/** * @file llfloatereditextdaycycle.h * @brief Floater to create or edit a day cycle * * $LicenseInfo:firstyear=2011&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2011, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLFLOATEREDITEXTDAYCYCLE_H #define LL_LLFLOATEREDITEXTDAYCYCLE_H #include "llfloater.h" #include "llsettingsdaycycle.h" #include #include "llenvironment.h" class LLCheckBoxCtrl; class LLComboBox; class LLFlyoutComboBtnCtrl; class LLLineEditor; class LLMultiSliderCtrl; class LLTextBox; class LLTimeCtrl; class LLTabContainer; class LLInventoryItem; typedef std::shared_ptr LLSettingsBasePtr_t; /** * Floater for creating or editing a day cycle. */ class LLFloaterEditExtDayCycle : public LLFloater { LOG_CLASS(LLFloaterEditExtDayCycle); public: static const std::string KEY_INVENTORY_ID; static const std::string KEY_EDIT_CONTEXT; static const std::string KEY_DAY_LENGTH; static const std::string KEY_CANMOD; static const std::string VALUE_CONTEXT_INVENTORY; static const std::string VALUE_CONTEXT_PARCEL; static const std::string VALUE_CONTEXT_REGION; enum edit_context_t { CONTEXT_UNKNOWN, CONTEXT_INVENTORY, CONTEXT_PARCEL, CONTEXT_REGION }; typedef boost::signals2::signal edit_commit_signal_t; typedef boost::signals2::connection connection_t; LLFloaterEditExtDayCycle(const LLSD &key); virtual ~LLFloaterEditExtDayCycle(); virtual BOOL postBuild() override; virtual void onOpen(const LLSD& key) override; virtual void onClose(bool app_quitting) override; virtual void onFocusReceived() override; virtual void onFocusLost() override; virtual void onVisibilityChange(BOOL new_visibility) override; connection_t setEditCommitSignal(edit_commit_signal_t::slot_type cb); virtual void refresh() override; void setEditDayCycle(const LLSettingsDay::ptr_t &pday); void setEditDefaultDayCycle(); BOOL handleKeyUp(KEY key, MASK mask, BOOL called_from_parent) override; BOOL isDirty() const override { return getIsDirty(); } private: typedef std::function on_confirm_fn; F32 getCurrentFrame() const; // flyout response/click void onButtonApply(LLUICtrl *ctrl, const LLSD &data); virtual void onClickCloseBtn(bool app_quitting = false) override; void onButtonImport(); void onButtonLoadFrame(); void onAddTrack(); void onRemoveTrack(); void onCommitName(class LLLineEditor* caller, void* user_data); void onTrackSelectionCallback(const LLSD& user_data); void onPlayActionCallback(const LLSD& user_data); void onSaveAsCommit(const LLSD& notification, const LLSD& response, const LLSettingsDay::ptr_t &day); // time slider clicked void onTimeSliderCallback(); // a frame moved or frame selection changed void onFrameSliderCallback(const LLSD &); void onFrameSliderDoubleClick(S32 x, S32 y, MASK mask); void onFrameSliderMouseDown(S32 x, S32 y, MASK mask); void onFrameSliderMouseUp(S32 x, S32 y, MASK mask); void onPanelDirtyFlagChanged(bool); void checkAndConfirmSettingsLoss(on_confirm_fn cb); void selectTrack(U32 track_index, bool force = false); void selectFrame(F32 frame, F32 slop_factor); void clearTabs(); void updateTabs(); void updateWaterTabs(const LLSettingsWaterPtr_t &p_water); void updateSkyTabs(const LLSettingsSkyPtr_t &p_sky); void updateButtons(); void updateSlider(); //generate sliders from current track void updateTimeAndLabel(); void addSliderFrame(const F32 frame, const LLSettingsBase::ptr_t &setting, bool update_ui = true); void removeCurrentSliderFrame(); void loadInventoryItem(const LLUUID &inventoryId); void onAssetLoaded(LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status); void doImportFromDisk(); void loadSettingFromFile(const std::vector& filenames); void doApplyCreateNewInventory(const LLSettingsDay::ptr_t &day, std::string settings_name); void doApplyUpdateInventory(const LLSettingsDay::ptr_t &day); void doApplyEnvironment(const std::string &where, const LLSettingsDay::ptr_t &day); void doApplyCommit(LLSettingsDay::ptr_t day); void onInventoryCreated(LLUUID asset_id, LLUUID inventory_id, LLSD results); void onInventoryUpdated(LLUUID asset_id, LLUUID inventory_id, LLSD results); void doOpenInventoryFloater(LLSettingsType::type_e type, LLUUID curritem); void doCloseInventoryFloater(bool quitting = false); void onPickerCommitSetting(LLUUID item_id); void onAssetLoadedForFrame(LLUUID item_id, LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status, S32 track, LLSettingsBase::TrackPosition frame); bool canUseInventory() const; bool canApplyRegion() const; bool canApplyParcel() const; void updateEditEnvironment(); void synchronizeTabs(); void reblendSettings(); void setTabsData(LLTabContainer * tabcontainer, const LLSettingsBase::ptr_t &settings, bool editable); // play functions void startPlay(); void stopPlay(); static void onIdlePlay(void *); bool getIsDirty() const { return mIsDirty; } void setDirtyFlag() { mIsDirty = true; } virtual void clearDirtyFlag(); bool isRemovingFrameAllowed(); LLSettingsDay::ptr_t mEditDay; // edited copy LLSettingsDay::Seconds mDayLength; U32 mCurrentTrack; std::string mLastFrameSlider; bool mShiftCopyEnabled; LLUUID mExpectingAssetId; LLButton* mAddFrameButton; LLButton* mDeleteFrameButton; LLButton* mImportButton; LLButton* mLoadFrame; LLMultiSliderCtrl* mTimeSlider; LLMultiSliderCtrl* mFramesSlider; LLView* mSkyTabLayoutContainer; LLView* mWaterTabLayoutContainer; LLTextBox* mCurrentTimeLabel; LLUUID mInventoryId; LLInventoryItem * mInventoryItem; LLFlyoutComboBtnCtrl * mFlyoutControl; LLHandle mInventoryFloater; LLTrackBlenderLoopingManual::ptr_t mSkyBlender; LLTrackBlenderLoopingManual::ptr_t mWaterBlender; LLSettingsSky::ptr_t mScratchSky; LLSettingsWater::ptr_t mScratchWater; LLSettingsBase::ptr_t mCurrentEdit; LLSettingsSky::ptr_t mEditSky; LLSettingsWater::ptr_t mEditWater; LLFrameTimer mPlayTimer; F32 mPlayStartFrame; // an env frame bool mIsPlaying; bool mIsDirty; bool mCanCopy; bool mCanMod; bool mMakeNoTrans; edit_commit_signal_t mCommitSignal; edit_context_t mEditContext; // For map of sliders to parameters class FrameData { public: FrameData() : mFrame(0) {}; FrameData(F32 frame, LLSettingsBase::ptr_t settings) : mFrame(frame), pSettings(settings) {}; F32 mFrame; LLSettingsBase::ptr_t pSettings; }; typedef std::map keymap_t; keymap_t mSliderKeyMap; //slider's keys vs old_frames&settings, shadows mFramesSlider }; #endif // LL_LLFloaterEditExtDayCycle_H