/** * @file llfloaterfixedenvironment.h * @brief Floaters to create and edit fixed settings for sky and water. * * $LicenseInfo:firstyear=2011&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2011, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_FLOATERFIXEDENVIRONMENT_H #define LL_FLOATERFIXEDENVIRONMENT_H #include "llfloater.h" #include "llsettingsbase.h" #include "llflyoutcombobtn.h" class LLTabContainer; class LLButton; class LLLineEditor; /** * Floater container for creating and editing fixed environment settings. */ class LLFloaterFixedEnvironment : public LLFloater { LOG_CLASS(LLFloaterFixedEnvironment); public: LLFloaterFixedEnvironment(const LLSD &key); ~LLFloaterFixedEnvironment(); virtual BOOL postBuild() override; virtual void onFocusReceived() override; virtual void onFocusLost() override; void setEditSettings(const LLSettingsBase::ptr_t &settings) { mSettings = settings; syncronizeTabs(); refresh(); } LLSettingsBase::ptr_t getEditSettings() const { return mSettings; } protected: virtual void updateEditEnvironment() = 0; virtual void refresh() override; virtual void syncronizeTabs(); LLTabContainer * mTab; LLLineEditor * mTxtName; LLSettingsBase::ptr_t mSettings; virtual void doLoadFromInventory() = 0; virtual void doImportFromDisk() = 0; virtual void doApplyCreateNewInventory(); virtual void doApplyUpdateInventory(); virtual void doApplyEnvironment(const std::string &where); bool canUseInventory() const; bool canApplyRegion() const; bool canApplyParcel() const; LLFlyoutComboBtn * mFlyoutControl; private: void onNameChanged(const std::string &name); void onButtonLoad(); void onButtonImport(); void onButtonApply(LLUICtrl *ctrl, const LLSD &data); void onButtonCancel(); }; class LLFloaterFixedEnvironmentWater : public LLFloaterFixedEnvironment { LOG_CLASS(LLFloaterFixedEnvironmentWater); public: LLFloaterFixedEnvironmentWater(const LLSD &key); BOOL postBuild() override; virtual void onOpen(const LLSD& key) override; virtual void onClose(bool app_quitting) override; protected: virtual void updateEditEnvironment() override; virtual void doLoadFromInventory() override; virtual void doImportFromDisk() override; private: }; class LLFloaterFixedEnvironmentSky : public LLFloaterFixedEnvironment { LOG_CLASS(LLFloaterFixedEnvironmentSky); public: LLFloaterFixedEnvironmentSky(const LLSD &key); BOOL postBuild() override; virtual void onOpen(const LLSD& key) override; virtual void onClose(bool app_quitting) override; protected: virtual void updateEditEnvironment() override; virtual void doLoadFromInventory() override; virtual void doImportFromDisk() override; private: }; class LLSettingsEditPanel : public LLPanel { public: virtual void setSettings(LLSettingsBase::ptr_t &) = 0; // virtual void refresh() override; protected: LLSettingsEditPanel() : LLPanel() {} }; #endif // LL_FLOATERFIXEDENVIRONMENT_H