/** * @file llfloateravatarpicker.h * @brief was llavatarpicker.h * * $LicenseInfo:firstyear=2003&license=viewergpl$ * * Copyright (c) 2003-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LLFLOATERAVATARPICKER_H #define LLFLOATERAVATARPICKER_H #include "llfloater.h" #include class LLScrollListCtrl; class LLFloaterAvatarPicker : public LLFloater { public: typedef boost::signals2::signal validate_signal_t; typedef validate_signal_t::slot_type validate_callback_t; // The callback function will be called with an avatar name and UUID. typedef boost::function&, const uuid_vec_t&)> select_callback_t; // Call this to select an avatar. static LLFloaterAvatarPicker* show(select_callback_t callback, BOOL allow_multiple = FALSE, BOOL closeOnSelect = FALSE); LLFloaterAvatarPicker(const LLSD& key); virtual ~LLFloaterAvatarPicker(); virtual BOOL postBuild(); void setOkBtnEnableCb(validate_callback_t cb); static void processAvatarPickerReply(class LLMessageSystem* msg, void**); BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg); void openFriendsTab(); private: void editKeystroke(class LLLineEditor* caller, void* user_data); void onBtnFind(); void onBtnSelect(); void onBtnRefresh(); void onRangeAdjust(); void onBtnClose(); void onList(); void onTabChanged(); bool isSelectBtnEnabled(); void populateNearMe(); void populateFriend(); BOOL visibleItemsSelected() const; // Returns true if any items in the current tab are selected. void find(); void setAllowMultiple(BOOL allow_multiple); LLScrollListCtrl* getActiveList(); virtual void draw(); virtual BOOL handleKeyHere(KEY key, MASK mask); LLUUID mQueryID; int mNumResultsReturned; BOOL mNearMeListComplete; BOOL mCloseOnSelect; validate_signal_t mOkButtonValidateSignal; select_callback_t mSelectionCallback; }; #endif