/** * @file llfloaterdebugmaterials.h * @brief Header file for llfloaterdebugmaterials * @author Stinson@lindenlab.com * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2012, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLFLOATERDEBUGMATERIALS_H #define LL_LLFLOATERDEBUGMATERIALS_H #include #include #include #include "llfloater.h" #include "lluuid.h" #include "v4color.h" class LLButton; class LLColorSwatchCtrl; class LLColor4U; class LLLineEditor; class LLMaterialID; class LLScrollListCtrl; class LLSD; class LLSpinCtrl; class LLTextBase; class LLTextureCtrl; class LLUICtrl; class MultiMaterialsResponder; typedef boost::shared_ptr MultiMaterialsResponderPtr; class LLFloaterDebugMaterials : public LLFloater { public: virtual BOOL postBuild(); virtual void onOpen(const LLSD& pKey); virtual void onClose(bool pIsAppQuitting); virtual void draw(); protected: private: friend class LLFloaterReg; typedef enum { kNoRegion, kCapabilitiesLoading, kReady, kRequestStarted, kRequestCompleted, kNotEnabled, kError } EState; LLFloaterDebugMaterials(const LLSD& pParams); virtual ~LLFloaterDebugMaterials(); void onGetClicked(); void onValueEntered(LLUICtrl* pUICtrl); void onPutSetClicked(); void onPutClearClicked(); void onResetPutValuesClicked(); void onQueryVisibleObjectsClicked(); void onPostClicked(); void onRegionCross(); void onInWorldSelectionChange(); void onGetScrollListSelectionChange(LLUICtrl* pUICtrl); void onPostScrollListSelectionChange(LLUICtrl* pUICtrl); void onViewableObjectsScrollListSelectionChange(); void onDeferredCheckRegionMaterialStatus(LLUUID regionId); void onDeferredRequestGetMaterials(LLUUID regionId); void onDeferredRequestPutMaterials(LLUUID regionId, bool pIsDoSet); void onGetResponse(bool pRequestStatus, const LLSD& pContent); void onPutResponse(bool pRequestStatus, const LLSD& pContent); void onPostResponse(bool pRequestStatus, const LLSD& pContent); void checkRegionMaterialStatus(); void checkRegionMaterialStatus(const LLUUID& regionId); void requestGetMaterials(); void requestGetMaterials(const LLUUID& regionId); void requestPutMaterials(bool pIsDoSet); void requestPutMaterials(const LLUUID& regionId, bool pIsDoSet); void requestPostMaterials(); void parseGetResponse(); void parsePutResponse(const LLSD& pContent); void parseQueryViewableObjects(); void parsePostResponse(const LLSD& pMultiContent); void setState(EState pState); inline EState getState() const; void resetObjectEditInputs(); void clearGetResults(); void clearPutResults(); void clearPostResults(); void clearViewableObjectsResults(); void setUnparsedGetData(const LLSD& pGetData); void clearUnparsedGetData(); void updateGetParsingStatus(); void setUnparsedQueryData(); void clearUnparsedQueryData(); void updateQueryParsingStatus(); void updateStatusMessage(); void updateControls(); S32 getNormalMapOffsetX() const; S32 getNormalMapOffsetY() const; S32 getNormalMapRepeatX() const; S32 getNormalMapRepeatY() const; S32 getNormalMapRotation() const; S32 getSpecularMapOffsetX() const; S32 getSpecularMapOffsetY() const; S32 getSpecularMapRepeatX() const; S32 getSpecularMapRepeatY() const; S32 getSpecularMapRotation() const; LLColor4U getSpecularColor() const; S32 getSpecularExponent() const; S32 getEnvironmentExponent() const; S32 getAlphMaskCutoff() const; S32 getDiffuseAlphaMode() const; S32 getLineEditorValue(const LLLineEditor *pLineEditor) const; LLTextBase* mStatusText; LLButton* mGetButton; LLTextBase* mParsingStatusText; LLScrollListCtrl* mGetNormalMapScrollList; LLScrollListCtrl* mGetSpecularMapScrollList; LLScrollListCtrl* mGetOtherDataScrollList; LLTextureCtrl* mNormalMap; LLLineEditor* mNormalMapOffsetX; LLLineEditor* mNormalMapOffsetY; LLLineEditor* mNormalMapRepeatX; LLLineEditor* mNormalMapRepeatY; LLLineEditor* mNormalMapRotation; LLTextureCtrl* mSpecularMap; LLLineEditor* mSpecularMapOffsetX; LLLineEditor* mSpecularMapOffsetY; LLLineEditor* mSpecularMapRepeatX; LLLineEditor* mSpecularMapRepeatY; LLLineEditor* mSpecularMapRotation; LLColorSwatchCtrl* mSpecularColor; LLSpinCtrl* mSpecularColorAlpha; LLLineEditor* mSpecularExponent; LLLineEditor* mEnvironmentExponent; LLLineEditor* mAlphaMaskCutoff; LLLineEditor* mDiffuseAlphaMode; LLButton* mPutSetButton; LLButton* mPutClearButton; LLScrollListCtrl* mPutScrollList; LLButton* mQueryViewableObjectsButton; LLTextBase* mQueryStatusText; LLScrollListCtrl* mViewableObjectsScrollList; LLButton* mPostButton; LLScrollListCtrl* mPostNormalMapScrollList; LLScrollListCtrl* mPostSpecularMapScrollList; LLScrollListCtrl* mPostOtherDataScrollList; LLColor4 mDefaultSpecularColor; EState mState; LLColor4 mWarningColor; LLColor4 mErrorColor; boost::signals2::connection mRegionCrossConnection; boost::signals2::connection mTeleportFailedConnection; boost::signals2::connection mSelectionUpdateConnection; LLSD mUnparsedGetData; S32 mNextUnparsedGetDataIndex; S32 mNextUnparsedQueryDataIndex; MultiMaterialsResponderPtr mMultiMaterialsResponder; }; LLFloaterDebugMaterials::EState LLFloaterDebugMaterials::getState() const { return mState; } #endif // LL_LLFLOATERDEBUGMATERIALS_H