/** * @file llfloateremojipicker.h * @brief Header file for llfloateremojipicker * * $LicenseInfo:firstyear=2003&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LLFLOATEREMOJIPICKER_H #define LLFLOATEREMOJIPICKER_H #include "llfloater.h" struct LLEmojiDescriptor; class LLFloaterEmojiPicker : public LLFloater { public: // The callback function will be called with an emoji char. typedef boost::function pick_callback_t; typedef boost::function close_callback_t; // Call this to select an emoji. static LLFloaterEmojiPicker* getInstance(); static LLFloaterEmojiPicker* showInstance(pick_callback_t pick_callback = nullptr, close_callback_t close_callback = nullptr); LLFloaterEmojiPicker(const LLSD& key); virtual ~LLFloaterEmojiPicker(); virtual BOOL postBuild(); void show(pick_callback_t pick_callback = nullptr, close_callback_t close_callback = nullptr); virtual void closeFloater(bool app_quitting = false); private: void fillEmojis(); bool matchesCategory(const LLEmojiDescriptor* descr); bool matchesPattern(const LLEmojiDescriptor* descr); void onCategoryCommit(); void onSearchKeystroke(class LLLineEditor* caller, void* user_data); void onPreviewEmojiClick(); void onEmojiSelect(); void onEmojiEmpty(); void onEmojiPick(); virtual BOOL handleKeyHere(KEY key, MASK mask); class LLComboBox* mCategory { nullptr }; class LLLineEditor* mSearch { nullptr }; class LLScrollListCtrl* mEmojis { nullptr }; class LLButton* mPreviewEmoji { nullptr }; pick_callback_t mEmojiPickCallback; close_callback_t mFloaterCloseCallback; static std::string mSelectedCategory; static std::string mSearchPattern; static int mSelectedEmojiIndex; }; #endif