/** * @file llfloateravatartextures.h * @brief Debugging view showing underlying avatar textures and baked textures. * * $LicenseInfo:firstyear=2006&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLFLOATERAVATARTEXTURES_H #define LL_LLFLOATERAVATARTEXTURES_H #include "llfloater.h" #include "lluuid.h" #include "llstring.h" #include "llavatarappearancedefines.h" class LLTextureCtrl; class LLFloaterAvatarTextures : public LLFloater { public: LLFloaterAvatarTextures(const LLSD& id); virtual ~LLFloaterAvatarTextures(); bool postBuild() override; void draw() override; void refresh() override; private: static void onClickDump(void*); private: LLUUID mID; std::string mTitle; LLTextureCtrl* mTextures[LLAvatarAppearanceDefines::TEX_NUM_INDICES]; }; #endif