/** * @file llfloaterluadebug.h * * $LicenseInfo:firstyear=2023&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2023, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLFLOATERLUADEBUG_H #define LL_LLFLOATERLUADEBUG_H #include "llevents.h" #include "llfloater.h" #include "lua_function.h" extern "C" { #include "luau/luacode.h" #include "luau/lua.h" #include "luau/luaconf.h" #include "luau/lualib.h" } class LLLineEditor; class LLTextEditor; class LLFloaterLUADebug : public LLFloater { public: LLFloaterLUADebug(const LLSD& key); virtual ~LLFloaterLUADebug(); /*virtual*/ bool postBuild(); void onExecuteClicked(); void onBtnBrowse(); void onBtnRun(); void runSelectedScript(const std::vector &filenames); private: void completion(int count, const LLSD& result); LLTempBoundListener mOutConnection; LLTextEditor* mResultOutput; LLLineEditor* mLineInput; LLLineEditor* mScriptPath; U32 mAck{ 0 }; bool mExecuting{ false }; }; #endif // LL_LLFLOATERLUADEBUG_H