/** * @file llfloatergodtools.h * @brief The on-screen rectangle with tool options. * * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLFLOATERGODTOOLS_H #define LL_LLFLOATERGODTOOLS_H #include "llcoord.h" #include "llhost.h" #include "llframetimer.h" #include "llfloater.h" #include "llpanel.h" #include class LLButton; class LLCheckBoxCtrl; class LLComboBox; class LLUICtrl; class LLLineEditor; class LLPanelGridTools; class LLPanelRegionTools; class LLPanelObjectTools; class LLPanelRequestTools; //class LLSliderCtrl; class LLSpinCtrl; class LLTabContainer; class LLTextBox; class LLMessageSystem; class LLFloaterGodTools : public LLFloater { public: static LLFloaterGodTools* instance(); enum EGodPanel { PANEL_GRID, PANEL_REGION, PANEL_OBJECT, PANEL_REQUEST, PANEL_COUNT }; static void show(void *); static void hide(void *); static void* createPanelGrid(void *userdata); static void* createPanelRegion(void *userdata); static void* createPanelObjects(void *userdata); static void* createPanelRequest(void *userdata); static void refreshAll(); void showPanel(const LLString& panel_name); virtual void onClose(bool app_quitting); virtual void draw(); // call this once per frame to handle visibility, rect location, // button highlights, etc. void updatePopup(LLCoordGL center, MASK mask); // Get data to populate UI. void sendRegionInfoRequest(); // get and process region info if necessary. static void processRegionInfo(LLMessageSystem* msg); // Send possibly changed values to simulator. void sendGodUpdateRegionInfo(); static void onTabChanged(void *data, bool from_click); protected: U32 computeRegionFlags() const; protected: LLFloaterGodTools(); ~LLFloaterGodTools(); void setStatusText(const std::string& text); // When the floater is going away, reset any options that need to be // cleared. void resetToolState(); static LLFloaterGodTools* sInstance; public: LLPanelRegionTools *mPanelRegionTools; LLPanelObjectTools *mPanelObjectTools; LLHost mCurrentHost; LLFrameTimer mUpdateTimer; }; //----------------------------------------------------------------------------- // LLPanelRegionTools //----------------------------------------------------------------------------- class LLPanelRegionTools : public LLPanel { public: LLPanelRegionTools(const std::string& name); /*virtual*/ ~LLPanelRegionTools(); BOOL postBuild(); /*virtual*/ void refresh(); static void onSaveState(void* data); static void onChangeAnything(LLUICtrl* ctrl, void* userdata); static void onChangePrelude(LLUICtrl* ctrl, void* data); static void onChangeSimName(LLLineEditor* caller, void* userdata); static void onApplyChanges(void* userdata); static void onBakeTerrain(void *userdata); static void onRevertTerrain(void *userdata); static void onSwapTerrain(void *userdata); static void onSelectRegion(void *userdata); static void onRefresh(void* userdata); // set internal checkboxes/spinners/combos const std::string getSimName() const; U32 getEstateID() const; U32 getParentEstateID() const; U32 getRegionFlags() const; U32 getRegionFlagsMask() const; F32 getBillableFactor() const; S32 getPricePerMeter() const; S32 getGridPosX() const; S32 getGridPosY() const; S32 getRedirectGridX() const; S32 getRedirectGridY() const; // set internal checkboxes/spinners/combos void setSimName(char *name); void setEstateID(U32 id); void setParentEstateID(U32 id); void setCheckFlags(U32 flags); void setBillableFactor(F32 billable_factor); void setPricePerMeter(S32 price); void setGridPosX(S32 pos); void setGridPosY(S32 pos); void setRedirectGridX(S32 pos); void setRedirectGridY(S32 pos); U32 computeRegionFlags(U32 initial_flags) const; void clearAllWidgets(); void enableAllWidgets(); protected: // gets from internal checkboxes/spinners/combos void updateCurrentRegion() const; }; //----------------------------------------------------------------------------- // LLPanelGridTools //----------------------------------------------------------------------------- class LLPanelGridTools : public LLPanel { public: LLPanelGridTools(const std::string& name); virtual ~LLPanelGridTools(); BOOL postBuild(); void refresh(); static void onClickKickAll(void *data); static void confirmKick(S32 option, const LLString& text, void* userdata); static void finishKick(S32 option, void* userdata); static void onDragSunPhase(LLUICtrl *ctrl, void *userdata); static void onClickFlushMapVisibilityCaches(void* data); static void flushMapVisibilityCachesConfirm(S32 option, void* data); protected: LLString mKickMessage; // Message to send on kick }; //----------------------------------------------------------------------------- // LLPanelObjectTools //----------------------------------------------------------------------------- class LLPanelObjectTools : public LLPanel { public: LLPanelObjectTools(const std::string& name); /*virtual*/ ~LLPanelObjectTools(); BOOL postBuild(); /*virtual*/ void refresh(); void setTargetAvatar(const LLUUID& target_id); U32 computeRegionFlags(U32 initial_flags) const; void clearAllWidgets(); void enableAllWidgets(); void setCheckFlags(U32 flags); static void onChangeAnything(LLUICtrl* ctrl, void* data); static void onApplyChanges(void* data); static void onClickSet(void* data); static void callbackAvatarID(const std::vector& names, const std::vector& ids, void* data); static void onClickDeletePublicOwnedBy(void* data); static void onClickDeleteAllScriptedOwnedBy(void* data); static void onClickDeleteAllOwnedBy(void* data); static void callbackSimWideDeletes(S32 option, void* userdata); static void onGetTopColliders(void* data); static void onGetTopScripts(void* data); static void onGetScriptDigest(void* data); static void onClickSetBySelection(void* data); protected: LLUUID mTargetAvatar; // For all delete dialogs, store flags here for message. U32 mSimWideDeletesFlags; }; //----------------------------------------------------------------------------- // LLPanelRequestTools //----------------------------------------------------------------------------- class LLPanelRequestTools : public LLPanel { public: LLPanelRequestTools(const std::string& name); /*virtual*/ ~LLPanelRequestTools(); BOOL postBuild(); void refresh(); static void sendRequest(const char* request, const char* parameter, const LLHost& host); protected: static void onClickRequest(void *data); void sendRequest(const LLHost& host); }; // Flags are SWD_ flags. void send_sim_wide_deletes(const LLUUID& owner_id, U32 flags); #endif