/** 
 * @file llfloatermemleak.h
 * @brief memory leaking simulation window, debug use only
 *
 * $LicenseInfo:firstyear=2004&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLFLOATERMEMLEAK_H
#define LL_LLFLOATERMEMLEAK_H

#include "llfloater.h"

class LLFloaterMemLeak : public LLFloater
{
	friend class LLFloaterReg;
public:
	/// initialize all the callbacks for the menu

	virtual BOOL postBuild() ;
	virtual void draw() ;
	
	void onChangeLeakingSpeed();
	void onChangeMaxMemLeaking();
	void onClickStart();
	void onClickStop();
	void onClickRelease();
	void onClickClose();

public:
	void idle() ;
	void stop() ;

private:
	
	LLFloaterMemLeak(const LLSD& key);
	virtual ~LLFloaterMemLeak();
	void release() ;

private:
	enum 
	{
		RELEASE = -1 ,
		STOP,
		START
	} ;

	static U32 sMemLeakingSpeed ; //bytes leaked per frame
	static U32 sMaxLeakedMem ; //maximum allowed leaked memory
	static U32 sTotalLeaked ;
	static S32 sStatus ; //0: stop ; >0: start ; <0: release
	static BOOL sbAllocationFailed ;

	std::vector<char*> mLeakedMem ;	
};

#endif // LL_LLFLOATERMEMLEAK_H