/** * @file llfloatermemleak.cpp * @brief LLFloatermemleak class definition * * $LicenseInfo:firstyear=2007&license=viewergpl$ * * Copyright (c) 2007-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloatermemleak.h" #include "lluictrlfactory.h" #include "llbutton.h" #include "llspinctrl.h" #include "llresmgr.h" #include "llmath.h" #include "llviewerwindow.h" U32 LLFloaterMemLeak::sMemLeakingSpeed = 0 ; //bytes leaked per frame U32 LLFloaterMemLeak::sMaxLeakedMem = 0 ; //maximum allowed leaked memory U32 LLFloaterMemLeak::sTotalLeaked = 0 ; S32 LLFloaterMemLeak::sStatus = LLFloaterMemLeak::STOP ; BOOL LLFloaterMemLeak::sbAllocationFailed = FALSE ; LLFloaterMemLeak::LLFloaterMemLeak(const LLSD& key) : LLFloater(key) { setTitle("Memory Leaking Simulation Floater"); mCommitCallbackRegistrar.add("MemLeak.ChangeLeakingSpeed", boost::bind(&LLFloaterMemLeak::onChangeLeakingSpeed, this)); mCommitCallbackRegistrar.add("MemLeak.ChangeMaxMemLeaking", boost::bind(&LLFloaterMemLeak::onChangeMaxMemLeaking, this)); mCommitCallbackRegistrar.add("MemLeak.Start", boost::bind(&LLFloaterMemLeak::onClickStart, this)); mCommitCallbackRegistrar.add("MemLeak.Stop", boost::bind(&LLFloaterMemLeak::onClickStop, this)); mCommitCallbackRegistrar.add("MemLeak.Release", boost::bind(&LLFloaterMemLeak::onClickRelease, this)); mCommitCallbackRegistrar.add("MemLeak.Close", boost::bind(&LLFloaterMemLeak::onClickClose, this)); } //---------------------------------------------- BOOL LLFloaterMemLeak::postBuild(void) { F32 a, b ; a = childGetValue("leak_speed").asReal(); if(a > (F32)(0xFFFFFFFF)) { sMemLeakingSpeed = 0xFFFFFFFF ; } else { sMemLeakingSpeed = (U32)a ; } b = childGetValue("max_leak").asReal(); if(b > (F32)0xFFF) { sMaxLeakedMem = 0xFFFFFFFF ; } else { sMaxLeakedMem = ((U32)b) << 20 ; } sbAllocationFailed = FALSE ; return TRUE ; } LLFloaterMemLeak::~LLFloaterMemLeak() { release() ; sMemLeakingSpeed = 0 ; //bytes leaked per frame sMaxLeakedMem = 0 ; //maximum allowed leaked memory } void LLFloaterMemLeak::release() { for(S32 i = 0 ; i < (S32)mLeakedMem.size() ; i++) { delete[] mLeakedMem[i] ; } mLeakedMem.clear() ; sStatus = STOP ; sTotalLeaked = 0 ; sbAllocationFailed = FALSE ; } void LLFloaterMemLeak::stop() { sStatus = STOP ; sbAllocationFailed = TRUE ; } void LLFloaterMemLeak::idle() { if(STOP == sStatus) { return ; } sbAllocationFailed = FALSE ; if(RELEASE == sStatus) { release() ; return ; } char* p = NULL ; if(sMemLeakingSpeed > 0 && sTotalLeaked < sMaxLeakedMem) { p = new char[sMemLeakingSpeed] ; if(p) { mLeakedMem.push_back(p) ; sTotalLeaked += sMemLeakingSpeed ; } } if(!p) { sStatus = STOP ; sbAllocationFailed = TRUE ; } } //---------------------- void LLFloaterMemLeak::onChangeLeakingSpeed() { F32 tmp ; tmp =childGetValue("leak_speed").asReal(); if(tmp > (F32)0xFFFFFFFF) { sMemLeakingSpeed = 0xFFFFFFFF ; } else { sMemLeakingSpeed = (U32)tmp ; } } void LLFloaterMemLeak::onChangeMaxMemLeaking() { F32 tmp ; tmp =childGetValue("max_leak").asReal(); if(tmp > (F32)0xFFF) { sMaxLeakedMem = 0xFFFFFFFF ; } else { sMaxLeakedMem = ((U32)tmp) << 20 ; } } void LLFloaterMemLeak::onClickStart() { sStatus = START ; } void LLFloaterMemLeak::onClickStop() { sStatus = STOP ; } void LLFloaterMemLeak::onClickRelease() { sStatus = RELEASE ; } void LLFloaterMemLeak::onClickClose() { setVisible(FALSE); } void LLFloaterMemLeak::draw() { //show total memory leaked if(sTotalLeaked > 0) { std::string bytes_string; LLResMgr::getInstance()->getIntegerString(bytes_string, sTotalLeaked >> 10 ); childSetTextArg("total_leaked_label", "[SIZE]", bytes_string); } else { childSetTextArg("total_leaked_label", "[SIZE]", LLStringExplicit("0")); } if(sbAllocationFailed) { childSetTextArg("note_label_1", "[NOTE1]", LLStringExplicit("Memory leaking simulation stops. Reduce leaking speed or")); childSetTextArg("note_label_2", "[NOTE2]", LLStringExplicit("increase max leaked memory, then press Start to continue.")); } else { childSetTextArg("note_label_1", "[NOTE1]", LLStringExplicit("")); childSetTextArg("note_label_2", "[NOTE2]", LLStringExplicit("")); } LLFloater::draw(); }