/** * @file llfloateroutfitsnapshot.cpp * @brief Snapshot preview window for saving as an outfit thumbnail in visual outfit gallery * * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2016, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloatersnapshot.h" #include "llfloateroutfitsnapshot.h" #include "llagent.h" #include "llfacebookconnect.h" #include "llfloaterreg.h" #include "llfloaterfacebook.h" #include "llfloaterflickr.h" #include "llfloatertwitter.h" #include "llimagefiltersmanager.h" #include "llcheckboxctrl.h" #include "llcombobox.h" #include "llpostcard.h" #include "llresmgr.h" // LLLocale #include "llsdserialize.h" #include "llsidetraypanelcontainer.h" #include "llspinctrl.h" #include "llviewercontrol.h" #include "lltoolfocus.h" #include "lltoolmgr.h" ///---------------------------------------------------------------------------- /// Local function declarations, constants, enums, and typedefs ///---------------------------------------------------------------------------- LLOutfitSnapshotFloaterView* gOutfitSnapshotFloaterView = NULL; const S32 OUTFIT_SNAPSHOT_WIDTH = 256; const S32 OUTFIT_SNAPSHOT_HEIGHT = 256; static LLDefaultChildRegistry::Register r("snapshot_outfit_floater_view"); ///---------------------------------------------------------------------------- /// Class LLFloaterOutfitSnapshot::Impl ///---------------------------------------------------------------------------- // virtual LLPanelSnapshot* LLFloaterOutfitSnapshot::Impl::getActivePanel(LLFloaterSnapshotBase* floater, bool ok_if_not_found) { LLPanel* panel = floater->getChild("panel_outfit_snapshot_inventory"); LLPanelSnapshot* active_panel = dynamic_cast(panel); if (!ok_if_not_found) { llassert_always(active_panel != NULL); } return active_panel; } // virtual LLSnapshotModel::ESnapshotFormat LLFloaterOutfitSnapshot::Impl::getImageFormat(LLFloaterSnapshotBase* floater) { return LLSnapshotModel::SNAPSHOT_FORMAT_PNG; } // virtual LLSnapshotModel::ESnapshotLayerType LLFloaterOutfitSnapshot::Impl::getLayerType(LLFloaterSnapshotBase* floater) { return LLSnapshotModel::SNAPSHOT_TYPE_COLOR; } // This is the main function that keeps all the GUI controls in sync with the saved settings. // It should be called anytime a setting is changed that could affect the controls. // No other methods should be changing any of the controls directly except for helpers called by this method. // The basic pattern for programmatically changing the GUI settings is to first set the // appropriate saved settings and then call this method to sync the GUI with them. // FIXME: The above comment seems obsolete now. // virtual void LLFloaterOutfitSnapshot::Impl::updateControls(LLFloaterSnapshotBase* floater) { LLSnapshotModel::ESnapshotType shot_type = getActiveSnapshotType(floater); LLSnapshotModel::ESnapshotFormat shot_format = (LLSnapshotModel::ESnapshotFormat)gSavedSettings.getS32("SnapshotFormat"); LLSnapshotModel::ESnapshotLayerType layer_type = getLayerType(floater); LLSnapshotLivePreview* previewp = getPreviewView(); BOOL got_snap = previewp && previewp->getSnapshotUpToDate(); // *TODO: Separate maximum size for Web images from postcards LL_DEBUGS() << "Is snapshot up-to-date? " << got_snap << LL_ENDL; LLLocale locale(LLLocale::USER_LOCALE); std::string bytes_string; if (got_snap) { LLResMgr::getInstance()->getIntegerString(bytes_string, (previewp->getDataSize()) >> 10); } // Update displayed image resolution. LLTextBox* image_res_tb = floater->getChild("image_res_text"); image_res_tb->setVisible(got_snap); if (got_snap) { image_res_tb->setTextArg("[WIDTH]", llformat("%d", previewp->getEncodedImageWidth())); image_res_tb->setTextArg("[HEIGHT]", llformat("%d", previewp->getEncodedImageHeight())); } floater->getChild("file_size_label")->setTextArg("[SIZE]", got_snap ? bytes_string : floater->getString("unknown")); floater->getChild("file_size_label")->setColor(LLUIColorTable::instance().getColor("LabelTextColor")); updateResolution(floater); if (previewp) { previewp->setSnapshotType(shot_type); previewp->setSnapshotFormat(shot_format); previewp->setSnapshotBufferType(layer_type); } LLPanelSnapshot* current_panel = Impl::getActivePanel(floater); if (current_panel) { LLSD info; info["have-snapshot"] = got_snap; current_panel->updateControls(info); } LL_DEBUGS() << "finished updating controls" << LL_ENDL; } // virtual std::string LLFloaterOutfitSnapshot::Impl::getSnapshotPanelPrefix() { return "panel_outfit_snapshot_"; } // Show/hide upload status message. // virtual void LLFloaterOutfitSnapshot::Impl::setFinished(bool finished, bool ok, const std::string& msg) { mFloater->setSuccessLabelPanelVisible(finished && ok); mFloater->setFailureLabelPanelVisible(finished && !ok); if (finished) { LLUICtrl* finished_lbl = mFloater->getChild(ok ? "succeeded_lbl" : "failed_lbl"); std::string result_text = mFloater->getString(msg + "_" + (ok ? "succeeded_str" : "failed_str")); finished_lbl->setValue(result_text); LLPanel* snapshot_panel = mFloater->getChild("panel_outfit_snapshot_inventory"); snapshot_panel->onOpen(LLSD()); } } void LLFloaterOutfitSnapshot::Impl::updateResolution(void* data) { LLFloaterOutfitSnapshot *view = (LLFloaterOutfitSnapshot *)data; if (!view) { llassert(view); return; } S32 width = OUTFIT_SNAPSHOT_WIDTH; S32 height = OUTFIT_SNAPSHOT_HEIGHT; LLSnapshotLivePreview* previewp = getPreviewView(); if (previewp) { S32 original_width = 0, original_height = 0; previewp->getSize(original_width, original_height); if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot")) { //clamp snapshot resolution to window size when showing UI or HUD in snapshot width = llmin(width, gViewerWindow->getWindowWidthRaw()); height = llmin(height, gViewerWindow->getWindowHeightRaw()); } llassert(width > 0 && height > 0); // use the resolution from the selected pre-canned drop-down choice LL_DEBUGS() << "Setting preview res selected from combo: " << width << "x" << height << LL_ENDL; previewp->setSize(width, height); if (original_width != width || original_height != height) { // hide old preview as the aspect ratio could be wrong checkAutoSnapshot(previewp, FALSE); LL_DEBUGS() << "updating thumbnail" << LL_ENDL; previewp->updateSnapshot(TRUE); } } } ///---------------------------------------------------------------------------- /// Class LLFloaterOutfitSnapshot ///---------------------------------------------------------------------------- // Default constructor LLFloaterOutfitSnapshot::LLFloaterOutfitSnapshot(const LLSD& key) : LLFloaterSnapshotBase(key), mOutfitGallery(NULL) { impl = new Impl(this); } LLFloaterOutfitSnapshot::~LLFloaterOutfitSnapshot() { } // virtual BOOL LLFloaterOutfitSnapshot::postBuild() { mRefreshBtn = getChild("new_snapshot_btn"); childSetAction("new_snapshot_btn", ImplBase::onClickNewSnapshot, this); mRefreshLabel = getChild("refresh_lbl"); mSucceessLblPanel = getChild("succeeded_panel"); mFailureLblPanel = getChild("failed_panel"); childSetCommitCallback("ui_check", ImplBase::onClickUICheck, this); getChild("ui_check")->setValue(gSavedSettings.getBOOL("RenderUIInSnapshot")); childSetCommitCallback("hud_check", ImplBase::onClickHUDCheck, this); getChild("hud_check")->setValue(gSavedSettings.getBOOL("RenderHUDInSnapshot")); getChild("freeze_frame_check")->setValue(gSavedSettings.getBOOL("UseFreezeFrame")); childSetCommitCallback("freeze_frame_check", ImplBase::onCommitFreezeFrame, this); getChild("auto_snapshot_check")->setValue(gSavedSettings.getBOOL("AutoSnapshot")); childSetCommitCallback("auto_snapshot_check", ImplBase::onClickAutoSnap, this); getChild("retract_btn")->setCommitCallback(boost::bind(&LLFloaterOutfitSnapshot::onExtendFloater, this)); getChild("extend_btn")->setCommitCallback(boost::bind(&LLFloaterOutfitSnapshot::onExtendFloater, this)); // Filters LLComboBox* filterbox = getChild("filters_combobox"); std::vector filter_list = LLImageFiltersManager::getInstance()->getFiltersList(); for (U32 i = 0; i < filter_list.size(); i++) { filterbox->add(filter_list[i]); } childSetCommitCallback("filters_combobox", ImplBase::onClickFilter, this); mThumbnailPlaceholder = getChild("thumbnail_placeholder"); // create preview window LLRect full_screen_rect = getRootView()->getRect(); LLSnapshotLivePreview::Params p; p.rect(full_screen_rect); LLSnapshotLivePreview* previewp = new LLSnapshotLivePreview(p); LLView* parent_view = gSnapshotFloaterView->getParent(); parent_view->removeChild(gSnapshotFloaterView); // make sure preview is below snapshot floater parent_view->addChild(previewp); parent_view->addChild(gSnapshotFloaterView); //move snapshot floater to special purpose snapshotfloaterview gFloaterView->removeChild(this); gSnapshotFloaterView->addChild(this); impl->mPreviewHandle = previewp->getHandle(); previewp->setContainer(this); impl->updateControls(this); impl->setAdvanced(gSavedSettings.getBOOL("AdvanceOutfitSnapshot")); impl->updateLayout(this); previewp->mKeepAspectRatio = FALSE; previewp->setThumbnailPlaceholderRect(getThumbnailPlaceholderRect()); return TRUE; } // virtual void LLFloaterOutfitSnapshot::onOpen(const LLSD& key) { LLSnapshotLivePreview* preview = getPreviewView(); if (preview) { LL_DEBUGS() << "opened, updating snapshot" << LL_ENDL; preview->updateSnapshot(TRUE); } focusFirstItem(FALSE); gSnapshotFloaterView->setEnabled(TRUE); gSnapshotFloaterView->setVisible(TRUE); gSnapshotFloaterView->adjustToFitScreen(this, FALSE); impl->updateControls(this); impl->setAdvanced(gSavedSettings.getBOOL("AdvanceOutfitSnapshot")); impl->updateLayout(this); LLPanel* snapshot_panel = getChild("panel_outfit_snapshot_inventory"); snapshot_panel->onOpen(LLSD()); postPanelSwitch(); } void LLFloaterOutfitSnapshot::onExtendFloater() { impl->setAdvanced(gSavedSettings.getBOOL("AdvanceOutfitSnapshot")); } // static void LLFloaterOutfitSnapshot::update() { LLFloaterOutfitSnapshot* inst = findInstance(); if (inst != NULL) { inst->impl->updateLivePreview(); } } // static LLFloaterOutfitSnapshot* LLFloaterOutfitSnapshot::findInstance() { return LLFloaterReg::findTypedInstance("outfit_snapshot"); } // static LLFloaterOutfitSnapshot* LLFloaterOutfitSnapshot::getInstance() { return LLFloaterReg::getTypedInstance("outfit_snapshot"); } // virtual void LLFloaterOutfitSnapshot::saveTexture() { LL_DEBUGS() << "saveTexture" << LL_ENDL; LLSnapshotLivePreview* previewp = getPreviewView(); if (!previewp) { llassert(previewp != NULL); return; } if (mOutfitGallery) { mOutfitGallery->onBeforeOutfitSnapshotSave(); } previewp->saveTexture(TRUE, getOutfitID().asString()); if (mOutfitGallery) { mOutfitGallery->onAfterOutfitSnapshotSave(); } closeFloater(); } ///---------------------------------------------------------------------------- /// Class LLOutfitSnapshotFloaterView ///---------------------------------------------------------------------------- LLOutfitSnapshotFloaterView::LLOutfitSnapshotFloaterView(const Params& p) : LLFloaterView(p) { } LLOutfitSnapshotFloaterView::~LLOutfitSnapshotFloaterView() { }