/** * @file llfloaterhud.cpp * @brief Implementation of HUD floater * * $LicenseInfo:firstyear=2008&license=viewergpl$ * * Copyright (c) 2008-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloaterhud.h" // Viewer libs #include "llviewercontrol.h" #include "llmediactrl.h" // Linden libs #include "llnotificationsutil.h" #include "lluictrlfactory.h" ///---------------------------------------------------------------------------- /// Class LLFloaterHUD ///---------------------------------------------------------------------------- #define super LLFloater /* superclass */ // Default constructor LLFloaterHUD::LLFloaterHUD(const LLSD& key) : LLFloater(key), mWebBrowser(0) { // do not build the floater if there the url is empty if (gSavedSettings.getString("TutorialURL") == "") { LLNotificationsUtil::add("TutorialNotFound"); return; } // Don't grab the focus as it will impede performing in-world actions // while using the HUD setIsChrome(TRUE); // Chrome doesn't show the window title by default, but here we // want to show it. setTitleVisible(true); // Opaque background since we never get the focus setBackgroundOpaque(TRUE); } BOOL LLFloaterHUD::postBuild() { mWebBrowser = getChild("floater_hud_browser" ); if (mWebBrowser) { // This is a "chrome" floater, so we don't want anything to // take focus (as the user needs to be able to walk with // arrow keys during tutorial). mWebBrowser->setTakeFocusOnClick(false); std::string language = LLUI::getLanguage(); std::string base_url = gSavedSettings.getString("TutorialURL"); std::string url = base_url + language + "/"; mWebBrowser->navigateTo(url); } return TRUE; } // Destructor LLFloaterHUD::~LLFloaterHUD() { }