/** * @file llfloateropenobject.h * @brief LLFloaterOpenObject class definition * * Copyright (c) 2004-$CurrentYear$, Linden Research, Inc. * $License$ */ /* * Shows the contents of an object and their permissions when you * click "Buy..." on an object with "Sell Contents" checked. */ #ifndef LL_LLFLOATEROPENOBJECT_H #define LL_LLFLOATEROPENOBJECT_H #include "llfloater.h" class LLObjectSelection; class LLPanelInventory; class LLFloaterOpenObject : public LLFloater { public: static void show(); static void dirty(); struct LLCatAndWear { LLUUID mCatID; bool mWear; }; protected: LLFloaterOpenObject(); ~LLFloaterOpenObject(); void refresh(); void draw(); void moveToInventory(bool wear); static void onClickMoveToInventory(void* data); static void onClickMoveAndWear(void* data); static void callbackMoveInventory(S32 result, void* data); static void* createPanelInventory(void* data); protected: static LLFloaterOpenObject* sInstance; LLPanelInventory* mPanelInventory; LLHandle mObjectSelection; BOOL mDirty; }; #endif