphics(); void refreshEnabledState(); void updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box); void updateMaxNonImpostors(); void setMaxNonImpostorsText(U32 value, LLTextBox* text_box); void updateMaxComplexity(); void setMaxComplexityText(U32 value, LLTextBox* text_box); static void setIndirectControls(); static void setIndirectMaxNonImpostors(); static void setIndirectMaxArc(); void refresh(); // callback for when client turns on shaders void onVertexShaderEnable(); LOG_CLASS(LLFloaterPreferenceGraphicsAdvanced); }; class LLAvatarComplexityControls { public: static void updateMax(LLSliderCtrl* slider, LLTextBox* value_label); static void setText(U32 value, LLTextBox* text_box); static void setIndirectControls(); static void setIndirectMaxNonImpostors(); static void setIndirectMaxArc(); LOG_CLASS(LLAvatarComplexityControls); }; class LLFloaterPreferenceProxy : public LLFloater { public: LLFloaterPreferenceProxy(const LLSD& key); ~LLFloaterPreferenceProxy(); /// show off our menu static void show(); void cancel(); protected: BOOL postBuild(); void onOpen(const LLSD& key); void onClose(bool app_quitting); void saveSettings(); void onBtnOk(); void onBtnCancel(); void onClickCloseBtn(bool app_quitting = false); void onChangeSocksSettings(); private: bool mSocksSettingsDirty; typedef std::map control_values_map_t; control_values_map_t mSavedValues; LOG_CLASS(LLFloaterPreferenceProxy); }; #endif // LL_LLPREFERENCEFLOATER_H