/** * @file llfloaterpreference.h * @brief LLPreferenceCore class definition * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ /* * App-wide preferences. Note that these are not per-user, * because we need to load many preferences before we have * a login name. */ #ifndef LL_LLFLOATERPREFERENCE_H #define LL_LLFLOATERPREFERENCE_H #include "llfloater.h" class LLPanelPreference; class LLPanelLCD; class LLPanelDisplay; class LLPanelDebug; class LLMessageSystem; class LLScrollListCtrl; class LLSD; // Floater to control preferences (display, audio, bandwidth, general. class LLFloaterPreference : public LLFloater { public: LLFloaterPreference(const LLSD& key); ~LLFloaterPreference(); void apply(); void cancel(); /*virtual*/ void draw(); virtual BOOL postBuild(); virtual void onOpen(const LLSD& key); virtual void onClose(bool app_quitting); // static data update, called from message handler static void updateUserInfo(const std::string& visibility, bool im_via_email, const std::string& email); // refresh all the graphics preferences menus static void refreshEnabledGraphics(); protected: void onBtnOK(); void onBtnCancel(); void onBtnApply(); void onOpenHelp(); static void onClickClearCache(void*); static void onClickBrowserClearCache(void*); // if the custom settings box is clicked void onChangeCustom(); void updateMeterText(LLUICtrl* ctrl); void onOpenHardwareSettings(); /// callback for defaults void setHardwareDefaults(); // callback for when client turns on shaders void onVertexShaderEnable(); public: void onClickSetCache(); void onClickResetCache(); void onClickSkin(LLUICtrl* ctrl,const LLSD& userdata); void onSelectSkin(); void onClickSetKey(); void setKey(KEY key); void onClickSetMiddleMouse(); void onClickSkipDialogs(); void onClickResetDialogs(); void onClickEnablePopup(); void resetAllIgnored(); void setAllIgnored(); void onClickLogPath(); void enableHistory(); void onCommitLogging(); void setPersonalInfo(const std::string& visibility, bool im_via_email, const std::string& email); static void buildLists(void* data); static void refreshSkin(void* data); static void cleanupBadSetting(); private: static std::string sSkin; bool mGotPersonalInfo; bool mOriginalIMViaEmail; bool mOriginalHideOnlineStatus; std::string mDirectoryVisibility; }; class LLPanelPreference : public LLPanel { public: LLPanelPreference(); /*virtual*/ BOOL postBuild(); virtual void apply(); virtual void cancel(); void setControlFalse(const LLSD& user_data); private: typedef std::map control_values_map_t; control_values_map_t mSavedValues; }; #endif // LL_LLPREFERENCEFLOATER_H