/** * @file llfloaterpostprocess.h * @brief LLFloaterPostProcess class definition * * $LicenseInfo:firstyear=2007&license=viewergpl$ * * Copyright (c) 2007-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLFLOATERPOSTPROCESS_H #define LL_LLFLOATERPOSTPROCESS_H #include "llfloater.h" class LLButton; class LLSliderCtrl; class LLTabContainer; class LLPanelPermissions; class LLPanelObject; class LLPanelVolume; class LLPanelContents; class LLPanelFace; /** * Menu for adjusting the post process settings of the world */ class LLFloaterPostProcess : public LLFloater { public: LLFloaterPostProcess(); virtual ~LLFloaterPostProcess(); /// one and one instance only static LLFloaterPostProcess* instance(); /// post process callbacks static void onBoolToggle(LLUICtrl* ctrl, void* userData); static void onFloatControlMoved(LLUICtrl* ctrl, void* userData); static void onColorControlRMoved(LLUICtrl* ctrl, void* userData); static void onColorControlGMoved(LLUICtrl* ctrl, void* userData); static void onColorControlBMoved(LLUICtrl* ctrl, void* userData); static void onColorControlIMoved(LLUICtrl* ctrl, void* userData); static void onLoadEffect(void* userData); static void onSaveEffect(void* userData); static void onChangeEffectName(LLUICtrl* ctrl, void * userData); /// prompts a user when overwriting an effect static void saveAlertCallback(S32 option, void* userData); /// show off our menu static void show(); /// stuff to do on exit virtual void onClose(bool app_quitting); /// sync up sliders void syncMenu(); /* void refresh(); */ public: static LLFloaterPostProcess* sPostProcess; }; #endif