/** * @file llfloaterpreference.cpp * @brief LLPreferenceCore class implementation * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ /* * App-wide preferences. Note that these are not per-user, * because we need to load many preferences before we have * a login name. */ #include "llviewerprecompiledheaders.h" #include "llfloaterpreference.h" #include "llbutton.h" #include "llcheckboxctrl.h" #include "lldir.h" #include "llfocusmgr.h" #include "llscrollbar.h" #include "llspinctrl.h" #include "message.h" #include "llcommandhandler.h" #include "llfloaterabout.h" #include "llfloaterpreference.h" #include "llpanelnetwork.h" #include "llpanelaudioprefs.h" #include "llpaneldisplay.h" #include "llpaneldebug.h" #include "llpanelgeneral.h" #include "llpanelinput.h" #include "llpanellogin.h" #include "llpanelLCD.h" #include "llpanelmsgs.h" #include "llpanelweb.h" #include "llprefschat.h" #include "llprefsvoice.h" #include "llprefsim.h" #include "llresizehandle.h" #include "llresmgr.h" #include "llassetstorage.h" #include "llagent.h" #include "llviewercontrol.h" #include "llviewernetwork.h" #include "llvieweruictrlfactory.h" #include "llviewerwindow.h" #include "llkeyboard.h" #include "llscrollcontainer.h" #if LL_WINDOWS // for Logitech LCD keyboards / speakers #ifndef LL_LOGITECH_LCD_H #include "lllogitechlcd.h" #endif extern llLCD *gLcdScreen; #endif const S32 PREF_BORDER = 4; const S32 PREF_PAD = 5; const S32 PREF_BUTTON_WIDTH = 70; const S32 PREF_CATEGORY_WIDTH = 150; const S32 PREF_FLOATER_MIN_HEIGHT = 2 * SCROLLBAR_SIZE + 2 * LLPANEL_BORDER_WIDTH + 96; LLFloaterPreference* LLFloaterPreference::sInstance = NULL; class LLPreferencesHandler : public LLCommandHandler { public: LLPreferencesHandler() : LLCommandHandler("preferences") { } bool handle(const LLSD& tokens, const LLSD& queryMap) { LLFloaterPreference::show(NULL); return true; } }; LLPreferencesHandler gPreferencesHandler; // Must be done at run time, not compile time. JC S32 pref_min_width() { return 2 * PREF_BORDER + 2 * PREF_BUTTON_WIDTH + PREF_PAD + RESIZE_HANDLE_WIDTH + PREF_CATEGORY_WIDTH + PREF_PAD; } S32 pref_min_height() { return 2 * PREF_BORDER + 3*(BTN_HEIGHT + PREF_PAD) + PREF_FLOATER_MIN_HEIGHT; } LLPreferenceCore::LLPreferenceCore(LLTabContainerCommon* tab_container, LLButton * default_btn) : mTabContainer(tab_container), mGeneralPanel(NULL), mInputPanel(NULL), mNetworkPanel(NULL), mDisplayPanel(NULL), mDisplayPanel2(NULL), mAudioPanel(NULL), mMsgPanel(NULL), mLCDPanel(NULL) { mGeneralPanel = new LLPanelGeneral(); mTabContainer->addTabPanel(mGeneralPanel, mGeneralPanel->getLabel(), FALSE, onTabChanged, mTabContainer); mGeneralPanel->setDefaultBtn(default_btn); mInputPanel = new LLPanelInput(); mTabContainer->addTabPanel(mInputPanel, mInputPanel->getLabel(), FALSE, onTabChanged, mTabContainer); mInputPanel->setDefaultBtn(default_btn); mNetworkPanel = new LLPanelNetwork(); mTabContainer->addTabPanel(mNetworkPanel, mNetworkPanel->getLabel(), FALSE, onTabChanged, mTabContainer); mNetworkPanel->setDefaultBtn(default_btn); #if LL_LIBXUL_ENABLED mWebPanel = new LLPanelWeb(); mTabContainer->addTabPanel(mWebPanel, mWebPanel->getLabel(), FALSE, onTabChanged, mTabContainer); mWebPanel->setDefaultBtn(default_btn); #endif mDisplayPanel = new LLPanelDisplay(); mTabContainer->addTabPanel(mDisplayPanel, mDisplayPanel->getLabel(), FALSE, onTabChanged, mTabContainer); mDisplayPanel->setDefaultBtn(default_btn); mDisplayPanel3 = new LLPanelDisplay3(); mTabContainer->addTabPanel(mDisplayPanel3, mDisplayPanel3->getLabel(), FALSE, onTabChanged, mTabContainer); mDisplayPanel3->setDefaultBtn(default_btn); mDisplayPanel2 = new LLPanelDisplay2(); mTabContainer->addTabPanel(mDisplayPanel2, mDisplayPanel2->getLabel(), FALSE, onTabChanged, mTabContainer); mDisplayPanel2->setDefaultBtn(default_btn); mAudioPanel = new LLPanelAudioPrefs(); mTabContainer->addTabPanel(mAudioPanel, mAudioPanel->getLabel(), FALSE, onTabChanged, mTabContainer); mAudioPanel->setDefaultBtn(default_btn); mPrefsChat = new LLPrefsChat(); mTabContainer->addTabPanel(mPrefsChat->getPanel(), mPrefsChat->getPanel()->getLabel(), FALSE, onTabChanged, mTabContainer); mPrefsChat->getPanel()->setDefaultBtn(default_btn); mPrefsVoice = new LLPrefsVoice(); mTabContainer->addTabPanel(mPrefsVoice, mPrefsVoice->getLabel(), FALSE, onTabChanged, mTabContainer); mPrefsVoice->setDefaultBtn(default_btn); mPrefsIM = new LLPrefsIM(); mTabContainer->addTabPanel(mPrefsIM->getPanel(), mPrefsIM->getPanel()->getLabel(), FALSE, onTabChanged, mTabContainer); mPrefsIM->getPanel()->setDefaultBtn(default_btn); #if LL_WINDOWS && LL_LCD_COMPILE // only add this option if we actually have a logitech keyboard / speaker set if (gLcdScreen->Enabled()) { mLCDPanel = new LLPanelLCD(); mTabContainer->addTabPanel(mLCDPanel, mLCDPanel->getLabel(), FALSE, onTabChanged, mTabContainer); mLCDPanel->setDefaultBtn(default_btn); } #else mLCDPanel = NULL; #endif mMsgPanel = new LLPanelMsgs(); mTabContainer->addTabPanel(mMsgPanel, mMsgPanel->getLabel(), FALSE, onTabChanged, mTabContainer); mMsgPanel->setDefaultBtn(default_btn); mTabContainer->selectTab(gSavedSettings.getS32("LastPrefTab")); } LLPreferenceCore::~LLPreferenceCore() { if (mGeneralPanel) { delete mGeneralPanel; mGeneralPanel = NULL; } if (mInputPanel) { delete mInputPanel; mInputPanel = NULL; } if (mNetworkPanel) { delete mNetworkPanel; mNetworkPanel = NULL; } if (mDisplayPanel) { delete mDisplayPanel; mDisplayPanel = NULL; } if (mDisplayPanel2) { delete mDisplayPanel2; mDisplayPanel2 = NULL; } if (mDisplayPanel3) { delete mDisplayPanel3; mDisplayPanel3 = NULL; } if (mAudioPanel) { delete mAudioPanel; mAudioPanel = NULL; } if (mPrefsChat) { delete mPrefsChat; mPrefsChat = NULL; } if (mPrefsIM) { delete mPrefsIM; mPrefsIM = NULL; } if (mMsgPanel) { delete mMsgPanel; mMsgPanel = NULL; } #if LL_LIBXUL_ENABLED if (mWebPanel) { delete mWebPanel; mWebPanel = NULL; } #endif } void LLPreferenceCore::apply() { mGeneralPanel->apply(); mInputPanel->apply(); mNetworkPanel->apply(); mDisplayPanel->apply(); mDisplayPanel2->apply(); mDisplayPanel3->apply(); mPrefsChat->apply(); mPrefsVoice->apply(); mPrefsIM->apply(); mMsgPanel->apply(); #if LL_LIBXUL_ENABLED mWebPanel->apply(); #endif #if LL_WINDOWS && LL_LCD_COMPILE // only add this option if we actually have a logitech keyboard / speaker set if (gLcdScreen->Enabled()) { mLCDPanel->apply(); } #endif // mWebPanel->apply(); } void LLPreferenceCore::cancel() { mGeneralPanel->cancel(); mInputPanel->cancel(); mNetworkPanel->cancel(); mDisplayPanel->cancel(); mDisplayPanel2->cancel(); mDisplayPanel3->cancel(); mAudioPanel->cancel(); mPrefsChat->cancel(); mPrefsVoice->cancel(); mPrefsIM->cancel(); mMsgPanel->cancel(); #if LL_LIBXUL_ENABLED mWebPanel->cancel(); #endif #if LL_WINDOWS && LL_LCD_COMPILE // only add this option if we actually have a logitech keyboard / speaker set if (gLcdScreen->Enabled()) { mLCDPanel->cancel(); } #endif // mWebPanel->cancel(); } // static void LLPreferenceCore::onTabChanged(void* user_data, bool from_click) { LLTabContainerCommon* self = (LLTabContainerCommon*)user_data; gSavedSettings.setS32("LastPrefTab", self->getCurrentPanelIndex()); } void LLPreferenceCore::setPersonalInfo( const char* visibility, BOOL im_via_email, const char* email) { mPrefsIM->setPersonalInfo(visibility, im_via_email, email); } ////////////////////////////////////////////// // LLFloaterPreference LLFloaterPreference::LLFloaterPreference() { gUICtrlFactory->buildFloater(this, "floater_preferences.xml"); } BOOL LLFloaterPreference::postBuild() { requires("About...", WIDGET_TYPE_BUTTON); requires("OK", WIDGET_TYPE_BUTTON); requires("Cancel", WIDGET_TYPE_BUTTON); requires("Apply", WIDGET_TYPE_BUTTON); requires("pref core", WIDGET_TYPE_TAB_CONTAINER); if (!checkRequirements()) { return FALSE; } mAboutBtn = LLUICtrlFactory::getButtonByName(this, "About..."); mAboutBtn->setClickedCallback(onClickAbout, this); mApplyBtn = LLUICtrlFactory::getButtonByName(this, "Apply"); mApplyBtn->setClickedCallback(onBtnApply, this); mCancelBtn = LLUICtrlFactory::getButtonByName(this, "Cancel"); mCancelBtn->setClickedCallback(onBtnCancel, this); mOKBtn = LLUICtrlFactory::getButtonByName(this, "OK"); mOKBtn->setClickedCallback(onBtnOK, this); mPreferenceCore = new LLPreferenceCore( LLUICtrlFactory::getTabContainerByName(this, "pref core"), static_cast(getChildByName("OK")) ); sInstance = this; return TRUE; } LLFloaterPreference::~LLFloaterPreference() { sInstance = NULL; delete mPreferenceCore; } void LLFloaterPreference::draw() { if( getVisible() ) { LLFloater::draw(); } } void LLFloaterPreference::apply() { this->mPreferenceCore->apply(); } void LLFloaterPreference::cancel() { this->mPreferenceCore->cancel(); } // static void LLFloaterPreference::show(void*) { if (!sInstance) { new LLFloaterPreference(); sInstance->center(); } sInstance->open(); /* Flawfinder: ignore */ if(!gAgent.getID().isNull()) { // we're logged in, so we can get this info. gMessageSystem->newMessageFast(_PREHASH_UserInfoRequest); gMessageSystem->nextBlockFast(_PREHASH_AgentData); gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); gAgent.sendReliableMessage(); } LLPanelLogin::setAlwaysRefresh(true); } // static void LLFloaterPreference::onClickAbout(void*) { LLFloaterAbout::show(NULL); } // static void LLFloaterPreference::onBtnOK( void* userdata ) { //refresh splash page if we're displaying it LLPanelLogin::loadLoginPage(); LLFloaterPreference *fp =(LLFloaterPreference *)userdata; // commit any outstanding text entry if (fp->hasFocus()) { LLUICtrl* cur_focus = gFocusMgr.getKeyboardFocus(); if (cur_focus->acceptsTextInput()) { cur_focus->onCommit(); } } if (fp->canClose()) { fp->apply(); fp->close(false); gSavedSettings.saveToFile( gSettingsFileName, TRUE ); std::string crash_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, CRASH_SETTINGS_FILE); // save all settings, even if equals defaults gCrashSettings.saveToFile(crash_settings_filename.c_str(), FALSE); } else { // Show beep, pop up dialog, etc. llinfos << "Can't close preferences!" << llendl; } } // static void LLFloaterPreference::onBtnApply( void* userdata ) { LLFloaterPreference *fp =(LLFloaterPreference *)userdata; if (fp->hasFocus()) { LLUICtrl* cur_focus = gFocusMgr.getKeyboardFocus(); if (cur_focus->acceptsTextInput()) { cur_focus->onCommit(); } } fp->apply(); //refresh splash page if we're displaying it LLPanelLogin::loadLoginPage(); } void LLFloaterPreference::onClose(bool app_quitting) { LLPanelLogin::setAlwaysRefresh(false); LLFloater::onClose(app_quitting); } // static void LLFloaterPreference::onBtnCancel( void* userdata ) { LLFloaterPreference *fp =(LLFloaterPreference *)userdata; if (fp->hasFocus()) { LLUICtrl* cur_focus = gFocusMgr.getKeyboardFocus(); if (cur_focus->acceptsTextInput()) { cur_focus->onCommit(); } } fp->cancel(); fp->close(); } // static void LLFloaterPreference::updateUserInfo( const char* visibility, BOOL im_via_email, const char* email) { if(sInstance && sInstance->mPreferenceCore) { sInstance->mPreferenceCore->setPersonalInfo( visibility, im_via_email, email); } }