/** * @file llfloatereditenvironmentbase.h * @brief Floaters to create and edit fixed settings for sky and water. * * $LicenseInfo:firstyear=2011&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2011, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_FLOATEREDITENVIRONMENTBASE_H #define LL_FLOATEREDITENVIRONMENTBASE_H #include "llfloater.h" #include "llsettingsbase.h" #include "llflyoutcombobtn.h" #include "llinventory.h" #include "boost/signals2.hpp" class LLTabContainer; class LLButton; class LLLineEditor; class LLFloaterSettingsPicker; class LLFixedSettingCopiedCallback; class LLFloaterEditEnvironmentBase : public LLFloater { LOG_CLASS(LLFloaterEditEnvironmentBase); friend class LLFixedSettingCopiedCallback; public: static const std::string KEY_INVENTORY_ID; LLFloaterEditEnvironmentBase(const LLSD &key); ~LLFloaterEditEnvironmentBase(); virtual void onFocusReceived() override; virtual void onFocusLost() override; virtual LLSettingsBase::ptr_t getEditSettings() const = 0; virtual BOOL isDirty() const override { return getIsDirty(); } protected: typedef std::function<void()> on_confirm_fn; virtual void setEditSettingsAndUpdate(const LLSettingsBase::ptr_t &settings) = 0; virtual void updateEditEnvironment() = 0; virtual LLFloaterSettingsPicker *getSettingsPicker() = 0; void loadInventoryItem(const LLUUID &inventoryId, bool can_trans = true); void checkAndConfirmSettingsLoss(on_confirm_fn cb); virtual void doImportFromDisk() = 0; virtual void doApplyCreateNewInventory(std::string settings_name, const LLSettingsBase::ptr_t &settings); virtual void doApplyUpdateInventory(const LLSettingsBase::ptr_t &settings); virtual void doApplyEnvironment(const std::string &where, const LLSettingsBase::ptr_t &settings); void doCloseInventoryFloater(bool quitting = false); bool canUseInventory() const; bool canApplyRegion() const; bool canApplyParcel() const; LLUUID mInventoryId; LLInventoryItem * mInventoryItem; LLHandle<LLFloater> mInventoryFloater; bool mCanCopy; bool mCanMod; bool mCanTrans; bool mCanSave; bool mIsDirty; void onInventoryCreated(LLUUID asset_id, LLUUID inventory_id); void onInventoryCreated(LLUUID asset_id, LLUUID inventory_id, LLSD results); void onInventoryUpdated(LLUUID asset_id, LLUUID inventory_id, LLSD results); bool getIsDirty() const { return mIsDirty; } void setDirtyFlag() { mIsDirty = true; } virtual void clearDirtyFlag() = 0; void onPanelDirtyFlagChanged(bool); virtual void onClickCloseBtn(bool app_quitting = false) override; void onSaveAsCommit(const LLSD& notification, const LLSD& response, const LLSettingsBase::ptr_t &settings); void onButtonImport(); void onAssetLoaded(LLUUID asset_id, LLSettingsBase::ptr_t settins, S32 status); protected: LLUUID mExpectingAssetId; // for asset load confirmation }; class LLSettingsEditPanel : public LLPanel { public: virtual void setSettings(const LLSettingsBase::ptr_t &) = 0; typedef boost::signals2::signal<void(LLPanel *, bool)> on_dirty_charged_sg; typedef boost::signals2::connection connection_t; inline bool getIsDirty() const { return mIsDirty; } inline void setIsDirty() { mIsDirty = true; if (!mOnDirtyChanged.empty()) mOnDirtyChanged(this, mIsDirty); } inline void clearIsDirty() { mIsDirty = false; if (!mOnDirtyChanged.empty()) mOnDirtyChanged(this, mIsDirty); } inline bool getCanChangeSettings() const { return mCanEdit; } inline void setCanChangeSettings(bool flag) { mCanEdit = flag; } inline connection_t setOnDirtyFlagChanged(on_dirty_charged_sg::slot_type cb) { return mOnDirtyChanged.connect(cb); } protected: LLSettingsEditPanel() : LLPanel(), mIsDirty(false), mOnDirtyChanged() {} private: void onTextureChanged(LLUUID &inventory_item_id); bool mIsDirty; bool mCanEdit; on_dirty_charged_sg mOnDirtyChanged; }; #endif // LL_FLOATERENVIRONMENTBASE_H