/** * @file llfloaterpathfindingconsole.cpp * @author William Todd Stinson * @brief "Pathfinding console" floater, allowing manipulation of the Havok AI pathfinding settings. * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloaterpathfindingconsole.h" #include "llfloaterpathfindinglinksets.h" #include "llfloaterpathfindingcharacters.h" #include "llsd.h" #include "llhandle.h" #include "llagent.h" #include "llpanel.h" #include "llbutton.h" #include "llcheckboxctrl.h" #include "llsliderctrl.h" #include "lllineeditor.h" #include "lltextbase.h" #include "lltabcontainer.h" #include "llcombobox.h" #include "llfloaterreg.h" #include "llviewerregion.h" #include "llviewerwindow.h" #include "llviewercamera.h" #include "llviewercontrol.h" #include "llpathfindingnavmeshzone.h" #include "llpathfindingmanager.h" #include "LLPathingLib.h" #define XUI_RENDER_HEATMAP_NONE 0 #define XUI_RENDER_HEATMAP_A 1 #define XUI_RENDER_HEATMAP_B 2 #define XUI_RENDER_HEATMAP_C 3 #define XUI_RENDER_HEATMAP_D 4 #define XUI_CHARACTER_TYPE_NONE 0 #define XUI_CHARACTER_TYPE_A 1 #define XUI_CHARACTER_TYPE_B 2 #define XUI_CHARACTER_TYPE_C 3 #define XUI_CHARACTER_TYPE_D 4 #define XUI_TEST_TAB_INDEX 1 LLHandle LLFloaterPathfindingConsole::sInstanceHandle; //--------------------------------------------------------------------------- // LLFloaterPathfindingConsole //--------------------------------------------------------------------------- BOOL LLFloaterPathfindingConsole::postBuild() { mShowNavMeshCheckBox = findChild("show_navmesh"); llassert(mShowNavMeshCheckBox != NULL); mShowNavMeshWalkabilityComboBox = findChild("show_heatmap_mode"); llassert(mShowNavMeshWalkabilityComboBox != NULL); mShowNavMeshWalkabilityComboBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowWalkabilitySet, this)); mShowWalkablesCheckBox = findChild("show_walkables"); llassert(mShowWalkablesCheckBox != NULL); mShowStaticObstaclesCheckBox = findChild("show_static_obstacles"); llassert(mShowStaticObstaclesCheckBox != NULL); mShowMaterialVolumesCheckBox = findChild("show_material_volumes"); llassert(mShowMaterialVolumesCheckBox != NULL); mShowExclusionVolumesCheckBox = findChild("show_exclusion_volumes"); llassert(mShowExclusionVolumesCheckBox != NULL); mShowWorldCheckBox = findChild("show_world"); llassert(mShowWorldCheckBox != NULL); mShowWorldCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowWorldToggle, this)); mShowXRayCheckBox = findChild("x-ray"); llassert(mShowXRayCheckBox != NULL); mShowXRayCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowXRayToggle, this)); mViewCharactersButton = findChild("view_characters_floater"); llassert(mViewCharactersButton != NULL); mViewCharactersButton->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onViewCharactersClicked, this)); mEditTestTabContainer = findChild("edit_test_tab_container"); llassert(mEditTestTabContainer != NULL); mEditTab = findChild("edit_panel"); llassert(mEditTab != NULL); mTestTab = findChild("test_panel"); llassert(mTestTab != NULL); mUnfreezeLabel = findChild("unfreeze_label"); llassert(mUnfreezeLabel != NULL); mUnfreezeButton = findChild("enter_unfrozen_mode"); llassert(mUnfreezeButton != NULL); mUnfreezeButton->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onUnfreezeClicked, this)); mLinksetsLabel = findChild("edit_linksets_label"); llassert(mLinksetsLabel != NULL); mLinksetsButton = findChild("view_and_edit_linksets"); llassert(mLinksetsButton != NULL); mLinksetsButton->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onViewEditLinksetClicked, this)); mFreezeLabel = findChild("freeze_label"); llassert(mFreezeLabel != NULL); mFreezeButton = findChild("enter_frozen_mode"); llassert(mFreezeButton != NULL); mFreezeButton->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onFreezeClicked, this)); mPathfindingViewerStatus = findChild("pathfinding_viewer_status"); llassert(mPathfindingViewerStatus != NULL); mPathfindingSimulatorStatus = findChild("pathfinding_simulator_status"); llassert(mPathfindingSimulatorStatus != NULL); mCharacterWidthSlider = findChild("character_width"); llassert(mCharacterWidthSlider != NULL); mCharacterWidthSlider->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onCharacterWidthSet, this)); mCharacterTypeComboBox = findChild("path_character_type"); llassert(mCharacterTypeComboBox != NULL); mCharacterTypeComboBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onCharacterTypeSwitch, this)); mPathTestingStatus = findChild("path_test_status"); llassert(mPathTestingStatus != NULL); mClearPathButton = findChild("clear_path"); llassert(mClearPathButton != NULL); mClearPathButton->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onClearPathClicked, this)); return LLFloater::postBuild(); } void LLFloaterPathfindingConsole::onOpen(const LLSD& pKey) { LLFloater::onOpen(pKey); setHeartBeat( true ); //make sure we have a pathing system if ( !LLPathingLib::getInstance() ) { LLPathingLib::initSystem(); } if ( LLPathingLib::getInstance() == NULL ) { setConsoleState(kConsoleStateLibraryNotImplemented); llwarns <<"Errror: cannot find pathing library implementation."<registerAgentStateListener(boost::bind(&LLFloaterPathfindingConsole::onAgentStateCB, this, _1)); } setAgentState(LLPathfindingManager::getInstance()->getAgentState()); updatePathTestStatus(); } void LLFloaterPathfindingConsole::onClose(bool pIsAppQuitting) { if (mAgentStateSlot.connected()) { mAgentStateSlot.disconnect(); } if (mNavMeshZoneSlot.connected()) { mNavMeshZoneSlot.disconnect(); } if (LLPathingLib::getInstance() != NULL) { mNavMeshZone.disable(); } LLFloater::onClose(pIsAppQuitting); setHeartBeat( false ); setConsoleState(kConsoleStateUnknown); //Reset all the checkboxes to default mShowNavMeshCheckBox->set( false ); mShowWalkablesCheckBox->set( false ); mShowMaterialVolumesCheckBox->set( false ); mShowStaticObstaclesCheckBox->set( false ); mShowExclusionVolumesCheckBox->set( false ); mShowWorldCheckBox->set( false ); mShowXRayCheckBox->set(false); } BOOL LLFloaterPathfindingConsole::handleAnyMouseClick(S32 x, S32 y, MASK mask, EClickType clicktype, BOOL down) { if (isGeneratePathMode(mask, clicktype, down)) { LLVector3 dv = gViewerWindow->mouseDirectionGlobal(x, y); LLVector3 mousePos = LLViewerCamera::getInstance()->getOrigin(); LLVector3 rayStart = mousePos; LLVector3 rayEnd = mousePos + dv * 150; if (mask & MASK_CONTROL) { mPathData.mStartPointA = rayStart; mPathData.mEndPointA = rayEnd; mHasStartPoint = true; } else if (mask & MASK_SHIFT) { mPathData.mStartPointB = rayStart; mPathData.mEndPointB = rayEnd; mHasEndPoint = true; } generatePath(); updatePathTestStatus(); return TRUE; } else { return LLFloater::handleAnyMouseClick(x, y, mask, clicktype, down); } } BOOL LLFloaterPathfindingConsole::isGeneratePathMode(MASK mask, EClickType clicktype, BOOL down) const { return (isShown() && (mEditTestTabContainer->getCurrentPanelIndex() == XUI_TEST_TAB_INDEX) && (clicktype == LLMouseHandler::CLICK_LEFT) && down && (((mask & MASK_CONTROL) && !(mask & (~MASK_CONTROL))) || ((mask & MASK_SHIFT) && !(mask & (~MASK_SHIFT))))); } LLHandle LLFloaterPathfindingConsole::getInstanceHandle() { if (sInstanceHandle.isDead()) { LLFloaterPathfindingConsole *floaterInstance = LLFloaterReg::getTypedInstance("pathfinding_console"); if (floaterInstance != NULL) { sInstanceHandle = floaterInstance->mSelfHandle; } } return sInstanceHandle; } BOOL LLFloaterPathfindingConsole::isRenderPath() const { return (mHasStartPoint && mHasEndPoint); } BOOL LLFloaterPathfindingConsole::isRenderNavMesh() const { return mShowNavMeshCheckBox->get(); } void LLFloaterPathfindingConsole::setRenderNavMesh(BOOL pIsRenderNavMesh) { mShowNavMeshCheckBox->set(pIsRenderNavMesh); } BOOL LLFloaterPathfindingConsole::isRenderWalkables() const { return mShowWalkablesCheckBox->get(); } void LLFloaterPathfindingConsole::setRenderWalkables(BOOL pIsRenderWalkables) { mShowWalkablesCheckBox->set(pIsRenderWalkables); } BOOL LLFloaterPathfindingConsole::isRenderStaticObstacles() const { return mShowStaticObstaclesCheckBox->get(); } void LLFloaterPathfindingConsole::setRenderStaticObstacles(BOOL pIsRenderStaticObstacles) { mShowStaticObstaclesCheckBox->set(pIsRenderStaticObstacles); } BOOL LLFloaterPathfindingConsole::isRenderMaterialVolumes() const { return mShowMaterialVolumesCheckBox->get(); } void LLFloaterPathfindingConsole::setRenderMaterialVolumes(BOOL pIsRenderMaterialVolumes) { mShowMaterialVolumesCheckBox->set(pIsRenderMaterialVolumes); } BOOL LLFloaterPathfindingConsole::isRenderExclusionVolumes() const { return mShowExclusionVolumesCheckBox->get(); } void LLFloaterPathfindingConsole::setRenderExclusionVolumes(BOOL pIsRenderExclusionVolumes) { mShowExclusionVolumesCheckBox->set(pIsRenderExclusionVolumes); } BOOL LLFloaterPathfindingConsole::isRenderWorld() const { return mShowWorldCheckBox->get(); } void LLFloaterPathfindingConsole::setRenderWorld(BOOL pIsRenderWorld) { mShowWorldCheckBox->set(pIsRenderWorld); } BOOL LLFloaterPathfindingConsole::isRenderXRay() const { return mShowXRayCheckBox->get(); } void LLFloaterPathfindingConsole::setRenderXRay(BOOL pIsRenderXRay) { mShowXRayCheckBox->set(pIsRenderXRay); } LLFloaterPathfindingConsole::ERenderHeatmapType LLFloaterPathfindingConsole::getRenderHeatmapType() const { ERenderHeatmapType renderHeatmapType; switch (mShowNavMeshWalkabilityComboBox->getValue().asInteger()) { case XUI_RENDER_HEATMAP_NONE : renderHeatmapType = kRenderHeatmapNone; break; case XUI_RENDER_HEATMAP_A : renderHeatmapType = kRenderHeatmapA; break; case XUI_RENDER_HEATMAP_B : renderHeatmapType = kRenderHeatmapB; break; case XUI_RENDER_HEATMAP_C : renderHeatmapType = kRenderHeatmapC; break; case XUI_RENDER_HEATMAP_D : renderHeatmapType = kRenderHeatmapD; break; default : renderHeatmapType = kRenderHeatmapNone; llassert(0); break; } //prep# LLPathingLib::getInstance()->rebuildNavMesh( getHeatMapType() ); return renderHeatmapType; } int LLFloaterPathfindingConsole::getHeatMapType() const { //converts the pathfinding console values to the navmesh filter values int renderHeatmapType = 4; //none switch ( mShowNavMeshWalkabilityComboBox->getValue().asInteger() ) { case XUI_RENDER_HEATMAP_A : renderHeatmapType = 0; break; case XUI_RENDER_HEATMAP_B : renderHeatmapType = 1; break; case XUI_RENDER_HEATMAP_C : renderHeatmapType = 2; break; case XUI_RENDER_HEATMAP_D : renderHeatmapType = 3; break; default : renderHeatmapType = 4; break; } return renderHeatmapType; } void LLFloaterPathfindingConsole::setRenderHeatmapType(ERenderHeatmapType pRenderHeatmapType) { LLSD comboBoxValue; switch (pRenderHeatmapType) { case kRenderHeatmapNone : comboBoxValue = XUI_RENDER_HEATMAP_NONE; break; case kRenderHeatmapA : comboBoxValue = XUI_RENDER_HEATMAP_A; break; case kRenderHeatmapB : comboBoxValue = XUI_RENDER_HEATMAP_B; break; case kRenderHeatmapC : comboBoxValue = XUI_RENDER_HEATMAP_C; break; case kRenderHeatmapD : comboBoxValue = XUI_RENDER_HEATMAP_D; break; default : comboBoxValue = XUI_RENDER_HEATMAP_NONE; llassert(0); break; } return mShowNavMeshWalkabilityComboBox->setValue(comboBoxValue); } F32 LLFloaterPathfindingConsole::getCharacterWidth() const { return mCharacterWidthSlider->getValueF32(); } void LLFloaterPathfindingConsole::setCharacterWidth(F32 pCharacterWidth) { mCharacterWidthSlider->setValue(LLSD(pCharacterWidth)); } LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getCharacterType() const { ECharacterType characterType; switch (mCharacterTypeComboBox->getValue().asInteger()) { case XUI_CHARACTER_TYPE_NONE : characterType = kCharacterTypeNone; break; case XUI_CHARACTER_TYPE_A : characterType = kCharacterTypeA; break; case XUI_CHARACTER_TYPE_B : characterType = kCharacterTypeB; break; case XUI_CHARACTER_TYPE_C : characterType = kCharacterTypeC; break; case XUI_CHARACTER_TYPE_D : characterType = kCharacterTypeD; break; default : characterType = kCharacterTypeNone; llassert(0); break; } return characterType; } void LLFloaterPathfindingConsole::setCharacterType(ECharacterType pCharacterType) { LLSD radioGroupValue; switch (pCharacterType) { case kCharacterTypeNone : radioGroupValue = XUI_CHARACTER_TYPE_NONE; break; case kCharacterTypeA : radioGroupValue = XUI_CHARACTER_TYPE_A; break; case kCharacterTypeB : radioGroupValue = XUI_CHARACTER_TYPE_B; break; case kCharacterTypeC : radioGroupValue = XUI_CHARACTER_TYPE_C; break; case kCharacterTypeD : radioGroupValue = XUI_CHARACTER_TYPE_D; break; default : radioGroupValue = XUI_CHARACTER_TYPE_NONE; llassert(0); break; } mCharacterTypeComboBox->setValue(radioGroupValue); } LLFloaterPathfindingConsole::LLFloaterPathfindingConsole(const LLSD& pSeed) : LLFloater(pSeed), mSelfHandle(), mShowNavMeshCheckBox(NULL), mShowNavMeshWalkabilityComboBox(NULL), mShowWalkablesCheckBox(NULL), mShowStaticObstaclesCheckBox(NULL), mShowMaterialVolumesCheckBox(NULL), mShowExclusionVolumesCheckBox(NULL), mShowWorldCheckBox(NULL), mPathfindingViewerStatus(NULL), mPathfindingSimulatorStatus(NULL), mViewCharactersButton(NULL), mEditTestTabContainer(NULL), mEditTab(NULL), mTestTab(NULL), mUnfreezeLabel(NULL), mUnfreezeButton(NULL), mLinksetsLabel(NULL), mLinksetsButton(NULL), mFreezeLabel(NULL), mFreezeButton(NULL), mCharacterWidthSlider(NULL), mCharacterTypeComboBox(NULL), mPathTestingStatus(NULL), mClearPathButton(NULL), mNavMeshZoneSlot(), mNavMeshZone(), mIsNavMeshUpdating(false), mAgentStateSlot(), mConsoleState(kConsoleStateUnknown), mPathData(), mHasStartPoint(false), mHasEndPoint(false), mHeartBeat( false ) { mSelfHandle.bind(this); } LLFloaterPathfindingConsole::~LLFloaterPathfindingConsole() { } void LLFloaterPathfindingConsole::onShowWalkabilitySet() { switch (getRenderHeatmapType()) { case kRenderHeatmapNone : llwarns << "functionality has not yet been implemented to toggle '" << mShowNavMeshWalkabilityComboBox->getName() << "' to RenderHeatmapNone" << llendl; break; case kRenderHeatmapA : llwarns << "functionality has not yet been implemented to toggle '" << mShowNavMeshWalkabilityComboBox->getName() << "' to RenderHeatmapA" << llendl; break; case kRenderHeatmapB : llwarns << "functionality has not yet been implemented to toggle '" << mShowNavMeshWalkabilityComboBox->getName() << "' to RenderHeatmapB" << llendl; break; case kRenderHeatmapC : llwarns << "functionality has not yet been implemented to toggle '" << mShowNavMeshWalkabilityComboBox->getName() << "' to RenderHeatmapC" << llendl; break; case kRenderHeatmapD : llwarns << "functionality has not yet been implemented to toggle '" << mShowNavMeshWalkabilityComboBox->getName() << "' to RenderHeatmapD" << llendl; break; default : llassert(0); break; } } void LLFloaterPathfindingConsole::onShowWorldToggle() { BOOL checkBoxValue = mShowWorldCheckBox->get(); LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance(); if (llPathingLibInstance != NULL) { llPathingLibInstance->setRenderWorld(checkBoxValue); } else { mShowWorldCheckBox->set(FALSE); llwarns << "cannot find LLPathingLib instance" << llendl; } } void LLFloaterPathfindingConsole::onShowXRayToggle() { //nothing to do (xray parameter not stored in pathing lib } void LLFloaterPathfindingConsole::onCharacterWidthSet() { generatePath(); updatePathTestStatus(); } void LLFloaterPathfindingConsole::onCharacterTypeSwitch() { generatePath(); updatePathTestStatus(); } void LLFloaterPathfindingConsole::onViewCharactersClicked() { LLFloaterPathfindingCharacters::openCharactersViewer(); } void LLFloaterPathfindingConsole::onUnfreezeClicked() { mUnfreezeButton->setEnabled(FALSE); LLPathfindingManager::getInstance()->requestSetAgentState(LLPathfindingManager::kAgentStateUnfrozen); } void LLFloaterPathfindingConsole::onFreezeClicked() { mFreezeButton->setEnabled(FALSE); LLPathfindingManager::getInstance()->requestSetAgentState(LLPathfindingManager::kAgentStateFrozen); } void LLFloaterPathfindingConsole::onViewEditLinksetClicked() { LLFloaterPathfindingLinksets::openLinksetsEditor(); } void LLFloaterPathfindingConsole::onClearPathClicked() { mHasStartPoint = false; mHasEndPoint = false; updatePathTestStatus(); } void LLFloaterPathfindingConsole::onNavMeshZoneCB(LLPathfindingNavMeshZone::ENavMeshZoneRequestStatus pNavMeshZoneRequestStatus) { switch (pNavMeshZoneRequestStatus) { case LLPathfindingNavMeshZone::kNavMeshZoneRequestUnknown : setConsoleState(kConsoleStateUnknown); break; case LLPathfindingNavMeshZone::kNavMeshZoneRequestChecking : setConsoleState(kConsoleStateCheckingVersion); break; case LLPathfindingNavMeshZone::kNavMeshZoneRequestNeedsUpdate : mIsNavMeshUpdating = true; mNavMeshZone.refresh(); break; case LLPathfindingNavMeshZone::kNavMeshZoneRequestStarted : setConsoleState(kConsoleStateDownloading); break; case LLPathfindingNavMeshZone::kNavMeshZoneRequestCompleted : mIsNavMeshUpdating = false; setConsoleState(kConsoleStateHasNavMesh); break; case LLPathfindingNavMeshZone::kNavMeshZoneRequestNotEnabled : setConsoleState(kConsoleStateRegionNotEnabled); break; case LLPathfindingNavMeshZone::kNavMeshZoneRequestError : setConsoleState(kConsoleStateError); break; default: setConsoleState(kConsoleStateUnknown); llassert(0); break; } } void LLFloaterPathfindingConsole::onAgentStateCB(LLPathfindingManager::EAgentState pAgentState) { setAgentState(pAgentState); } void LLFloaterPathfindingConsole::setConsoleState(EConsoleState pConsoleState) { mConsoleState = pConsoleState; updateControlsOnConsoleState(); updateStatusOnConsoleState(); } void LLFloaterPathfindingConsole::updateControlsOnConsoleState() { switch (mConsoleState) { case kConsoleStateUnknown : case kConsoleStateLibraryNotImplemented : case kConsoleStateRegionNotEnabled : mShowNavMeshCheckBox->setEnabled(FALSE); mShowNavMeshWalkabilityComboBox->setEnabled(FALSE); mShowWalkablesCheckBox->setEnabled(FALSE); mShowStaticObstaclesCheckBox->setEnabled(FALSE); mShowMaterialVolumesCheckBox->setEnabled(FALSE); mShowExclusionVolumesCheckBox->setEnabled(FALSE); mShowWorldCheckBox->setEnabled(FALSE); mViewCharactersButton->setEnabled(FALSE); mEditTestTabContainer->selectTab(0); mTestTab->setEnabled(FALSE); mCharacterWidthSlider->setEnabled(FALSE); mCharacterTypeComboBox->setEnabled(FALSE); mClearPathButton->setEnabled(FALSE); mHasStartPoint = false; mHasEndPoint = false; break; case kConsoleStateCheckingVersion : case kConsoleStateDownloading : case kConsoleStateError : mShowNavMeshCheckBox->setEnabled(FALSE); mShowNavMeshWalkabilityComboBox->setEnabled(FALSE); mShowWalkablesCheckBox->setEnabled(FALSE); mShowStaticObstaclesCheckBox->setEnabled(FALSE); mShowMaterialVolumesCheckBox->setEnabled(FALSE); mShowExclusionVolumesCheckBox->setEnabled(FALSE); mShowWorldCheckBox->setEnabled(FALSE); mViewCharactersButton->setEnabled(TRUE); mEditTestTabContainer->selectTab(0); mTestTab->setEnabled(FALSE); mCharacterWidthSlider->setEnabled(FALSE); mCharacterTypeComboBox->setEnabled(FALSE); mClearPathButton->setEnabled(FALSE); mHasStartPoint = false; mHasEndPoint = false; break; case kConsoleStateHasNavMesh : mShowNavMeshCheckBox->setEnabled(TRUE); mShowNavMeshWalkabilityComboBox->setEnabled(TRUE); mShowWalkablesCheckBox->setEnabled(TRUE); mShowStaticObstaclesCheckBox->setEnabled(TRUE); mShowMaterialVolumesCheckBox->setEnabled(TRUE); mShowExclusionVolumesCheckBox->setEnabled(TRUE); mShowWorldCheckBox->setEnabled(TRUE); mViewCharactersButton->setEnabled(TRUE); mTestTab->setEnabled(TRUE); mCharacterWidthSlider->setEnabled(TRUE); mCharacterTypeComboBox->setEnabled(TRUE); mClearPathButton->setEnabled(TRUE); mTestTab->setEnabled(TRUE); break; default : llassert(0); break; } } void LLFloaterPathfindingConsole::updateStatusOnConsoleState() { static const LLColor4 warningColor = LLUIColorTable::instance().getColor("DrYellow"); std::string simulatorStatusText(""); std::string viewerStatusText(""); LLStyle::Params viewerStyleParams; switch (mConsoleState) { case kConsoleStateUnknown : simulatorStatusText = getString("navmesh_simulator_status_unknown"); viewerStatusText = getString("navmesh_viewer_status_unknown"); break; case kConsoleStateLibraryNotImplemented : simulatorStatusText = getString("navmesh_simulator_status_unknown"); viewerStatusText = getString("navmesh_viewer_status_library_not_implemented"); viewerStyleParams.color = warningColor; break; case kConsoleStateRegionNotEnabled : simulatorStatusText = getString("navmesh_simulator_status_unknown"); viewerStatusText = getString("navmesh_viewer_status_region_not_enabled"); viewerStyleParams.color = warningColor; break; case kConsoleStateCheckingVersion : simulatorStatusText = getString("navmesh_simulator_status_unknown"); viewerStatusText = getString("navmesh_viewer_status_checking_version"); break; case kConsoleStateDownloading : simulatorStatusText = getSimulatorStatusText(); if (mIsNavMeshUpdating) { viewerStatusText = getString("navmesh_viewer_status_updating"); } else { viewerStatusText = getString("navmesh_viewer_status_downloading"); } break; case kConsoleStateHasNavMesh : simulatorStatusText = getSimulatorStatusText(); viewerStatusText = getString("navmesh_viewer_status_has_navmesh"); break; case kConsoleStateError : simulatorStatusText = getString("navmesh_simulator_status_unknown"); viewerStatusText = getString("navmesh_viewer_status_error"); viewerStyleParams.color = warningColor; break; default : simulatorStatusText = getString("navmesh_simulator_status_unknown"); viewerStatusText = getString("navmesh_viewer_status_unknown"); llassert(0); break; } mPathfindingViewerStatus->setText((LLStringExplicit)viewerStatusText, viewerStyleParams); mPathfindingSimulatorStatus->setText((LLStringExplicit)simulatorStatusText); } std::string LLFloaterPathfindingConsole::getSimulatorStatusText() const { std::string simulatorStatusText(""); #ifdef DEPRECATED_UNVERSIONED_NAVMESH if (LLPathfindingManager::getInstance()->isPathfindingNavMeshVersioningEnabledForCurrentRegionXXX()) { switch (mNavMeshZone.getNavMeshZoneStatus()) { case LLPathfindingNavMeshZone::kNavMeshZonePending : simulatorStatusText = getString("navmesh_simulator_status_pending"); break; case LLPathfindingNavMeshZone::kNavMeshZoneBuilding : simulatorStatusText = getString("navmesh_simulator_status_building"); break; case LLPathfindingNavMeshZone::kNavMeshZoneSomePending : simulatorStatusText = getString("navmesh_simulator_status_some_pending"); break; case LLPathfindingNavMeshZone::kNavMeshZoneSomeBuilding : simulatorStatusText = getString("navmesh_simulator_status_some_building"); break; case LLPathfindingNavMeshZone::kNavMeshZonePendingAndBuilding : simulatorStatusText = getString("navmesh_simulator_status_pending_and_building"); break; case LLPathfindingNavMeshZone::kNavMeshZoneComplete : simulatorStatusText = getString("navmesh_simulator_status_complete"); break; default : simulatorStatusText = getString("navmesh_simulator_status_unknown"); break; } } else { simulatorStatusText = getString("navmesh_simulator_status_region_not_enabled"); } #else // DEPRECATED_UNVERSIONED_NAVMESH switch (mNavMeshZone.getNavMeshZoneStatus()) { case LLPathfindingNavMeshZone::kNavMeshZonePending : simulatorStatusText = getString("navmesh_simulator_status_pending"); break; case LLPathfindingNavMeshZone::kNavMeshZoneBuilding : simulatorStatusText = getString("navmesh_simulator_status_building"); break; case LLPathfindingNavMeshZone::kNavMeshZoneSomePending : simulatorStatusText = getString("navmesh_simulator_status_some_pending"); break; case LLPathfindingNavMeshZone::kNavMeshZoneSomeBuilding : simulatorStatusText = getString("navmesh_simulator_status_some_building"); break; case LLPathfindingNavMeshZone::kNavMeshZonePendingAndBuilding : simulatorStatusText = getString("navmesh_simulator_status_pending_and_building"); break; case LLPathfindingNavMeshZone::kNavMeshZoneComplete : simulatorStatusText = getString("navmesh_simulator_status_complete"); break; default : simulatorStatusText = getString("navmesh_simulator_status_unknown"); break; } #endif // DEPRECATED_UNVERSIONED_NAVMESH return simulatorStatusText; } void LLFloaterPathfindingConsole::setAgentState(LLPathfindingManager::EAgentState pAgentState) { switch (LLPathfindingManager::getInstance()->getLastKnownNonErrorAgentState()) { case LLPathfindingManager::kAgentStateUnknown : case LLPathfindingManager::kAgentStateNotEnabled : mEditTab->setEnabled(FALSE); mUnfreezeLabel->setEnabled(FALSE); mUnfreezeButton->setEnabled(FALSE); mLinksetsLabel->setEnabled(FALSE); mLinksetsButton->setEnabled(FALSE); mFreezeLabel->setEnabled(FALSE); mFreezeButton->setEnabled(FALSE); break; case LLPathfindingManager::kAgentStateFrozen : mEditTab->setEnabled(TRUE); mUnfreezeLabel->setEnabled(TRUE); mUnfreezeButton->setEnabled(TRUE); mLinksetsLabel->setEnabled(FALSE); mLinksetsButton->setEnabled(FALSE); mFreezeLabel->setEnabled(FALSE); mFreezeButton->setEnabled(FALSE); break; case LLPathfindingManager::kAgentStateUnfrozen : mEditTab->setEnabled(TRUE); mUnfreezeLabel->setEnabled(FALSE); mUnfreezeButton->setEnabled(FALSE); mLinksetsLabel->setEnabled(TRUE); mLinksetsButton->setEnabled(TRUE); mFreezeLabel->setEnabled(TRUE); mFreezeButton->setEnabled(TRUE); break; default : llassert(0); break; } } void LLFloaterPathfindingConsole::generatePath() { if (mHasStartPoint && mHasEndPoint) { mPathData.mCharacterWidth = getCharacterWidth(); switch (getCharacterType()) { case kCharacterTypeNone : mPathData.mCharacterType = LLPathingLib::LLPL_CHARACTER_TYPE_NONE; break; case kCharacterTypeA : mPathData.mCharacterType = LLPathingLib::LLPL_CHARACTER_TYPE_A; break; case kCharacterTypeB : mPathData.mCharacterType = LLPathingLib::LLPL_CHARACTER_TYPE_B; break; case kCharacterTypeC : mPathData.mCharacterType = LLPathingLib::LLPL_CHARACTER_TYPE_C; break; case kCharacterTypeD : mPathData.mCharacterType = LLPathingLib::LLPL_CHARACTER_TYPE_D; break; default : mPathData.mCharacterType = LLPathingLib::LLPL_CHARACTER_TYPE_NONE; break; } LLPathingLib::getInstance()->generatePath(mPathData); } } void LLFloaterPathfindingConsole::updatePathTestStatus() { static const LLColor4 warningColor = LLUIColorTable::instance().getColor("DrYellow"); std::string statusText(""); LLStyle::Params styleParams; if (!mHasStartPoint && !mHasEndPoint) { statusText = getString("pathing_choose_start_and_end_points"); styleParams.color = warningColor; } else if (!mHasStartPoint && mHasEndPoint) { statusText = getString("pathing_choose_start_point"); styleParams.color = warningColor; } else if (mHasStartPoint && !mHasEndPoint) { statusText = getString("pathing_choose_end_point"); styleParams.color = warningColor; } else { statusText = getString("pathing_path_valid"); } mPathTestingStatus->setText((LLStringExplicit)statusText, styleParams); } BOOL LLFloaterPathfindingConsole::isRenderAnyShapes() const { if ( isRenderWalkables() || isRenderStaticObstacles() || isRenderMaterialVolumes() || isRenderExclusionVolumes() ) { return true; } return false; } U32 LLFloaterPathfindingConsole::getRenderShapeFlags() { resetShapeRenderFlags(); if ( isRenderWalkables() ) { setShapeRenderFlag( LLPathingLib::LLST_WalkableObjects ); } if ( isRenderStaticObstacles() ) { setShapeRenderFlag( LLPathingLib::LLST_ObstacleObjects ); } if ( isRenderMaterialVolumes() ) { setShapeRenderFlag( LLPathingLib::LLST_MaterialPhantoms ); } if ( isRenderExclusionVolumes() ) { setShapeRenderFlag( LLPathingLib::LLST_ExclusionPhantoms ); } return mShapeRenderFlags; } void LLFloaterPathfindingConsole::regionCrossingOccured() { std::string statusText(""); LLStyle::Params styleParams; styleParams.color = LLUIColorTable::instance().getColor("DrYellow"); statusText = getString("navmesh_update_needed"); mPathfindingViewerStatus->setText((LLStringExplicit)statusText, styleParams); } void LLFloaterPathfindingConsole::fillInColorsForNavMeshVisualization() { LLPathingLib::NavMeshColors colors; LLColor4 in = gSavedSettings.getColor4("PathfindingWalkable"); colors.mWalkable= LLColor4U(in); in = gSavedSettings.getColor4("PathfindingObstacle"); colors.mObstacle= LLColor4U(in); in = gSavedSettings.getColor4("PathfindingMaterial"); colors.mMaterial= LLColor4U(in); in = gSavedSettings.getColor4("PathfindingExclusion"); colors.mExclusion= LLColor4U(in); in = gSavedSettings.getColor4("PathfindingConnectedEdge"); colors.mConnectedEdge= LLColor4U(in); in = gSavedSettings.getColor4("PathfindingBoundaryEdge"); colors.mBoundaryEdge= LLColor4U(in); in = gSavedSettings.getColor4("PathfindingHeatColorBase"); colors.mHeatColorBase= LLVector4(in.mV); in = gSavedSettings.getColor4("PathfindingHeatColorMax"); colors.mHeatColorMax= LLVector4( in.mV ); in = gSavedSettings.getColor4("PathfindingFaceColor"); colors.mFaceColor= LLColor4U(in); in = gSavedSettings.getColor4("PathfindingStarValidColor"); colors.mStarValid= LLColor4U(in); in = gSavedSettings.getColor4("PathfindingStarInvalidColor"); colors.mStarInvalid= LLColor4U(in); in = gSavedSettings.getColor4("PathfindingTestPathColor"); colors.mTestPath= LLColor4U(in); in = gSavedSettings.getColor4("PathfindingNavMeshClear"); colors.mNavMeshClear= LLColor4(in); mNavMeshColors = colors; LLPathingLib::getInstance()->setNavMeshColors( colors ); }