/** * @file llfloaterauction.cpp * @author James Cook, Ian Wilkes * @brief Implementation of the auction floater. * * $LicenseInfo:firstyear=2004&license=viewergpl$ * * Copyright (c) 2004-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloaterauction.h" #include "lldir.h" #include "llgl.h" #include "llimagej2c.h" #include "llimagetga.h" #include "llparcel.h" #include "llvfile.h" #include "llvfs.h" #include "llwindow.h" #include "llagent.h" #include "llcombobox.h" #include "llnotify.h" #include "llsavedsettingsglue.h" #include "llviewerimagelist.h" #include "llviewerparcelmgr.h" #include "llviewerregion.h" #include "lluictrlfactory.h" #include "llviewerwindow.h" #include "llviewerdisplay.h" #include "llviewercontrol.h" #include "llui.h" #include "llrender.h" ///---------------------------------------------------------------------------- /// Local function declarations, constants, enums, and typedefs ///---------------------------------------------------------------------------- void auction_j2c_upload_done(const LLUUID& asset_id, void* user_data, S32 status, LLExtStat ext_status); void auction_tga_upload_done(const LLUUID& asset_id, void* user_data, S32 status, LLExtStat ext_status); ///---------------------------------------------------------------------------- /// Class llfloaterauction ///---------------------------------------------------------------------------- // Default constructor LLFloaterAuction::LLFloaterAuction(const LLSD& key) : LLFloater(key), mParcelID(-1) { // LLUICtrlFactory::getInstance()->buildFloater(this, "floater_auction.xml"); mCommitCallbackRegistrar.add("ClickSnapshot", boost::bind(&LLFloaterAuction::onClickSnapshot, this)); mCommitCallbackRegistrar.add("ClickOK", boost::bind(&LLFloaterAuction::onClickOK, this)); } // Destroys the object LLFloaterAuction::~LLFloaterAuction() { } BOOL LLFloaterAuction::postBuild() { return TRUE; } void LLFloaterAuction::onOpen(const LLSD& key) { initialize(); } void LLFloaterAuction::initialize() { mParcelp = LLViewerParcelMgr::getInstance()->getParcelSelection(); LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion(); LLParcel* parcelp = mParcelp->getParcel(); if(parcelp && region && !parcelp->getForSale()) { mParcelHost = region->getHost(); mParcelID = parcelp->getLocalID(); childSetText("parcel_text", parcelp->getName()); childEnable("snapshot_btn"); childEnable("ok_btn"); } else { mParcelHost.invalidate(); if(parcelp && parcelp->getForSale()) { childSetText("parcel_text", getString("already for sale")); } else { childSetText("parcel_text", LLStringUtil::null); } mParcelID = -1; childSetEnabled("snapshot_btn", false); childSetEnabled("ok_btn", false); } mImageID.setNull(); mImage = NULL; } void LLFloaterAuction::draw() { LLFloater::draw(); if(!isMinimized() && mImage.notNull()) { LLRect rect; if (childGetRect("snapshot_icon", rect)) { { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gl_rect_2d(rect, LLColor4(0.f, 0.f, 0.f, 1.f)); rect.stretch(-1); } { LLGLSUIDefault gls_ui; gGL.color3f(1.f, 1.f, 1.f); gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), mImage); } } } } // static void LLFloaterAuction::onClickSnapshot(void* data) { LLFloaterAuction* self = (LLFloaterAuction*)(data); LLPointer raw = new LLImageRaw; gForceRenderLandFence = self->childGetValue("fence_check").asBoolean(); BOOL success = gViewerWindow->rawSnapshot(raw, gViewerWindow->getWindowWidth(), gViewerWindow->getWindowHeight(), TRUE, FALSE, FALSE, FALSE); gForceRenderLandFence = FALSE; if (success) { self->mTransactionID.generate(); self->mImageID = self->mTransactionID.makeAssetID(gAgent.getSecureSessionID()); if(!gSavedSettings.getBOOL("QuietSnapshotsToDisk")) { gViewerWindow->playSnapshotAnimAndSound(); } llinfos << "Writing TGA..." << llendl; LLPointer tga = new LLImageTGA; tga->encode(raw); LLVFile::writeFile(tga->getData(), tga->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_IMAGE_TGA); raw->biasedScaleToPowerOfTwo(LLViewerImage::MAX_IMAGE_SIZE_DEFAULT); llinfos << "Writing J2C..." << llendl; LLPointer j2c = new LLImageJ2C; j2c->encode(raw, 0.0f); LLVFile::writeFile(j2c->getData(), j2c->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_TEXTURE); self->mImage = new LLImageGL((LLImageRaw*)raw, FALSE); gGL.getTexUnit(0)->bind(self->mImage); self->mImage->setAddressMode(LLTexUnit::TAM_CLAMP); } else { llwarns << "Unable to take snapshot" << llendl; } } // static void LLFloaterAuction::onClickOK(void* data) { LLFloaterAuction* self = (LLFloaterAuction*)(data); if(self->mImageID.notNull()) { LLSD parcel_name = self->childGetValue("parcel_text"); // create the asset std::string* name = new std::string(parcel_name.asString()); gAssetStorage->storeAssetData(self->mTransactionID, LLAssetType::AT_IMAGE_TGA, &auction_tga_upload_done, (void*)name, FALSE); self->getWindow()->incBusyCount(); std::string* j2c_name = new std::string(parcel_name.asString()); gAssetStorage->storeAssetData(self->mTransactionID, LLAssetType::AT_TEXTURE, &auction_j2c_upload_done, (void*)j2c_name, FALSE); self->getWindow()->incBusyCount(); LLNotifications::instance().add("UploadingAuctionSnapshot"); } LLMessageSystem* msg = gMessageSystem; msg->newMessage("ViewerStartAuction"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlock("ParcelData"); msg->addS32("LocalID", self->mParcelID); msg->addUUID("SnapshotID", self->mImageID); msg->sendReliable(self->mParcelHost); // clean up floater, and get out self->mImageID.setNull(); self->mImage = NULL; self->mParcelID = -1; self->mParcelHost.invalidate(); self->closeFloater(); } ///---------------------------------------------------------------------------- /// Local function definitions ///---------------------------------------------------------------------------- void auction_tga_upload_done(const LLUUID& asset_id, void* user_data, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed) { std::string* name = (std::string*)(user_data); llinfos << "Upload of asset '" << *name << "' " << asset_id << " returned " << status << llendl; delete name; gViewerWindow->getWindow()->decBusyCount(); if (0 == status) { LLNotifications::instance().add("UploadWebSnapshotDone"); } else { LLSD args; args["REASON"] = std::string(LLAssetStorage::getErrorString(status)); LLNotifications::instance().add("UploadAuctionSnapshotFail", args); } } void auction_j2c_upload_done(const LLUUID& asset_id, void* user_data, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed) { std::string* name = (std::string*)(user_data); llinfos << "Upload of asset '" << *name << "' " << asset_id << " returned " << status << llendl; delete name; gViewerWindow->getWindow()->decBusyCount(); if (0 == status) { LLNotifications::instance().add("UploadSnapshotDone"); } else { LLSD args; args["REASON"] = std::string(LLAssetStorage::getErrorString(status)); LLNotifications::instance().add("UploadAuctionSnapshotFail", args); } }