/** * @file llfloaterimsession.cpp * @brief LLFloaterIMSession class definition * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloaterimsession.h" #include "lldraghandle.h" #include "llnotificationsutil.h" #include "llagent.h" #include "llappviewer.h" #include "llavataractions.h" #include "llavatarnamecache.h" #include "llbutton.h" #include "llchannelmanager.h" #include "llchiclet.h" #include "llchicletbar.h" #include "lldonotdisturbnotificationstorage.h" #include "llfloaterreg.h" #include "llhttpclient.h" #include "llfloateravatarpicker.h" #include "llfloaterimcontainer.h" // to replace separate IM Floaters with multifloater container #include "llinventoryfunctions.h" //#include "lllayoutstack.h" #include "llchatentry.h" #include "lllogchat.h" #include "llscreenchannel.h" #include "llsyswellwindow.h" #include "lltrans.h" #include "llchathistory.h" #include "llnotifications.h" #include "llviewerregion.h" #include "llviewerwindow.h" #include "lltransientfloatermgr.h" #include "llinventorymodel.h" #include "llrootview.h" #include "llspeakers.h" #include "llviewerchat.h" #include "llnotificationmanager.h" #include "llautoreplace.h" floater_showed_signal_t LLFloaterIMSession::sIMFloaterShowedSignal; LLFloaterIMSession::LLFloaterIMSession(const LLUUID& session_id) : LLFloaterIMSessionTab(session_id), mLastMessageIndex(-1), mDialog(IM_NOTHING_SPECIAL), mTypingStart(), mShouldSendTypingState(false), mMeTyping(false), mOtherTyping(false), mSessionNameUpdatedForTyping(false), mTypingTimer(), mTypingTimeoutTimer(), mPositioned(false), mSessionInitialized(false) { mIsNearbyChat = false; initIMSession(session_id); setOverlapsScreenChannel(true); LLTransientFloaterMgr::getInstance()->addControlView(LLTransientFloaterMgr::IM, this); mEnableCallbackRegistrar.add("Avatar.EnableGearItem", boost::bind(&LLFloaterIMSession::enableGearMenuItem, this, _2)); mCommitCallbackRegistrar.add("Avatar.GearDoToSelected", boost::bind(&LLFloaterIMSession::GearDoToSelected, this, _2)); mEnableCallbackRegistrar.add("Avatar.CheckGearItem", boost::bind(&LLFloaterIMSession::checkGearMenuItem, this, _2)); setDocked(true); } // virtual void LLFloaterIMSession::refresh() { if (mMeTyping) { // Time out if user hasn't typed for a while. if (mTypingTimeoutTimer.getElapsedTimeF32() > LLAgent::TYPING_TIMEOUT_SECS) { setTyping(false); } } } // virtual void LLFloaterIMSession::onTearOffClicked() { LLFloaterIMSessionTab::onTearOffClicked(); if(mIsP2PChat) { if(isTornOff()) { mSpeakingIndicator->setSpeakerId(mOtherParticipantUUID, mSessionID); } else { mSpeakingIndicator->setSpeakerId(LLUUID::null); } } } // virtual void LLFloaterIMSession::onClickCloseBtn() { LLIMModel::LLIMSession* session = LLIMModel::instance().findIMSession(mSessionID); if (session != NULL) { bool is_call_with_chat = session->isGroupSessionType() || session->isAdHocSessionType() || session->isP2PSessionType(); LLVoiceChannel* voice_channel = LLIMModel::getInstance()->getVoiceChannel(mSessionID); if (is_call_with_chat && voice_channel != NULL && voice_channel->isActive()) { LLSD payload; payload["session_id"] = mSessionID; LLNotificationsUtil::add("ConfirmLeaveCall", LLSD(), payload, confirmLeaveCallCallback); return; } } else { LL_WARNS() << "Empty session with id: " << (mSessionID.asString()) << LL_ENDL; return; } LLFloaterIMSessionTab::onClickCloseBtn(); } /* static */ void LLFloaterIMSession::newIMCallback(const LLSD& data) { if (data["num_unread"].asInteger() > 0 || data["from_id"].asUUID().isNull()) { LLUUID session_id = data["session_id"].asUUID(); LLFloaterIMSession* floater = LLFloaterReg::findTypedInstance("impanel", session_id); // update if visible, otherwise will be updated when opened if (floater && floater->isInVisibleChain()) { floater->updateMessages(); } } } void LLFloaterIMSession::onVisibilityChanged(const LLSD& new_visibility) { bool visible = new_visibility.asBoolean(); LLVoiceChannel* voice_channel = LLIMModel::getInstance()->getVoiceChannel(mSessionID); if (visible && voice_channel && voice_channel->getState() == LLVoiceChannel::STATE_CONNECTED) { LLFloaterReg::showInstance("voice_call", mSessionID); } else { LLFloaterReg::hideInstance("voice_call", mSessionID); } } void LLFloaterIMSession::onSendMsg( LLUICtrl* ctrl, void* userdata ) { LLFloaterIMSession* self = (LLFloaterIMSession*) userdata; self->sendMsgFromInputEditor(); self->setTyping(false); } bool LLFloaterIMSession::enableGearMenuItem(const LLSD& userdata) { std::string command = userdata.asString(); uuid_vec_t selected_uuids; selected_uuids.push_back(mOtherParticipantUUID); LLFloaterIMContainer* floater_container = LLFloaterIMContainer::getInstance(); return floater_container->enableContextMenuItem(command, selected_uuids); } void LLFloaterIMSession::GearDoToSelected(const LLSD& userdata) { std::string command = userdata.asString(); uuid_vec_t selected_uuids; selected_uuids.push_back(mOtherParticipantUUID); LLFloaterIMContainer* floater_container = LLFloaterIMContainer::getInstance(); floater_container->doToParticipants(command, selected_uuids); } bool LLFloaterIMSession::checkGearMenuItem(const LLSD& userdata) { std::string command = userdata.asString(); uuid_vec_t selected_uuids; selected_uuids.push_back(mOtherParticipantUUID); LLFloaterIMContainer* floater_container = LLFloaterIMContainer::getInstance(); return floater_container->checkContextMenuItem(command, selected_uuids); } void LLFloaterIMSession::sendMsgFromInputEditor() { if (gAgent.isGodlike() || (mDialog != IM_NOTHING_SPECIAL) || !mOtherParticipantUUID.isNull()) { if (mInputEditor) { LLWString text = mInputEditor->getWText(); LLWStringUtil::trim(text); LLWStringUtil::replaceChar(text,182,'\n'); // Convert paragraph symbols back into newlines. if(!text.empty()) { // Truncate and convert to UTF8 for transport std::string utf8_text = wstring_to_utf8str(text); sendMsg(utf8_text); mInputEditor->setText(LLStringUtil::null); } } } else { LL_INFOS() << "Cannot send IM to everyone unless you're a god." << LL_ENDL; } } void LLFloaterIMSession::sendMsg(const std::string& msg) { const std::string utf8_text = utf8str_truncate(msg, MAX_MSG_BUF_SIZE - 1); if (mSessionInitialized) { LLIMModel::sendMessage(utf8_text, mSessionID, mOtherParticipantUUID, mDialog); } else { //queue up the message to send once the session is initialized mQueuedMsgsForInit.append(utf8_text); } updateMessages(); } LLFloaterIMSession::~LLFloaterIMSession() { mVoiceChannelStateChangeConnection.disconnect(); if(LLVoiceClient::instanceExists()) { LLVoiceClient::getInstance()->removeObserver(this); } LLTransientFloaterMgr::getInstance()->removeControlView(LLTransientFloaterMgr::IM, this); } void LLFloaterIMSession::initIMSession(const LLUUID& session_id) { // Change the floater key to bind it to a new session. setKey(session_id); mSessionID = session_id; mSession = LLIMModel::getInstance()->findIMSession(mSessionID); if (mSession) { mIsP2PChat = mSession->isP2PSessionType(); mSessionInitialized = mSession->mSessionInitialized; mDialog = mSession->mType; } } void LLFloaterIMSession::initIMFloater() { const LLUUID& other_party_id = LLIMModel::getInstance()->getOtherParticipantID(mSessionID); if (other_party_id.notNull()) { mOtherParticipantUUID = other_party_id; } boundVoiceChannel(); mTypingStart = LLTrans::getString("IM_typing_start_string"); // Show control panel in torn off floaters only. mParticipantListPanel->setVisible(!getHost() && gSavedSettings.getBOOL("IMShowControlPanel")); // Disable input editor if session cannot accept text if ( mSession && !mSession->mTextIMPossible ) { mInputEditor->setEnabled(FALSE); mInputEditor->setLabel(LLTrans::getString("IM_unavailable_text_label")); } if (!mIsP2PChat) { std::string session_name(LLIMModel::instance().getName(mSessionID)); updateSessionName(session_name); } } //virtual BOOL LLFloaterIMSession::postBuild() { BOOL result = LLFloaterIMSessionTab::postBuild(); mInputEditor->setMaxTextLength(1023); mInputEditor->setAutoreplaceCallback(boost::bind(&LLAutoReplace::autoreplaceCallback, LLAutoReplace::getInstance(), _1, _2, _3, _4, _5)); mInputEditor->setFocusReceivedCallback( boost::bind(onInputEditorFocusReceived, _1, this) ); mInputEditor->setFocusLostCallback( boost::bind(onInputEditorFocusLost, _1, this) ); mInputEditor->setKeystrokeCallback( boost::bind(onInputEditorKeystroke, _1, this) ); mInputEditor->setCommitCallback(boost::bind(onSendMsg, _1, this)); setDocked(true); LLButton* add_btn = getChild("add_btn"); // Allow to add chat participants depending on the session type add_btn->setEnabled(isInviteAllowed()); add_btn->setClickedCallback(boost::bind(&LLFloaterIMSession::onAddButtonClicked, this)); childSetAction("voice_call_btn", boost::bind(&LLFloaterIMSession::onCallButtonClicked, this)); LLVoiceClient::getInstance()->addObserver(this); //*TODO if session is not initialized yet, add some sort of a warning message like "starting session...blablabla" //see LLFloaterIMPanel for how it is done (IB) initIMFloater(); return result; } void LLFloaterIMSession::onAddButtonClicked() { LLView * button = findChild("toolbar_panel")->findChild("add_btn"); LLFloater* root_floater = gFloaterView->getParentFloater(this); LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterIMSession::addSessionParticipants, this, _1), TRUE, TRUE, FALSE, root_floater->getName(), button); if (!picker) { return; } // Need to disable 'ok' button when selected users are already in conversation. picker->setOkBtnEnableCb(boost::bind(&LLFloaterIMSession::canAddSelectedToChat, this, _1)); if (root_floater) { root_floater->addDependentFloater(picker); } } bool LLFloaterIMSession::canAddSelectedToChat(const uuid_vec_t& uuids) { if (!mSession || mDialog == IM_SESSION_GROUP_START || mDialog == IM_SESSION_INVITE && gAgent.isInGroup(mSessionID)) { return false; } if (mIsP2PChat) { // For a P2P session just check if we are not adding the other participant. for (uuid_vec_t::const_iterator id = uuids.begin(); id != uuids.end(); ++id) { if (*id == mOtherParticipantUUID) { return false; } } } else { // For a conference session we need to check against the list from LLSpeakerMgr, // because this list may change when participants join or leave the session. LLSpeakerMgr::speaker_list_t speaker_list; LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(mSessionID); if (speaker_mgr) { speaker_mgr->getSpeakerList(&speaker_list, true); } for (uuid_vec_t::const_iterator id = uuids.begin(); id != uuids.end(); ++id) { for (LLSpeakerMgr::speaker_list_t::const_iterator it = speaker_list.begin(); it != speaker_list.end(); ++it) { const LLPointer& speaker = *it; if (*id == speaker->mID) { return false; } } } } return true; } void LLFloaterIMSession::addSessionParticipants(const uuid_vec_t& uuids) { if (mIsP2PChat) { LLSD payload; LLSD args; LLNotificationsUtil::add("ConfirmAddingChatParticipants", args, payload, boost::bind(&LLFloaterIMSession::addP2PSessionParticipants, this, _1, _2, uuids)); } else { // remember whom we have invited, to notify others later, when the invited ones actually join mInvitedParticipants.insert(mInvitedParticipants.end(), uuids.begin(), uuids.end()); inviteToSession(uuids); } } void LLFloaterIMSession::addP2PSessionParticipants(const LLSD& notification, const LLSD& response, const uuid_vec_t& uuids) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option != 0) { return; } LLVoiceChannel* voice_channel = LLIMModel::getInstance()->getVoiceChannel(mSessionID); // first check whether this is a voice session bool is_voice_call = voice_channel != NULL && voice_channel->isActive(); uuid_vec_t temp_ids; // Add the initial participant of a P2P session temp_ids.push_back(mOtherParticipantUUID); temp_ids.insert(temp_ids.end(), uuids.begin(), uuids.end()); // then we can close the current session onClose(false); // we start a new session so reset the initialization flag mSessionInitialized = false; // remember whom we have invited, to notify others later, when the invited ones actually join mInvitedParticipants.insert(mInvitedParticipants.end(), uuids.begin(), uuids.end()); // Start a new ad hoc voice call if we invite new participants to a P2P call, // or start a text chat otherwise. if (is_voice_call) { LLAvatarActions::startAdhocCall(temp_ids, mSessionID); } else { LLAvatarActions::startConference(temp_ids, mSessionID); } } void LLFloaterIMSession::sendParticipantsAddedNotification(const uuid_vec_t& uuids) { std::string names_string; LLAvatarActions::buildResidentsString(uuids, names_string); LLStringUtil::format_map_t args; args["[NAME]"] = names_string; sendMsg(getString(uuids.size() > 1 ? "multiple_participants_added" : "participant_added", args)); } void LLFloaterIMSession::boundVoiceChannel() { LLVoiceChannel* voice_channel = LLIMModel::getInstance()->getVoiceChannel(mSessionID); if(voice_channel) { mVoiceChannelStateChangeConnection = voice_channel->setStateChangedCallback( boost::bind(&LLFloaterIMSession::onVoiceChannelStateChanged, this, _1, _2)); //call (either p2p, group or ad-hoc) can be already in started state bool callIsActive = voice_channel->getState() >= LLVoiceChannel::STATE_CALL_STARTED; updateCallBtnState(callIsActive); } } void LLFloaterIMSession::onCallButtonClicked() { LLVoiceChannel* voice_channel = LLIMModel::getInstance()->getVoiceChannel(mSessionID); if (voice_channel) { bool is_call_active = voice_channel->getState() >= LLVoiceChannel::STATE_CALL_STARTED; if (is_call_active) { gIMMgr->endCall(mSessionID); } else { gIMMgr->startCall(mSessionID); } } } void LLFloaterIMSession::onChange(EStatusType status, const std::string &channelURI, bool proximal) { if(status != STATUS_JOINING && status != STATUS_LEFT_CHANNEL) { enableDisableCallBtn(); } } void LLFloaterIMSession::onVoiceChannelStateChanged( const LLVoiceChannel::EState& old_state, const LLVoiceChannel::EState& new_state) { bool callIsActive = new_state >= LLVoiceChannel::STATE_CALL_STARTED; updateCallBtnState(callIsActive); } void LLFloaterIMSession::updateSessionName(const std::string& name) { if (!name.empty()) { LLFloaterIMSessionTab::updateSessionName(name); mTypingStart.setArg("[NAME]", name); setTitle (mOtherTyping ? mTypingStart.getString() : name); mSessionNameUpdatedForTyping = mOtherTyping; } } //static LLFloaterIMSession* LLFloaterIMSession::show(const LLUUID& session_id) { closeHiddenIMToasts(); if (!gIMMgr->hasSession(session_id)) return NULL; // Test the existence of the floater before we try to create it bool exist = findInstance(session_id); // Get the floater: this will create the instance if it didn't exist LLFloaterIMSession* floater = getInstance(session_id); if (!floater) return NULL; LLFloaterIMContainer* floater_container = LLFloaterIMContainer::getInstance(); // Do not add again existing floaters if (!exist) { // LLTabContainer::eInsertionPoint i_pt = user_initiated ? LLTabContainer::RIGHT_OF_CURRENT : LLTabContainer::END; // TODO: mantipov: use LLTabContainer::RIGHT_OF_CURRENT if it exists LLTabContainer::eInsertionPoint i_pt = LLTabContainer::END; if (floater_container) { floater_container->addFloater(floater, TRUE, i_pt); } } floater->openFloater(floater->getKey()); floater->setVisible(TRUE); return floater; } //static LLFloaterIMSession* LLFloaterIMSession::findInstance(const LLUUID& session_id) { LLFloaterIMSession* conversation = LLFloaterReg::findTypedInstance("impanel", session_id); return conversation; } LLFloaterIMSession* LLFloaterIMSession::getInstance(const LLUUID& session_id) { LLFloaterIMSession* conversation = LLFloaterReg::getTypedInstance("impanel", session_id); return conversation; } void LLFloaterIMSession::onClose(bool app_quitting) { setTyping(false); // The source of much argument and design thrashing // Should the window hide or the session close when the X is clicked? // // Last change: // EXT-3516 X Button should end IM session, _ button should hide gIMMgr->leaveSession(mSessionID); // *TODO: Study why we need to restore the floater before we close it. // Might be because we want to save some state data in some clean open state. LLFloaterIMSessionTab::restoreFloater(); // Clean up the conversation *after* the session has been ended LLFloaterIMSessionTab::onClose(app_quitting); } void LLFloaterIMSession::setDocked(bool docked, bool pop_on_undock) { // update notification channel state LLNotificationsUI::LLScreenChannel* channel = static_cast (LLNotificationsUI::LLChannelManager::getInstance()-> findChannelByID(LLUUID(gSavedSettings.getString("NotificationChannelUUID")))); if(!isChatMultiTab()) { LLTransientDockableFloater::setDocked(docked, pop_on_undock); } // update notification channel state if(channel) { channel->updateShowToastsState(); channel->redrawToasts(); } } void LLFloaterIMSession::setMinimized(BOOL b) { bool wasMinimized = isMinimized(); LLFloaterIMSessionTab::setMinimized(b); //Switching from minimized state to un-minimized state if(wasMinimized && !b) { //When in DND mode, remove stored IM notifications //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal if(gAgent.isDoNotDisturb()) { LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, mSessionID); } } } void LLFloaterIMSession::setVisible(BOOL visible) { LLNotificationsUI::LLScreenChannel* channel = static_cast (LLNotificationsUI::LLChannelManager::getInstance()-> findChannelByID(LLUUID(gSavedSettings.getString("NotificationChannelUUID")))); LLFloaterIMSessionTab::setVisible(visible); // update notification channel state if(channel) { channel->updateShowToastsState(); channel->redrawToasts(); } if(!visible) { LLChicletPanel * chiclet_panelp = LLChicletBar::getInstance()->getChicletPanel(); if (NULL != chiclet_panelp) { LLIMChiclet * chicletp = chiclet_panelp->findChiclet(mSessionID); if(NULL != chicletp) { chicletp->setToggleState(false); } } } if (visible && isInVisibleChain()) { sIMFloaterShowedSignal(mSessionID); } } BOOL LLFloaterIMSession::getVisible() { bool visible; if(isChatMultiTab()) { LLFloaterIMContainer* im_container = LLFloaterIMContainer::getInstance(); // Treat inactive floater as invisible. bool is_active = im_container->getActiveFloater() == this; //torn off floater is always inactive if (!is_active && getHost() != im_container) { visible = LLTransientDockableFloater::getVisible(); } else { // getVisible() returns TRUE when Tabbed IM window is minimized. visible = is_active && !im_container->isMinimized() && im_container->getVisible(); } } else { visible = LLTransientDockableFloater::getVisible(); } return visible; } void LLFloaterIMSession::setFocus(BOOL focus) { LLFloaterIMSessionTab::setFocus(focus); //When in DND mode, remove stored IM notifications //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal if(focus && gAgent.isDoNotDisturb()) { LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, mSessionID); } } //static bool LLFloaterIMSession::toggle(const LLUUID& session_id) { if(!isChatMultiTab()) { LLFloaterIMSession* floater = LLFloaterReg::findTypedInstance( "impanel", session_id); if (floater && floater->getVisible() && floater->hasFocus()) { // clicking on chiclet to close floater just hides it to maintain existing // scroll/text entry state floater->setVisible(false); return false; } else if(floater && (!floater->isDocked() || floater->getVisible() && !floater->hasFocus())) { floater->setVisible(TRUE); floater->setFocus(TRUE); return true; } } // ensure the list of messages is updated when floater is made visible show(session_id); return true; } void LLFloaterIMSession::sessionInitReplyReceived(const LLUUID& im_session_id) { mSessionInitialized = true; //will be different only for an ad-hoc im session if (mSessionID != im_session_id) { initIMSession(im_session_id); buildConversationViewParticipant(); } initIMFloater(); LLFloaterIMSessionTab::updateGearBtn(); //*TODO here we should remove "starting session..." warning message if we added it in postBuild() (IB) //need to send delayed messages collected while waiting for session initialization if (mQueuedMsgsForInit.size()) { LLSD::array_iterator iter; for ( iter = mQueuedMsgsForInit.beginArray(); iter != mQueuedMsgsForInit.endArray(); ++iter) { LLIMModel::sendMessage(iter->asString(), mSessionID, mOtherParticipantUUID, mDialog); } mQueuedMsgsForInit.clear(); } } void LLFloaterIMSession::updateMessages() { std::list messages; // we shouldn't reset unread message counters if IM floater doesn't have focus LLIMModel::instance().getMessages( mSessionID, messages, mLastMessageIndex + 1, hasFocus()); if (messages.size()) { std::ostringstream message; std::list::const_reverse_iterator iter = messages.rbegin(); std::list::const_reverse_iterator iter_end = messages.rend(); for (; iter != iter_end; ++iter) { LLSD msg = *iter; std::string time = msg["time"].asString(); LLUUID from_id = msg["from_id"].asUUID(); std::string from = msg["from"].asString(); std::string message = msg["message"].asString(); bool is_history = msg["is_history"].asBoolean(); LLChat chat; chat.mFromID = from_id; chat.mSessionID = mSessionID; chat.mFromName = from; chat.mTimeStr = time; chat.mChatStyle = is_history ? CHAT_STYLE_HISTORY : chat.mChatStyle; // process offer notification if (msg.has("notification_id")) { chat.mNotifId = msg["notification_id"].asUUID(); // if notification exists - embed it if (LLNotificationsUtil::find(chat.mNotifId) != NULL) { // remove embedded notification from channel LLNotificationsUI::LLScreenChannel* channel = static_cast (LLNotificationsUI::LLChannelManager::getInstance()-> findChannelByID(LLUUID(gSavedSettings.getString("NotificationChannelUUID")))); if (getVisible()) { // toast will be automatically closed since it is not storable toast channel->hideToast(chat.mNotifId); } } // if notification doesn't exist - try to use next message which should be log entry else { continue; } } //process text message else { chat.mText = message; } // Add the message to the chat log appendMessage(chat); mLastMessageIndex = msg["index"].asInteger(); // if it is a notification - next message is a notification history log, so skip it if (chat.mNotifId.notNull() && LLNotificationsUtil::find(chat.mNotifId) != NULL) { if (++iter == iter_end) { break; } else { mLastMessageIndex++; } } } } } void LLFloaterIMSession::reloadMessages(bool clean_messages/* = false*/) { if (clean_messages) { LLIMModel::LLIMSession * sessionp = LLIMModel::instance().findIMSession(mSessionID); if (NULL != sessionp) { sessionp->loadHistory(); } } mChatHistory->clear(); mLastMessageIndex = -1; updateMessages(); mInputEditor->setFont(LLViewerChat::getChatFont()); } // static void LLFloaterIMSession::onInputEditorFocusReceived( LLFocusableElement* caller, void* userdata ) { LLFloaterIMSession* self= (LLFloaterIMSession*) userdata; // Allow enabling the LLFloaterIMSession input editor only if session can accept text LLIMModel::LLIMSession* im_session = LLIMModel::instance().findIMSession(self->mSessionID); //TODO: While disabled lllineeditor can receive focus we need to check if it is enabled (EK) if( im_session && im_session->mTextIMPossible && self->mInputEditor->getEnabled()) { //in disconnected state IM input editor should be disabled self->mInputEditor->setEnabled(!gDisconnected); } } // static void LLFloaterIMSession::onInputEditorFocusLost(LLFocusableElement* caller, void* userdata) { LLFloaterIMSession* self = (LLFloaterIMSession*) userdata; self->setTyping(false); } // static void LLFloaterIMSession::onInputEditorKeystroke(LLTextEditor* caller, void* userdata) { LLFloaterIMSession* self = (LLFloaterIMSession*)userdata; LLFloaterIMContainer* im_box = LLFloaterIMContainer::findInstance(); if (im_box) { im_box->flashConversationItemWidget(self->mSessionID,false); } std::string text = self->mInputEditor->getText(); // Deleting all text counts as stopping typing. self->setTyping(!text.empty()); } void LLFloaterIMSession::setTyping(bool typing) { if ( typing ) { // Started or proceeded typing, reset the typing timeout timer mTypingTimeoutTimer.reset(); } if ( mMeTyping != typing ) { // Typing state is changed mMeTyping = typing; // So, should send current state mShouldSendTypingState = true; // In case typing is started, send state after some delay mTypingTimer.reset(); } // Don't want to send typing indicators to multiple people, potentially too // much network traffic. Only send in person-to-person IMs. if ( mShouldSendTypingState && mDialog == IM_NOTHING_SPECIAL ) { // Still typing, send 'start typing' notification or // send 'stop typing' notification immediately if (!mMeTyping || mTypingTimer.getElapsedTimeF32() > 1.f) { LLIMModel::instance().sendTypingState(mSessionID, mOtherParticipantUUID, mMeTyping); mShouldSendTypingState = false; } } if (!mIsNearbyChat) { LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(mSessionID); if (speaker_mgr) { speaker_mgr->setSpeakerTyping(gAgent.getID(), FALSE); } } } void LLFloaterIMSession::processIMTyping(const LLIMInfo* im_info, BOOL typing) { if ( typing ) { // other user started typing addTypingIndicator(im_info); } else { // other user stopped typing removeTypingIndicator(im_info); } } void LLFloaterIMSession::processAgentListUpdates(const LLSD& body) { uuid_vec_t joined_uuids; if (body.isMap() && body.has("agent_updates") && body["agent_updates"].isMap()) { LLSD::map_const_iterator update_it; for(update_it = body["agent_updates"].beginMap(); update_it != body["agent_updates"].endMap(); ++update_it) { LLUUID agent_id(update_it->first); LLSD agent_data = update_it->second; if (agent_data.isMap()) { // store the new participants in joined_uuids if (agent_data.has("transition") && agent_data["transition"].asString() == "ENTER") { joined_uuids.push_back(agent_id); } // process the moderator mutes if (agent_id == gAgentID && agent_data.has("info") && agent_data["info"].has("mutes")) { BOOL moderator_muted_text = agent_data["info"]["mutes"]["text"].asBoolean(); mInputEditor->setEnabled(!moderator_muted_text); std::string label; if (moderator_muted_text) label = LLTrans::getString("IM_muted_text_label"); else label = LLTrans::getString("IM_to_label") + " " + LLIMModel::instance().getName(mSessionID); mInputEditor->setLabel(label); if (moderator_muted_text) LLNotificationsUtil::add("TextChatIsMutedByModerator"); } } } } // the vectors need to be sorted for computing the intersection and difference std::sort(mInvitedParticipants.begin(), mInvitedParticipants.end()); std::sort(joined_uuids.begin(), joined_uuids.end()); uuid_vec_t intersection; // uuids of invited residents who have joined the conversation std::set_intersection(mInvitedParticipants.begin(), mInvitedParticipants.end(), joined_uuids.begin(), joined_uuids.end(), std::back_inserter(intersection)); if (intersection.size() > 0) { sendParticipantsAddedNotification(intersection); } // Remove all joined participants from invited array. // The difference between the two vectors (the elements in mInvitedParticipants which are not in joined_uuids) // is placed at the beginning of mInvitedParticipants, then all other elements are erased. mInvitedParticipants.erase(std::set_difference(mInvitedParticipants.begin(), mInvitedParticipants.end(), joined_uuids.begin(), joined_uuids.end(), mInvitedParticipants.begin()), mInvitedParticipants.end()); } void LLFloaterIMSession::processSessionUpdate(const LLSD& session_update) { // *TODO : verify following code when moderated mode will be implemented if ( false && session_update.has("moderated_mode") && session_update["moderated_mode"].has("voice") ) { BOOL voice_moderated = session_update["moderated_mode"]["voice"]; const std::string session_label = LLIMModel::instance().getName(mSessionID); if (voice_moderated) { setTitle(session_label + std::string(" ") + LLTrans::getString("IM_moderated_chat_label")); } else { setTitle(session_label); } // *TODO : uncomment this when/if LLPanelActiveSpeakers panel will be added //update the speakers dropdown too //mSpeakerPanel->setVoiceModerationCtrlMode(voice_moderated); } } // virtual void LLFloaterIMSession::draw() { // add people who were added via dropPerson() if (!mPendingParticipants.empty()) { addSessionParticipants(mPendingParticipants); mPendingParticipants.clear(); } LLFloaterIMSessionTab::draw(); } // virtual BOOL LLFloaterIMSession::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, std::string& tooltip_msg) { if (cargo_type == DAD_PERSON) { if (dropPerson(static_cast(cargo_data), drop)) { *accept = ACCEPT_YES_MULTI; } else { *accept = ACCEPT_NO; } } else if (mDialog == IM_NOTHING_SPECIAL) { LLToolDragAndDrop::handleGiveDragAndDrop(mOtherParticipantUUID, mSessionID, drop, cargo_type, cargo_data, accept); } return TRUE; } bool LLFloaterIMSession::dropPerson(LLUUID* person_id, bool drop) { bool res = person_id && person_id->notNull(); if(res) { uuid_vec_t ids; ids.push_back(*person_id); res = canAddSelectedToChat(ids); if(res && drop) { // these people will be added during the next draw() call // (so they can be added all at once) mPendingParticipants.push_back(*person_id); } } return res; } BOOL LLFloaterIMSession::isInviteAllowed() const { return ( (IM_SESSION_CONFERENCE_START == mDialog) || (IM_SESSION_INVITE == mDialog && !gAgent.isInGroup(mSessionID)) || mIsP2PChat); } class LLSessionInviteResponder : public LLHTTPClient::Responder { public: LLSessionInviteResponder(const LLUUID& session_id) { mSessionID = session_id; } void errorWithContent(U32 statusNum, const std::string& reason, const LLSD& content) { LL_WARNS() << "Error inviting all agents to session [status:" << statusNum << "]: " << content << LL_ENDL; //throw something back to the viewer here? } private: LLUUID mSessionID; }; BOOL LLFloaterIMSession::inviteToSession(const uuid_vec_t& ids) { LLViewerRegion* region = gAgent.getRegion(); bool is_region_exist = region != NULL; if (is_region_exist) { S32 count = ids.size(); if( isInviteAllowed() && (count > 0) ) { LL_INFOS() << "LLFloaterIMSession::inviteToSession() - inviting participants" << LL_ENDL; std::string url = region->getCapability("ChatSessionRequest"); LLSD data; data["params"] = LLSD::emptyArray(); for (int i = 0; i < count; i++) { data["params"].append(ids[i]); } data["method"] = "invite"; data["session-id"] = mSessionID; LLHTTPClient::post(url, data,new LLSessionInviteResponder(mSessionID)); } else { LL_INFOS() << "LLFloaterIMSession::inviteToSession -" << " no need to invite agents for " << mDialog << LL_ENDL; // successful add, because everyone that needed to get added // was added. } } return is_region_exist; } void LLFloaterIMSession::addTypingIndicator(const LLIMInfo* im_info) { // We may have lost a "stop-typing" packet, don't add it twice if (im_info && !mOtherTyping) { mOtherTyping = true; // Update speaker LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(mSessionID); if ( speaker_mgr ) { speaker_mgr->setSpeakerTyping(im_info->mFromID, TRUE); } } } void LLFloaterIMSession::removeTypingIndicator(const LLIMInfo* im_info) { if (mOtherTyping) { mOtherTyping = false; if (im_info) { // Update speaker LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(mSessionID); if (speaker_mgr) { speaker_mgr->setSpeakerTyping(im_info->mFromID, FALSE); } } } } // static void LLFloaterIMSession::closeHiddenIMToasts() { class IMToastMatcher: public LLNotificationsUI::LLScreenChannel::Matcher { public: bool matches(const LLNotificationPtr notification) const { // "notifytoast" type of notifications is reserved for IM notifications return "notifytoast" == notification->getType(); } }; LLNotificationsUI::LLScreenChannel* channel = LLNotificationsUI::LLChannelManager::getNotificationScreenChannel(); if (channel != NULL) { channel->closeHiddenToasts(IMToastMatcher()); } } // static void LLFloaterIMSession::confirmLeaveCallCallback(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); const LLSD& payload = notification["payload"]; LLUUID session_id = payload["session_id"]; LLFloater* im_floater = findInstance(session_id); if (option == 0 && im_floater != NULL) { im_floater->closeFloater(); } return; } // static void LLFloaterIMSession::sRemoveTypingIndicator(const LLSD& data) { LLUUID session_id = data["session_id"]; if (session_id.isNull()) return; LLUUID from_id = data["from_id"]; if (gAgentID == from_id || LLUUID::null == from_id) return; LLFloaterIMSession* floater = LLFloaterIMSession::findInstance(session_id); if (!floater) return; if (IM_NOTHING_SPECIAL != floater->mDialog) return; floater->removeTypingIndicator(); } // static void LLFloaterIMSession::onIMChicletCreated( const LLUUID& session_id ) { LLFloaterIMSession::addToHost(session_id); } boost::signals2::connection LLFloaterIMSession::setIMFloaterShowedCallback(const floater_showed_signal_t::slot_type& cb) { return LLFloaterIMSession::sIMFloaterShowedSignal.connect(cb); }