/** * @file llfloaterpathfindingconsole.cpp * @author William Todd Stinson * @brief "Pathfinding console" floater, allowing manipulation of the Havok AI pathfinding settings. * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloaterpathfindingconsole.h" #include "llfloaterpathfindinglinksets.h" #include "llsd.h" #include "llagent.h" #include "llbutton.h" #include "llradiogroup.h" #include "llsliderctrl.h" #include "lllineeditor.h" #include "lltextbase.h" #include "lltextvalidate.h" #include "llnavmeshstation.h" #include "llviewerregion.h" #include "LLPathingLib.h" #define XUI_CHARACTER_TYPE_A 1 #define XUI_CHARACTER_TYPE_B 2 #define XUI_CHARACTER_TYPE_C 3 #define XUI_CHARACTER_TYPE_D 4 const int CURRENT_REGION = 99; const int MAX_OBSERVERS = 10; //--------------------------------------------------------------------------- // LLFloaterPathfindingConsole //--------------------------------------------------------------------------- BOOL LLFloaterPathfindingConsole::postBuild() { childSetAction("view_and_edit_linksets", boost::bind(&LLFloaterPathfindingConsole::onViewEditLinksetClicked, this)); mShowNavMeshCheckBox = findChild("show_navmesh"); llassert(mShowNavMeshCheckBox != NULL); mShowNavMeshCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowNavMeshToggle, this)); mShowWalkablesCheckBox = findChild("show_walkables"); llassert(mShowWalkablesCheckBox != NULL); mShowWalkablesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowWalkablesToggle, this)); mShowStaticObstaclesCheckBox = findChild("show_static_obstacles"); llassert(mShowStaticObstaclesCheckBox != NULL); mShowStaticObstaclesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowStaticObstaclesToggle, this)); mShowMaterialVolumesCheckBox = findChild("show_material_volumes"); llassert(mShowMaterialVolumesCheckBox != NULL); mShowMaterialVolumesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowMaterialVolumesToggle, this)); mShowExclusionVolumesCheckBox = findChild("show_exclusion_volumes"); llassert(mShowExclusionVolumesCheckBox != NULL); mShowExclusionVolumesCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowExclusionVolumesToggle, this)); mShowWorldCheckBox = findChild("show_world"); llassert(mShowWorldCheckBox != NULL); mShowWorldCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowWorldToggle, this)); mPathfindingStatus = findChild("pathfinding_status"); llassert(mPathfindingStatus != NULL); mCharacterWidthSlider = findChild("character_width"); llassert(mCharacterWidthSlider != NULL); mCharacterWidthSlider->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onCharacterWidthSet, this)); mCharacterTypeRadioGroup = findChild("character_type"); llassert(mCharacterTypeRadioGroup != NULL); mCharacterTypeRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onCharacterTypeSwitch, this)); return LLFloater::postBuild(); } F32 LLFloaterPathfindingConsole::getCharacterWidth() const { return mCharacterWidthSlider->getValueF32(); } void LLFloaterPathfindingConsole::setCharacterWidth(F32 pCharacterWidth) { mCharacterWidthSlider->setValue(LLSD(pCharacterWidth)); } LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getCharacterType() const { ECharacterType characterType; switch (mCharacterTypeRadioGroup->getValue().asInteger()) { case XUI_CHARACTER_TYPE_A : characterType = kCharacterTypeA; break; case XUI_CHARACTER_TYPE_B : characterType = kCharacterTypeB; break; case XUI_CHARACTER_TYPE_C : characterType = kCharacterTypeC; break; case XUI_CHARACTER_TYPE_D : characterType = kCharacterTypeD; break; default : characterType = kCharacterTypeA; llassert(0); break; } return characterType; } void LLFloaterPathfindingConsole::setCharacterType(ECharacterType pCharacterType) { LLSD radioGroupValue; switch (pCharacterType) { case kCharacterTypeA : radioGroupValue = XUI_CHARACTER_TYPE_A; break; case kCharacterTypeB : radioGroupValue = XUI_CHARACTER_TYPE_B; break; case kCharacterTypeC : radioGroupValue = XUI_CHARACTER_TYPE_C; break; case kCharacterTypeD : radioGroupValue = XUI_CHARACTER_TYPE_D; break; default : radioGroupValue = XUI_CHARACTER_TYPE_A; llassert(0); break; } mCharacterTypeRadioGroup->setValue(radioGroupValue); } void LLFloaterPathfindingConsole::setHasNavMeshReceived() { std::string str = getString("navmesh_fetch_complete_available"); mPathfindingStatus->setText((LLStringExplicit)str); //check to see if all regions are done loading and they are then stitch the navmeshes together --mNavMeshCnt; if ( mNavMeshCnt == 0 ) { LLPathingLib::getInstance()->stitchNavMeshes(); } } void LLFloaterPathfindingConsole::setHasNoNavMesh() { std::string str = getString("navmesh_fetch_complete_none"); mPathfindingStatus->setText((LLStringExplicit)str); } LLFloaterPathfindingConsole::LLFloaterPathfindingConsole(const LLSD& pSeed) : LLFloater(pSeed), mShowNavMeshCheckBox(NULL), mShowWalkablesCheckBox(NULL), mShowStaticObstaclesCheckBox(NULL), mShowMaterialVolumesCheckBox(NULL), mShowExclusionVolumesCheckBox(NULL), mShowWorldCheckBox(NULL), mCharacterWidthSlider(NULL), mCharacterTypeRadioGroup(NULL), mPathfindingStatus(NULL), mNavMeshCnt(0), mHasStartPoint(false), mHasEndPoint(false) { for (int i=0;isetText((LLStringExplicit)str, styleParams); llwarns <<"Errror: cannout find pathing library implementation."<cleanupResidual(); mCurrentMDO = 0; mNavMeshCnt = 0; //make sure the region is essentially enabled for navmesh support std::string capability = "RetrieveNavMeshSrc"; //prep# neighboring navmesh support proto LLViewerRegion* pCurrentRegion = gAgent.getRegion(); std::vector regions; regions.push_back( pCurrentRegion ); pCurrentRegion->getNeighboringRegions( regions ); std::vector shift; shift.push_back( CURRENT_REGION ); pCurrentRegion->getNeighboringRegionsStatus( shift ); //If the navmesh shift ops and the total region counts do not match - use the current region, only. if ( shift.size() != regions.size() ) { shift.clear();regions.clear(); regions.push_back( pCurrentRegion ); shift.push_back( CURRENT_REGION ); } int regionCnt = regions.size(); mNavMeshCnt = regionCnt; for ( int i=0; igetCapability( capability ); if ( !url.empty() ) { std::string str = getString("navmesh_fetch_inprogress"); mPathfindingStatus->setText((LLStringExplicit)str); LLNavMeshStation::getInstance()->setNavMeshDownloadURL( url ); int dir = shift[i]; LLNavMeshStation::getInstance()->downloadNavMeshSrc( mNavMeshDownloadObserver[mCurrentMDO].getObserverHandle(), dir ); ++mCurrentMDO; } else { --mNavMeshCnt; std::string str = getString("navmesh_region_not_enabled"); LLStyle::Params styleParams; styleParams.color = LLUIColorTable::instance().getColor("DrYellow"); mPathfindingStatus->setText((LLStringExplicit)str, styleParams); llinfos<<"Region has does not required caps of type ["<setRenderPath(true); } } void LLFloaterPathfindingConsole::onClose(bool app_quitting) { //make sure we have a pathing system if ( !LLPathingLib::getInstance() ) { LLPathingLib::getInstance()->setRenderPath(false); } } void LLFloaterPathfindingConsole::onShowNavMeshToggle() { BOOL checkBoxValue = mShowNavMeshCheckBox->get(); LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance(); if (llPathingLibInstance != NULL) { llPathingLibInstance->setRenderNavMesh(checkBoxValue); } else { mShowNavMeshCheckBox->set(FALSE); llwarns << "cannot find LLPathingLib instance" << llendl; } } void LLFloaterPathfindingConsole::onShowWalkablesToggle() { BOOL checkBoxValue = mShowWalkablesCheckBox->get(); LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance(); if (llPathingLibInstance != NULL) { //llPathingLibInstance->setRenderNavMesh(checkBoxValue); llwarns << "functionality has not yet been implemented to set walkables to " << (checkBoxValue ? "TRUE" : "FALSE") << llendl; } else { mShowWalkablesCheckBox->set(FALSE); llwarns << "cannot find LLPathingLib instance" << llendl; } } void LLFloaterPathfindingConsole::onShowStaticObstaclesToggle() { BOOL checkBoxValue = mShowStaticObstaclesCheckBox->get(); LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance(); if (llPathingLibInstance != NULL) { //llPathingLibInstance->setRenderNavMesh(checkBoxValue); llwarns << "functionality has not yet been implemented to set static obstacles to " << (checkBoxValue ? "TRUE" : "FALSE") << llendl; } else { mShowStaticObstaclesCheckBox->set(FALSE); llwarns << "cannot find LLPathingLib instance" << llendl; } } void LLFloaterPathfindingConsole::onShowMaterialVolumesToggle() { BOOL checkBoxValue = mShowMaterialVolumesCheckBox->get(); LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance(); if (llPathingLibInstance != NULL) { //llPathingLibInstance->setRenderNavMesh(checkBoxValue); llwarns << "functionality has not yet been implemented to set material volumes to " << (checkBoxValue ? "TRUE" : "FALSE") << llendl; } else { mShowMaterialVolumesCheckBox->set(FALSE); llwarns << "cannot find LLPathingLib instance" << llendl; } } void LLFloaterPathfindingConsole::onShowExclusionVolumesToggle() { BOOL checkBoxValue = mShowExclusionVolumesCheckBox->get(); LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance(); if (llPathingLibInstance != NULL) { llPathingLibInstance->setRenderShapes(checkBoxValue); } else { mShowExclusionVolumesCheckBox->set(FALSE); llwarns << "cannot find LLPathingLib instance" << llendl; } } void LLFloaterPathfindingConsole::onShowWorldToggle() { BOOL checkBoxValue = mShowWorldCheckBox->get(); LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance(); if (llPathingLibInstance != NULL) { llPathingLibInstance->setRenderOverlayMode(checkBoxValue); } else { mShowWorldCheckBox->set(FALSE); llwarns << "cannot find LLPathingLib instance" << llendl; } } void LLFloaterPathfindingConsole::onCharacterWidthSet() { generatePath(); } void LLFloaterPathfindingConsole::onCharacterTypeSwitch() { switch (getCharacterType()) { case kCharacterTypeA : llwarns << "functionality has not yet been implemented to toggle '" << mCharacterTypeRadioGroup->getName() << "' to CharacterTypeA" << llendl; break; case kCharacterTypeB : llwarns << "functionality has not yet been implemented to toggle '" << mCharacterTypeRadioGroup->getName() << "' to CharacterTypeB" << llendl; break; case kCharacterTypeC : llwarns << "functionality has not yet been implemented to toggle '" << mCharacterTypeRadioGroup->getName() << "' to CharacterTypeC" << llendl; break; case kCharacterTypeD : llwarns << "functionality has not yet been implemented to toggle '" << mCharacterTypeRadioGroup->getName() << "' to CharacterTypeD" << llendl; break; default : llassert(0); break; } } void LLFloaterPathfindingConsole::onViewEditLinksetClicked() { LLFloaterPathfindingLinksets::openLinksetsEditor(); } void LLFloaterPathfindingConsole::providePathingData( const LLVector3& point1, const LLVector3& point2 ) { #if 0 switch (getPathSelectionState()) { case kPathSelectNone : break; case kPathSelectStartPoint : mPathData.mStartPointA = point1; mPathData.mEndPointA = point2; mHasStartPoint = true; break; case kPathSelectEndPoint : mPathData.mStartPointB = point1; mPathData.mEndPointB = point2; mHasEndPoint = true; break; default : llassert(0); break; } #endif generatePath(); } void LLFloaterPathfindingConsole::generatePath() { if (mHasStartPoint && mHasEndPoint) { mPathData.mCharacterWidth = getCharacterWidth(); LLPathingLib::getInstance()->generatePath(mPathData); } }