/** * @file llfloaterbeacons.h * @brief Front-end to LLPipeline controls for highlighting various kinds of objects. * @author Coco * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLFLOATERBEACONS_H #define LL_LLFLOATERBEACONS_H #include "llfloater.h" class LLFloaterBeacons : public LLFloater, public LLFloaterSingleton { friend class LLUISingleton >; public: /*virtual*/ BOOL postBuild(); // Needed to make the floater visibility toggle the beacons. // Too bad we can't just add control_name="BeaconAlwaysOn" to the XML. /*virtual*/ void open(); /*virtual*/ void close(bool app_quitting); private: LLFloaterBeacons(const LLSD& seed); static void onClickUICheck(LLUICtrl *ctrl, void* data); }; #endif