/** * @file llfloatermaturitydialog.cpp * @brief LLFloaterMaturityDialog class implementation * * $LicenseInfo:firstyear=2026&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2026, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloatermaturitydialog.h" #include "llbutton.h" #include "llagent.h" #include "lltextbox.h" #include "llviewercontrol.h" #include "llviewerregion.h" LLFloaterMaturityDialog::LLFloaterMaturityDialog(const LLSD& key) : LLModalDialog(key, true) { } bool LLFloaterMaturityDialog::postBuild() { setCanDrag(false); getChild("continue_btn")->setCommitCallback( [this](LLUICtrl*, const LLSD&) { onContinue(); }); getChild("cancel_btn")->setCommitCallback( [this](LLUICtrl*, const LLSD&) { onCancel(); }); return true; } void LLFloaterMaturityDialog::onOpen(const LLSD& key) { LLModalDialog::onOpen(key); mRegionAccess = static_cast(key.asInteger()); LLStringUtil::format_map_t args; args["[MATURITY]"] = LLViewerRegion::accessToString(mRegionAccess); getChild("location_rated_lbl")->setText(getString("location_rated_string", args)); getChild("current_maturity_lbl")->setText(getString("update_maturity_string", args)); getChild("continue_btn")->setLabel(getString("allow_maturity_string", args)); centerOnScreen(); } void LLFloaterMaturityDialog::draw() { // Skip floater shadow/background; icon child provides the visual background LLView::draw(); } void LLFloaterMaturityDialog::onContinue() { gSavedSettings.setU32("PreferredMaturity", static_cast(mRegionAccess)); gAgent.restartFailedTeleportRequest(); closeFloater(); } void LLFloaterMaturityDialog::onCancel() { gAgent.clearTeleportRequest(); closeFloater(); }