/** * @file llfloaterbump.h * @brief Floater showing recent bumps, hits with objects, pushes, etc. * @author Cory Ondrejka, James Cook * * $LicenseInfo:firstyear=2003&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLFLOATERBUMP_H #define LL_LLFLOATERBUMP_H #include "llfloater.h" #include "llmenugl.h" class LLMeanCollisionData; class LLScrollListCtrl; class LLFloaterBump : public LLFloater { friend class LLFloaterReg; protected: void add(LLScrollListCtrl* list, LLMeanCollisionData *mcd); void onScrollListRightClicked(LLUICtrl* ctrl, S32 x, S32 y); public: bool postBuild() override; void onOpen(const LLSD& key) override; static LLFloaterBump* getInstance(); void populateCollisionList(); void startIM(); void startCall(); void reportAbuse(); void showProfile(); void addFriend(); void inviteToGroup(); bool enableAddFriend(); void muteAvatar(); void payAvatar(); void zoomInAvatar(); bool enableMute(); private: LLFloaterBump(const LLSD& key); virtual ~LLFloaterBump(); LLScrollListCtrl* mList; LLHandle mPopupMenuHandle; LLUUID mItemUUID; typedef std::map uuid_map_t; uuid_map_t mNames; }; #endif