/** * @file llfloaterbump.cpp * @brief Floater showing recent bumps, hits with objects, pushes, etc. * @author Cory Ondrejka, James Cook * * $LicenseInfo:firstyear=2003&license=viewergpl$ * * Copyright (c) 2003-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llsd.h" #include "mean_collision_data.h" #include "llfloaterbump.h" #include "llscrolllistctrl.h" #include "lluictrlfactory.h" #include "llviewermessage.h" ///---------------------------------------------------------------------------- /// Class LLFloaterBump ///---------------------------------------------------------------------------- extern BOOL gNoRender; // Default constructor LLFloaterBump::LLFloaterBump(const LLSD& key) : LLFloater(key) { if(gNoRender) return; //LLUICtrlFactory::getInstance()->buildFloater(this, "floater_bumps.xml"); } // Destroys the object LLFloaterBump::~LLFloaterBump() { } // virtual void LLFloaterBump::onOpen(const LLSD& key) { LLScrollListCtrl* list = getChild("bump_list"); if (!list) return; list->deleteAllItems(); if (gMeanCollisionList.empty()) { std::string none_detected = getString("none_detected"); LLSD row; row["columns"][0]["value"] = none_detected; row["columns"][0]["font"] = "SansSerifBold"; list->addElement(row); } else { for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin(); iter != gMeanCollisionList.end(); ++iter) { LLMeanCollisionData *mcd = *iter; add(list, mcd); } } } void LLFloaterBump::add(LLScrollListCtrl* list, LLMeanCollisionData* mcd) { if (mcd->mFullName.empty() || list->getItemCount() >= 20) { return; } std::string timeStr = getString ("timeStr"); LLSD substitution; substitution["datetime"] = (S32) mcd->mTime; LLStringUtil::format (timeStr, substitution); std::string action; switch(mcd->mType) { case MEAN_BUMP: action = "bump"; break; case MEAN_LLPUSHOBJECT: action = "llpushobject"; break; case MEAN_SELECTED_OBJECT_COLLIDE: action = "selected_object_collide"; break; case MEAN_SCRIPTED_OBJECT_COLLIDE: action = "scripted_object_collide"; break; case MEAN_PHYSICAL_OBJECT_COLLIDE: action = "physical_object_collide"; break; default: llinfos << "LLFloaterBump::add unknown mean collision type " << mcd->mType << llendl; return; } // All above action strings are in XML file LLUIString text = getString(action); text.setArg("[TIME]", timeStr); text.setArg("[NAME]", mcd->mFullName); LLSD row; row["id"] = mcd->mPerp; row["columns"][0]["value"] = text; row["columns"][0]["font"] = "SansSerifBold"; list->addElement(row); }