/** * @file llfloaterinspect.cpp * @brief Floater for object inspection tool * * $LicenseInfo:firstyear=2006&license=viewergpl$ * * Copyright (c) 2006-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloaterinspect.h" #include "llfloaterreg.h" #include "llfloatertools.h" #include "llavataractions.h" #include "llcachename.h" #include "llscrolllistctrl.h" #include "llscrolllistitem.h" #include "llselectmgr.h" #include "lltoolcomp.h" #include "lltoolmgr.h" #include "llviewercontrol.h" #include "llviewerobject.h" #include "lluictrlfactory.h" //LLFloaterInspect* LLFloaterInspect::sInstance = NULL; LLFloaterInspect::LLFloaterInspect(const LLSD& key) : LLFloater(key), mDirty(FALSE) { mCommitCallbackRegistrar.add("Inspect.OwnerProfile", boost::bind(&LLFloaterInspect::onClickOwnerProfile, this)); mCommitCallbackRegistrar.add("Inspect.CreatorProfile", boost::bind(&LLFloaterInspect::onClickCreatorProfile, this)); mCommitCallbackRegistrar.add("Inspect.SelectObject", boost::bind(&LLFloaterInspect::onSelectObject, this)); } BOOL LLFloaterInspect::postBuild() { mObjectList = getChild("object_list"); // childSetAction("button owner",onClickOwnerProfile, this); // childSetAction("button creator",onClickCreatorProfile, this); // childSetCommitCallback("object_list", onSelectObject, NULL); refresh(); return TRUE; } LLFloaterInspect::~LLFloaterInspect(void) { if(!LLFloaterReg::instanceVisible("build")) { if(LLToolMgr::getInstance()->getBaseTool() == LLToolCompInspect::getInstance()) { LLToolMgr::getInstance()->clearTransientTool(); } // Switch back to basic toolset LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset); } else { LLFloaterReg::showInstance("build", LLSD(), TRUE); } //sInstance = NULL; } void LLFloaterInspect::onOpen(const LLSD& key) { BOOL forcesel = LLSelectMgr::getInstance()->setForceSelection(TRUE); LLToolMgr::getInstance()->setTransientTool(LLToolCompInspect::getInstance()); LLSelectMgr::getInstance()->setForceSelection(forcesel); // restore previouis value mObjectSelection = LLSelectMgr::getInstance()->getSelection(); refresh(); } void LLFloaterInspect::onClickCreatorProfile() { if(mObjectList->getAllSelected().size() == 0) { return; } LLScrollListItem* first_selected =mObjectList->getFirstSelected(); if (first_selected) { struct f : public LLSelectedNodeFunctor { LLUUID obj_id; f(const LLUUID& id) : obj_id(id) {} virtual bool apply(LLSelectNode* node) { return (obj_id == node->getObject()->getID()); } } func(first_selected->getUUID()); LLSelectNode* node = mObjectSelection->getFirstNode(&func); if(node) { LLAvatarActions::showProfile(node->mPermissions->getCreator()); } } } void LLFloaterInspect::onClickOwnerProfile() { if(mObjectList->getAllSelected().size() == 0) return; LLScrollListItem* first_selected =mObjectList->getFirstSelected(); if (first_selected) { LLUUID selected_id = first_selected->getUUID(); struct f : public LLSelectedNodeFunctor { LLUUID obj_id; f(const LLUUID& id) : obj_id(id) {} virtual bool apply(LLSelectNode* node) { return (obj_id == node->getObject()->getID()); } } func(selected_id); LLSelectNode* node = mObjectSelection->getFirstNode(&func); if(node) { const LLUUID& owner_id = node->mPermissions->getOwner(); LLAvatarActions::showProfile(owner_id); } } } void LLFloaterInspect::onSelectObject() { if(LLFloaterInspect::getSelectedUUID() != LLUUID::null) { getChildView("button owner")->setEnabled(true); getChildView("button creator")->setEnabled(true); } } LLUUID LLFloaterInspect::getSelectedUUID() { if(mObjectList->getAllSelected().size() > 0) { LLScrollListItem* first_selected =mObjectList->getFirstSelected(); if (first_selected) { return first_selected->getUUID(); } } return LLUUID::null; } void LLFloaterInspect::refresh() { LLUUID creator_id; std::string creator_name; S32 pos = mObjectList->getScrollPos(); getChildView("button owner")->setEnabled(false); getChildView("button creator")->setEnabled(false); LLUUID selected_uuid; S32 selected_index = mObjectList->getFirstSelectedIndex(); if(selected_index > -1) { LLScrollListItem* first_selected = mObjectList->getFirstSelected(); if (first_selected) { selected_uuid = first_selected->getUUID(); } } mObjectList->operateOnAll(LLScrollListCtrl::OP_DELETE); //List all transient objects, then all linked objects for (LLObjectSelection::valid_iterator iter = mObjectSelection->valid_begin(); iter != mObjectSelection->valid_end(); iter++) { LLSelectNode* obj = *iter; LLSD row; std::string owner_name, creator_name; if (obj->mCreationDate == 0) { // Don't have valid information from the server, so skip this one continue; } time_t timestamp = (time_t) (obj->mCreationDate/1000000); std::string timeStr = getString("timeStamp"); LLSD substitution; substitution["datetime"] = (S32) timestamp; LLStringUtil::format (timeStr, substitution); gCacheName->getFullName(obj->mPermissions->getOwner(), owner_name); gCacheName->getFullName(obj->mPermissions->getCreator(), creator_name); row["id"] = obj->getObject()->getID(); row["columns"][0]["column"] = "object_name"; row["columns"][0]["type"] = "text"; // make sure we're either at the top of the link chain // or top of the editable chain, for attachments if(!(obj->getObject()->isRoot() || obj->getObject()->isRootEdit())) { row["columns"][0]["value"] = std::string(" ") + obj->mName; } else { row["columns"][0]["value"] = obj->mName; } row["columns"][1]["column"] = "owner_name"; row["columns"][1]["type"] = "text"; row["columns"][1]["value"] = owner_name; row["columns"][2]["column"] = "creator_name"; row["columns"][2]["type"] = "text"; row["columns"][2]["value"] = creator_name; row["columns"][3]["column"] = "creation_date"; row["columns"][3]["type"] = "text"; row["columns"][3]["value"] = timeStr; mObjectList->addElement(row, ADD_TOP); } if(selected_index > -1 && mObjectList->getItemIndex(selected_uuid) == selected_index) { mObjectList->selectNthItem(selected_index); } else { mObjectList->selectNthItem(0); } onSelectObject(); mObjectList->setScrollPos(pos); } void LLFloaterInspect::onFocusReceived() { LLToolMgr::getInstance()->setTransientTool(LLToolCompInspect::getInstance()); LLFloater::onFocusReceived(); } void LLFloaterInspect::dirty() { setDirty(); } void LLFloaterInspect::draw() { if (mDirty) { refresh(); mDirty = FALSE; } LLFloater::draw(); }