/** * @file llfloaterfixedenvironment.h * @brief Floaters to create and edit fixed settings for sky and water. * * $LicenseInfo:firstyear=2011&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2011, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_FLOATERFIXEDENVIRONMENT_H #define LL_FLOATERFIXEDENVIRONMENT_H #include "llfloater.h" #include "llsettingsbase.h" #include "llflyoutcombobtn.h" #include "llinventory.h" #include "boost/signals2.hpp" class LLTabContainer; class LLButton; class LLLineEditor; class LLFloaterSettingsPicker; class LLFixedSettingCopiedCallback; /** * Floater container for creating and editing fixed environment settings. */ class LLFloaterFixedEnvironment : public LLFloater { LOG_CLASS(LLFloaterFixedEnvironment); friend class LLFixedSettingCopiedCallback; public: static const std::string KEY_INVENTORY_ID; LLFloaterFixedEnvironment(const LLSD &key); ~LLFloaterFixedEnvironment(); virtual BOOL postBuild() override; virtual void onOpen(const LLSD& key) override; virtual void onClose(bool app_quitting) override; virtual void onFocusReceived() override; virtual void onFocusLost() override; void setEditSettings(const LLSettingsBase::ptr_t &settings) { mSettings = settings; clearDirtyFlag(); syncronizeTabs(); refresh(); } LLSettingsBase::ptr_t getEditSettings() const { return mSettings; } virtual BOOL isDirty() const override { return getIsDirty(); } protected: typedef std::function on_confirm_fn; virtual void updateEditEnvironment() = 0; virtual void refresh() override; virtual void syncronizeTabs(); LLFloaterSettingsPicker *getSettingsPicker(); void loadInventoryItem(const LLUUID &inventoryId); void checkAndConfirmSettingsLoss(on_confirm_fn cb); LLTabContainer * mTab; LLLineEditor * mTxtName; LLSettingsBase::ptr_t mSettings; virtual void doImportFromDisk() = 0; virtual void doApplyCreateNewInventory(std::string settings_name, const LLSettingsBase::ptr_t &settings); virtual void doApplyUpdateInventory(const LLSettingsBase::ptr_t &settings); virtual void doApplyEnvironment(const std::string &where, const LLSettingsBase::ptr_t &settings); void doCloseInventoryFloater(bool quitting = false); bool canUseInventory() const; bool canApplyRegion() const; bool canApplyParcel() const; LLFlyoutComboBtnCtrl * mFlyoutControl; LLUUID mInventoryId; LLInventoryItem * mInventoryItem; LLHandle mInventoryFloater; bool mCanCopy; bool mCanMod; bool mCanTrans; void onInventoryCreated(LLUUID asset_id, LLUUID inventory_id); void onInventoryCreated(LLUUID asset_id, LLUUID inventory_id, LLSD results); void onInventoryUpdated(LLUUID asset_id, LLUUID inventory_id, LLSD results); bool getIsDirty() const { return mIsDirty; } void setDirtyFlag() { mIsDirty = true; } virtual void clearDirtyFlag(); void doSelectFromInventory(); void onPanelDirtyFlagChanged(bool); virtual void onClickCloseBtn(bool app_quitting = false) override; void onSaveAsCommit(const LLSD& notification, const LLSD& response, const LLSettingsBase::ptr_t &settings); private: void onNameChanged(const std::string &name); void onButtonImport(); void onButtonApply(LLUICtrl *ctrl, const LLSD &data); void onButtonLoad(); void onPickerCommitSetting(LLUUID item_id); void onAssetLoaded(LLUUID asset_id, LLSettingsBase::ptr_t settins, S32 status); bool mIsDirty; }; class LLFloaterFixedEnvironmentWater : public LLFloaterFixedEnvironment { LOG_CLASS(LLFloaterFixedEnvironmentWater); public: LLFloaterFixedEnvironmentWater(const LLSD &key); BOOL postBuild() override; virtual void onOpen(const LLSD& key) override; protected: virtual void updateEditEnvironment() override; virtual void doImportFromDisk() override; void loadWaterSettingFromFile(const std::vector& filenames); private: }; class LLFloaterFixedEnvironmentSky : public LLFloaterFixedEnvironment { LOG_CLASS(LLFloaterFixedEnvironmentSky); public: LLFloaterFixedEnvironmentSky(const LLSD &key); BOOL postBuild() override; virtual void onOpen(const LLSD& key) override; protected: virtual void updateEditEnvironment() override; virtual void doImportFromDisk() override; void loadSkySettingFromFile(const std::vector& filenames); private: }; class LLSettingsEditPanel : public LLPanel { public: virtual void setSettings(const LLSettingsBase::ptr_t &) = 0; typedef boost::signals2::signal on_dirty_charged_sg; typedef boost::signals2::connection connection_t; inline bool getIsDirty() const { return mIsDirty; } inline void setIsDirty() { mIsDirty = true; if (!mOnDirtyChanged.empty()) mOnDirtyChanged(this, mIsDirty); } inline void clearIsDirty() { mIsDirty = false; if (!mOnDirtyChanged.empty()) mOnDirtyChanged(this, mIsDirty); } virtual void setCanChangeSettings(bool flag); inline connection_t setOnDirtyFlagChanged(on_dirty_charged_sg::slot_type cb) { return mOnDirtyChanged.connect(cb); } protected: LLSettingsEditPanel() : LLPanel(), mIsDirty(false), mOnDirtyChanged() {} private: bool mIsDirty; on_dirty_charged_sg mOnDirtyChanged; }; #endif // LL_FLOATERFIXEDENVIRONMENT_H