/** * @file llfloatereditenvironmentbase.cpp * @brief Floaters to create and edit fixed settings for sky and water. * * $LicenseInfo:firstyear=2011&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2011, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloatereditenvironmentbase.h" #include // libs #include "llnotifications.h" #include "llnotificationsutil.h" #include "llfilepicker.h" #include "llsettingspicker.h" #include "llviewerparcelmgr.h" // newview #include "llsettingssky.h" #include "llsettingswater.h" #include "llenvironment.h" #include "llagent.h" #include "llparcel.h" #include "llsettingsvo.h" #include "llinventorymodel.h" namespace { const std::string ACTION_APPLY_LOCAL("apply_local"); const std::string ACTION_APPLY_PARCEL("apply_parcel"); const std::string ACTION_APPLY_REGION("apply_region"); } //========================================================================= const std::string LLFloaterEditEnvironmentBase::KEY_INVENTORY_ID("inventory_id"); //========================================================================= class LLFixedSettingCopiedCallback : public LLInventoryCallback { public: LLFixedSettingCopiedCallback(LLHandle handle) : mHandle(handle) {} virtual void fire(const LLUUID& inv_item_id) { if (!mHandle.isDead()) { LLViewerInventoryItem* item = gInventory.getItem(inv_item_id); if (item) { LLFloaterEditEnvironmentBase* floater = (LLFloaterEditEnvironmentBase*)mHandle.get(); floater->onInventoryCreated(item->getAssetUUID(), inv_item_id); } } } private: LLHandle mHandle; }; //========================================================================= LLFloaterEditEnvironmentBase::LLFloaterEditEnvironmentBase(const LLSD &key) : LLFloater(key), mInventoryId(), mInventoryItem(nullptr), mIsDirty(false), mCanCopy(false), mCanMod(false), mCanTrans(false), mCanSave(false) { } LLFloaterEditEnvironmentBase::~LLFloaterEditEnvironmentBase() { } void LLFloaterEditEnvironmentBase::onFocusReceived() { if (isInVisibleChain()) { updateEditEnvironment(); LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_EDIT, LLEnvironment::TRANSITION_FAST); } } void LLFloaterEditEnvironmentBase::onFocusLost() { } void LLFloaterEditEnvironmentBase::loadInventoryItem(const LLUUID &inventoryId, bool can_trans) { if (inventoryId.isNull()) { mInventoryItem = nullptr; mInventoryId.setNull(); mCanMod = true; mCanCopy = true; mCanTrans = true; return; } mInventoryId = inventoryId; LL_INFOS("SETTINGS") << "Setting edit inventory item to " << mInventoryId << "." << LL_ENDL; mInventoryItem = gInventory.getItem(mInventoryId); if (!mInventoryItem) { LL_WARNS("SETTINGS") << "Could not find inventory item with Id = " << mInventoryId << LL_ENDL; LLNotificationsUtil::add("CantFindInvItem"); closeFloater(); mInventoryId.setNull(); mInventoryItem = nullptr; return; } if (mInventoryItem->getAssetUUID().isNull()) { LL_WARNS("ENVIRONMENT") << "Asset ID in inventory item is NULL (" << mInventoryId << ")" << LL_ENDL; LLNotificationsUtil::add("UnableEditItem"); closeFloater(); mInventoryId.setNull(); mInventoryItem = nullptr; return; } mCanSave = true; mCanCopy = mInventoryItem->getPermissions().allowCopyBy(gAgent.getID()); mCanMod = mInventoryItem->getPermissions().allowModifyBy(gAgent.getID()); mCanTrans = can_trans && mInventoryItem->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()); mExpectingAssetId = mInventoryItem->getAssetUUID(); LLSettingsVOBase::getSettingsAsset(mInventoryItem->getAssetUUID(), [this](LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status, LLExtStat) { onAssetLoaded(asset_id, settings, status); }); } void LLFloaterEditEnvironmentBase::checkAndConfirmSettingsLoss(LLFloaterEditEnvironmentBase::on_confirm_fn cb) { if (isDirty()) { LLSD args(LLSDMap("TYPE", getEditSettings()->getSettingsType()) ("NAME", getEditSettings()->getName())); // create and show confirmation textbox LLNotificationsUtil::add("SettingsConfirmLoss", args, LLSD(), [cb](const LLSD¬if, const LLSD&resp) { S32 opt = LLNotificationsUtil::getSelectedOption(notif, resp); if (opt == 0) cb(); }); } else if (cb) { cb(); } } void LLFloaterEditEnvironmentBase::onAssetLoaded(LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status) { if (asset_id != mExpectingAssetId) { LL_WARNS("ENVDAYEDIT") << "Expecting {" << mExpectingAssetId << "} got {" << asset_id << "} - throwing away." << LL_ENDL; return; } mExpectingAssetId.setNull(); clearDirtyFlag(); if (!settings || status) { LLSD args; args["NAME"] = (mInventoryItem) ? mInventoryItem->getName() : asset_id.asString(); LLNotificationsUtil::add("FailedToFindSettings", args); closeFloater(); return; } if (settings->getFlag(LLSettingsBase::FLAG_NOSAVE)) { mCanSave = false; mCanCopy = false; mCanMod = false; mCanTrans = false; } else { if (mInventoryItem) settings->setName(mInventoryItem->getName()); if (mCanCopy) settings->clearFlag(LLSettingsBase::FLAG_NOCOPY); else settings->setFlag(LLSettingsBase::FLAG_NOCOPY); if (mCanMod) settings->clearFlag(LLSettingsBase::FLAG_NOMOD); else settings->setFlag(LLSettingsBase::FLAG_NOMOD); if (mCanTrans) settings->clearFlag(LLSettingsBase::FLAG_NOTRANS); else settings->setFlag(LLSettingsBase::FLAG_NOTRANS); } setEditSettingsAndUpdate(settings); } void LLFloaterEditEnvironmentBase::onButtonImport() { checkAndConfirmSettingsLoss([this](){ doImportFromDisk(); }); } void LLFloaterEditEnvironmentBase::onSaveAsCommit(const LLSD& notification, const LLSD& response, const LLSettingsBase::ptr_t &settings) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (0 == option) { std::string settings_name = response["message"].asString(); LLInventoryObject::correctInventoryName(settings_name); if (settings_name.empty()) { // Ideally notification should disable 'OK' button if name won't fit our requirements, // for now either display notification, or use some default name settings_name = "Unnamed"; } if (mCanMod) { doApplyCreateNewInventory(settings_name, settings); } else if (mInventoryItem) { const LLUUID &marketplacelistings_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MARKETPLACE_LISTINGS, false); LLUUID parent_id = mInventoryItem->getParentUUID(); if (marketplacelistings_id == parent_id) { parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_SETTINGS); } LLPointer cb = new LLFixedSettingCopiedCallback(getHandle()); copy_inventory_item( gAgent.getID(), mInventoryItem->getPermissions().getOwner(), mInventoryItem->getUUID(), parent_id, settings_name, cb); } else { LL_WARNS() << "Failed to copy fixed env setting" << LL_ENDL; } } } void LLFloaterEditEnvironmentBase::onClickCloseBtn(bool app_quitting) { if (!app_quitting) checkAndConfirmSettingsLoss([this](){ closeFloater(); clearDirtyFlag(); }); else closeFloater(); } void LLFloaterEditEnvironmentBase::doApplyCreateNewInventory(std::string settings_name, const LLSettingsBase::ptr_t &settings) { if (mInventoryItem) { LLUUID parent_id = mInventoryItem->getParentUUID(); U32 next_owner_perm = mInventoryItem->getPermissions().getMaskNextOwner(); LLSettingsVOBase::createInventoryItem(settings, next_owner_perm, parent_id, settings_name, [this](LLUUID asset_id, LLUUID inventory_id, LLUUID, LLSD results) { onInventoryCreated(asset_id, inventory_id, results); }); } else { LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_SETTINGS); // This method knows what sort of settings object to create. LLSettingsVOBase::createInventoryItem(settings, parent_id, settings_name, [this](LLUUID asset_id, LLUUID inventory_id, LLUUID, LLSD results) { onInventoryCreated(asset_id, inventory_id, results); }); } } void LLFloaterEditEnvironmentBase::doApplyUpdateInventory(const LLSettingsBase::ptr_t &settings) { LL_DEBUGS("ENVEDIT") << "Update inventory for " << mInventoryId << LL_ENDL; if (mInventoryId.isNull()) { LLSettingsVOBase::createInventoryItem(settings, gInventory.findCategoryUUIDForType(LLFolderType::FT_SETTINGS), std::string(), [this](LLUUID asset_id, LLUUID inventory_id, LLUUID, LLSD results) { onInventoryCreated(asset_id, inventory_id, results); }); } else { LLSettingsVOBase::updateInventoryItem(settings, mInventoryId, [this](LLUUID asset_id, LLUUID inventory_id, LLUUID, LLSD results) { onInventoryUpdated(asset_id, inventory_id, results); }); } } void LLFloaterEditEnvironmentBase::doApplyEnvironment(const std::string &where, const LLSettingsBase::ptr_t &settings) { U32 flags(0); if (mInventoryItem) { if (!mInventoryItem->getPermissions().allowOperationBy(PERM_MODIFY, gAgent.getID())) flags |= LLSettingsBase::FLAG_NOMOD; if (!mInventoryItem->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID())) flags |= LLSettingsBase::FLAG_NOTRANS; } flags |= settings->getFlags(); settings->setFlag(flags); if (where == ACTION_APPLY_LOCAL) { settings->setName("Local"); // To distinguish and make sure there is a name. Safe, because this is a copy. LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, settings); } else if (where == ACTION_APPLY_PARCEL) { LLParcel *parcel(LLViewerParcelMgr::instance().getAgentOrSelectedParcel()); if ((!parcel) || (parcel->getLocalID() == INVALID_PARCEL_ID)) { LL_WARNS("ENVIRONMENT") << "Can not identify parcel. Not applying." << LL_ENDL; LLNotificationsUtil::add("WLParcelApplyFail"); return; } if (mInventoryItem && !isDirty()) { LLEnvironment::instance().updateParcel(parcel->getLocalID(), mInventoryItem->getAssetUUID(), mInventoryItem->getName(), LLEnvironment::NO_TRACK, -1, -1, flags); } else if (settings->getSettingsType() == "sky") { LLEnvironment::instance().updateParcel(parcel->getLocalID(), std::static_pointer_cast(settings), -1, -1); } else if (settings->getSettingsType() == "water") { LLEnvironment::instance().updateParcel(parcel->getLocalID(), std::static_pointer_cast(settings), -1, -1); } else if (settings->getSettingsType() == "day") { LLEnvironment::instance().updateParcel(parcel->getLocalID(), std::static_pointer_cast(settings), -1, -1); } } else if (where == ACTION_APPLY_REGION) { if (mInventoryItem && !isDirty()) { LLEnvironment::instance().updateRegion(mInventoryItem->getAssetUUID(), mInventoryItem->getName(), LLEnvironment::NO_TRACK, -1, -1, flags); } else if (settings->getSettingsType() == "sky") { LLEnvironment::instance().updateRegion(std::static_pointer_cast(settings), -1, -1); } else if (settings->getSettingsType() == "water") { LLEnvironment::instance().updateRegion(std::static_pointer_cast(settings), -1, -1); } else if (settings->getSettingsType() == "day") { LLEnvironment::instance().updateRegion(std::static_pointer_cast(settings), -1, -1); } } else { LL_WARNS("ENVIRONMENT") << "Unknown apply '" << where << "'" << LL_ENDL; return; } } void LLFloaterEditEnvironmentBase::doCloseInventoryFloater(bool quitting) { LLFloater* floaterp = mInventoryFloater.get(); if (floaterp) { floaterp->closeFloater(quitting); } } void LLFloaterEditEnvironmentBase::onInventoryCreated(LLUUID asset_id, LLUUID inventory_id, LLSD results) { LL_WARNS("ENVIRONMENT") << "Inventory item " << inventory_id << " has been created with asset " << asset_id << " results are:" << results << LL_ENDL; if (inventory_id.isNull() || !results["success"].asBoolean()) { LLNotificationsUtil::add("CantCreateInventory"); return; } onInventoryCreated(asset_id, inventory_id); } void LLFloaterEditEnvironmentBase::onInventoryCreated(LLUUID asset_id, LLUUID inventory_id) { bool can_trans = true; if (mInventoryItem) { LLPermissions perms = mInventoryItem->getPermissions(); LLInventoryItem *created_item = gInventory.getItem(mInventoryId); if (created_item) { can_trans = perms.allowOperationBy(PERM_TRANSFER, gAgent.getID()); created_item->setPermissions(perms); created_item->updateServer(false); } } clearDirtyFlag(); setFocus(TRUE); // Call back the focus... loadInventoryItem(inventory_id, can_trans); } void LLFloaterEditEnvironmentBase::onInventoryUpdated(LLUUID asset_id, LLUUID inventory_id, LLSD results) { LL_WARNS("ENVIRONMENT") << "Inventory item " << inventory_id << " has been updated with asset " << asset_id << " results are:" << results << LL_ENDL; clearDirtyFlag(); if (inventory_id != mInventoryId) { loadInventoryItem(inventory_id); } } void LLFloaterEditEnvironmentBase::onPanelDirtyFlagChanged(bool value) { if (value) setDirtyFlag(); } //------------------------------------------------------------------------- bool LLFloaterEditEnvironmentBase::canUseInventory() const { return LLEnvironment::instance().isInventoryEnabled(); } bool LLFloaterEditEnvironmentBase::canApplyRegion() const { return gAgent.canManageEstate(); } bool LLFloaterEditEnvironmentBase::canApplyParcel() const { return LLEnvironment::instance().canAgentUpdateParcelEnvironment(); } //=========================================================================