/** * @file llfloaterbuy.h * @author James Cook * @brief LLFloaterBuy class definition * * $LicenseInfo:firstyear=2004&license=viewergpl$ * * Copyright (c) 2004-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ /** * Floater that appears when buying an object, giving a preview * of its contents and their permissions. */ #ifndef LL_LLFLOATERBUY_H #define LL_LLFLOATERBUY_H #include "llfloater.h" #include "llvoinventorylistener.h" #include "llsaleinfo.h" #include "llinventory.h" class LLViewerObject; class LLSaleInfo; class LLObjectSelection; class LLFloaterBuy : public LLFloater, public LLVOInventoryListener { public: static void show(const LLSaleInfo& sale_info); protected: LLFloaterBuy(); ~LLFloaterBuy(); void reset(); void requestObjectInventories(); /*virtual*/ void inventoryChanged(LLViewerObject* obj, InventoryObjectList* inv, S32 serial_num, void* data); static void onClickBuy(void*); static void onClickCancel(void*); private: static LLFloaterBuy* sInstance; LLSafeHandle mObjectSelection; LLSaleInfo mSaleInfo; }; #endif