/** * @file llfloaterpreference.h * @brief LLPreferenceCore class definition * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ /* * App-wide preferences. Note that these are not per-user, * because we need to load many preferences before we have * a login name. */ #ifndef LL_LLFLOATERPREFERENCE_H #define LL_LLFLOATERPREFERENCE_H #include "llfloater.h" #include "llavatarpropertiesprocessor.h" class LLPanelPreference; class LLPanelLCD; class LLPanelDebug; class LLMessageSystem; class LLScrollListCtrl; class LLSliderCtrl; class LLSD; class LLTextBox; typedef enum { GS_LOW_GRAPHICS, GS_MID_GRAPHICS, GS_HIGH_GRAPHICS, GS_ULTRA_GRAPHICS } EGraphicsSettings; // Floater to control preferences (display, audio, bandwidth, general. class LLFloaterPreference : public LLFloater, public LLAvatarPropertiesObserver { public: LLFloaterPreference(const LLSD& key); ~LLFloaterPreference(); void apply(); void cancel(); /*virtual*/ void draw(); /*virtual*/ BOOL postBuild(); /*virtual*/ void onOpen(const LLSD& key); /*virtual*/ void onClose(bool app_quitting); // static data update, called from message handler static void updateUserInfo(const std::string& visibility, bool im_via_email, const std::string& email); // refresh all the graphics preferences menus static void refreshEnabledGraphics(); // translate user's do not disturb response message according to current locale if message is default, otherwise do nothing static void initDoNotDisturbResponse(); void processProperties( void* pData, EAvatarProcessorType type ); void processProfileProperties(const LLAvatarData* pAvatarData ); void storeAvatarProperties( const LLAvatarData* pAvatarData ); void saveAvatarProperties( void ); protected: void onBtnOK(); void onBtnCancel(); void onBtnApply(); void onClickClearCache(); // Clear viewer texture cache, vfs, and VO cache on next startup void onClickBrowserClearCache(); // Clear web history and caches as well as viewer caches above void onLanguageChange(); void onNameTagOpacityChange(const LLSD& newvalue); // set value of "DoNotDisturbResponseChanged" in account settings depending on whether do not disturb response // string differs from default after user changes. void onDoNotDisturbResponseChanged(); // if the custom settings box is clicked void onChangeCustom(); void updateMeterText(LLUICtrl* ctrl); void onOpenHardwareSettings(); // callback for defaults void setHardwareDefaults(); // callback for when client turns on shaders void onVertexShaderEnable(); // callback for commit in the "Single click on land" and "Double click on land" comboboxes. void onClickActionChange(); // updates click/double-click action settings depending on controls values void updateClickActionSettings(); // updates click/double-click action controls depending on values from settings.xml void updateClickActionControls(); // This function squirrels away the current values of the controls so that // cancel() can restore them. void saveSettings(); public: void setCacheLocation(const LLStringExplicit& location); void onClickSetCache(); void onClickResetCache(); void onClickSkin(LLUICtrl* ctrl,const LLSD& userdata); void onSelectSkin(); void onClickSetKey(); void setKey(KEY key); void onClickSetMiddleMouse(); void onClickSetSounds(); // void onClickSkipDialogs(); // void onClickResetDialogs(); void onClickEnablePopup(); void onClickDisablePopup(); void resetAllIgnored(); void setAllIgnored(); void onClickLogPath(); void enableHistory(); void setPersonalInfo(const std::string& visibility, bool im_via_email, const std::string& email); void refreshEnabledState(); void disableUnavailableSettings(); void onCommitWindowedMode(); void refresh(); // Refresh enable/disable // if the quality radio buttons are changed void onChangeQuality(const LLSD& data); void updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box); void onUpdateSliderText(LLUICtrl* ctrl, const LLSD& name); // void fractionFromDecimal(F32 decimal_val, S32& numerator, S32& denominator); void onCommitParcelMediaAutoPlayEnable(); void onCommitMediaEnabled(); void onCommitMusicEnabled(); void applyResolution(); void onChangeMaturity(); void onClickBlockList(); void onClickProxySettings(); void onClickTranslationSettings(); void onClickAutoReplace(); void onClickSpellChecker(); void applyUIColor(LLUICtrl* ctrl, const LLSD& param); void getUIColor(LLUICtrl* ctrl, const LLSD& param); void buildPopupLists(); static void refreshSkin(void* data); private: static std::string sSkin; bool mClickActionDirty; ///< Set to true when the click/double-click options get changed by user. bool mGotPersonalInfo; bool mOriginalIMViaEmail; bool mLanguageChanged; bool mAvatarDataInitialized; bool mOriginalHideOnlineStatus; std::string mDirectoryVisibility; LLAvatarData mAvatarProperties; }; class LLPanelPreference : public LLPanel { public: LLPanelPreference(); /*virtual*/ BOOL postBuild(); virtual ~LLPanelPreference(); virtual void apply(); virtual void cancel(); void setControlFalse(const LLSD& user_data); virtual void setHardwareDefaults(){}; // Disables "Allow Media to auto play" check box only when both // "Streaming Music" and "Media" are unchecked. Otherwise enables it. void updateMediaAutoPlayCheckbox(LLUICtrl* ctrl); // This function squirrels away the current values of the controls so that // cancel() can restore them. virtual void saveSettings(); class Updater; protected: typedef std::map control_values_map_t; control_values_map_t mSavedValues; private: //for "Only friends and groups can call or IM me" static void showFriendsOnlyWarning(LLUICtrl*, const LLSD&); //for "Show my Favorite Landmarks at Login" static void showFavoritesOnLoginWarning(LLUICtrl* checkbox, const LLSD& value); typedef std::map string_color_map_t; string_color_map_t mSavedColors; Updater* mBandWidthUpdater; }; class LLPanelPreferenceGraphics : public LLPanelPreference { public: BOOL postBuild(); void draw(); void apply(); void cancel(); void saveSettings(); void setHardwareDefaults(); protected: bool hasDirtyChilds(); void resetDirtyChilds(); }; class LLFloaterPreferenceProxy : public LLFloater { public: LLFloaterPreferenceProxy(const LLSD& key); ~LLFloaterPreferenceProxy(); /// show off our menu static void show(); void cancel(); protected: BOOL postBuild(); void onOpen(const LLSD& key); void onClose(bool app_quitting); void saveSettings(); void onBtnOk(); void onBtnCancel(); void onChangeSocksSettings(); private: bool mSocksSettingsDirty; typedef std::map control_values_map_t; control_values_map_t mSavedValues; }; #endif // LL_LLPREFERENCEFLOATER_H