/** * @file llfloaterfriends.h * @author Phoenix * @date 2005-01-13 * @brief Declaration of class for displaying the local agent's friends. * * Copyright (c) 2005-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLFLOATERFRIENDS_H #define LL_LLFLOATERFRIENDS_H #include "llfloater.h" #include "llstring.h" #include "lluuid.h" #include "lltimer.h" class LLFriendObserver; /** * @class LLFloaterFriends * @brief An instance of this class is used for displaying your friends * and gives you quick access to all agents which a user relationship. * * @sa LLFloater */ class LLFloaterFriends : public LLFloater, public LLEventTimer { public: virtual ~LLFloaterFriends(); /** * @brief This method either creates or brings to the front the * current instantiation of this floater. There is only once since * you can currently only look at your local friends. */ static void show(void* ignored = NULL); virtual void tick(); /** * @brief This method is called in response to the LLAvatarTracker * sending out a changed() message. */ void updateFriends(U32 changed_mask); virtual BOOL postBuild(); static BOOL visible(void* unused = NULL); // Toggles visibility of floater static void toggle(void* unused = NULL); // Show a dialog explaining what friendship entails, then request // friendship. JC static void requestFriendshipDialog(const LLUUID& target_id, const std::string& target_name); // Just request friendship, no dialog. static void requestFriendship(const LLUUID& target_id, const LLString& target_name); private: enum FRIENDS_COLUMN_ORDER { LIST_ONLINE_STATUS, LIST_FRIEND_NAME, LIST_VISIBLE_ONLINE, LIST_VISIBLE_MAP, LIST_EDIT_MINE, LIST_EDIT_THEIRS }; // protected members LLFloaterFriends(); void reloadNames(); void refreshNames(); void refreshUI(); void refreshRightsChangeList(U8 state); void applyRightsToFriends(S32 flag, BOOL value); void updateMenuState(S32 flag, BOOL value); S32 getMenuState() { return mMenuState; } void addFriend(const std::string& name, const LLUUID& agent_id); // return LLUUID::null if nothing is selected static LLDynamicArray getSelectedIDs(); // callback methods static void onSelectName(LLUICtrl* ctrl, void* user_data); static void callbackAddFriend(S32 option, void* user_data); static void onPickAvatar(const std::vector& names, const std::vector& ids, void* user_data); static void onMaximumSelect(void* user_data); static void onClickIM(void* user_data); static void onClickProfile(void* user_data); static void onClickAddFriend(void* user_data); static void onClickRemove(void* user_data); static void onClickOfferTeleport(void* user_data); static void onClickPay(void* user_data); static void onClickClose(void* user_data); static void onClickOnlineStatus(LLUICtrl* ctrl, void* user_data); static void onClickMapStatus(LLUICtrl* ctrl, void* user_data); static void onClickModifyStatus(LLUICtrl* ctrl, void* user_data); static void handleRemove(S32 option, void* user_data); static void handleModifyRights(S32 option, void* user_data); private: // static data static LLFloaterFriends* sInstance; // member data LLFriendObserver* mObserver; LLUUID mAddFriendID; LLString mAddFriendName; LLScrollListCtrl* mFriendsList; S32 mMenuState; BOOL mShowMaxSelectWarning; BOOL mAllowRightsChange; S32 mNumRightsChanged; }; #endif // LL_LLFLOATERFRIENDS_H