/** * @file llfloaterimcontainer.cpp * @brief Multifloater containing active IM sessions in separate tab container tabs * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloaterimsession.h" #include "llfloaterimcontainer.h" #include "llfloaterreg.h" #include "lllayoutstack.h" #include "llfloaterimnearbychat.h" #include "llagent.h" #include "llavataractions.h" #include "llavatariconctrl.h" #include "llavatarnamecache.h" #include "llcallbacklist.h" #include "lldonotdisturbnotificationstorage.h" #include "llgroupactions.h" #include "llgroupiconctrl.h" #include "llflashtimer.h" #include "llfloateravatarpicker.h" #include "llfloaterpreference.h" #include "llimview.h" #include "llnotificationsutil.h" #include "lltoolbarview.h" #include "lltransientfloatermgr.h" #include "llviewercontrol.h" #include "llconversationview.h" #include "llcallbacklist.h" #include "llworld.h" #include "llsdserialize.h" #include "llviewerobjectlist.h" #include "boost/foreach.hpp" // // LLFloaterIMContainer // LLFloaterIMContainer::LLFloaterIMContainer(const LLSD& seed, const Params& params /*= getDefaultParams()*/) : LLMultiFloater(seed, params), mExpandCollapseBtn(NULL), mConversationsRoot(NULL), mConversationsEventStream("ConversationsEvents"), mInitialized(false), mIsFirstLaunch(true) { mEnableCallbackRegistrar.add("IMFloaterContainer.Check", boost::bind(&LLFloaterIMContainer::isActionChecked, this, _2)); mCommitCallbackRegistrar.add("IMFloaterContainer.Action", boost::bind(&LLFloaterIMContainer::onCustomAction, this, _2)); mEnableCallbackRegistrar.add("Avatar.CheckItem", boost::bind(&LLFloaterIMContainer::checkContextMenuItem, this, _2)); mEnableCallbackRegistrar.add("Avatar.EnableItem", boost::bind(&LLFloaterIMContainer::enableContextMenuItem, this, _2)); mEnableCallbackRegistrar.add("Avatar.VisibleItem", boost::bind(&LLFloaterIMContainer::visibleContextMenuItem, this, _2)); mCommitCallbackRegistrar.add("Avatar.DoToSelected", boost::bind(&LLFloaterIMContainer::doToSelected, this, _2)); mCommitCallbackRegistrar.add("Group.DoToSelected", boost::bind(&LLFloaterIMContainer::doToSelectedGroup, this, _2)); // Firstly add our self to IMSession observers, so we catch session events LLIMMgr::getInstance()->addSessionObserver(this); mAutoResize = FALSE; LLTransientFloaterMgr::getInstance()->addControlView(LLTransientFloaterMgr::IM, this); } LLFloaterIMContainer::~LLFloaterIMContainer() { mConversationsEventStream.stopListening("ConversationsRefresh"); gIdleCallbacks.deleteFunction(idle, this); mNewMessageConnection.disconnect(); LLTransientFloaterMgr::getInstance()->removeControlView(LLTransientFloaterMgr::IM, this); if (mMicroChangedSignal.connected()) { mMicroChangedSignal.disconnect(); } gSavedPerAccountSettings.setBOOL("ConversationsListPaneCollapsed", mConversationsPane->isCollapsed()); gSavedPerAccountSettings.setBOOL("ConversationsMessagePaneCollapsed", mMessagesPane->isCollapsed()); gSavedPerAccountSettings.setBOOL("ConversationsParticipantListCollapsed", !isParticipantListExpanded()); if (!LLSingleton::destroyed()) { LLIMMgr::getInstance()->removeSessionObserver(this); } } void LLFloaterIMContainer::sessionAdded(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id, BOOL has_offline_msg) { addConversationListItem(session_id); LLFloaterIMSessionTab::addToHost(session_id); } void LLFloaterIMContainer::sessionActivated(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id) { if(!isInVisibleChain()) { setVisibleAndFrontmost(false); } selectConversationPair(session_id, true); collapseMessagesPane(false); } void LLFloaterIMContainer::sessionVoiceOrIMStarted(const LLUUID& session_id) { addConversationListItem(session_id); LLFloaterIMSessionTab::addToHost(session_id); } void LLFloaterIMContainer::sessionIDUpdated(const LLUUID& old_session_id, const LLUUID& new_session_id) { // The general strategy when a session id is modified is to delete all related objects and create them anew. // Note however that the LLFloaterIMSession has its session id updated through a call to sessionInitReplyReceived() // and do not need to be deleted and recreated (trying this creates loads of problems). We do need however to suppress // its related mSessions record as it's indexed with the wrong id. // Grabbing the updated LLFloaterIMSession and readding it in mSessions will eventually be done by addConversationListItem(). mSessions.erase(old_session_id); // Delete the model and participants related to the old session bool change_focus = removeConversationListItem(old_session_id); // Create a new conversation with the new id addConversationListItem(new_session_id, change_focus); LLFloaterIMSessionTab::addToHost(new_session_id); } void LLFloaterIMContainer::sessionRemoved(const LLUUID& session_id) { removeConversationListItem(session_id); } // static void LLFloaterIMContainer::onCurrentChannelChanged(const LLUUID& session_id) { if (session_id != LLUUID::null) { LLFloaterIMContainer::getInstance()->showConversation(session_id); } } BOOL LLFloaterIMContainer::postBuild() { mOrigMinWidth = getMinWidth(); mOrigMinHeight = getMinHeight(); mNewMessageConnection = LLIMModel::instance().mNewMsgSignal.connect(boost::bind(&LLFloaterIMContainer::onNewMessageReceived, this, _1)); // Do not call base postBuild to not connect to mCloseSignal to not close all floaters via Close button // mTabContainer will be initialized in LLMultiFloater::addChild() setTabContainer(getChild("im_box_tab_container")); mStubPanel = getChild("stub_panel"); mStubTextBox = getChild("stub_textbox"); mStubTextBox->setURLClickedCallback(boost::bind(&LLFloaterIMContainer::returnFloaterToHost, this)); mConversationsStack = getChild("conversations_stack"); mConversationsPane = getChild("conversations_layout_panel"); mMessagesPane = getChild("messages_layout_panel"); mConversationsListPanel = getChild("conversations_list_panel"); // Open IM session with selected participant on double click event mConversationsListPanel->setDoubleClickCallback(boost::bind(&LLFloaterIMContainer::doToSelected, this, LLSD("im"))); // The resize limits for LLFloaterIMContainer should be updated, based on current values of width of conversation and message panels mConversationsPane->getResizeBar()->setResizeListener(boost::bind(&LLFloaterIMContainer::assignResizeLimits, this)); // Create the root model and view for all conversation sessions LLConversationItem* base_item = new LLConversationItem(getRootViewModel()); LLFolderView::Params p(LLUICtrlFactory::getDefaultParams()); p.name = getName(); p.title = getLabel(); p.rect = LLRect(0, 0, getRect().getWidth(), 0); p.parent_panel = mConversationsListPanel; p.tool_tip = p.name; p.listener = base_item; p.view_model = &mConversationViewModel; p.root = NULL; p.use_ellipses = true; p.options_menu = "menu_conversation.xml"; mConversationsRoot = LLUICtrlFactory::create(p); mConversationsRoot->setCallbackRegistrar(&mCommitCallbackRegistrar); // Add listener to conversation model events mConversationsEventStream.listen("ConversationsRefresh", boost::bind(&LLFloaterIMContainer::onConversationModelEvent, this, _1)); // a scroller for folder view LLRect scroller_view_rect = mConversationsListPanel->getRect(); scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom); scroller_view_rect.mBottom += getChild("conversations_pane_buttons_stack")->getRect().getHeight(); LLScrollContainer::Params scroller_params(LLUICtrlFactory::getDefaultParams()); scroller_params.rect(scroller_view_rect); LLScrollContainer* scroller = LLUICtrlFactory::create(scroller_params); scroller->setFollowsAll(); mConversationsListPanel->addChild(scroller); scroller->addChild(mConversationsRoot); mConversationsRoot->setScrollContainer(scroller); mConversationsRoot->setFollowsAll(); mConversationsRoot->addChild(mConversationsRoot->mStatusTextBox); addConversationListItem(LLUUID()); // manually add nearby chat mExpandCollapseBtn = getChild("expand_collapse_btn"); mExpandCollapseBtn->setClickedCallback(boost::bind(&LLFloaterIMContainer::onExpandCollapseButtonClicked, this)); mStubCollapseBtn = getChild("stub_collapse_btn"); mStubCollapseBtn->setClickedCallback(boost::bind(&LLFloaterIMContainer::onStubCollapseButtonClicked, this)); mSpeakBtn = getChild("speak_btn"); mSpeakBtn->setClickedCallback(boost::bind(&LLFloaterIMContainer::onSpeakButtonClicked, this)); childSetAction("add_btn", boost::bind(&LLFloaterIMContainer::onAddButtonClicked, this)); collapseMessagesPane(gSavedPerAccountSettings.getBOOL("ConversationsMessagePaneCollapsed")); collapseConversationsPane(gSavedPerAccountSettings.getBOOL("ConversationsListPaneCollapsed"), false); LLAvatarNameCache::addUseDisplayNamesCallback(boost::bind(&LLFloaterIMSessionTab::processChatHistoryStyleUpdate, false)); mMicroChangedSignal = LLVoiceClient::getInstance()->MicroChangedCallback(boost::bind(&LLFloaterIMContainer::updateSpeakBtnState, this)); if (! mMessagesPane->isCollapsed() && ! mConversationsPane->isCollapsed()) { S32 conversations_panel_width = gSavedPerAccountSettings.getS32("ConversationsListPaneWidth"); LLRect conversations_panel_rect = mConversationsPane->getRect(); conversations_panel_rect.mRight = conversations_panel_rect.mLeft + conversations_panel_width; mConversationsPane->handleReshape(conversations_panel_rect, TRUE); } // Init the sort order now that the root had been created setSortOrder(LLConversationSort(gSavedSettings.getU32("ConversationSortOrder"))); //We should expand nearby chat participants list for the new user if(gAgent.isFirstLogin() || !gSavedPerAccountSettings.getBOOL("ConversationsParticipantListCollapsed")) { expandConversation(); } // Keep the xml set title around for when we have to overwrite it mGeneralTitle = getTitle(); mInitialized = true; // Add callbacks: // We'll take care of view updates on idle gIdleCallbacks.addFunction(idle, this); // When display name option change, we need to reload all participant names LLAvatarNameCache::addUseDisplayNamesCallback(boost::bind(&LLFloaterIMContainer::processParticipantsStyleUpdate, this)); return TRUE; } void LLFloaterIMContainer::onOpen(const LLSD& key) { LLMultiFloater::onOpen(key); reSelectConversation(); assignResizeLimits(); } // virtual void LLFloaterIMContainer::addFloater(LLFloater* floaterp, BOOL select_added_floater, LLTabContainer::eInsertionPoint insertion_point) { if(!floaterp) return; // already here if (floaterp->getHost() == this) { openFloater(floaterp->getKey()); return; } LLUUID session_id = floaterp->getKey(); // Add the floater LLMultiFloater::addFloater(floaterp, select_added_floater, insertion_point); LLIconCtrl* icon = 0; if(gAgent.isInGroup(session_id, TRUE)) { LLGroupIconCtrl::Params icon_params; icon_params.group_id = session_id; icon = LLUICtrlFactory::instance().create(icon_params); mSessions[session_id] = floaterp; floaterp->mCloseSignal.connect(boost::bind(&LLFloaterIMContainer::onCloseFloater, this, session_id)); } else { LLUUID avatar_id = session_id.notNull()? LLIMModel::getInstance()->getOtherParticipantID(session_id) : LLUUID(); LLAvatarIconCtrl::Params icon_params; icon_params.avatar_id = avatar_id; icon = LLUICtrlFactory::instance().create(icon_params); mSessions[session_id] = floaterp; floaterp->mCloseSignal.connect(boost::bind(&LLFloaterIMContainer::onCloseFloater, this, session_id)); } // forced resize of the floater LLRect wrapper_rect = this->mTabContainer->getLocalRect(); floaterp->setRect(wrapper_rect); mTabContainer->setTabImage(floaterp, icon); } void LLFloaterIMContainer::onCloseFloater(LLUUID& id) { mSessions.erase(id); setFocus(TRUE); } void LLFloaterIMContainer::onNewMessageReceived(const LLSD& data) { LLUUID session_id = data["session_id"].asUUID(); LLFloater* floaterp = get_ptr_in_map(mSessions, session_id); LLFloater* current_floater = LLMultiFloater::getActiveFloater(); if(floaterp && current_floater && floaterp != current_floater) { if(LLMultiFloater::isFloaterFlashing(floaterp)) LLMultiFloater::setFloaterFlashing(floaterp, FALSE); LLMultiFloater::setFloaterFlashing(floaterp, TRUE); } } void LLFloaterIMContainer::onStubCollapseButtonClicked() { collapseMessagesPane(true); } void LLFloaterIMContainer::onSpeakButtonClicked() { LLAgent::toggleMicrophone("speak"); updateSpeakBtnState(); } void LLFloaterIMContainer::onExpandCollapseButtonClicked() { if (mConversationsPane->isCollapsed() && mMessagesPane->isCollapsed() && gSavedPerAccountSettings.getBOOL("ConversationsExpandMessagePaneFirst")) { // Expand the messages pane from ultra minimized state // if it was collapsed last in order. collapseMessagesPane(false); } else { collapseConversationsPane(!mConversationsPane->isCollapsed()); } reSelectConversation(); } LLFloaterIMContainer* LLFloaterIMContainer::findInstance() { return LLFloaterReg::findTypedInstance("im_container"); } LLFloaterIMContainer* LLFloaterIMContainer::getInstance() { return LLFloaterReg::getTypedInstance("im_container"); } // Update all participants in the conversation lists void LLFloaterIMContainer::processParticipantsStyleUpdate() { // On each session in mConversationsItems for (conversations_items_map::iterator it_session = mConversationsItems.begin(); it_session != mConversationsItems.end(); it_session++) { // Get the current session descriptors LLConversationItem* session_model = it_session->second; // Iterate through each model participant child LLFolderViewModelItemCommon::child_list_t::const_iterator current_participant_model = session_model->getChildrenBegin(); LLFolderViewModelItemCommon::child_list_t::const_iterator end_participant_model = session_model->getChildrenEnd(); while (current_participant_model != end_participant_model) { LLConversationItemParticipant* participant_model = dynamic_cast(*current_participant_model); // Get the avatar name for this participant id from the cache and update the model participant_model->updateName(); // Next participant current_participant_model++; } } } // static void LLFloaterIMContainer::idle(void* user_data) { LLFloaterIMContainer* self = static_cast(user_data); // Update the distance to agent in the nearby chat session if required // Note: it makes no sense of course to update the distance in other session if (self->mConversationViewModel.getSorter().getSortOrderParticipants() == LLConversationFilter::SO_DISTANCE) { self->setNearbyDistances(); } self->mConversationsRoot->update(); } bool LLFloaterIMContainer::onConversationModelEvent(const LLSD& event) { // For debug only //std::ostringstream llsd_value; //llsd_value << LLSDOStreamer(event) << std::endl; //llinfos << "LLFloaterIMContainer::onConversationModelEvent, event = " << llsd_value.str() << llendl; // end debug // Note: In conversations, the model is not responsible for creating the view, which is a good thing. This means that // the model could change substantially and the view could echo only a portion of this model (though currently the // conversation view does echo the conversation model 1 to 1). // Consequently, the participant views need to be created either by the session view or by the container panel. // For the moment, we create them here, at the container level, to conform to the pattern implemented in llinventorypanel.cpp // (see LLInventoryPanel::buildNewViews()). std::string type = event.get("type").asString(); LLUUID session_id = event.get("session_uuid").asUUID(); LLUUID participant_id = event.get("participant_uuid").asUUID(); LLConversationViewSession* session_view = dynamic_cast(get_ptr_in_map(mConversationsWidgets,session_id)); if (!session_view) { // We skip events that are not associated with a session return false; } LLConversationViewParticipant* participant_view = session_view->findParticipant(participant_id); LLFloaterIMSessionTab *conversation_floater = (session_id.isNull() ? (LLFloaterIMSessionTab*)(LLFloaterReg::findTypedInstance("nearby_chat")) : (LLFloaterIMSessionTab*)(LLFloaterIMSession::findInstance(session_id))); if (type == "remove_participant") { // Remove a participant view from the hierarchical conversation list if (participant_view) { session_view->extractItem(participant_view); delete participant_view; session_view->refresh(); mConversationsRoot->arrangeAll(); } // Remove a participant view from the conversation floater if (conversation_floater) { conversation_floater->removeConversationViewParticipant(participant_id); } } else if (type == "add_participant") { LLConversationItemSession* session_model = dynamic_cast(mConversationsItems[session_id]); LLConversationItemParticipant* participant_model = (session_model ? session_model->findParticipant(participant_id) : NULL); if (!participant_view && session_model && participant_model) { LLIMModel::LLIMSession * im_sessionp = LLIMModel::getInstance()->findIMSession(session_id); if (session_id.isNull() || (im_sessionp && !im_sessionp->isP2PSessionType())) { participant_view = createConversationViewParticipant(participant_model); participant_view->addToFolder(session_view); participant_view->setVisible(TRUE); } } // Add a participant view to the conversation floater if (conversation_floater && participant_model) { conversation_floater->addConversationViewParticipant(participant_model); } } else if (type == "update_participant") { // Update the participant view in the hierarchical conversation list if (participant_view) { participant_view->refresh(); } // Update the participant view in the conversation floater if (conversation_floater) { conversation_floater->updateConversationViewParticipant(participant_id); } } else if (type == "update_session") { session_view->refresh(); } mConversationViewModel.requestSortAll(); mConversationsRoot->arrangeAll(); if (conversation_floater) { conversation_floater->refreshConversation(); } return false; } void LLFloaterIMContainer::draw() { if (mTabContainer->getTabCount() == 0) { // Do not close the container when every conversation is torn off because the user // still needs the conversation list. Simply collapse the message pane in that case. collapseMessagesPane(true); } const LLConversationItem *current_session = getCurSelectedViewModelItem(); if (current_session) { // Update moderator options visibility LLFolderViewModelItemCommon::child_list_t::const_iterator current_participant_model = current_session->getChildrenBegin(); LLFolderViewModelItemCommon::child_list_t::const_iterator end_participant_model = current_session->getChildrenEnd(); while (current_participant_model != end_participant_model) { LLConversationItemParticipant* participant_model = dynamic_cast(*current_participant_model); participant_model->setModeratorOptionsVisible(isGroupModerator() && participant_model->getUUID() != gAgentID); current_participant_model++; } // Update floater's title as required by the currently selected session or use the default title LLFloaterIMSession * conversation_floaterp = LLFloaterIMSession::findInstance(current_session->getUUID()); setTitle(conversation_floaterp && conversation_floaterp->needsTitleOverwrite() ? conversation_floaterp->getTitle() : mGeneralTitle); } // "Manually" resize of mConversationsPane: same as temporarity cancellation of the flag "auto_resize=false" for it if (!mConversationsPane->isCollapsed() && mMessagesPane->isCollapsed()) { LLRect stack_rect = mConversationsStack->getRect(); mConversationsPane->reshape(stack_rect.getWidth(), stack_rect.getHeight(), true); } LLFloater::draw(); } void LLFloaterIMContainer::tabClose() { if (mTabContainer->getTabCount() == 0) { // Do not close the container when every conversation is torn off because the user // still needs the conversation list. Simply collapse the message pane in that case. collapseMessagesPane(true); } } //Shows/hides the stub panel when a conversation floater is torn off void LLFloaterIMContainer::showStub(bool stub_is_visible) { S32 tabCount = 0; LLPanel * tabPanel = NULL; if(stub_is_visible) { tabCount = mTabContainer->getTabCount(); //Hide all tabs even stub for(S32 i = 0; i < tabCount; ++i) { tabPanel = mTabContainer->getPanelByIndex(i); if(tabPanel) { tabPanel->setVisible(false); } } //Set the index to the stub panel since we will be showing the stub mTabContainer->setCurrentPanelIndex(0); } //Now show/hide the stub mStubPanel->setVisible(stub_is_visible); } // listener for click on mStubTextBox2 void LLFloaterIMContainer::returnFloaterToHost() { LLUUID session_id = this->getSelectedSession(); LLFloaterIMSessionTab* floater = LLFloaterIMSessionTab::getConversation(session_id); floater->onTearOffClicked(); } void LLFloaterIMContainer::setMinimized(BOOL b) { bool was_minimized = isMinimized(); LLMultiFloater::setMinimized(b); //Switching from minimized to un-minimized if(was_minimized && !b) { gToolBarView->flashCommand(LLCommandId("chat"), false); LLFloaterIMSessionTab* session_floater = LLFloaterIMSessionTab::findConversation(mSelectedSession); if(session_floater && !session_floater->isTornOff()) { //When in DND mode, remove stored IM notifications //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal if(gAgent.isDoNotDisturb() && mSelectedSession.notNull()) { LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, mSelectedSession); } } } } void LLFloaterIMContainer::setVisible(BOOL visible) { LLFloaterIMNearbyChat* nearby_chat; if (visible) { // Make sure we have the Nearby Chat present when showing the conversation container nearby_chat = LLFloaterReg::findTypedInstance("nearby_chat"); if (nearby_chat == NULL) { // If not found, force the creation of the nearby chat conversation panel // *TODO: find a way to move this to XML as a default panel or something like that LLSD name("nearby_chat"); LLFloaterReg::toggleInstanceOrBringToFront(name); selectConversationPair(LLUUID(NULL), false, false); } flashConversationItemWidget(mSelectedSession,false); LLFloaterIMSessionTab* session_floater = LLFloaterIMSessionTab::findConversation(mSelectedSession); if(session_floater && !session_floater->isMinimized()) { //When in DND mode, remove stored IM notifications //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal if(gAgent.isDoNotDisturb() && mSelectedSession.notNull()) { LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, mSelectedSession); } } } nearby_chat = LLFloaterReg::findTypedInstance("nearby_chat"); if (nearby_chat) { LLFloaterIMSessionTab::addToHost(LLUUID()); } // We need to show/hide all the associated conversations that have been torn off // (and therefore, are not longer managed by the multifloater), // so that they show/hide with the conversations manager. conversations_widgets_map::iterator widget_it = mConversationsWidgets.begin(); for (;widget_it != mConversationsWidgets.end(); ++widget_it) { LLConversationViewSession* widget = dynamic_cast(widget_it->second); if (widget) { LLFloater* session_floater = widget->getSessionFloater(); if (session_floater != nearby_chat) { widget->setVisibleIfDetached(visible); } } } // Now, do the normal multifloater show/hide LLMultiFloater::setVisible(visible); } void LLFloaterIMContainer::getDetachedConversationFloaters(floater_list_t& floaters) { typedef conversations_widgets_map::value_type conv_pair; LLFloaterIMNearbyChat *nearby_chat = LLFloaterReg::findTypedInstance("nearby_chat"); BOOST_FOREACH(conv_pair item, mConversationsWidgets) { LLConversationViewSession* widget = dynamic_cast(item.second); if (widget) { LLFloater* session_floater = widget->getSessionFloater(); // Exclude nearby chat from output, as it should be handled separately if (session_floater && session_floater->isDetachedAndNotMinimized() && session_floater != nearby_chat) { floaters.push_back(session_floater); } } } } void LLFloaterIMContainer::setVisibleAndFrontmost(BOOL take_focus, const LLSD& key) { LLMultiFloater::setVisibleAndFrontmost(take_focus, key); // Do not select "Nearby Chat" conversation, since it will bring its window to front // Only select other sessions if (!getSelectedSession().isNull()) { selectConversationPair(getSelectedSession(), false, take_focus); } if (mInitialized && mIsFirstLaunch) { collapseMessagesPane(gSavedPerAccountSettings.getBOOL("ConversationsMessagePaneCollapsed")); mIsFirstLaunch = false; } } void LLFloaterIMContainer::updateResizeLimits() { LLMultiFloater::updateResizeLimits(); assignResizeLimits(); } void LLFloaterIMContainer::collapseMessagesPane(bool collapse) { if (mMessagesPane->isCollapsed() == collapse) { return; } // Save current width of panels before collapsing/expanding right pane. S32 conv_pane_width = mConversationsPane->getRect().getWidth(); S32 msg_pane_width = mMessagesPane->getRect().getWidth(); if (collapse) { // Save the messages pane width before collapsing it. gSavedPerAccountSettings.setS32("ConversationsMessagePaneWidth", msg_pane_width); // Save the order in which the panels are closed to reverse user's last action. gSavedPerAccountSettings.setBOOL("ConversationsExpandMessagePaneFirst", mConversationsPane->isCollapsed()); } mConversationsPane->setIgnoreReshape(collapse); // Show/hide the messages pane. mConversationsStack->collapsePanel(mMessagesPane, collapse); // Make sure layout is updated before resizing conversation pane. mConversationsStack->updateLayout(); reshapeFloaterAndSetResizeLimits(collapse, gSavedPerAccountSettings.getS32("ConversationsMessagePaneWidth")); if (!collapse) { // Restore conversation's pane previous width after expanding messages pane. mConversationsPane->setTargetDim(conv_pane_width); } } void LLFloaterIMContainer::collapseConversationsPane(bool collapse, bool save_is_allowed /*=true*/) { if (mConversationsPane->isCollapsed() == collapse) { return; } LLView* button_panel = getChild("conversations_pane_buttons_expanded"); button_panel->setVisible(!collapse); mExpandCollapseBtn->setImageOverlay(getString(collapse ? "expand_icon" : "collapse_icon")); // Save current width of Conversation panel before collapsing/expanding right pane. S32 conv_pane_width = mConversationsPane->getRect().getWidth(); if (collapse && save_is_allowed) { // Save the conversations pane width before collapsing it. gSavedPerAccountSettings.setS32("ConversationsListPaneWidth", conv_pane_width); // Save the order in which the panels are closed to reverse user's last action. gSavedPerAccountSettings.setBOOL("ConversationsExpandMessagePaneFirst", !mMessagesPane->isCollapsed()); } mConversationsStack->collapsePanel(mConversationsPane, collapse); if (!collapse) { // Make sure layout is updated before resizing conversation pane. mConversationsStack->updateLayout(); // Restore conversation's pane previous width. mConversationsPane->setTargetDim(gSavedPerAccountSettings.getS32("ConversationsListPaneWidth")); } S32 delta_width = gSavedPerAccountSettings.getS32("ConversationsListPaneWidth") - mConversationsPane->getMinDim(); reshapeFloaterAndSetResizeLimits(collapse, delta_width); for (conversations_widgets_map::iterator widget_it = mConversationsWidgets.begin(); widget_it != mConversationsWidgets.end(); ++widget_it) { LLConversationViewSession* widget = dynamic_cast(widget_it->second); if (widget) { widget->toggleCollapsedMode(collapse); // force closing all open conversations when collapsing to minimized state if (collapse) { widget->setOpen(false); } widget->requestArrange(); } } } void LLFloaterIMContainer::reshapeFloaterAndSetResizeLimits(bool collapse, S32 delta_width) { LLRect floater_rect = getRect(); floater_rect.mRight += ((collapse ? -1 : 1) * delta_width); // Set by_user = true so that reshaped rect is saved in user_settings. setShape(floater_rect, true); updateResizeLimits(); bool at_least_one_panel_is_expanded = ! (mConversationsPane->isCollapsed() && mMessagesPane->isCollapsed()); setCanResize(at_least_one_panel_is_expanded); setCanMinimize(at_least_one_panel_is_expanded); assignResizeLimits(); } void LLFloaterIMContainer::assignResizeLimits() { bool is_conv_pane_expanded = !mConversationsPane->isCollapsed(); bool is_msg_pane_expanded = !mMessagesPane->isCollapsed(); S32 summary_width_of_visible_borders = (is_msg_pane_expanded ? mConversationsStack->getPanelSpacing() : 0) + 1; S32 conv_pane_target_width = is_conv_pane_expanded ? ( is_msg_pane_expanded?mConversationsPane->getRect().getWidth():mConversationsPane->getExpandedMinDim() ) : mConversationsPane->getMinDim(); S32 msg_pane_min_width = is_msg_pane_expanded ? mMessagesPane->getExpandedMinDim() : 0; S32 new_min_width = conv_pane_target_width + msg_pane_min_width + summary_width_of_visible_borders; setResizeLimits(new_min_width, getMinHeight()); mConversationsStack->updateLayout(); } void LLFloaterIMContainer::onAddButtonClicked() { LLView * button = findChild("conversations_pane_buttons_expanded")->findChild("add_btn"); LLFloater* root_floater = gFloaterView->getParentFloater(this); LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterIMContainer::onAvatarPicked, this, _1), TRUE, TRUE, TRUE, root_floater->getName(), button); if (picker && root_floater) { root_floater->addDependentFloater(picker); } } void LLFloaterIMContainer::onAvatarPicked(const uuid_vec_t& ids) { if (ids.size() == 1) { LLAvatarActions::startIM(ids.back()); } else { LLAvatarActions::startConference(ids); } } void LLFloaterIMContainer::onCustomAction(const LLSD& userdata) { std::string command = userdata.asString(); if ("sort_sessions_by_type" == command) { setSortOrderSessions(LLConversationFilter::SO_SESSION_TYPE); } if ("sort_sessions_by_name" == command) { setSortOrderSessions(LLConversationFilter::SO_NAME); } if ("sort_sessions_by_recent" == command) { setSortOrderSessions(LLConversationFilter::SO_DATE); } if ("sort_participants_by_name" == command) { setSortOrderParticipants(LLConversationFilter::SO_NAME); } if ("sort_participants_by_recent" == command) { setSortOrderParticipants(LLConversationFilter::SO_DATE); } if ("sort_participants_by_distance" == command) { setSortOrderParticipants(LLConversationFilter::SO_DISTANCE); } if ("chat_preferences" == command) { LLFloaterPreference * floater_prefp = LLFloaterReg::showTypedInstance("preferences"); if (floater_prefp) { floater_prefp->selectChatPanel(); } } if ("privacy_preferences" == command) { LLFloaterPreference * floater_prefp = LLFloaterReg::showTypedInstance("preferences"); if (floater_prefp) { floater_prefp->selectPrivacyPanel(); } } if ("Translating.Toggle" == command) { gSavedSettings.setBOOL("TranslateChat", !gSavedSettings.getBOOL("TranslateChat")); } } BOOL LLFloaterIMContainer::isActionChecked(const LLSD& userdata) { LLConversationSort order = mConversationViewModel.getSorter(); std::string command = userdata.asString(); if ("sort_sessions_by_type" == command) { return (order.getSortOrderSessions() == LLConversationFilter::SO_SESSION_TYPE); } if ("sort_sessions_by_name" == command) { return (order.getSortOrderSessions() == LLConversationFilter::SO_NAME); } if ("sort_sessions_by_recent" == command) { return (order.getSortOrderSessions() == LLConversationFilter::SO_DATE); } if ("sort_participants_by_name" == command) { return (order.getSortOrderParticipants() == LLConversationFilter::SO_NAME); } if ("sort_participants_by_recent" == command) { return (order.getSortOrderParticipants() == LLConversationFilter::SO_DATE); } if ("sort_participants_by_distance" == command) { return (order.getSortOrderParticipants() == LLConversationFilter::SO_DISTANCE); } if ("Translating.Enabled" == command) { return gSavedPerAccountSettings.getBOOL("TranslatingEnabled"); } if ("Translating.On" == command) { return gSavedSettings.getBOOL("TranslateChat"); } return FALSE; } void LLFloaterIMContainer::setSortOrderSessions(const LLConversationFilter::ESortOrderType order) { LLConversationSort old_order = mConversationViewModel.getSorter(); if (order != old_order.getSortOrderSessions()) { old_order.setSortOrderSessions(order); setSortOrder(old_order); } } void LLFloaterIMContainer::setSortOrderParticipants(const LLConversationFilter::ESortOrderType order) { LLConversationSort old_order = mConversationViewModel.getSorter(); if (order != old_order.getSortOrderParticipants()) { old_order.setSortOrderParticipants(order); setSortOrder(old_order); } } void LLFloaterIMContainer::setSortOrder(const LLConversationSort& order) { mConversationViewModel.setSorter(order); mConversationsRoot->arrangeAll(); // try to keep selection onscreen, even if it wasn't to start with mConversationsRoot->scrollToShowSelection(); // Notify all conversation (torn off or not) of the change to the sort order // Note: For the moment, the sort order is *unique* across all conversations. That might change in the future. for (conversations_items_map::iterator it_session = mConversationsItems.begin(); it_session != mConversationsItems.end(); it_session++) { LLUUID session_id = it_session->first; LLFloaterIMSessionTab *conversation_floater = (session_id.isNull() ? (LLFloaterIMSessionTab*)(LLFloaterReg::findTypedInstance("nearby_chat")) : (LLFloaterIMSessionTab*)(LLFloaterIMSession::findInstance(session_id))); if (conversation_floater) { conversation_floater->setSortOrder(order); } } gSavedSettings.setU32("ConversationSortOrder", (U32)order); } void LLFloaterIMContainer::getSelectedUUIDs(uuid_vec_t& selected_uuids, bool participant_uuids/* = true*/) { const std::set selectedItems = mConversationsRoot->getSelectionList(); std::set::const_iterator it = selectedItems.begin(); const std::set::const_iterator it_end = selectedItems.end(); LLConversationItem * conversationItem; for (; it != it_end; ++it) { conversationItem = static_cast((*it)->getViewModelItem()); //When a one-on-one conversation exists, retrieve the participant id from the conversation floater if(conversationItem->getType() == LLConversationItem::CONV_SESSION_1_ON_1 && participant_uuids) { LLFloaterIMSession * conversation_floaterp = LLFloaterIMSession::findInstance(conversationItem->getUUID()); LLUUID participant_id = conversation_floaterp->getOtherParticipantUUID(); selected_uuids.push_back(participant_id); } else { selected_uuids.push_back(conversationItem->getUUID()); } } } const LLConversationItem * LLFloaterIMContainer::getCurSelectedViewModelItem() { LLConversationItem * conversation_item = NULL; if(mConversationsRoot && mConversationsRoot->getCurSelectedItem() && mConversationsRoot->getCurSelectedItem()->getViewModelItem()) { LLFloaterIMSessionTab *selected_session_floater = LLFloaterIMSessionTab::getConversation(mSelectedSession); if (selected_session_floater && !selected_session_floater->getHost() && selected_session_floater->getCurSelectedViewModelItem()) { conversation_item = selected_session_floater->getCurSelectedViewModelItem(); } else { conversation_item = static_cast(mConversationsRoot->getCurSelectedItem()->getViewModelItem()); } } return conversation_item; } void LLFloaterIMContainer::getParticipantUUIDs(uuid_vec_t& selected_uuids) { //Find the conversation floater associated with the selected id const LLConversationItem * conversation_item = getCurSelectedViewModelItem(); if (NULL == conversation_item) { return; } getSelectedUUIDs(selected_uuids); } void LLFloaterIMContainer::doToParticipants(const std::string& command, uuid_vec_t& selectedIDS) { if (selectedIDS.size() == 1) { const LLUUID& userID = selectedIDS.front(); if ("view_profile" == command) { LLAvatarActions::showProfile(userID); } else if ("im" == command) { if (gAgent.getID() != userID) { LLAvatarActions::startIM(userID); } } else if ("offer_teleport" == command) { LLAvatarActions::offerTeleport(selectedIDS); } else if ("voice_call" == command) { LLAvatarActions::startCall(userID); } else if ("chat_history" == command) { LLAvatarActions::viewChatHistory(userID); } else if ("add_friend" == command) { LLAvatarActions::requestFriendshipDialog(userID); } else if ("remove_friend" == command) { LLAvatarActions::removeFriendDialog(userID); } else if ("invite_to_group" == command) { LLAvatarActions::inviteToGroup(userID); } else if ("zoom_in" == command) { handle_zoom_to_object(userID); } else if ("map" == command) { LLAvatarActions::showOnMap(userID); } else if ("share" == command) { LLAvatarActions::share(userID); } else if ("pay" == command) { LLAvatarActions::pay(userID); } else if ("block_unblock" == command) { toggleMute(userID, LLMute::flagVoiceChat); } else if ("mute_unmute" == command) { toggleMute(userID, LLMute::flagTextChat); } else if ("selected" == command || "mute_all" == command || "unmute_all" == command) { moderateVoice(command, userID); } else if ("toggle_allow_text_chat" == command) { toggleAllowTextChat(userID); } } else if (selectedIDS.size() > 1) { if ("im" == command) { LLAvatarActions::startConference(selectedIDS); } else if ("offer_teleport" == command) { LLAvatarActions::offerTeleport(selectedIDS); } else if ("voice_call" == command) { LLAvatarActions::startAdhocCall(selectedIDS); } else if ("remove_friend" == command) { LLAvatarActions::removeFriendsDialog(selectedIDS); } } } void LLFloaterIMContainer::doToSelectedConversation(const std::string& command, uuid_vec_t& selectedIDS) { //Find the conversation floater associated with the selected id const LLConversationItem * conversationItem = getCurSelectedViewModelItem(); LLFloaterIMSession *conversationFloater = LLFloaterIMSession::findInstance(conversationItem->getUUID()); if(conversationFloater) { //Close the selected conversation if("close_conversation" == command) { LLFloater::onClickClose(conversationFloater); } else if("close_selected_conversations" == command) { getSelectedUUIDs(selectedIDS,false); closeSelectedConversations(selectedIDS); } else if("open_voice_conversation" == command) { gIMMgr->startCall(conversationItem->getUUID()); } else if("disconnect_from_voice" == command) { gIMMgr->endCall(conversationItem->getUUID()); } else if("chat_history" == command) { if (selectedIDS.size() > 0) { LLAvatarActions::viewChatHistory(selectedIDS.front()); } } else { if(conversationItem->getType() == LLConversationItem::CONV_SESSION_1_ON_1) { doToParticipants(command, selectedIDS); } } } //if there is no LLFloaterIMSession* instance for selected conversation it might be Nearby chat else { if(conversationItem->getType() == LLConversationItem::CONV_SESSION_NEARBY) { if("chat_history" == command) { LLFloaterReg::showInstance("preview_conversation", LLSD(LLUUID::null), true); } } } } void LLFloaterIMContainer::doToSelected(const LLSD& userdata) { std::string command = userdata.asString(); const LLConversationItem * conversationItem = getCurSelectedViewModelItem(); uuid_vec_t selected_uuids; if(conversationItem != NULL) { getParticipantUUIDs(selected_uuids); if(conversationItem->getType() == LLConversationItem::CONV_PARTICIPANT) { doToParticipants(command, selected_uuids); } else { doToSelectedConversation(command, selected_uuids); } } } void LLFloaterIMContainer::doToSelectedGroup(const LLSD& userdata) { std::string action = userdata.asString(); if (action == "group_profile") { LLGroupActions::show(mSelectedSession); } else if (action == "activate_group") { LLGroupActions::activate(mSelectedSession); } else if (action == "leave_group") { LLGroupActions::leave(mSelectedSession); } } bool LLFloaterIMContainer::enableContextMenuItem(const LLSD& userdata) { const std::string& item = userdata.asString(); uuid_vec_t uuids; getParticipantUUIDs(uuids); if ("conversation_log" == item) { return gSavedPerAccountSettings.getS32("KeepConversationLogTranscripts") > 0; } //Enable Chat history item for ad-hoc and group conversations if ("can_chat_history" == item && uuids.size() > 0) { //Disable menu item if selected participant is user agent if(uuids.front() != gAgentID) { if (getCurSelectedViewModelItem()->getType() == LLConversationItem::CONV_SESSION_NEARBY) { return LLLogChat::isNearbyTranscriptExist(); } else { bool is_group = (getCurSelectedViewModelItem()->getType() == LLConversationItem::CONV_SESSION_GROUP); return LLLogChat::isTranscriptExist(uuids.front(),is_group); } } } // If nothing is selected(and selected item is not group chat), everything needs to be disabled if (uuids.size() <= 0) { if(getCurSelectedViewModelItem()) { return getCurSelectedViewModelItem()->getType() == LLConversationItem::CONV_SESSION_GROUP; } return false; } if("can_activate_group" == item) { LLUUID selected_group_id = getCurSelectedViewModelItem()->getUUID(); return gAgent.getGroupID() != selected_group_id; } return enableContextMenuItem(item, uuids); } bool LLFloaterIMContainer::enableContextMenuItem(const std::string& item, uuid_vec_t& uuids) { // Extract the single select info bool is_single_select = (uuids.size() == 1); const LLUUID& single_id = uuids.front(); // Handle options that are applicable to all including the user agent if ("can_view_profile" == item) { return is_single_select; } // Beyond that point, if only the user agent is selected, everything is disabled if (is_single_select && (single_id == gAgentID)) { return false; } // If the user agent is selected with others, everything is disabled for (uuid_vec_t::const_iterator id = uuids.begin(); id != uuids.end(); ++id) { if (gAgent.getID() == *id) { return false; } } // Handle all other options if (("can_invite" == item) || ("can_chat_history" == item) || ("can_share" == item) || ("can_pay" == item)) { // Those menu items are enable only if a single avatar is selected return is_single_select; } else if ("can_block" == item) { return (is_single_select ? LLAvatarActions::canBlock(single_id) : false); } else if ("can_add" == item) { // We can add friends if: // - there is only 1 selected avatar (EXT-7389) // - this avatar is not already a friend return (is_single_select ? !LLAvatarActions::isFriend(single_id) : false); } else if ("can_delete" == item) { // We can remove friends if there are only friends among the selection bool result = true; for (uuid_vec_t::const_iterator id = uuids.begin(); id != uuids.end(); ++id) { result &= LLAvatarActions::isFriend(*id); } return result; } else if ("can_call" == item) { return LLAvatarActions::canCall(); } else if ("can_zoom_in" == item) { return is_single_select && gObjectList.findObject(single_id); } else if ("can_show_on_map" == item) { return (is_single_select ? (LLAvatarTracker::instance().isBuddyOnline(single_id) && is_agent_mappable(single_id)) || gAgent.isGodlike() : false); } else if ("can_offer_teleport" == item) { return LLAvatarActions::canOfferTeleport(uuids); } else if (("can_moderate_voice" == item) || ("can_allow_text_chat" == item) || ("can_mute" == item) || ("can_unmute" == item)) { // *TODO : get that out of here... return enableModerateContextMenuItem(item); } // By default, options that not explicitely disabled are enabled return true; } bool LLFloaterIMContainer::checkContextMenuItem(const LLSD& userdata) { std::string item = userdata.asString(); uuid_vec_t uuids; getParticipantUUIDs(uuids); return checkContextMenuItem(item, uuids); } bool LLFloaterIMContainer::checkContextMenuItem(const std::string& item, uuid_vec_t& uuids) { if (uuids.size() == 1) { if ("is_blocked" == item) { return LLMuteList::getInstance()->isMuted(uuids.front(), LLMute::flagVoiceChat); } else if (item == "is_muted") { return LLMuteList::getInstance()->isMuted(uuids.front(), LLMute::flagTextChat); } else if ("is_allowed_text_chat" == item) { const LLSpeaker * speakerp = getSpeakerOfSelectedParticipant(getSpeakerMgrForSelectedParticipant()); if (NULL != speakerp) { return !speakerp->mModeratorMutedText; } } } return false; } bool LLFloaterIMContainer::visibleContextMenuItem(const LLSD& userdata) { const std::string& item = userdata.asString(); if ("show_mute" == item) { return !isMuted(getCurSelectedViewModelItem()->getUUID()); } else if ("show_unmute" == item) { return isMuted(getCurSelectedViewModelItem()->getUUID()); } return true; } void LLFloaterIMContainer::showConversation(const LLUUID& session_id) { setVisibleAndFrontmost(false); selectConversationPair(session_id, true); LLFloaterIMSessionTab* session_floater = LLFloaterIMSessionTab::findConversation(session_id); if (session_floater) { session_floater->restoreFloater(); } } void LLFloaterIMContainer::clearAllFlashStates() { conversations_widgets_map::iterator widget_it = mConversationsWidgets.begin(); for (;widget_it != mConversationsWidgets.end(); ++widget_it) { LLConversationViewSession* widget = dynamic_cast(widget_it->second); if (widget) { widget->setFlashState(false); } } } void LLFloaterIMContainer::selectConversation(const LLUUID& session_id) { selectConversationPair(session_id, true); } // Select the conversation *after* (or before if none after) the passed uuid conversation // Used to change the selection on key hits void LLFloaterIMContainer::selectNextConversationByID(const LLUUID& uuid) { bool new_selection = false; selectConversation(uuid); new_selection = selectNextorPreviousConversation(true); if (!new_selection) { selectNextorPreviousConversation(false); } } // Synchronous select the conversation item and the conversation floater BOOL LLFloaterIMContainer::selectConversationPair(const LLUUID& session_id, bool select_widget, bool focus_floater/*=true*/) { BOOL handled = TRUE; LLFloaterIMSessionTab* session_floater = LLFloaterIMSessionTab::findConversation(session_id); /* widget processing */ if (select_widget && mConversationsRoot->getSelectedCount() <= 1) { LLFolderViewItem* widget = get_ptr_in_map(mConversationsWidgets,session_id); if (widget && widget->getParentFolder()) { widget->getParentFolder()->setSelection(widget, FALSE, FALSE); mConversationsRoot->scrollToShowSelection(); } } /* floater processing */ if (NULL != session_floater) { if (session_id != getSelectedSession()) { // Store the active session setSelectedSession(session_id); if (session_floater->getHost()) { // Always expand the message pane if the panel is hosted by the container collapseMessagesPane(false); // Switch to the conversation floater that is being selected selectFloater(session_floater); } else { showStub(true); } //When in DND mode, remove stored IM notifications //Nearby chat (Null) IMs are not stored while in DND mode, so can ignore removal if(gAgent.isDoNotDisturb() && session_id.notNull()) { LLDoNotDisturbNotificationStorage::getInstance()->removeNotification(LLDoNotDisturbNotificationStorage::toastName, session_id); } } // Set the focus on the selected floater if (!session_floater->hasFocus() && !session_floater->isMinimized()) { session_floater->setFocus(focus_floater); } } flashConversationItemWidget(session_id,false); return handled; } void LLFloaterIMContainer::setTimeNow(const LLUUID& session_id, const LLUUID& participant_id) { LLConversationItemSession* item = dynamic_cast(get_ptr_in_map(mConversationsItems,session_id)); if (item) { item->setTimeNow(participant_id); mConversationViewModel.requestSortAll(); mConversationsRoot->arrangeAll(); } } void LLFloaterIMContainer::setNearbyDistances() { // Get the nearby chat session: that's the one with uuid nul LLConversationItemSession* item = dynamic_cast(get_ptr_in_map(mConversationsItems,LLUUID())); if (item) { // Get the positions of the nearby avatars and their ids std::vector positions; uuid_vec_t avatar_ids; LLWorld::getInstance()->getAvatars(&avatar_ids, &positions, gAgent.getPositionGlobal(), gSavedSettings.getF32("NearMeRange")); // Get the position of the agent const LLVector3d& me_pos = gAgent.getPositionGlobal(); // For each nearby avatar, compute and update the distance int avatar_count = positions.size(); for (int i = 0; i < avatar_count; i++) { F64 dist = dist_vec_squared(positions[i], me_pos); item->setDistance(avatar_ids[i],dist); } // Also does it for the agent itself item->setDistance(gAgent.getID(),0.0f); // Request resort mConversationViewModel.requestSortAll(); mConversationsRoot->arrangeAll(); } } LLConversationItem* LLFloaterIMContainer::addConversationListItem(const LLUUID& uuid, bool isWidgetSelected /*= false*/) { bool is_nearby_chat = uuid.isNull(); // Stores the display name for the conversation line item std::string display_name = is_nearby_chat ? LLTrans::getString("NearbyChatLabel") : LLIMModel::instance().getName(uuid); // Check if the item is not already in the list, exit (nothing to do) // Note: this happens often, when reattaching a torn off conversation for instance conversations_items_map::iterator item_it = mConversationsItems.find(uuid); if (item_it != mConversationsItems.end()) { return item_it->second; } // Create a conversation session model LLConversationItemSession* item = NULL; LLSpeakerMgr* speaker_manager = (is_nearby_chat ? (LLSpeakerMgr*)(LLLocalSpeakerMgr::getInstance()) : LLIMModel::getInstance()->getSpeakerManager(uuid)); if (speaker_manager) { item = new LLParticipantList(speaker_manager, getRootViewModel()); } if (!item) { llwarns << "Couldn't create conversation session item : " << display_name << llendl; return NULL; } item->renameItem(display_name); item->updateName(NULL); mConversationsItems[uuid] = item; // Create a widget from it LLConversationViewSession* widget = createConversationItemWidget(item); mConversationsWidgets[uuid] = widget; // Add a new conversation widget to the root folder of the folder view widget->addToFolder(mConversationsRoot); widget->requestArrange(); LLIMModel::LLIMSession * im_sessionp = LLIMModel::getInstance()->findIMSession(uuid); // Create the participants widgets now // Note: usually, we do not get an updated avatar list at that point if (uuid.isNull() || (im_sessionp && !im_sessionp->isP2PSessionType())) { LLFolderViewModelItemCommon::child_list_t::const_iterator current_participant_model = item->getChildrenBegin(); LLFolderViewModelItemCommon::child_list_t::const_iterator end_participant_model = item->getChildrenEnd(); while (current_participant_model != end_participant_model) { LLConversationItem* participant_model = dynamic_cast(*current_participant_model); LLConversationViewParticipant* participant_view = createConversationViewParticipant(participant_model); participant_view->addToFolder(widget); current_participant_model++; } } if (uuid.notNull() && im_sessionp->isP2PSessionType()) { item->fetchAvatarName(false); } // Do that too for the conversation dialog LLFloaterIMSessionTab *conversation_floater = (uuid.isNull() ? (LLFloaterIMSessionTab*)(LLFloaterReg::findTypedInstance("nearby_chat")) : (LLFloaterIMSessionTab*)(LLFloaterIMSession::findInstance(uuid))); if (conversation_floater) { conversation_floater->buildConversationViewParticipant(); } // set the widget to minimized mode if conversations pane is collapsed widget->toggleCollapsedMode(mConversationsPane->isCollapsed()); if (isWidgetSelected || 0 == mConversationsRoot->getSelectedCount()) { selectConversationPair(uuid, true); widget->requestArrange(); // scroll to newly added item mConversationsRoot->scrollToShowSelection(); } return item; } bool LLFloaterIMContainer::removeConversationListItem(const LLUUID& uuid, bool change_focus) { // Delete the widget and the associated conversation item // Note : since the mConversationsItems is also the listener to the widget, deleting // the widget will also delete its listener bool is_widget_selected = false; LLFolderViewItem* new_selection = NULL; LLFolderViewItem* widget = get_ptr_in_map(mConversationsWidgets,uuid); if (widget) { is_widget_selected = widget->isSelected(); new_selection = mConversationsRoot->getNextFromChild(widget, FALSE); if (!new_selection) { new_selection = mConversationsRoot->getPreviousFromChild(widget, FALSE); } widget->destroyView(); } // Suppress the conversation items and widgets from their respective maps mConversationsItems.erase(uuid); mConversationsWidgets.erase(uuid); // Don't let the focus fall IW, select and refocus on the first conversation in the list if (change_focus) { setFocus(TRUE); if (new_selection) { if (mConversationsWidgets.size() == 1) { // If only one widget is left, it has to be the Nearby Chat. Select it directly. selectConversationPair(LLUUID(NULL), true); } else { LLConversationItem* vmi = dynamic_cast(new_selection->getViewModelItem()); if (vmi) { selectConversationPair(vmi->getUUID(), true); } } } } return is_widget_selected; } LLConversationViewSession* LLFloaterIMContainer::createConversationItemWidget(LLConversationItem* item) { LLConversationViewSession::Params params; params.name = item->getDisplayName(); params.root = mConversationsRoot; params.listener = item; params.tool_tip = params.name; params.container = this; //Indentation for aligning the p2p converstation image with the nearby chat arrow if(item->getType() == LLConversationItem::CONV_SESSION_1_ON_1) { params.folder_indentation = 3; } return LLUICtrlFactory::create(params); } LLConversationViewParticipant* LLFloaterIMContainer::createConversationViewParticipant(LLConversationItem* item) { LLConversationViewParticipant::Params params; LLRect panel_rect = mConversationsListPanel->getRect(); params.name = item->getDisplayName(); params.root = mConversationsRoot; params.listener = item; //24 is the the current hight of an item (itemHeight) loaded from conversation_view_participant.xml. params.rect = LLRect (0, 24, panel_rect.getWidth(), 0); params.tool_tip = params.name; params.participant_id = item->getUUID(); params.folder_indentation = 27; return LLUICtrlFactory::create(params); } bool LLFloaterIMContainer::enableModerateContextMenuItem(const std::string& userdata) { // only group moderators can perform actions related to this "enable callback" if (!isGroupModerator()) { return false; } LLSpeaker * speakerp = getSpeakerOfSelectedParticipant(getSpeakerMgrForSelectedParticipant()); if (NULL == speakerp) { return false; } bool voice_channel = speakerp->isInVoiceChannel(); if ("can_moderate_voice" == userdata) { return voice_channel; } else if ("can_mute" == userdata) { return voice_channel && !isMuted(getCurSelectedViewModelItem()->getUUID()); } else if ("can_unmute" == userdata) { return voice_channel && isMuted(getCurSelectedViewModelItem()->getUUID()); } // The last invoke is used to check whether the "can_allow_text_chat" will enabled return LLVoiceClient::getInstance()->isParticipantAvatar(getCurSelectedViewModelItem()->getUUID()); } bool LLFloaterIMContainer::isGroupModerator() { LLSpeakerMgr * speaker_manager = getSpeakerMgrForSelectedParticipant(); if (NULL == speaker_manager) { llwarns << "Speaker manager is missing" << llendl; return false; } // Is session a group call/chat? if(gAgent.isInGroup(speaker_manager->getSessionID())) { LLSpeaker * speaker = speaker_manager->findSpeaker(gAgentID).get(); // Is agent a moderator? return speaker && speaker->mIsModerator; } return false; } void LLFloaterIMContainer::moderateVoice(const std::string& command, const LLUUID& userID) { if (!gAgent.getRegion()) return; if (command.compare("selected")) { moderateVoiceAllParticipants(command.compare("mute_all")); } else { moderateVoiceParticipant(userID, isMuted(userID)); } } bool LLFloaterIMContainer::isMuted(const LLUUID& avatar_id) { const LLSpeaker * speakerp = getSpeakerOfSelectedParticipant(getSpeakerMgrForSelectedParticipant()); return NULL == speakerp ? true : speakerp->mStatus == LLSpeaker::STATUS_MUTED; } void LLFloaterIMContainer::moderateVoiceAllParticipants(bool unmute) { LLIMSpeakerMgr * speaker_managerp = dynamic_cast(getSpeakerMgrForSelectedParticipant()); if (NULL != speaker_managerp) { if (!unmute) { LLSD payload; payload["session_id"] = speaker_managerp->getSessionID(); LLNotificationsUtil::add("ConfirmMuteAll", LLSD(), payload, confirmMuteAllCallback); return; } speaker_managerp->moderateVoiceAllParticipants(unmute); } } // static void LLFloaterIMContainer::confirmMuteAllCallback(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); // if Cancel pressed if (option == 1) { return; } const LLSD& payload = notification["payload"]; const LLUUID& session_id = payload["session_id"]; LLIMSpeakerMgr * speaker_manager = dynamic_cast ( LLIMModel::getInstance()->getSpeakerManager(session_id)); if (speaker_manager) { speaker_manager->moderateVoiceAllParticipants(false); } return; } void LLFloaterIMContainer::moderateVoiceParticipant(const LLUUID& avatar_id, bool unmute) { LLIMSpeakerMgr * speaker_managerp = dynamic_cast(getSpeakerMgrForSelectedParticipant()); if (NULL != speaker_managerp) { speaker_managerp->moderateVoiceParticipant(avatar_id, unmute); } } LLSpeakerMgr * LLFloaterIMContainer::getSpeakerMgrForSelectedParticipant() { LLFolderViewItem *selectedItem = mConversationsRoot->getCurSelectedItem(); if (NULL == selectedItem) { llwarns << "Current selected item is null" << llendl; return NULL; } conversations_widgets_map::const_iterator iter = mConversationsWidgets.begin(); conversations_widgets_map::const_iterator end = mConversationsWidgets.end(); const LLUUID * conversation_uuidp = NULL; while(iter != end) { if (iter->second == selectedItem || iter->second == selectedItem->getParentFolder()) { conversation_uuidp = &iter->first; break; } ++iter; } if (NULL == conversation_uuidp) { llwarns << "Cannot find conversation item widget" << llendl; return NULL; } return conversation_uuidp->isNull() ? (LLSpeakerMgr *)LLLocalSpeakerMgr::getInstance() : LLIMModel::getInstance()->getSpeakerManager(*conversation_uuidp); } LLSpeaker * LLFloaterIMContainer::getSpeakerOfSelectedParticipant(LLSpeakerMgr * speaker_managerp) { if (NULL == speaker_managerp) { llwarns << "Speaker manager is missing" << llendl; return NULL; } const LLConversationItem * participant_itemp = getCurSelectedViewModelItem(); if (NULL == participant_itemp) { llwarns << "Cannot evaluate current selected view model item" << llendl; return NULL; } return speaker_managerp->findSpeaker(participant_itemp->getUUID()); } void LLFloaterIMContainer::toggleAllowTextChat(const LLUUID& participant_uuid) { LLIMSpeakerMgr * speaker_managerp = dynamic_cast(getSpeakerMgrForSelectedParticipant()); if (NULL != speaker_managerp) { speaker_managerp->toggleAllowTextChat(participant_uuid); } } void LLFloaterIMContainer::toggleMute(const LLUUID& participant_id, U32 flags) { BOOL is_muted = LLMuteList::getInstance()->isMuted(participant_id, flags); std::string name; gCacheName->getFullName(participant_id, name); LLMute mute(participant_id, name, LLMute::AGENT); if (!is_muted) { LLMuteList::getInstance()->add(mute, flags); } else { LLMuteList::getInstance()->remove(mute, flags); } } void LLFloaterIMContainer::openNearbyChat() { // If there's only one conversation in the container and that conversation is the nearby chat //(which it should be...), open it so to make the list of participants visible. This happens to be the most common case when opening the Chat floater. if((mConversationsItems.size() == 1)&&(!mConversationsPane->isCollapsed())) { LLConversationViewSession* nearby_chat = dynamic_cast(get_ptr_in_map(mConversationsWidgets,LLUUID())); if (nearby_chat) { reSelectConversation(); nearby_chat->setOpen(TRUE); } } } void LLFloaterIMContainer::reSelectConversation() { LLFloaterIMSessionTab* session_floater = LLFloaterIMSessionTab::getConversation(mSelectedSession); if (session_floater->getHost()) { selectFloater(session_floater); } } void LLFloaterIMContainer::updateSpeakBtnState() { mSpeakBtn->setToggleState(LLVoiceClient::getInstance()->getUserPTTState()); mSpeakBtn->setEnabled(LLAgent::isActionAllowed("speak")); } bool LLFloaterIMContainer::isConversationLoggingAllowed() { return gSavedPerAccountSettings.getS32("KeepConversationLogTranscripts") > 0; } void LLFloaterIMContainer::flashConversationItemWidget(const LLUUID& session_id, bool is_flashes) { //Finds the conversation line item to flash using the session_id LLConversationViewSession * widget = dynamic_cast(get_ptr_in_map(mConversationsWidgets,session_id)); if (widget) { widget->setFlashState(is_flashes); } } void LLFloaterIMContainer::highlightConversationItemWidget(const LLUUID& session_id, bool is_highlighted) { //Finds the conversation line item to highlight using the session_id LLConversationViewSession * widget = dynamic_cast(get_ptr_in_map(mConversationsWidgets,session_id)); if (widget) { widget->setHighlightState(is_highlighted); } } bool LLFloaterIMContainer::isScrolledOutOfSight(LLConversationViewSession* conversation_item_widget) { llassert(conversation_item_widget != NULL); // make sure the widget is actually in the right spot first mConversationsRoot->arrange(NULL, NULL); // check whether the widget is in the visible portion of the scroll container LLRect widget_rect; conversation_item_widget->localRectToOtherView(conversation_item_widget->getLocalRect(), &widget_rect, mConversationsRoot); return !mConversationsRoot->getVisibleRect().overlaps(widget_rect); } BOOL LLFloaterIMContainer::handleKeyHere(KEY key, MASK mask ) { BOOL handled = FALSE; if(mask == MASK_ALT) { if (KEY_RETURN == key ) { expandConversation(); handled = TRUE; } if ((KEY_DOWN == key ) || (KEY_RIGHT == key)) { selectNextorPreviousConversation(true); handled = TRUE; } if ((KEY_UP == key) || (KEY_LEFT == key)) { selectNextorPreviousConversation(false); handled = TRUE; } } return handled; } bool LLFloaterIMContainer::selectAdjacentConversation(bool focus_selected) { bool selectedAdjacentConversation = selectNextorPreviousConversation(true, focus_selected); if(!selectedAdjacentConversation) { selectedAdjacentConversation = selectNextorPreviousConversation(false, focus_selected); } return selectedAdjacentConversation; } bool LLFloaterIMContainer::selectNextorPreviousConversation(bool select_next, bool focus_selected) { if (mConversationsWidgets.size() > 1) { LLFolderViewItem* new_selection = NULL; LLFolderViewItem* widget = get_ptr_in_map(mConversationsWidgets,getSelectedSession()); if (widget) { if(select_next) { new_selection = mConversationsRoot->getNextFromChild(widget, FALSE); } else { new_selection = mConversationsRoot->getPreviousFromChild(widget, FALSE); } if (new_selection) { LLConversationItem* vmi = dynamic_cast(new_selection->getViewModelItem()); if (vmi) { selectConversationPair(vmi->getUUID(), true, focus_selected); return true; } } } } return false; } void LLFloaterIMContainer::expandConversation() { if(!mConversationsPane->isCollapsed()) { LLConversationViewSession* widget = dynamic_cast(get_ptr_in_map(mConversationsWidgets,getSelectedSession())); if (widget) { widget->setOpen(!widget->isOpen()); } } } bool LLFloaterIMContainer::isParticipantListExpanded() { bool is_expanded = false; if(!mConversationsPane->isCollapsed()) { LLConversationViewSession* widget = dynamic_cast(get_ptr_in_map(mConversationsWidgets,getSelectedSession())); if (widget) { is_expanded = widget->isOpen(); } } return is_expanded; } // By default, if torn off session is currently frontmost, LLFloater::isFrontmost() will return FALSE, which can lead to some bugs // So LLFloater::isFrontmost() is overriden here to check both selected session and the IM floater itself // Exclude "Nearby Chat" session from the check, as "Nearby Chat" window and "Conversations" floater can be brought // to front independently /*virtual*/ BOOL LLFloaterIMContainer::isFrontmost() { LLFloaterIMSessionTab* selected_session = LLFloaterIMSessionTab::getConversation(mSelectedSession); LLFloaterIMNearbyChat* nearby_chat = LLFloaterReg::findTypedInstance("nearby_chat"); return (selected_session && selected_session->isFrontmost() && (selected_session != nearby_chat)) || LLFloater::isFrontmost(); } // For conversations, closeFloater() (linked to Ctrl-W) does not actually close the floater but the active conversation. // This is intentional so it doesn't confuse the user. onClickCloseBtn() closes the whole floater. void LLFloaterIMContainer::onClickCloseBtn(bool app_quitting/* = false*/) { // Always unminimize before trying to close. // Most of the time the user will never see this state. if(isMinimized()) { LLMultiFloater::setMinimized(FALSE); } LLFloater::closeFloater(app_quitting); } void LLFloaterIMContainer::closeHostedFloater() { onClickCloseBtn(); } void LLFloaterIMContainer::closeAllConversations() { LLDynamicArray ids; for (conversations_items_map::iterator it_session = mConversationsItems.begin(); it_session != mConversationsItems.end(); it_session++) { LLUUID session_id = it_session->first; if (session_id != LLUUID()) { ids.push_back(session_id); } } for (LLDynamicArray::const_iterator it = ids.begin(); it != ids.end(); ++it) { LLFloaterIMSession *conversationFloater = LLFloaterIMSession::findInstance(*it); LLFloater::onClickClose(conversationFloater); } } void LLFloaterIMContainer::closeSelectedConversations(const uuid_vec_t& ids) { for (uuid_vec_t::const_iterator it = ids.begin(); it != ids.end(); ++it) { //We don't need to close Nearby chat, so skip it if (*it != LLUUID()) { LLFloaterIMSession *conversationFloater = LLFloaterIMSession::findInstance(*it); if(conversationFloater) { LLFloater::onClickClose(conversationFloater); } } } } void LLFloaterIMContainer::closeFloater(bool app_quitting/* = false*/) { if(app_quitting) { closeAllConversations(); onClickCloseBtn(app_quitting); } else { // Check for currently active session LLUUID session_id = getSelectedSession(); // If current session is Nearby Chat or there is only one session remaining, close the floater if (mConversationsItems.size() == 1 || session_id == LLUUID() || app_quitting) { onClickCloseBtn(); } else { // Otherwise, close current conversation LLFloaterIMSessionTab* active_conversation = LLFloaterIMSessionTab::getConversation(session_id); if (active_conversation) { active_conversation->closeFloater(); } } } } void LLFloaterIMContainer::handleReshape(const LLRect& rect, bool by_user) { LLMultiFloater::handleReshape(rect, by_user); storeRectControl(); } // EOF