/** * @file llfloaterfixedenvironment.h * @brief Floaters to create and edit fixed settings for sky and water. * * $LicenseInfo:firstyear=2011&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2011, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_FLOATERFIXEDENVIRONMENT_H #define LL_FLOATERFIXEDENVIRONMENT_H #include "llfloatereditenvironmentbase.h" #include "llsettingsbase.h" #include "llflyoutcombobtn.h" #include "llinventory.h" #include "boost/signals2.hpp" class LLTabContainer; class LLButton; class LLLineEditor; class LLFloaterSettingsPicker; class LLFixedSettingCopiedCallback; /** * Floater container for creating and editing fixed environment settings. */ class LLFloaterFixedEnvironment : public LLFloaterEditEnvironmentBase { LOG_CLASS(LLFloaterFixedEnvironment); public: LLFloaterFixedEnvironment(const LLSD &key); ~LLFloaterFixedEnvironment(); virtual BOOL postBuild() override; virtual void onOpen(const LLSD& key) override; virtual void onClose(bool app_quitting) override; void setEditSettings(const LLSettingsBase::ptr_t &settings) { mSettings = settings; clearDirtyFlag(); syncronizeTabs(); refresh(); } virtual LLSettingsBase::ptr_t getEditSettings() const override { return mSettings; } protected: typedef std::function<void()> on_confirm_fn; virtual void refresh() override; void setEditSettingsAndUpdate(const LLSettingsBase::ptr_t &settings) override; virtual void syncronizeTabs(); virtual LLFloaterSettingsPicker *getSettingsPicker() override; LLTabContainer * mTab; LLLineEditor * mTxtName; LLSettingsBase::ptr_t mSettings; LLFlyoutComboBtnCtrl * mFlyoutControl; void onInventoryCreated(LLUUID asset_id, LLUUID inventory_id); void onInventoryCreated(LLUUID asset_id, LLUUID inventory_id, LLSD results); void onInventoryUpdated(LLUUID asset_id, LLUUID inventory_id, LLSD results); virtual void clearDirtyFlag() override; void updatePermissionFlags(); void doSelectFromInventory(); virtual void onClickCloseBtn(bool app_quitting = false) override; private: void onNameChanged(const std::string &name); void onButtonImport(); void onButtonApply(LLUICtrl *ctrl, const LLSD &data); void onButtonLoad(); void onPickerCommitSetting(LLUUID item_id); }; class LLFloaterFixedEnvironmentWater : public LLFloaterFixedEnvironment { LOG_CLASS(LLFloaterFixedEnvironmentWater); public: LLFloaterFixedEnvironmentWater(const LLSD &key); BOOL postBuild() override; virtual void onOpen(const LLSD& key) override; protected: virtual void updateEditEnvironment() override; virtual void doImportFromDisk() override; void loadWaterSettingFromFile(const std::vector<std::string>& filenames); private: }; class LLFloaterFixedEnvironmentSky : public LLFloaterFixedEnvironment { LOG_CLASS(LLFloaterFixedEnvironmentSky); public: LLFloaterFixedEnvironmentSky(const LLSD &key); BOOL postBuild() override; virtual void onOpen(const LLSD& key) override; virtual void onClose(bool app_quitting) override; protected: virtual void updateEditEnvironment() override; virtual void doImportFromDisk() override; void loadSkySettingFromFile(const std::vector<std::string>& filenames); private: }; #endif // LL_FLOATERFIXEDENVIRONMENT_H