/** * @file llfloaterpreference.h * @brief LLPreferenceCore class definition * * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. * $License$ */ /* * App-wide preferences. Note that these are not per-user, * because we need to load many preferences before we have * a login name. */ #ifndef LL_LLFLOATERPREFERENCE_H #define LL_LLFLOATERPREFERENCE_H #include "llfloater.h" #include "lltabcontainervertical.h" class LLPanelGeneral; class LLPanelInput; class LLPanelLCD; class LLPanelDisplay; class LLPanelDisplay2; class LLPanelDisplay3; class LLPanelAudioPrefs; class LLPanelDebug; class LLPanelNetwork; class LLMessageSystem; class LLPrefsChat; class LLPrefsIM; class LLPanelMsgs; //class LLPanelWeb; // Web prefs removed from Loopy build class LLScrollListCtrl; class LLPreferenceCore { public: LLPreferenceCore(LLTabContainerCommon* tab_container, LLButton * default_btn); ~LLPreferenceCore(); void apply(); void cancel(); LLTabContainerCommon* getTabContainer() { return mTabContainer; } void setPersonalInfo( const char* visibility, BOOL im_via_email, const char* email); static void onTabChanged(void* user_data, bool from_click); private: LLTabContainerCommon *mTabContainer; LLPanelGeneral *mGeneralPanel; LLPanelInput *mInputPanel; LLPanelNetwork *mNetworkPanel; LLPanelDisplay *mDisplayPanel; LLPanelDisplay2 *mDisplayPanel2; LLPanelDisplay3 *mDisplayPanel3; LLPanelAudioPrefs *mAudioPanel; // LLPanelDebug *mDebugPanel; LLPrefsChat *mPrefsChat; LLPrefsIM *mPrefsIM; LLPanelMsgs *mMsgPanel; LLPanelLCD *mLCDPanel; // LLPanelWeb* mWebPanel; }; // Floater to control preferences (display, audio, bandwidth, general. class LLFloaterPreference : public LLFloater { public: LLFloaterPreference(); ~LLFloaterPreference(); void apply(); void cancel(); virtual BOOL postBuild(); static void show(void*); // static data update, called from message handler static void updateUserInfo( const char* visibility, BOOL im_via_email, const char* email); protected: LLPreferenceCore *mPreferenceCore; /*virtual*/ void draw(); LLButton* mAboutBtn; LLButton *mOKBtn; LLButton *mCancelBtn; LLButton *mApplyBtn; static void onClickAbout(void*); static void onBtnOK(void*); static void onBtnCancel(void*); static void onBtnApply(void*); static LLFloaterPreference* sInstance; }; #endif // LL_LLPREFERENCEFLOATER_H