/** * @file llfloatersnapshot.cpp * @brief Snapshot preview window for saving as an outfit thumbnail in visual outfit gallery * * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2016, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloatersnapshot.h" #include "llfloateroutfitsnapshot.h" #include "llagent.h" #include "llfacebookconnect.h" #include "llfloaterreg.h" #include "llfloaterfacebook.h" #include "llfloaterflickr.h" #include "llfloatertwitter.h" #include "llimagefiltersmanager.h" #include "llcheckboxctrl.h" #include "llcombobox.h" #include "llpostcard.h" #include "llresmgr.h" // LLLocale #include "llsdserialize.h" #include "llsidetraypanelcontainer.h" #include "llsnapshotlivepreview.h" #include "llspinctrl.h" #include "llviewercontrol.h" #include "lltoolfocus.h" #include "lltoolmgr.h" #include "llwebprofile.h" ///---------------------------------------------------------------------------- /// Local function declarations, constants, enums, and typedefs ///---------------------------------------------------------------------------- LLUICtrl* LLFloaterOutfitSnapshot::sThumbnailPlaceholder = NULL; LLOutfitSnapshotFloaterView* gOutfitSnapshotFloaterView = NULL; const F32 AUTO_SNAPSHOT_TIME_DELAY = 1.f; const S32 OUTFIT_SNAPSHOT_WIDTH = 256; const S32 OUTFIT_SNAPSHOT_HEIGHT = 256; static LLDefaultChildRegistry::Register r("snapshot_outfit_floater_view"); ///---------------------------------------------------------------------------- /// Class LLFloaterSnapshot::Impl ///---------------------------------------------------------------------------- class LLFloaterOutfitSnapshot::Impl { LOG_CLASS(LLFloaterOutfitSnapshot::Impl); public: typedef enum e_status { STATUS_READY, STATUS_WORKING, STATUS_FINISHED } EStatus; Impl() : mAvatarPauseHandles(), mLastToolset(NULL), mAspectRatioCheckOff(false), mNeedRefresh(false), mStatus(STATUS_READY) { } ~Impl() { //unpause avatars mAvatarPauseHandles.clear(); } static void onClickNewSnapshot(void* data); static void onClickAutoSnap(LLUICtrl *ctrl, void* data); static void onClickFilter(LLUICtrl *ctrl, void* data); //static void onClickAdvanceSnap(LLUICtrl *ctrl, void* data); static void onClickUICheck(LLUICtrl *ctrl, void* data); static void onClickHUDCheck(LLUICtrl *ctrl, void* data); static void updateResolution(void* data); static void onCommitFreezeFrame(LLUICtrl* ctrl, void* data); static void onCommitLayerTypes(LLUICtrl* ctrl, void*data); static void onSnapshotUploadFinished(bool status); static void onSendingPostcardFinished(bool status); static LLPanelSnapshot* getActivePanel(LLFloaterOutfitSnapshot* floater, bool ok_if_not_found = true); static LLPanelSnapshot::ESnapshotType getActiveSnapshotType(LLFloaterOutfitSnapshot* floater); static LLFloaterOutfitSnapshot::ESnapshotFormat getImageFormat(LLFloaterOutfitSnapshot* floater); static LLSnapshotLivePreview* getPreviewView(LLFloaterOutfitSnapshot *floater); static void updateControls(LLFloaterOutfitSnapshot* floater); static void updateLayout(LLFloaterOutfitSnapshot* floater); static void setStatus(EStatus status, bool ok = true, const std::string& msg = LLStringUtil::null); EStatus getStatus() const { return mStatus; } static void setNeedRefresh(LLFloaterOutfitSnapshot* floater, bool need); private: static LLViewerWindow::ESnapshotType getLayerType(LLFloaterOutfitSnapshot* floater); static void checkAutoSnapshot(LLSnapshotLivePreview* floater, BOOL update_thumbnail = FALSE); static void setWorking(LLFloaterOutfitSnapshot* floater, bool working); static void setFinished(LLFloaterOutfitSnapshot* floater, bool finished, bool ok = true, const std::string& msg = LLStringUtil::null); public: std::vector mAvatarPauseHandles; LLToolset* mLastToolset; LLHandle mPreviewHandle; bool mAspectRatioCheckOff ; bool mNeedRefresh; EStatus mStatus; }; // static LLPanelSnapshot* LLFloaterOutfitSnapshot::Impl::getActivePanel(LLFloaterOutfitSnapshot* floater, bool ok_if_not_found) { LLPanel* panel = floater->getChild("panel_outfit_snapshot_inventory"); //LLPanel* panel = panel_container->getCurrentPanel(); LLPanelSnapshot* active_panel = dynamic_cast(panel); if (!ok_if_not_found) { llassert_always(active_panel != NULL); } return active_panel; } // static LLPanelSnapshot::ESnapshotType LLFloaterOutfitSnapshot::Impl::getActiveSnapshotType(LLFloaterOutfitSnapshot* floater) { return LLPanelSnapshot::SNAPSHOT_TEXTURE; } // static LLFloaterOutfitSnapshot::ESnapshotFormat LLFloaterOutfitSnapshot::Impl::getImageFormat(LLFloaterOutfitSnapshot* floater) { return LLFloaterOutfitSnapshot::SNAPSHOT_FORMAT_PNG; } // static LLSnapshotLivePreview* LLFloaterOutfitSnapshot::Impl::getPreviewView(LLFloaterOutfitSnapshot *floater) { LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)floater->impl.mPreviewHandle.get(); return previewp; } // static LLViewerWindow::ESnapshotType LLFloaterOutfitSnapshot::Impl::getLayerType(LLFloaterOutfitSnapshot* floater) { return LLViewerWindow::SNAPSHOT_TYPE_COLOR; } //static void LLFloaterOutfitSnapshot::Impl::updateLayout(LLFloaterOutfitSnapshot* floaterp) { LLSnapshotLivePreview* previewp = getPreviewView(floaterp); BOOL advanced = gSavedSettings.getBOOL("AdvanceSnapshot"); //BD - Automatically calculate the size of our snapshot window to enlarge // the snapshot preview to its maximum size, this is especially helpfull // for pretty much every aspect ratio other than 1:1. F32 panel_width = 400.f * gViewerWindow->getWorldViewAspectRatio(); //BD - Make sure we clamp at 700 here because 700 would be for 16:9 which we // consider the maximum. Everything bigger will be clamped and will have // a slightly smaller preview window which most likely won't fill up the // whole snapshot floater as it should. if(panel_width > 700.f) { panel_width = 700.f; } S32 floater_width = 224.f; if(advanced) { floater_width = floater_width + panel_width; } LLUICtrl* thumbnail_placeholder = floaterp->getChild("thumbnail_placeholder"); thumbnail_placeholder->setVisible(advanced); thumbnail_placeholder->reshape(panel_width, thumbnail_placeholder->getRect().getHeight()); floaterp->getChild("image_res_text")->setVisible(advanced); floaterp->getChild("file_size_label")->setVisible(advanced); if(!floaterp->isMinimized()) { floaterp->reshape(floater_width, floaterp->getRect().getHeight()); } bool use_freeze_frame = floaterp->getChild("freeze_frame_check")->getValue().asBoolean(); if (use_freeze_frame) { // stop all mouse events at fullscreen preview layer floaterp->getParent()->setMouseOpaque(TRUE); // shrink to smaller layout // *TODO: unneeded? floaterp->reshape(floaterp->getRect().getWidth(), floaterp->getRect().getHeight()); // can see and interact with fullscreen preview now if (previewp) { previewp->setVisible(TRUE); previewp->setEnabled(TRUE); } //RN: freeze all avatars LLCharacter* avatarp; for (std::vector::iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter) { avatarp = *iter; floaterp->impl.mAvatarPauseHandles.push_back(avatarp->requestPause()); } // freeze everything else gSavedSettings.setBOOL("FreezeTime", TRUE); if (LLToolMgr::getInstance()->getCurrentToolset() != gCameraToolset) { floaterp->impl.mLastToolset = LLToolMgr::getInstance()->getCurrentToolset(); LLToolMgr::getInstance()->setCurrentToolset(gCameraToolset); } } else // turning off freeze frame mode { floaterp->getParent()->setMouseOpaque(FALSE); // *TODO: unneeded? floaterp->reshape(floaterp->getRect().getWidth(), floaterp->getRect().getHeight()); if (previewp) { previewp->setVisible(FALSE); previewp->setEnabled(FALSE); } //RN: thaw all avatars floaterp->impl.mAvatarPauseHandles.clear(); // thaw everything else gSavedSettings.setBOOL("FreezeTime", FALSE); // restore last tool (e.g. pie menu, etc) if (floaterp->impl.mLastToolset) { LLToolMgr::getInstance()->setCurrentToolset(floaterp->impl.mLastToolset); } } } // This is the main function that keeps all the GUI controls in sync with the saved settings. // It should be called anytime a setting is changed that could affect the controls. // No other methods should be changing any of the controls directly except for helpers called by this method. // The basic pattern for programmatically changing the GUI settings is to first set the // appropriate saved settings and then call this method to sync the GUI with them. // FIXME: The above comment seems obsolete now. // static void LLFloaterOutfitSnapshot::Impl::updateControls(LLFloaterOutfitSnapshot* floater) { LLPanelSnapshot::ESnapshotType shot_type = getActiveSnapshotType(floater); LLFloaterSnapshotBase::ESnapshotFormat shot_format = (LLFloaterSnapshotBase::ESnapshotFormat)gSavedSettings.getS32("SnapshotFormat"); LLViewerWindow::ESnapshotType layer_type = getLayerType(floater); LLSnapshotLivePreview* previewp = getPreviewView(floater); BOOL got_snap = previewp && previewp->getSnapshotUpToDate(); // *TODO: Separate maximum size for Web images from postcards LL_DEBUGS() << "Is snapshot up-to-date? " << got_snap << LL_ENDL; LLLocale locale(LLLocale::USER_LOCALE); std::string bytes_string; if (got_snap) { LLResMgr::getInstance()->getIntegerString(bytes_string, (previewp->getDataSize()) >> 10 ); } // Update displayed image resolution. LLTextBox* image_res_tb = floater->getChild("image_res_text"); image_res_tb->setVisible(got_snap); if (got_snap) { image_res_tb->setTextArg("[WIDTH]", llformat("%d", previewp->getEncodedImageWidth())); image_res_tb->setTextArg("[HEIGHT]", llformat("%d", previewp->getEncodedImageHeight())); } floater->getChild("file_size_label")->setTextArg("[SIZE]", got_snap ? bytes_string : floater->getString("unknown")); floater->getChild("file_size_label")->setColor(LLUIColorTable::instance().getColor( "LabelTextColor" )); updateResolution(floater); if (previewp) { previewp->setSnapshotType(shot_type); previewp->setSnapshotFormat(shot_format); previewp->setSnapshotBufferType(layer_type); } LLPanelSnapshot* current_panel = Impl::getActivePanel(floater); if (current_panel) { LLSD info; info["have-snapshot"] = got_snap; current_panel->updateControls(info); } LL_DEBUGS() << "finished updating controls" << LL_ENDL; } // static void LLFloaterOutfitSnapshot::Impl::setStatus(EStatus status, bool ok, const std::string& msg) { LLFloaterOutfitSnapshot* floater = LLFloaterOutfitSnapshot::getInstance(); switch (status) { case STATUS_READY: setWorking(floater, false); setFinished(floater, false); break; case STATUS_WORKING: setWorking(floater, true); setFinished(floater, false); break; case STATUS_FINISHED: setWorking(floater, false); setFinished(floater, true, ok, msg); break; } floater->impl.mStatus = status; } // static void LLFloaterOutfitSnapshot::Impl::setNeedRefresh(LLFloaterOutfitSnapshot* floater, bool need) { if (!floater) return; // Don't display the "Refresh to save" message if we're in auto-refresh mode. if (gSavedSettings.getBOOL("AutoSnapshot")) { need = false; } floater->mRefreshLabel->setVisible(need); floater->impl.mNeedRefresh = need; } // static void LLFloaterOutfitSnapshot::Impl::checkAutoSnapshot(LLSnapshotLivePreview* previewp, BOOL update_thumbnail) { if (previewp) { BOOL autosnap = gSavedSettings.getBOOL("AutoSnapshot"); LL_DEBUGS() << "updating " << (autosnap ? "snapshot" : "thumbnail") << LL_ENDL; previewp->updateSnapshot(autosnap, update_thumbnail, autosnap ? AUTO_SNAPSHOT_TIME_DELAY : 0.f); } } // static void LLFloaterOutfitSnapshot::Impl::onClickNewSnapshot(void* data) { LLSnapshotLivePreview* previewp = getPreviewView((LLFloaterOutfitSnapshot *)data); LLFloaterOutfitSnapshot *view = (LLFloaterOutfitSnapshot *)data; if (previewp && view) { view->impl.setStatus(Impl::STATUS_READY); LL_DEBUGS() << "updating snapshot" << LL_ENDL; previewp->mForceUpdateSnapshot = TRUE; } } // static void LLFloaterOutfitSnapshot::Impl::onClickAutoSnap(LLUICtrl *ctrl, void* data) { LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; gSavedSettings.setBOOL( "AutoSnapshot", check->get() ); LLFloaterOutfitSnapshot *view = (LLFloaterOutfitSnapshot *)data; if (view) { checkAutoSnapshot(getPreviewView(view)); updateControls(view); } } // static void LLFloaterOutfitSnapshot::Impl::onClickFilter(LLUICtrl *ctrl, void* data) { LLFloaterOutfitSnapshot *view = (LLFloaterOutfitSnapshot *)data; if (view) { updateControls(view); LLSnapshotLivePreview* previewp = getPreviewView(view); if (previewp) { checkAutoSnapshot(previewp); // Note : index 0 of the filter drop down is assumed to be "No filter" in whichever locale LLComboBox* filterbox = static_cast(view->getChild("filters_combobox")); std::string filter_name = (filterbox->getCurrentIndex() ? filterbox->getSimple() : ""); previewp->setFilter(filter_name); previewp->updateSnapshot(TRUE); } } } // static void LLFloaterOutfitSnapshot::Impl::onClickUICheck(LLUICtrl *ctrl, void* data) { LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; gSavedSettings.setBOOL( "RenderUIInSnapshot", check->get() ); LLFloaterOutfitSnapshot *view = (LLFloaterOutfitSnapshot *)data; if (view) { LLSnapshotLivePreview* previewp = getPreviewView(view); if(previewp) { previewp->updateSnapshot(TRUE, TRUE); } updateControls(view); } } // static void LLFloaterOutfitSnapshot::Impl::onClickHUDCheck(LLUICtrl *ctrl, void* data) { LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; gSavedSettings.setBOOL( "RenderHUDInSnapshot", check->get() ); LLFloaterOutfitSnapshot *view = (LLFloaterOutfitSnapshot *)data; if (view) { LLSnapshotLivePreview* previewp = getPreviewView(view); if(previewp) { previewp->updateSnapshot(TRUE, TRUE); } updateControls(view); } } // static void LLFloaterOutfitSnapshot::Impl::onCommitFreezeFrame(LLUICtrl* ctrl, void* data) { LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl; LLFloaterOutfitSnapshot *view = (LLFloaterOutfitSnapshot *)data; LLSnapshotLivePreview* previewp = getPreviewView(view); if (!view || !check_box || !previewp) { return; } gSavedSettings.setBOOL("UseFreezeFrame", check_box->get()); if (check_box->get()) { previewp->prepareFreezeFrame(); } updateLayout(view); } // Show/hide upload progress indicators. // static void LLFloaterOutfitSnapshot::Impl::setWorking(LLFloaterOutfitSnapshot* floater, bool working) { LLUICtrl* working_lbl = floater->getChild("working_lbl"); working_lbl->setVisible(working); floater->getChild("working_indicator")->setVisible(working); if (working) { const std::string panel_name = getActivePanel(floater, false)->getName(); const std::string prefix = panel_name.substr(std::string("panel_outfit_snapshot_").size()); std::string progress_text = floater->getString(prefix + "_" + "progress_str"); working_lbl->setValue(progress_text); } // All controls should be disabled while posting. floater->setCtrlsEnabled(!working); LLPanelSnapshot* active_panel = getActivePanel(floater); if (active_panel) { active_panel->enableControls(!working); } } // Show/hide upload status message. // static void LLFloaterOutfitSnapshot::Impl::setFinished(LLFloaterOutfitSnapshot* floater, bool finished, bool ok, const std::string& msg) { floater->mSucceessLblPanel->setVisible(finished && ok); floater->mFailureLblPanel->setVisible(finished && !ok); if (finished) { LLUICtrl* finished_lbl = floater->getChild(ok ? "succeeded_lbl" : "failed_lbl"); std::string result_text = floater->getString(msg + "_" + (ok ? "succeeded_str" : "failed_str")); finished_lbl->setValue(result_text); //LLSideTrayPanelContainer* panel_container = floater->getChild("panel_container"); //panel_container->openPreviousPanel(); //panel_container->getCurrentPanel()->onOpen(LLSD()); LLPanel* snapshot_panel = floater->getChild("panel_outfit_snapshot_inventory"); snapshot_panel->onOpen(LLSD()); } } // Apply a new resolution selected from the given combobox. // static void LLFloaterOutfitSnapshot::Impl::updateResolution(void* data) { LLFloaterOutfitSnapshot *view = (LLFloaterOutfitSnapshot *)data; if (!view) { llassert(view); return; } S32 width = OUTFIT_SNAPSHOT_WIDTH; S32 height = OUTFIT_SNAPSHOT_HEIGHT; LLSnapshotLivePreview* previewp = getPreviewView(view); if (previewp) { S32 original_width = 0 , original_height = 0 ; previewp->getSize(original_width, original_height) ; if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot")) { //clamp snapshot resolution to window size when showing UI or HUD in snapshot width = llmin(width, gViewerWindow->getWindowWidthRaw()); height = llmin(height, gViewerWindow->getWindowHeightRaw()); } llassert(width > 0 && height > 0); // use the resolution from the selected pre-canned drop-down choice LL_DEBUGS() << "Setting preview res selected from combo: " << width << "x" << height << LL_ENDL; previewp->setSize(width, height); if(original_width != width || original_height != height) { //previewp->setSize(width, height); // hide old preview as the aspect ratio could be wrong checkAutoSnapshot(previewp, FALSE); LL_DEBUGS() << "updating thumbnail" << LL_ENDL; previewp->updateSnapshot(TRUE); } } } // static void LLFloaterOutfitSnapshot::Impl::onCommitLayerTypes(LLUICtrl* ctrl, void*data) { LLComboBox* combobox = (LLComboBox*)ctrl; LLFloaterOutfitSnapshot *view = (LLFloaterOutfitSnapshot *)data; if (view) { LLSnapshotLivePreview* previewp = getPreviewView(view); if (previewp) { previewp->setSnapshotBufferType((LLViewerWindow::ESnapshotType)combobox->getCurrentIndex()); } checkAutoSnapshot(previewp, TRUE); } } // static void LLFloaterOutfitSnapshot::Impl::onSnapshotUploadFinished(bool status) { setStatus(STATUS_FINISHED, status, "profile"); } // static void LLFloaterOutfitSnapshot::Impl::onSendingPostcardFinished(bool status) { setStatus(STATUS_FINISHED, status, "postcard"); } ///---------------------------------------------------------------------------- /// Class LLFloaterSnapshot ///---------------------------------------------------------------------------- // Default constructor LLFloaterOutfitSnapshot::LLFloaterOutfitSnapshot(const LLSD& key) : LLFloaterSnapshotBase(key), mRefreshBtn(NULL), mRefreshLabel(NULL), mSucceessLblPanel(NULL), mFailureLblPanel(NULL), mOutfitGallery(NULL), impl (*(new Impl)) { } // Destroys the object LLFloaterOutfitSnapshot::~LLFloaterOutfitSnapshot() { if (impl.mPreviewHandle.get()) impl.mPreviewHandle.get()->die(); //unfreeze everything else gSavedSettings.setBOOL("FreezeTime", FALSE); if (impl.mLastToolset) { LLToolMgr::getInstance()->setCurrentToolset(impl.mLastToolset); } delete &impl; } BOOL LLFloaterOutfitSnapshot::postBuild() { mRefreshBtn = getChild("new_snapshot_btn"); childSetAction("new_snapshot_btn", Impl::onClickNewSnapshot, this); mRefreshLabel = getChild("refresh_lbl"); mSucceessLblPanel = getChild("succeeded_panel"); mFailureLblPanel = getChild("failed_panel"); childSetCommitCallback("ui_check", Impl::onClickUICheck, this); getChild("ui_check")->setValue(gSavedSettings.getBOOL("RenderUIInSnapshot")); childSetCommitCallback("hud_check", Impl::onClickHUDCheck, this); getChild("hud_check")->setValue(gSavedSettings.getBOOL("RenderHUDInSnapshot")); getChild("freeze_frame_check")->setValue(gSavedSettings.getBOOL("UseFreezeFrame")); childSetCommitCallback("freeze_frame_check", Impl::onCommitFreezeFrame, this); getChild("auto_snapshot_check")->setValue(gSavedSettings.getBOOL("AutoSnapshot")); childSetCommitCallback("auto_snapshot_check", Impl::onClickAutoSnap, this); // Filters LLComboBox* filterbox = getChild("filters_combobox"); std::vector filter_list = LLImageFiltersManager::getInstance()->getFiltersList(); for (U32 i = 0; i < filter_list.size(); i++) { filterbox->add(filter_list[i]); } childSetCommitCallback("filters_combobox", Impl::onClickFilter, this); LLWebProfile::setImageUploadResultCallback(boost::bind(&LLFloaterOutfitSnapshot::Impl::onSnapshotUploadFinished, _1)); LLPostCard::setPostResultCallback(boost::bind(&LLFloaterOutfitSnapshot::Impl::onSendingPostcardFinished, _1)); sThumbnailPlaceholder = getChild("thumbnail_placeholder"); // create preview window LLRect full_screen_rect = getRootView()->getRect(); LLSnapshotLivePreview::Params p; p.rect(full_screen_rect); LLSnapshotLivePreview* previewp = new LLSnapshotLivePreview(p); LLView* parent_view = gSnapshotFloaterView->getParent(); parent_view->removeChild(gSnapshotFloaterView); // make sure preview is below snapshot floater parent_view->addChild(previewp); parent_view->addChild(gSnapshotFloaterView); //move snapshot floater to special purpose snapshotfloaterview gFloaterView->removeChild(this); gSnapshotFloaterView->addChild(this); impl.mPreviewHandle = previewp->getHandle(); previewp->setContainer(this); impl.updateControls(this); impl.updateLayout(this); previewp->mKeepAspectRatio = FALSE; previewp->setThumbnailPlaceholderRect(getThumbnailPlaceholderRect()); return TRUE; } void LLFloaterOutfitSnapshot::draw() { LLSnapshotLivePreview* previewp = impl.getPreviewView(this); if (previewp && (previewp->isSnapshotActive() || previewp->getThumbnailLock())) { // don't render snapshot window in snapshot, even if "show ui" is turned on return; } LLFloater::draw(); if (previewp && !isMinimized() && sThumbnailPlaceholder->getVisible()) { if(previewp->getThumbnailImage()) { bool working = impl.getStatus() == Impl::STATUS_WORKING; const LLRect& thumbnail_rect = getThumbnailPlaceholderRect(); const S32 thumbnail_w = previewp->getThumbnailWidth(); const S32 thumbnail_h = previewp->getThumbnailHeight(); // calc preview offset within the preview rect const S32 local_offset_x = (thumbnail_rect.getWidth() - thumbnail_w) / 2 ; const S32 local_offset_y = (thumbnail_rect.getHeight() - thumbnail_h) / 2 ; // preview y pos within the preview rect // calc preview offset within the floater rect S32 offset_x = thumbnail_rect.mLeft + local_offset_x; S32 offset_y = thumbnail_rect.mBottom + local_offset_y; gGL.matrixMode(LLRender::MM_MODELVIEW); // Apply floater transparency to the texture unless the floater is focused. F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); LLColor4 color = working ? LLColor4::grey4 : LLColor4::white; gl_draw_scaled_image(offset_x, offset_y, thumbnail_w, thumbnail_h, previewp->getThumbnailImage(), color % alpha); previewp->drawPreviewRect(offset_x, offset_y) ; gGL.pushUIMatrix(); LLUI::translate((F32) thumbnail_rect.mLeft, (F32) thumbnail_rect.mBottom); sThumbnailPlaceholder->draw(); gGL.popUIMatrix(); } } impl.updateLayout(this); } void LLFloaterOutfitSnapshot::onOpen(const LLSD& key) { LLSnapshotLivePreview* preview = LLFloaterOutfitSnapshot::Impl::getPreviewView(this); if(preview) { LL_DEBUGS() << "opened, updating snapshot" << LL_ENDL; preview->updateSnapshot(TRUE); } focusFirstItem(FALSE); gSnapshotFloaterView->setEnabled(TRUE); gSnapshotFloaterView->setVisible(TRUE); gSnapshotFloaterView->adjustToFitScreen(this, FALSE); impl.updateControls(this); impl.updateLayout(this); // Initialize default tab. //getChild("panel_container")->getCurrentPanel()->onOpen(LLSD()); //parent->openPanel(panel_name); LLPanel* snapshot_panel = getChild("panel_outfit_snapshot_inventory"); snapshot_panel->onOpen(LLSD()); postPanelSwitch(); } void LLFloaterOutfitSnapshot::onClose(bool app_quitting) { getParent()->setMouseOpaque(FALSE); //unfreeze everything, hide fullscreen preview LLSnapshotLivePreview* previewp = LLFloaterOutfitSnapshot::Impl::getPreviewView(this); if (previewp) { previewp->setVisible(FALSE); previewp->setEnabled(FALSE); } gSavedSettings.setBOOL("FreezeTime", FALSE); impl.mAvatarPauseHandles.clear(); if (impl.mLastToolset) { LLToolMgr::getInstance()->setCurrentToolset(impl.mLastToolset); } } // virtual S32 LLFloaterOutfitSnapshot::notify(const LLSD& info) { if (info.has("set-ready")) { impl.setStatus(Impl::STATUS_READY); return 1; } if (info.has("set-working")) { impl.setStatus(Impl::STATUS_WORKING); return 1; } if (info.has("set-finished")) { LLSD data = info["set-finished"]; impl.setStatus(Impl::STATUS_FINISHED, data["ok"].asBoolean(), data["msg"].asString()); return 1; } if (info.has("snapshot-updating")) { // Disable the send/post/save buttons until snapshot is ready. impl.updateControls(this); return 1; } if (info.has("snapshot-updated")) { // Enable the send/post/save buttons. impl.updateControls(this); // We've just done refresh. impl.setNeedRefresh(this, false); // The refresh button is initially hidden. We show it after the first update, // i.e. when preview appears. if (!mRefreshBtn->getVisible()) { mRefreshBtn->setVisible(true); } return 1; } return 0; } //static void LLFloaterOutfitSnapshot::update() { LLFloaterOutfitSnapshot* inst = findInstance(); LLFloaterFacebook* floater_facebook = LLFloaterReg::findTypedInstance("facebook"); LLFloaterFlickr* floater_flickr = LLFloaterReg::findTypedInstance("flickr"); LLFloaterTwitter* floater_twitter = LLFloaterReg::findTypedInstance("twitter"); if (!inst && !floater_facebook && !floater_flickr && !floater_twitter) return; BOOL changed = FALSE; LL_DEBUGS() << "npreviews: " << LLSnapshotLivePreview::sList.size() << LL_ENDL; for (std::set::iterator iter = LLSnapshotLivePreview::sList.begin(); iter != LLSnapshotLivePreview::sList.end(); ++iter) { changed |= LLSnapshotLivePreview::onIdle(*iter); } if (inst && changed) { LL_DEBUGS() << "changed" << LL_ENDL; inst->impl.updateControls(inst); } } // static LLFloaterOutfitSnapshot* LLFloaterOutfitSnapshot::getInstance() { return LLFloaterReg::getTypedInstance("outfit_snapshot"); } // static LLFloaterOutfitSnapshot* LLFloaterOutfitSnapshot::findInstance() { return LLFloaterReg::findTypedInstance("outfit_snapshot"); } // static void LLFloaterOutfitSnapshot::saveTexture() { LL_DEBUGS() << "saveTexture" << LL_ENDL; // FIXME: duplicated code LLFloaterOutfitSnapshot* instance = findInstance(); if (!instance) { llassert(instance != NULL); return; } LLSnapshotLivePreview* previewp = Impl::getPreviewView(instance); if (!previewp) { llassert(previewp != NULL); return; } if (instance->mOutfitGallery) { instance->mOutfitGallery->onBeforeOutfitSnapshotSave(); } previewp->saveTexture(TRUE, instance->getOutfitID().asString()); if (instance->mOutfitGallery) { instance->mOutfitGallery->onAfterOutfitSnapshotSave(); } instance->closeFloater(); } // static void LLFloaterOutfitSnapshot::postSave() { LLFloaterOutfitSnapshot* instance = findInstance(); if (!instance) { llassert(instance != NULL); return; } instance->impl.updateControls(instance); instance->impl.setStatus(Impl::STATUS_WORKING); } // static void LLFloaterOutfitSnapshot::postPanelSwitch() { LLFloaterOutfitSnapshot* instance = getInstance(); instance->impl.updateControls(instance); // Remove the success/failure indicator whenever user presses a snapshot option button. instance->impl.setStatus(Impl::STATUS_READY); } // static LLPointer LLFloaterOutfitSnapshot::getImageData() { // FIXME: May not work for textures. LLFloaterOutfitSnapshot* instance = findInstance(); if (!instance) { llassert(instance != NULL); return NULL; } LLSnapshotLivePreview* previewp = Impl::getPreviewView(instance); if (!previewp) { llassert(previewp != NULL); return NULL; } LLPointer img = previewp->getFormattedImage(); if (!img.get()) { LL_WARNS() << "Empty snapshot image data" << LL_ENDL; llassert(img.get() != NULL); } return img; } // static const LLVector3d& LLFloaterOutfitSnapshot::getPosTakenGlobal() { LLFloaterOutfitSnapshot* instance = findInstance(); if (!instance) { llassert(instance != NULL); return LLVector3d::zero; } LLSnapshotLivePreview* previewp = Impl::getPreviewView(instance); if (!previewp) { llassert(previewp != NULL); return LLVector3d::zero; } return previewp->getPosTakenGlobal(); } ///---------------------------------------------------------------------------- /// Class LLSnapshotFloaterView ///---------------------------------------------------------------------------- LLOutfitSnapshotFloaterView::LLOutfitSnapshotFloaterView (const Params& p) : LLFloaterView (p) { } LLOutfitSnapshotFloaterView::~LLOutfitSnapshotFloaterView() { } BOOL LLOutfitSnapshotFloaterView::handleKey(KEY key, MASK mask, BOOL called_from_parent) { // use default handler when not in freeze-frame mode if(!gSavedSettings.getBOOL("FreezeTime")) { return LLFloaterView::handleKey(key, mask, called_from_parent); } if (called_from_parent) { // pass all keystrokes down LLFloaterView::handleKey(key, mask, called_from_parent); } else { // bounce keystrokes back down LLFloaterView::handleKey(key, mask, TRUE); } return TRUE; } BOOL LLOutfitSnapshotFloaterView::handleMouseDown(S32 x, S32 y, MASK mask) { // use default handler when not in freeze-frame mode if(!gSavedSettings.getBOOL("FreezeTime")) { return LLFloaterView::handleMouseDown(x, y, mask); } // give floater a change to handle mouse, else camera tool if (childrenHandleMouseDown(x, y, mask) == NULL) { LLToolMgr::getInstance()->getCurrentTool()->handleMouseDown( x, y, mask ); } return TRUE; } BOOL LLOutfitSnapshotFloaterView::handleMouseUp(S32 x, S32 y, MASK mask) { // use default handler when not in freeze-frame mode if(!gSavedSettings.getBOOL("FreezeTime")) { return LLFloaterView::handleMouseUp(x, y, mask); } // give floater a change to handle mouse, else camera tool if (childrenHandleMouseUp(x, y, mask) == NULL) { LLToolMgr::getInstance()->getCurrentTool()->handleMouseUp( x, y, mask ); } return TRUE; } BOOL LLOutfitSnapshotFloaterView::handleHover(S32 x, S32 y, MASK mask) { // use default handler when not in freeze-frame mode if(!gSavedSettings.getBOOL("FreezeTime")) { return LLFloaterView::handleHover(x, y, mask); } // give floater a change to handle mouse, else camera tool if (childrenHandleHover(x, y, mask) == NULL) { LLToolMgr::getInstance()->getCurrentTool()->handleHover( x, y, mask ); } return TRUE; }