/** * @file llfloatereditsky.h * @brief Floater to create or edit a sky preset * * $LicenseInfo:firstyear=2011&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2011, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloatereditsky.h" // libs #include "llbutton.h" #include "llcheckboxctrl.h" #include "llcombobox.h" #include "llnotifications.h" #include "llnotificationsutil.h" #include "llsliderctrl.h" #include "lltabcontainer.h" // newview #include "llagent.h" #include "llregioninfomodel.h" #include "llviewerregion.h" #undef max static const F32 WL_SUN_AMBIENT_SLIDER_SCALE = 3.0f; LLFloaterEditSky::LLFloaterEditSky(const LLSD &key) : LLFloater(key) , mSkyPresetNameEditor(NULL) , mSkyPresetCombo(NULL) , mMakeDefaultCheckBox(NULL) , mSaveButton(NULL) { } // virtual BOOL LLFloaterEditSky::postBuild() { mSkyPresetNameEditor = getChild("sky_preset_name"); mSkyPresetCombo = getChild("sky_preset_combo"); mMakeDefaultCheckBox = getChild("make_default_cb"); mSaveButton = getChild("save"); initCallbacks(); return TRUE; } // virtual void LLFloaterEditSky::onOpen(const LLSD& key) { bool new_preset = isNewPreset(); std::string param = key.asString(); std::string floater_title = getString(std::string("title_") + param); std::string hint = getString(std::string("hint_" + param)); // Update floater title. setTitle(floater_title); // Update the hint at the top. getChild("hint")->setValue(hint); // Hide the hint to the right of the combo if we're invoked to create a new preset. getChildView("note")->setVisible(!new_preset); // Switch between the sky presets combobox and preset name input field. mSkyPresetCombo->setVisible(!new_preset); mSkyPresetNameEditor->setVisible(new_preset); reset(); } // virtual void LLFloaterEditSky::onClose(bool app_quitting) { if (!app_quitting) // there's no point to change environment if we're quitting { LLEnvManagerNew::instance().usePrefs(); // revert changes made to current environment } } // virtual void LLFloaterEditSky::draw() { syncControls(); LLFloater::draw(); } void LLFloaterEditSky::initCallbacks(void) { // *TODO: warn user if a region environment update comes while we're editing a region sky preset. mSkyPresetNameEditor->setKeystrokeCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this), NULL); mSkyPresetCombo->setCommitCallback(boost::bind(&LLFloaterEditSky::onSkyPresetSelected, this)); mSkyPresetCombo->setTextEntryCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this)); mSaveButton->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnSave, this)); getChild("cancel")->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnCancel, this)); LLEnvManagerNew::instance().setRegionSettingsChangeCallback(boost::bind(&LLFloaterEditSky::onRegionSettingsChange, this)); LLWLParamManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterEditSky::onSkyPresetListChange, this)); // Connect to region info updates. LLRegionInfoModel::instance().setUpdateCallback(boost::bind(&LLFloaterEditSky::onRegionInfoUpdate, this)); //------------------------------------------------------------------------- LLWLParamManager& param_mgr = LLWLParamManager::instance(); // blue horizon getChild("WLBlueHorizonR")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mBlueHorizon)); getChild("WLBlueHorizonR")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mBlueHorizon)); getChild("WLBlueHorizonG")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, ¶m_mgr.mBlueHorizon)); getChild("WLBlueHorizonB")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, ¶m_mgr.mBlueHorizon)); getChild("WLBlueHorizonI")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlIMoved, this, _1, ¶m_mgr.mBlueHorizon)); // haze density, horizon, mult, and altitude getChild("WLHazeDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mHazeDensity)); getChild("WLHazeHorizon")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mHazeHorizon)); getChild("WLDensityMult")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mDensityMult)); getChild("WLMaxAltitude")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mMaxAlt)); // blue density getChild("WLBlueDensityR")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mBlueDensity)); getChild("WLBlueDensityG")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, ¶m_mgr.mBlueDensity)); getChild("WLBlueDensityB")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, ¶m_mgr.mBlueDensity)); getChild("WLBlueDensityI")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlIMoved, this, _1, ¶m_mgr.mBlueDensity)); // Lighting // sunlight getChild("WLSunlightR")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mSunlight)); getChild("WLSunlightG")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, ¶m_mgr.mSunlight)); getChild("WLSunlightB")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, ¶m_mgr.mSunlight)); getChild("WLSunlightI")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlIMoved, this, _1, ¶m_mgr.mSunlight)); // glow getChild("WLGlowR")->setCommitCallback(boost::bind(&LLFloaterEditSky::onGlowRMoved, this, _1, ¶m_mgr.mGlow)); getChild("WLGlowB")->setCommitCallback(boost::bind(&LLFloaterEditSky::onGlowBMoved, this, _1, ¶m_mgr.mGlow)); // ambient getChild("WLAmbientR")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mAmbient)); getChild("WLAmbientG")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, ¶m_mgr.mAmbient)); getChild("WLAmbientB")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, ¶m_mgr.mAmbient)); getChild("WLAmbientI")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlIMoved, this, _1, ¶m_mgr.mAmbient)); // time of day getChild("WLSunAngle")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunMoved, this, _1, ¶m_mgr.mLightnorm)); getChild("WLEastAngle")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunMoved, this, _1, ¶m_mgr.mLightnorm)); // Clouds // Cloud Color getChild("WLCloudColorR")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mCloudColor)); getChild("WLCloudColorG")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, ¶m_mgr.mCloudColor)); getChild("WLCloudColorB")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, ¶m_mgr.mCloudColor)); getChild("WLCloudColorI")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlIMoved, this, _1, ¶m_mgr.mCloudColor)); // Cloud getChild("WLCloudX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mCloudMain)); getChild("WLCloudY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, ¶m_mgr.mCloudMain)); getChild("WLCloudDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, ¶m_mgr.mCloudMain)); // Cloud Detail getChild("WLCloudDetailX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mCloudDetail)); getChild("WLCloudDetailY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, ¶m_mgr.mCloudDetail)); getChild("WLCloudDetailDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, ¶m_mgr.mCloudDetail)); // Cloud extras getChild("WLCloudCoverage")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mCloudCoverage)); getChild("WLCloudScale")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mCloudScale)); getChild("WLCloudLockX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollXToggled, this, _1)); getChild("WLCloudLockY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollYToggled, this, _1)); getChild("WLCloudScrollX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollXMoved, this, _1)); getChild("WLCloudScrollY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollYMoved, this, _1)); getChild("WLDistanceMult")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mDistanceMult)); // Dome getChild("WLGamma")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mWLGamma)); getChild("WLStarAlpha")->setCommitCallback(boost::bind(&LLFloaterEditSky::onStarAlphaMoved, this, _1)); } //================================================================================================= void LLFloaterEditSky::syncControls() { bool err; LLWLParamManager * param_mgr = LLWLParamManager::getInstance(); LLWLParamSet& cur_params = param_mgr->mCurParams; // blue horizon param_mgr->mBlueHorizon = cur_params.getVector(param_mgr->mBlueHorizon.mName, err); childSetValue("WLBlueHorizonR", param_mgr->mBlueHorizon.r / 2.0); childSetValue("WLBlueHorizonG", param_mgr->mBlueHorizon.g / 2.0); childSetValue("WLBlueHorizonB", param_mgr->mBlueHorizon.b / 2.0); childSetValue("WLBlueHorizonI", std::max(param_mgr->mBlueHorizon.r / 2.0, std::max(param_mgr->mBlueHorizon.g / 2.0, param_mgr->mBlueHorizon.b / 2.0))); // haze density, horizon, mult, and altitude param_mgr->mHazeDensity = cur_params.getVector(param_mgr->mHazeDensity.mName, err); childSetValue("WLHazeDensity", param_mgr->mHazeDensity.r); param_mgr->mHazeHorizon = cur_params.getVector(param_mgr->mHazeHorizon.mName, err); childSetValue("WLHazeHorizon", param_mgr->mHazeHorizon.r); param_mgr->mDensityMult = cur_params.getVector(param_mgr->mDensityMult.mName, err); childSetValue("WLDensityMult", param_mgr->mDensityMult.x * param_mgr->mDensityMult.mult); param_mgr->mMaxAlt = cur_params.getVector(param_mgr->mMaxAlt.mName, err); childSetValue("WLMaxAltitude", param_mgr->mMaxAlt.x); // blue density param_mgr->mBlueDensity = cur_params.getVector(param_mgr->mBlueDensity.mName, err); childSetValue("WLBlueDensityR", param_mgr->mBlueDensity.r / 2.0); childSetValue("WLBlueDensityG", param_mgr->mBlueDensity.g / 2.0); childSetValue("WLBlueDensityB", param_mgr->mBlueDensity.b / 2.0); childSetValue("WLBlueDensityI", std::max(param_mgr->mBlueDensity.r / 2.0, std::max(param_mgr->mBlueDensity.g / 2.0, param_mgr->mBlueDensity.b / 2.0))); // Lighting // sunlight param_mgr->mSunlight = cur_params.getVector(param_mgr->mSunlight.mName, err); childSetValue("WLSunlightR", param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE); childSetValue("WLSunlightG", param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE); childSetValue("WLSunlightB", param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE); childSetValue("WLSunlightI", std::max(param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE, std::max(param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE, param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE))); // glow param_mgr->mGlow = cur_params.getVector(param_mgr->mGlow.mName, err); childSetValue("WLGlowR", 2 - param_mgr->mGlow.r / 20.0f); childSetValue("WLGlowB", -param_mgr->mGlow.b / 5.0f); // ambient param_mgr->mAmbient = cur_params.getVector(param_mgr->mAmbient.mName, err); childSetValue("WLAmbientR", param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE); childSetValue("WLAmbientG", param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE); childSetValue("WLAmbientB", param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE); childSetValue("WLAmbientI", std::max(param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE, std::max(param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE, param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE))); childSetValue("WLSunAngle", param_mgr->mCurParams.getFloat("sun_angle",err) / F_TWO_PI); childSetValue("WLEastAngle", param_mgr->mCurParams.getFloat("east_angle",err) / F_TWO_PI); // Clouds // Cloud Color param_mgr->mCloudColor = cur_params.getVector(param_mgr->mCloudColor.mName, err); childSetValue("WLCloudColorR", param_mgr->mCloudColor.r); childSetValue("WLCloudColorG", param_mgr->mCloudColor.g); childSetValue("WLCloudColorB", param_mgr->mCloudColor.b); childSetValue("WLCloudColorI", std::max(param_mgr->mCloudColor.r, std::max(param_mgr->mCloudColor.g, param_mgr->mCloudColor.b))); // Cloud param_mgr->mCloudMain = cur_params.getVector(param_mgr->mCloudMain.mName, err); childSetValue("WLCloudX", param_mgr->mCloudMain.r); childSetValue("WLCloudY", param_mgr->mCloudMain.g); childSetValue("WLCloudDensity", param_mgr->mCloudMain.b); // Cloud Detail param_mgr->mCloudDetail = cur_params.getVector(param_mgr->mCloudDetail.mName, err); childSetValue("WLCloudDetailX", param_mgr->mCloudDetail.r); childSetValue("WLCloudDetailY", param_mgr->mCloudDetail.g); childSetValue("WLCloudDetailDensity", param_mgr->mCloudDetail.b); // Cloud extras param_mgr->mCloudCoverage = cur_params.getVector(param_mgr->mCloudCoverage.mName, err); param_mgr->mCloudScale = cur_params.getVector(param_mgr->mCloudScale.mName, err); childSetValue("WLCloudCoverage", param_mgr->mCloudCoverage.x); childSetValue("WLCloudScale", param_mgr->mCloudScale.x); // cloud scrolling bool lockX = !param_mgr->mCurParams.getEnableCloudScrollX(); bool lockY = !param_mgr->mCurParams.getEnableCloudScrollY(); childSetValue("WLCloudLockX", lockX); childSetValue("WLCloudLockY", lockY); // disable if locked, enable if not if (lockX) { childDisable("WLCloudScrollX"); } else { childEnable("WLCloudScrollX"); } if (lockY) { childDisable("WLCloudScrollY"); } else { childEnable("WLCloudScrollY"); } // *HACK cloud scrolling is off my an additive of 10 childSetValue("WLCloudScrollX", param_mgr->mCurParams.getCloudScrollX() - 10.0f); childSetValue("WLCloudScrollY", param_mgr->mCurParams.getCloudScrollY() - 10.0f); param_mgr->mDistanceMult = cur_params.getVector(param_mgr->mDistanceMult.mName, err); childSetValue("WLDistanceMult", param_mgr->mDistanceMult.x); // Tweak extras param_mgr->mWLGamma = cur_params.getVector(param_mgr->mWLGamma.mName, err); childSetValue("WLGamma", param_mgr->mWLGamma.x); childSetValue("WLStarAlpha", param_mgr->mCurParams.getStarBrightness()); } // color control callbacks void LLFloaterEditSky::onColorControlRMoved(LLUICtrl* ctrl, void* userdata) { LLWLParamManager::getInstance()->mAnimator.deactivate(); LLSliderCtrl* sldr_ctrl = static_cast(ctrl); WLColorControl* color_ctrl = static_cast(userdata); color_ctrl->r = sldr_ctrl->getValueF32(); if (color_ctrl->isSunOrAmbientColor) { color_ctrl->r *= 3; } if (color_ctrl->isBlueHorizonOrDensity) { color_ctrl->r *= 2; } // move i if it's the max if (color_ctrl->r >= color_ctrl->g && color_ctrl->r >= color_ctrl->b && color_ctrl->hasSliderName) { color_ctrl->i = color_ctrl->r; std::string name = color_ctrl->mSliderName; name.append("I"); if (color_ctrl->isSunOrAmbientColor) { childSetValue(name, color_ctrl->r / 3); } else if (color_ctrl->isBlueHorizonOrDensity) { childSetValue(name, color_ctrl->r / 2); } else { childSetValue(name, color_ctrl->r); } } color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); LLWLParamManager::getInstance()->propagateParameters(); } void LLFloaterEditSky::onColorControlGMoved(LLUICtrl* ctrl, void* userdata) { LLWLParamManager::getInstance()->mAnimator.deactivate(); LLSliderCtrl* sldr_ctrl = static_cast(ctrl); WLColorControl* color_ctrl = static_cast(userdata); color_ctrl->g = sldr_ctrl->getValueF32(); if (color_ctrl->isSunOrAmbientColor) { color_ctrl->g *= 3; } if (color_ctrl->isBlueHorizonOrDensity) { color_ctrl->g *= 2; } // move i if it's the max if (color_ctrl->g >= color_ctrl->r && color_ctrl->g >= color_ctrl->b && color_ctrl->hasSliderName) { color_ctrl->i = color_ctrl->g; std::string name = color_ctrl->mSliderName; name.append("I"); if (color_ctrl->isSunOrAmbientColor) { childSetValue(name, color_ctrl->g / 3); } else if (color_ctrl->isBlueHorizonOrDensity) { childSetValue(name, color_ctrl->g / 2); } else { childSetValue(name, color_ctrl->g); } } color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); LLWLParamManager::getInstance()->propagateParameters(); } void LLFloaterEditSky::onColorControlBMoved(LLUICtrl* ctrl, void* userdata) { LLWLParamManager::getInstance()->mAnimator.deactivate(); LLSliderCtrl* sldr_ctrl = static_cast(ctrl); WLColorControl* color_ctrl = static_cast(userdata); color_ctrl->b = sldr_ctrl->getValueF32(); if (color_ctrl->isSunOrAmbientColor) { color_ctrl->b *= 3; } if (color_ctrl->isBlueHorizonOrDensity) { color_ctrl->b *= 2; } // move i if it's the max if (color_ctrl->b >= color_ctrl->r && color_ctrl->b >= color_ctrl->g && color_ctrl->hasSliderName) { color_ctrl->i = color_ctrl->b; std::string name = color_ctrl->mSliderName; name.append("I"); if (color_ctrl->isSunOrAmbientColor) { childSetValue(name, color_ctrl->b / 3); } else if (color_ctrl->isBlueHorizonOrDensity) { childSetValue(name, color_ctrl->b / 2); } else { childSetValue(name, color_ctrl->b); } } color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); LLWLParamManager::getInstance()->propagateParameters(); } void LLFloaterEditSky::onColorControlIMoved(LLUICtrl* ctrl, void* userdata) { LLWLParamManager::getInstance()->mAnimator.deactivate(); LLSliderCtrl* sldr_ctrl = static_cast(ctrl); WLColorControl* color_ctrl = static_cast(userdata); color_ctrl->i = sldr_ctrl->getValueF32(); // only for sliders where we pass a name if (color_ctrl->hasSliderName) { // set it to the top F32 maxVal = std::max(std::max(color_ctrl->r, color_ctrl->g), color_ctrl->b); F32 iVal; if (color_ctrl->isSunOrAmbientColor) { iVal = color_ctrl->i * 3; } else if (color_ctrl->isBlueHorizonOrDensity) { iVal = color_ctrl->i * 2; } else { iVal = color_ctrl->i; } // get the names of the other sliders std::string rName = color_ctrl->mSliderName; rName.append("R"); std::string gName = color_ctrl->mSliderName; gName.append("G"); std::string bName = color_ctrl->mSliderName; bName.append("B"); // handle if at 0 if (iVal == 0) { color_ctrl->r = 0; color_ctrl->g = 0; color_ctrl->b = 0; // if all at the start // set them all to the intensity } else if (maxVal == 0) { color_ctrl->r = iVal; color_ctrl->g = iVal; color_ctrl->b = iVal; } else { // add delta amounts to each F32 delta = (iVal - maxVal) / maxVal; color_ctrl->r *= (1.0f + delta); color_ctrl->g *= (1.0f + delta); color_ctrl->b *= (1.0f + delta); } // divide sun color vals by three if (color_ctrl->isSunOrAmbientColor) { childSetValue(rName, color_ctrl->r/3); childSetValue(gName, color_ctrl->g/3); childSetValue(bName, color_ctrl->b/3); } else if (color_ctrl->isBlueHorizonOrDensity) { childSetValue(rName, color_ctrl->r/2); childSetValue(gName, color_ctrl->g/2); childSetValue(bName, color_ctrl->b/2); } else { // set the sliders to the new vals childSetValue(rName, color_ctrl->r); childSetValue(gName, color_ctrl->g); childSetValue(bName, color_ctrl->b); } } // now update the current parameters and send them to shaders color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); LLWLParamManager::getInstance()->propagateParameters(); } /// GLOW SPECIFIC CODE void LLFloaterEditSky::onGlowRMoved(LLUICtrl* ctrl, void* userdata) { LLWLParamManager::getInstance()->mAnimator.deactivate(); LLSliderCtrl* sldr_ctrl = static_cast(ctrl); WLColorControl* color_ctrl = static_cast(userdata); // scaled by 20 color_ctrl->r = (2 - sldr_ctrl->getValueF32()) * 20; color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); LLWLParamManager::getInstance()->propagateParameters(); } /// \NOTE that we want NEGATIVE (-) B void LLFloaterEditSky::onGlowBMoved(LLUICtrl* ctrl, void* userdata) { LLWLParamManager::getInstance()->mAnimator.deactivate(); LLSliderCtrl* sldr_ctrl = static_cast(ctrl); WLColorControl* color_ctrl = static_cast(userdata); /// \NOTE that we want NEGATIVE (-) B and NOT by 20 as 20 is too big color_ctrl->b = -sldr_ctrl->getValueF32() * 5; color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); LLWLParamManager::getInstance()->propagateParameters(); } void LLFloaterEditSky::onFloatControlMoved(LLUICtrl* ctrl, void* userdata) { LLWLParamManager::getInstance()->mAnimator.deactivate(); LLSliderCtrl* sldr_ctrl = static_cast(ctrl); WLFloatControl * floatControl = static_cast(userdata); floatControl->x = sldr_ctrl->getValueF32() / floatControl->mult; floatControl->update(LLWLParamManager::getInstance()->mCurParams); LLWLParamManager::getInstance()->propagateParameters(); } // Lighting callbacks // time of day void LLFloaterEditSky::onSunMoved(LLUICtrl* ctrl, void* userdata) { LLWLParamManager::getInstance()->mAnimator.deactivate(); LLSliderCtrl* sun_sldr = getChild("WLSunAngle"); LLSliderCtrl* east_sldr = getChild("WLEastAngle"); WLColorControl* color_ctrl = static_cast(userdata); // get the two angles LLWLParamManager * param_mgr = LLWLParamManager::getInstance(); param_mgr->mCurParams.setSunAngle(F_TWO_PI * sun_sldr->getValueF32()); param_mgr->mCurParams.setEastAngle(F_TWO_PI * east_sldr->getValueF32()); // set the sun vector color_ctrl->r = -sin(param_mgr->mCurParams.getEastAngle()) * cos(param_mgr->mCurParams.getSunAngle()); color_ctrl->g = sin(param_mgr->mCurParams.getSunAngle()); color_ctrl->b = cos(param_mgr->mCurParams.getEastAngle()) * cos(param_mgr->mCurParams.getSunAngle()); color_ctrl->i = 1.f; color_ctrl->update(param_mgr->mCurParams); param_mgr->propagateParameters(); } void LLFloaterEditSky::onStarAlphaMoved(LLUICtrl* ctrl) { LLWLParamManager::getInstance()->mAnimator.deactivate(); LLSliderCtrl* sldr_ctrl = static_cast(ctrl); LLWLParamManager::getInstance()->mCurParams.setStarBrightness(sldr_ctrl->getValueF32()); } // Clouds void LLFloaterEditSky::onCloudScrollXMoved(LLUICtrl* ctrl) { LLWLParamManager::getInstance()->mAnimator.deactivate(); LLSliderCtrl* sldr_ctrl = static_cast(ctrl); // *HACK all cloud scrolling is off by an additive of 10. LLWLParamManager::getInstance()->mCurParams.setCloudScrollX(sldr_ctrl->getValueF32() + 10.0f); } void LLFloaterEditSky::onCloudScrollYMoved(LLUICtrl* ctrl) { LLWLParamManager::getInstance()->mAnimator.deactivate(); LLSliderCtrl* sldr_ctrl = static_cast(ctrl); // *HACK all cloud scrolling is off by an additive of 10. LLWLParamManager::getInstance()->mCurParams.setCloudScrollY(sldr_ctrl->getValueF32() + 10.0f); } void LLFloaterEditSky::onCloudScrollXToggled(LLUICtrl* ctrl) { LLWLParamManager::getInstance()->mAnimator.deactivate(); LLCheckBoxCtrl* cb_ctrl = static_cast(ctrl); bool lock = cb_ctrl->get(); LLWLParamManager::getInstance()->mCurParams.setEnableCloudScrollX(!lock); LLSliderCtrl* sldr = getChild("WLCloudScrollX"); if (cb_ctrl->get()) { sldr->setEnabled(false); } else { sldr->setEnabled(true); } } void LLFloaterEditSky::onCloudScrollYToggled(LLUICtrl* ctrl) { LLWLParamManager::getInstance()->mAnimator.deactivate(); LLCheckBoxCtrl* cb_ctrl = static_cast(ctrl); bool lock = cb_ctrl->get(); LLWLParamManager::getInstance()->mCurParams.setEnableCloudScrollY(!lock); LLSliderCtrl* sldr = getChild("WLCloudScrollY"); if (cb_ctrl->get()) { sldr->setEnabled(false); } else { sldr->setEnabled(true); } } //================================================================================================= void LLFloaterEditSky::reset() { if (isNewPreset()) { mSkyPresetNameEditor->setValue(LLSD()); mSaveButton->setEnabled(FALSE); // will be enabled as soon as users enters a name } else { refreshSkyPresetsList(); // Disable controls until a sky preset to edit is selected. enableEditing(false); } } bool LLFloaterEditSky::isNewPreset() const { return mKey.asString() == "new"; } void LLFloaterEditSky::refreshSkyPresetsList() { mSkyPresetCombo->removeall(); LLWLParamManager::preset_name_list_t region_presets, user_presets, sys_presets; LLWLParamManager::instance().getPresetNames(region_presets, user_presets, sys_presets); #if 0 // Disable editing region skies until the workflow is clear enough. // Add region presets. std::string region_name = gAgent.getRegion() ? gAgent.getRegion()->getName() : LLTrans::getString("Unknown"); for (LLWLParamManager::preset_name_list_t::const_iterator it = region_presets.begin(); it != region_presets.end(); ++it) { std::string item_title = *it + " (" + region_name + ")"; mSkyPresetCombo->add(item_title, LLWLParamKey(*it, LLEnvKey::SCOPE_REGION).toLLSD()); } if (region_presets.size() > 0) { mSkyPresetCombo->addSeparator(); } #endif // Add user presets. for (LLWLParamManager::preset_name_list_t::const_iterator it = user_presets.begin(); it != user_presets.end(); ++it) { mSkyPresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toLLSD()); } if (user_presets.size() > 0) { mSkyPresetCombo->addSeparator(); } // Add system presets. for (LLWLParamManager::preset_name_list_t::const_iterator it = sys_presets.begin(); it != sys_presets.end(); ++it) { mSkyPresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toLLSD()); } mSkyPresetCombo->setLabel(getString("combo_label")); } void LLFloaterEditSky::enableEditing(bool enable) { // Enable/disable the tab and their contents. LLTabContainer* tab_container = getChild("WindLight Tabs"); tab_container->setEnabled(enable); for (S32 i = 0; i < tab_container->getTabCount(); ++i) { tab_container->enableTabButton(i, enable); tab_container->getPanelByIndex(i)->setCtrlsEnabled(enable); } // Enable/disable saving. mSaveButton->setEnabled(enable); mMakeDefaultCheckBox->setEnabled(enable); } void LLFloaterEditSky::saveRegionSky() { LLWLParamKey key(getSelectedSkyPreset()); llassert(key.scope == LLEnvKey::SCOPE_REGION); LL_DEBUGS("Windlight") << "Saving region sky preset: " << key.name << llendl; LLWLParamManager& wl_mgr = LLWLParamManager::instance(); wl_mgr.mCurParams.mName = key.name; wl_mgr.setParamSet(key, wl_mgr.mCurParams); // *TODO: save to cached region settings. LL_WARNS("Windlight") << "Saving region sky is not fully implemented yet" << LL_ENDL; } LLWLParamKey LLFloaterEditSky::getSelectedSkyPreset() { LLWLParamKey key; if (mSkyPresetNameEditor->getVisible()) { key.name = mSkyPresetNameEditor->getText(); key.scope = LLEnvKey::SCOPE_LOCAL; } else { LLSD combo_val = mSkyPresetCombo->getValue(); if (!combo_val.isArray()) // manually typed text { key.name = combo_val.asString(); key.scope = LLEnvKey::SCOPE_LOCAL; } else { key.fromLLSD(combo_val); } } return key; } void LLFloaterEditSky::onSkyPresetNameEdited() { // Disable saving a sky preset having empty name. LLWLParamKey key = getSelectedSkyPreset(); mSaveButton->setEnabled(!key.name.empty()); } void LLFloaterEditSky::onSkyPresetSelected() { LLWLParamKey key = getSelectedSkyPreset(); LLWLParamSet sky_params; if (!LLWLParamManager::instance().getParamSet(key, sky_params)) { // Manually entered string? LL_WARNS("Windlight") << "No sky preset named " << key.toString() << LL_ENDL; return; } LLEnvManagerNew::instance().useSkyParams(sky_params.getAll()); //syncControls(); bool can_edit = (key.scope == LLEnvKey::SCOPE_LOCAL || LLEnvManagerNew::canEditRegionSettings()); enableEditing(can_edit); mMakeDefaultCheckBox->setEnabled(key.scope == LLEnvKey::SCOPE_LOCAL); } bool LLFloaterEditSky::onSaveAnswer(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); // If they choose save, do it. Otherwise, don't do anything if (option == 0) { onSaveConfirmed(); } return false; } void LLFloaterEditSky::onSaveConfirmed() { // Save current params to the selected preset. LLWLParamKey key(getSelectedSkyPreset()); LL_DEBUGS("Windlight") << "Saving sky preset " << key.name << LL_ENDL; LLWLParamManager& wl_mgr = LLWLParamManager::instance(); if (wl_mgr.hasParamSet(key)) { wl_mgr.setParamSet(key, wl_mgr.mCurParams); } else { wl_mgr.addParamSet(key, wl_mgr.mCurParams); } wl_mgr.savePreset(key); // Change preference if requested. if (mMakeDefaultCheckBox->getValue()) { LL_DEBUGS("Windlight") << key.name << " is now the new preferred sky preset" << llendl; LLEnvManagerNew::instance().setUseSkyPreset(key.name); } closeFloater(); } void LLFloaterEditSky::onBtnSave() { LLWLParamKey selected_sky = getSelectedSkyPreset(); LLWLParamManager& wl_mgr = LLWLParamManager::instance(); if (selected_sky.scope == LLEnvKey::SCOPE_REGION) { saveRegionSky(); closeFloater(); return; } std::string name = selected_sky.name; if (name.empty()) { // *TODO: show an alert llwarns << "Empty sky preset name" << llendl; return; } // Don't allow overwriting system presets. if (wl_mgr.isSystemPreset(name)) { LLNotificationsUtil::add("WLNoEditDefault"); return; } // Save, ask for confirmation for overwriting an existing preset. if (wl_mgr.hasParamSet(selected_sky)) { LLNotificationsUtil::add("WLSavePresetAlert", LLSD(), LLSD(), boost::bind(&LLFloaterEditSky::onSaveAnswer, this, _1, _2)); } else { // new preset, hence no confirmation needed onSaveConfirmed(); } } void LLFloaterEditSky::onBtnCancel() { closeFloater(); } void LLFloaterEditSky::onSkyPresetListChange() { LLWLParamKey key = getSelectedSkyPreset(); // preset being edited if (!LLWLParamManager::instance().hasParamSet(key)) { // Preset we've been editing doesn't exist anymore. Close the floater. closeFloater(false); } else { // A new preset has been added. // Refresh the presets list, though it may not make sense as the floater is about to be closed. refreshSkyPresetsList(); } } void LLFloaterEditSky::onRegionSettingsChange() { // If creating a new sky, don't bother. if (isNewPreset()) { return; } if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION) // if editing a region sky { // reset the floater to its initial state reset(); // *TODO: Notify user? } else // editing a local sky { refreshSkyPresetsList(); } } void LLFloaterEditSky::onRegionInfoUpdate() { bool can_edit = true; // If we've selected a region sky preset for editing. if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION) { // check whether we have the access can_edit = LLEnvManagerNew::canEditRegionSettings(); } enableEditing(can_edit); }