/** * @file llfavoritesbar.cpp * @brief LLFavoritesBarCtrl class implementation * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfavoritesbar.h" #include "llbutton.h" #include "llfloaterreg.h" #include "llfocusmgr.h" #include "llinventory.h" #include "lllandmarkactions.h" #include "lltrans.h" #include "lluictrlfactory.h" #include "llmenugl.h" #include "lltooltip.h" #include "llagent.h" #include "llclipboard.h" #include "llinventoryclipboard.h" #include "llinventorybridge.h" #include "llinventorymodel.h" #include "llfloaterworldmap.h" #include "lllandmarkactions.h" #include "llsidetray.h" #include "lltoggleablemenu.h" #include "llviewerinventory.h" #include "llviewermenu.h" #include "llviewermenu.h" #include "lltooldraganddrop.h" static LLDefaultChildRegistry::Register r("favorites_bar"); const S32 DROP_DOWN_MENU_WIDTH = 250; /** * Helper for LLFavoriteLandmarkButton and LLFavoriteLandmarkMenuItem. * Performing requests for SLURL for given Landmark ID */ class LLLandmarkInfoGetter { public: LLLandmarkInfoGetter() : mLandmarkID(LLUUID::null), mName("(Loading...)"), mPosX(0), mPosY(0), mPosZ(0), mLoaded(false) {} void setLandmarkID(const LLUUID& id) { mLandmarkID = id; } const LLUUID& getLandmarkId() const { return mLandmarkID; } const std::string& getName() { if(!mLoaded) requestNameAndPos(); return mName; } S32 getPosX() { if (!mLoaded) requestNameAndPos(); return mPosX; } S32 getPosY() { if (!mLoaded) requestNameAndPos(); return mPosY; } S32 getPosZ() { if (!mLoaded) requestNameAndPos(); return mPosZ; } private: /** * Requests landmark data from server. */ void requestNameAndPos() { if (mLandmarkID.isNull()) return; LLVector3d g_pos; if(LLLandmarkActions::getLandmarkGlobalPos(mLandmarkID, g_pos)) { LLLandmarkActions::getRegionNameAndCoordsFromPosGlobal(g_pos, boost::bind(&LLLandmarkInfoGetter::landmarkNameCallback, this, _1, _2, _3, _4)); } } void landmarkNameCallback(const std::string& name, S32 x, S32 y, S32 z) { mPosX = x; mPosY = y; mPosZ = z; mName = name; mLoaded = true; } LLUUID mLandmarkID; std::string mName; S32 mPosX; S32 mPosY; S32 mPosZ; bool mLoaded; }; /** * This class is needed to override LLButton default handleToolTip function and * show SLURL as button tooltip. * *NOTE: dzaporozhan: This is a workaround. We could set tooltips for buttons * in createButtons function but landmark data is not available when Favorites Bar is * created. Thats why we are requesting landmark data after */ class LLFavoriteLandmarkButton : public LLButton { public: BOOL handleToolTip(S32 x, S32 y, MASK mask) { std::string region_name = mLandmarkInfoGetter.getName(); if (!region_name.empty()) { LLToolTip::Params params; params.message = llformat("%s\n%s (%d, %d, %d)", getLabelSelected().c_str(), region_name.c_str(), mLandmarkInfoGetter.getPosX(), mLandmarkInfoGetter.getPosY(), mLandmarkInfoGetter.getPosZ()); params.sticky_rect = calcScreenRect(); LLToolTipMgr::instance().show(params); } return TRUE; } /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask) { LLFavoritesBarCtrl* fb = dynamic_cast(getParent()); if (fb) { fb->handleHover(x, y, mask); } return LLButton::handleHover(x, y, mask); } void setLandmarkID(const LLUUID& id){ mLandmarkInfoGetter.setLandmarkID(id); } const LLUUID& getLandmarkId() const { return mLandmarkInfoGetter.getLandmarkId(); } void onMouseEnter(S32 x, S32 y, MASK mask) { if (LLToolDragAndDrop::getInstance()->hasMouseCapture()) { LLUICtrl::onMouseEnter(x, y, mask); } else { LLButton::onMouseEnter(x, y, mask); } } protected: LLFavoriteLandmarkButton(const LLButton::Params& p) : LLButton(p) {} friend class LLUICtrlFactory; private: LLLandmarkInfoGetter mLandmarkInfoGetter; }; /** * This class is needed to override LLMenuItemCallGL default handleToolTip function and * show SLURL as button tooltip. * *NOTE: dzaporozhan: This is a workaround. We could set tooltips for buttons * in showDropDownMenu function but landmark data is not available when Favorites Bar is * created. Thats why we are requesting landmark data after */ class LLFavoriteLandmarkMenuItem : public LLMenuItemCallGL { public: BOOL handleToolTip(S32 x, S32 y, MASK mask) { std::string region_name = mLandmarkInfoGetter.getName(); if (!region_name.empty()) { LLToolTip::Params params; params.message = llformat("%s\n%s (%d, %d)", getLabel().c_str(), region_name.c_str(), mLandmarkInfoGetter.getPosX(), mLandmarkInfoGetter.getPosY()); params.sticky_rect = calcScreenRect(); LLToolTipMgr::instance().show(params); } return TRUE; } void setLandmarkID(const LLUUID& id){ mLandmarkInfoGetter.setLandmarkID(id); } virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask) { if (mMouseDownSignal) (*mMouseDownSignal)(this, x, y, mask); return LLMenuItemCallGL::handleMouseDown(x, y, mask); } virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask) { if (mMouseUpSignal) (*mMouseUpSignal)(this, x, y, mask); return LLMenuItemCallGL::handleMouseUp(x, y, mask); } virtual BOOL handleHover(S32 x, S32 y, MASK mask) { if (fb) { fb->handleHover(x, y, mask); } return TRUE; } void initFavoritesBarPointer(LLFavoritesBarCtrl* fb) { this->fb = fb; } protected: LLFavoriteLandmarkMenuItem(const LLMenuItemCallGL::Params& p) : LLMenuItemCallGL(p) {} friend class LLUICtrlFactory; private: LLLandmarkInfoGetter mLandmarkInfoGetter; LLFavoritesBarCtrl* fb; }; /** * This class was introduced just for fixing the following issue: * EXT-836 Nav bar: Favorites overflow menu passes left-mouse click through. * We must explicitly handle drag and drop event by returning TRUE * because otherwise LLToolDragAndDrop will initiate drag and drop operation * with the world. */ class LLFavoriteLandmarkToggleableMenu : public LLToggleableMenu { public: virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, std::string& tooltip_msg) { *accept = ACCEPT_NO; return TRUE; } protected: LLFavoriteLandmarkToggleableMenu(const LLToggleableMenu::Params& p): LLToggleableMenu(p) { } friend class LLUICtrlFactory; }; /** * This class is needed to update an item being copied to the favorites folder * with a sort field value (required to save favorites bar's tabs order). * See method handleNewFavoriteDragAndDrop for more details on how this class is used. */ class LLItemCopiedCallback : public LLInventoryCallback { public: LLItemCopiedCallback(S32 sortField): mSortField(sortField) {} virtual void fire(const LLUUID& inv_item) { LLViewerInventoryItem* item = gInventory.getItem(inv_item); if (item) { item->setSortField(mSortField); item->setComplete(TRUE); item->updateServer(FALSE); gInventory.updateItem(item); gInventory.notifyObservers(); } LLView::getWindow()->setCursor(UI_CURSOR_ARROW); } private: S32 mSortField; }; // updateButtons's helper struct LLFavoritesSort { // Sorting by creation date and name // TODO - made it customizible using gSavedSettings bool operator()(const LLViewerInventoryItem* const& a, const LLViewerInventoryItem* const& b) { S32 sortField1 = a->getSortField(); S32 sortField2 = b->getSortField(); if (!(sortField1 < 0 && sortField2 < 0)) { return sortField2 > sortField1; } time_t first_create = a->getCreationDate(); time_t second_create = b->getCreationDate(); if (first_create == second_create) { return (LLStringUtil::compareDict(a->getName(), b->getName()) < 0); } else { return (first_create > second_create); } } }; LLFavoritesBarCtrl::Params::Params() : image_drag_indication("image_drag_indication"), chevron_button("chevron_button") { } LLFavoritesBarCtrl::LLFavoritesBarCtrl(const LLFavoritesBarCtrl::Params& p) : LLUICtrl(p), mFont(p.font.isProvided() ? p.font() : LLFontGL::getFontSansSerifSmall()), mPopupMenuHandle(), mInventoryItemsPopupMenuHandle(), mImageDragIndication(p.image_drag_indication), mShowDragMarker(FALSE), mLandingTab(NULL), mLastTab(NULL), mTabsHighlightEnabled(TRUE) , mUpdateDropDownItems(true) { // Register callback for menus with current registrar (will be parent panel's registrar) LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Favorites.DoToSelected", boost::bind(&LLFavoritesBarCtrl::doToSelected, this, _2)); // Add this if we need to selectively enable items LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Favorites.EnableSelected", boost::bind(&LLFavoritesBarCtrl::enableSelected, this, _2)); gInventory.addObserver(this); //make chevron button LLButton::Params chevron_button_params(p.chevron_button); chevron_button_params.click_callback.function(boost::bind(&LLFavoritesBarCtrl::showDropDownMenu, this)); mChevronButton = LLUICtrlFactory::create (chevron_button_params); addChild(mChevronButton); } LLFavoritesBarCtrl::~LLFavoritesBarCtrl() { gInventory.removeObserver(this); LLView::deleteViewByHandle(mPopupMenuHandle); LLView::deleteViewByHandle(mInventoryItemsPopupMenuHandle); } BOOL LLFavoritesBarCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, std::string& tooltip_msg) { *accept = ACCEPT_NO; switch (cargo_type) { case DAD_LANDMARK: { /* * add a callback to the end drag event. * the callback will disconnet itself immediately after execution * this is done because LLToolDragAndDrop is a common tool so it shouldn't * be overloaded with redundant callbacks. */ if (!mEndDragConnection.connected()) { mEndDragConnection = LLToolDragAndDrop::getInstance()->setEndDragCallback(boost::bind(&LLFavoritesBarCtrl::onEndDrag, this)); } // Copy the item into the favorites folder (if it's not already there). LLInventoryItem *item = (LLInventoryItem *)cargo_data; if (LLFavoriteLandmarkButton* dest = dynamic_cast(findChildByLocalCoords(x, y))) { setLandingTab(dest); } /* * the condition dest == NULL can be satisfied not only in the case * of dragging to the right from the last tab of the favbar. there is a * small gap between each tab. if the user drags something exactly there * then mLandingTab will be set to NULL and the dragged item will be pushed * to the end of the favorites bar. this is incorrect behavior. that's why * we need an additional check which excludes the case described previously * making sure that the mouse pointer is beyond the last tab. */ else if (mLastTab && x >= mLastTab->getRect().mRight) { setLandingTab(NULL); } // check if we are dragging an existing item from the favorites bar if (item && mDragItemId == item->getUUID()) { *accept = ACCEPT_YES_SINGLE; showDragMarker(TRUE); if (drop) { handleExistingFavoriteDragAndDrop(x, y); showDragMarker(FALSE); } } else { const LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE); if (item->getParentUUID() == favorites_id) { llwarns << "Attemt to copy a favorite item into the same folder." << llendl; break; } *accept = ACCEPT_YES_COPY_MULTI; showDragMarker(TRUE); if (drop) { handleNewFavoriteDragAndDrop(item, favorites_id, x, y); showDragMarker(FALSE); } } } break; default: break; } return TRUE; } void LLFavoritesBarCtrl::handleExistingFavoriteDragAndDrop(S32 x, S32 y) { LLFavoriteLandmarkButton* dest = dynamic_cast(mLandingTab); // there is no need to handle if an item was dragged onto itself if (dest && dest->getLandmarkId() == mDragItemId) { return; } if (dest) { updateItemsOrder(mItems, mDragItemId, dest->getLandmarkId()); } else { mItems.push_back(gInventory.getItem(mDragItemId)); } saveItemsOrder(mItems); LLToggleableMenu* menu = (LLToggleableMenu*) mPopupMenuHandle.get(); if (menu && menu->getVisible()) { menu->setVisible(FALSE); showDropDownMenu(); } } void LLFavoritesBarCtrl::handleNewFavoriteDragAndDrop(LLInventoryItem *item, const LLUUID& favorites_id, S32 x, S32 y) { LLFavoriteLandmarkButton* dest = dynamic_cast(mLandingTab); // there is no need to handle if an item was dragged onto itself if (dest && dest->getLandmarkId() == mDragItemId) { return; } LLPointer viewer_item = new LLViewerInventoryItem(item); if (dest) { insertBeforeItem(mItems, dest->getLandmarkId(), viewer_item); } else { mItems.push_back(viewer_item); } int sortField = 0; LLPointer cb; // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field for (LLInventoryModel::item_array_t::iterator i = mItems.begin(); i != mItems.end(); ++i) { LLViewerInventoryItem* currItem = *i; if (currItem->getUUID() == item->getUUID()) { cb = new LLItemCopiedCallback(++sortField); } else { currItem->setSortField(++sortField); currItem->setComplete(TRUE); currItem->updateServer(FALSE); gInventory.updateItem(currItem); } } LLToolDragAndDrop* tool_dad = LLToolDragAndDrop::getInstance(); if (tool_dad->getSource() == LLToolDragAndDrop::SOURCE_NOTECARD) { viewer_item->setType(LLAssetType::AT_LANDMARK); copy_inventory_from_notecard(tool_dad->getObjectID(), tool_dad->getSourceID(), viewer_item.get(), gInventoryCallbacks.registerCB(cb)); } else { copy_inventory_item( gAgent.getID(), item->getPermissions().getOwner(), item->getUUID(), favorites_id, std::string(), cb); } llinfos << "Copied inventory item #" << item->getUUID() << " to favorites." << llendl; } //virtual void LLFavoritesBarCtrl::changed(U32 mask) { if (mFavoriteFolderId.isNull()) { mFavoriteFolderId = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE); if (mFavoriteFolderId.notNull()) { gInventory.fetchDescendentsOf(mFavoriteFolderId); } } else { updateButtons(); } } //virtual void LLFavoritesBarCtrl::reshape(S32 width, S32 height, BOOL called_from_parent) { LLUICtrl::reshape(width, height, called_from_parent); updateButtons(); } void LLFavoritesBarCtrl::draw() { LLUICtrl::draw(); if (mShowDragMarker) { S32 w = mImageDragIndication->getWidth() / 2; S32 h = mImageDragIndication->getHeight() / 2; if (mLandingTab) { // mouse pointer hovers over an existing tab LLRect rect = mLandingTab->getRect(); mImageDragIndication->draw(rect.mLeft - w/2, rect.getHeight(), w, h); } else if (mLastTab) { // mouse pointer hovers over the favbar empty space (right to the last tab) LLRect rect = mLastTab->getRect(); mImageDragIndication->draw(rect.mRight, rect.getHeight(), w, h); } } } LLXMLNodePtr LLFavoritesBarCtrl::getButtonXMLNode() { LLXMLNodePtr buttonXMLNode = NULL; bool success = LLUICtrlFactory::getLayeredXMLNode("favorites_bar_button.xml", buttonXMLNode); if (!success) { llwarns << "Unable to read xml file with button for Favorites Bar: favorites_bar_button.xml" << llendl; buttonXMLNode = NULL; } return buttonXMLNode; } void LLFavoritesBarCtrl::updateButtons() { mItems.clear(); if (!collectFavoriteItems(mItems)) { return; } static LLXMLNodePtr buttonXMLNode = getButtonXMLNode(); if (buttonXMLNode.isNull()) { return; } const child_list_t* childs = getChildList(); child_list_const_iter_t child_it = childs->begin(); int first_changed_item_index = 0; int rightest_point = getRect().mRight - mChevronButton->getRect().getWidth(); //lets find first changed button while (child_it != childs->end() && first_changed_item_index < mItems.count()) { LLFavoriteLandmarkButton* button = dynamic_cast (*child_it); if (button) { // an child's order and mItems should be same if (button->getLandmarkId() != mItems[first_changed_item_index]->getUUID() // sort order has been changed || button->getLabelSelected() != mItems[first_changed_item_index]->getDisplayName() // favorite's name has been changed || button->getRect().mRight < rightest_point) // favbar's width has been changed { break; } first_changed_item_index++; } child_it++; } // now first_changed_item_index should contains a number of button that need to change if (first_changed_item_index <= mItems.count()) { // Rebuild the buttons only // child_list_t is a linked list, so safe to erase from the middle if we pre-incrament the iterator while (child_it != childs->end()) { //lets remove other landmarks button and rebuild it child_list_const_iter_t cur_it = child_it++; LLFavoriteLandmarkButton* button = dynamic_cast (*cur_it); if (button) { removeChild(button); delete button; } } // we have to remove ChevronButton to make sure that the last item will be LandmarkButton to get the right aligning if (mChevronButton->getParent() == this) { removeChild(mChevronButton); } int last_right_edge = 0; if (getChildList()->size() > 0) { last_right_edge = getChildList()->back()->getRect().mRight; } //last_right_edge is saving coordinates LLButton* last_new_button = NULL; int j = first_changed_item_index; for (; j < mItems.count(); j++) { last_new_button = createButton(mItems[j], buttonXMLNode, last_right_edge); if (!last_new_button) { break; } sendChildToBack(last_new_button); last_right_edge = last_new_button->getRect().mRight; mLastTab = last_new_button; } mFirstDropDownItem = j; // Chevron button if (mFirstDropDownItem < mItems.count()) { // if updateButton had been called it means: //or there are some new favorites, or width had been changed // so if we need to display chevron button, we must update dropdown items too. mUpdateDropDownItems = true; S32 buttonHGap = 2; // default value buttonXMLNode->getAttributeS32("left", buttonHGap); LLRect rect; // Chevron button should stay right aligned rect.setOriginAndSize(getRect().mRight - mChevronButton->getRect().getWidth() - buttonHGap, 0, mChevronButton->getRect().getWidth(), mChevronButton->getRect().getHeight()); addChild(mChevronButton); mChevronButton->setRect(rect); mChevronButton->setVisible(TRUE); } } else { mUpdateDropDownItems = false; } } LLButton* LLFavoritesBarCtrl::createButton(const LLPointer item, LLXMLNodePtr &buttonXMLNode, S32 x_offset) { S32 def_button_width = 120; buttonXMLNode->getAttributeS32("width", def_button_width); S32 button_x_delta = 2; // default value buttonXMLNode->getAttributeS32("left", button_x_delta); S32 curr_x = x_offset; /** * WORKAROUND: * there are some problem with displaying of fonts in buttons. * Empty space (or ...) is displaying instead of last symbols, even though the width of the button is enough. * Problem will gone, if we stretch out the button. For that reason I have to put additional 10 pixels. */ int requred_width = mFont->getWidth(item->getDisplayName()) + 10; int width = requred_width > def_button_width? def_button_width : requred_width; LLFavoriteLandmarkButton* fav_btn = NULL; // do we have a place for next button + double buttonHGap + mChevronButton ? if(curr_x + width + 2*button_x_delta + mChevronButton->getRect().getWidth() > getRect().mRight ) { return NULL; } fav_btn = LLUICtrlFactory::defaultBuilder(buttonXMLNode, this, NULL); if (NULL == fav_btn) { llwarns << "Unable to create LLFavoriteLandmarkButton widget: " << item->getName() << llendl; return NULL; } LLRect butt_rect (fav_btn->getRect()); fav_btn->setLandmarkID(item->getUUID()); butt_rect.setOriginAndSize(curr_x + button_x_delta, fav_btn->getRect().mBottom, width, fav_btn->getRect().getHeight()); fav_btn->setRect(butt_rect); // change only left and save bottom fav_btn->setFont(mFont); fav_btn->setName(item->getName()); fav_btn->setLabel(item->getName()); fav_btn->setToolTip(item->getName()); fav_btn->setCommitCallback(boost::bind(&LLFavoritesBarCtrl::onButtonClick, this, item->getUUID())); fav_btn->setRightMouseDownCallback(boost::bind(&LLFavoritesBarCtrl::onButtonRightClick, this, item->getUUID(), _1, _2, _3,_4 )); fav_btn->LLUICtrl::setMouseDownCallback(boost::bind(&LLFavoritesBarCtrl::onButtonMouseDown, this, item->getUUID(), _1, _2, _3, _4)); fav_btn->LLUICtrl::setMouseUpCallback(boost::bind(&LLFavoritesBarCtrl::onButtonMouseUp, this, item->getUUID(), _1, _2, _3, _4)); return fav_btn; } BOOL LLFavoritesBarCtrl::postBuild() { // make the popup menu available LLMenuGL* menu = LLUICtrlFactory::getInstance()->createFromFile("menu_favorites.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); if (!menu) { menu = LLUICtrlFactory::getDefaultWidget("inventory_menu"); } menu->setBackgroundColor(LLUIColorTable::instance().getColor("MenuPopupBgColor")); mInventoryItemsPopupMenuHandle = menu->getHandle(); return TRUE; } BOOL LLFavoritesBarCtrl::collectFavoriteItems(LLInventoryModel::item_array_t &items) { if (mFavoriteFolderId.isNull()) return FALSE; LLInventoryModel::cat_array_t cats; LLIsType is_type(LLAssetType::AT_LANDMARK); gInventory.collectDescendentsIf(mFavoriteFolderId, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type); std::sort(items.begin(), items.end(), LLFavoritesSort()); if (needToSaveItemsOrder(items)) { S32 sortField = 0; for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) { (*i)->setSortField(++sortField); } } return TRUE; } void LLFavoritesBarCtrl::showDropDownMenu() { if (mPopupMenuHandle.isDead()) { LLToggleableMenu::Params menu_p; menu_p.name("favorites menu"); menu_p.can_tear_off(false); menu_p.visible(false); menu_p.scrollable(true); menu_p.max_scrollable_items = 10; menu_p.preferred_width = DROP_DOWN_MENU_WIDTH; LLToggleableMenu* menu = LLUICtrlFactory::create(menu_p); mPopupMenuHandle = menu->getHandle(); } LLToggleableMenu* menu = (LLToggleableMenu*)mPopupMenuHandle.get(); if (menu) { if (!menu->toggleVisibility()) return; U32 max_width = llmin(DROP_DOWN_MENU_WIDTH, getRect().getWidth()); if (mUpdateDropDownItems) { menu->empty(); U32 widest_item = 0; for (S32 i = mFirstDropDownItem; i < mItems.count(); i++) { LLViewerInventoryItem* item = mItems.get(i); const std::string& item_name = item->getName(); LLFavoriteLandmarkMenuItem::Params item_params; item_params.name(item_name); item_params.label(item_name); item_params.on_click.function(boost::bind( &LLFavoritesBarCtrl::onButtonClick, this, item->getUUID())); LLFavoriteLandmarkMenuItem *menu_item = LLUICtrlFactory::create(item_params); menu_item->initFavoritesBarPointer(this); menu_item->setRightMouseDownCallback(boost::bind(&LLFavoritesBarCtrl::onButtonRightClick, this, item->getUUID(), _1, _2, _3, _4)); menu_item->LLUICtrl::setMouseDownCallback(boost::bind(&LLFavoritesBarCtrl::onButtonMouseDown, this, item->getUUID(), _1, _2, _3, _4)); menu_item->LLUICtrl::setMouseUpCallback(boost::bind(&LLFavoritesBarCtrl::onButtonMouseUp, this, item->getUUID(), _1, _2, _3, _4)); menu_item->setLandmarkID(item->getUUID()); // Check whether item name wider than menu if (menu_item->getNominalWidth() > max_width) { S32 chars_total = item_name.length(); S32 chars_fitted = 1; menu_item->setLabel(LLStringExplicit("")); S32 label_space = max_width - menu_item->getFont()->getWidth("...") - menu_item->getNominalWidth();// This returns width of menu item with empty label (pad pixels) while (chars_fitted < chars_total && menu_item->getFont()->getWidth(item_name, 0, chars_fitted) < label_space) { chars_fitted++; } chars_fitted--; // Rolling back one char, that doesn't fit menu_item->setLabel(item_name.substr(0, chars_fitted) + "..."); } widest_item = llmax(widest_item, menu_item->getNominalWidth()); menu->addChild(menu_item); } mUpdateDropDownItems = false; } menu->buildDrawLabels(); menu->updateParent(LLMenuGL::sMenuContainer); menu->setButtonRect(mChevronButton->getRect(), this); LLMenuGL::showPopup(this, menu, getRect().getWidth() - max_width, 0); } } void LLFavoritesBarCtrl::onButtonClick(LLUUID item_id) { // We only have one Inventory, gInventory. Some day this should be better abstracted. LLInvFVBridgeAction::doAction(item_id,&gInventory); } void LLFavoritesBarCtrl::onButtonRightClick( LLUUID item_id,LLView* fav_button,S32 x,S32 y,MASK mask) { mSelectedItemID = item_id; LLMenuGL* menu = (LLMenuGL*)mInventoryItemsPopupMenuHandle.get(); if (!menu) { return; } // Release mouse capture so hover events go to the popup menu // because this is happening during a mouse down. gFocusMgr.setMouseCapture(NULL); menu->updateParent(LLMenuGL::sMenuContainer); LLMenuGL::showPopup(fav_button, menu, x, y); } BOOL LLFavoritesBarCtrl::handleRightMouseDown(S32 x, S32 y, MASK mask) { BOOL handled = childrenHandleRightMouseDown( x, y, mask) != NULL; if(!handled && !gMenuHolder->hasVisibleMenu()) { show_navbar_context_menu(this,x,y); handled = true; } return handled; } void copy_slurl_to_clipboard_cb(std::string& slurl) { gClipboard.copyFromString(utf8str_to_wstring(slurl)); } bool LLFavoritesBarCtrl::enableSelected(const LLSD& userdata) { std::string param = userdata.asString(); if (param == std::string("can_paste")) { return isClipboardPasteable(); } return false; } void LLFavoritesBarCtrl::doToSelected(const LLSD& userdata) { std::string action = userdata.asString(); llinfos << "Action = " << action << " Item = " << mSelectedItemID.asString() << llendl; LLViewerInventoryItem* item = gInventory.getItem(mSelectedItemID); if (!item) return; if (action == "open") { teleport_via_landmark(item->getAssetUUID()); } else if (action == "about") { LLSD key; key["type"] = "landmark"; key["id"] = mSelectedItemID; LLSideTray::getInstance()->showPanel("panel_places", key); } else if (action == "copy_slurl") { LLVector3d posGlobal; LLLandmarkActions::getLandmarkGlobalPos(mSelectedItemID, posGlobal); if (!posGlobal.isExactlyZero()) { LLLandmarkActions::getSLURLfromPosGlobal(posGlobal, copy_slurl_to_clipboard_cb); } } else if (action == "show_on_map") { LLFloaterWorldMap* worldmap_instance = LLFloaterWorldMap::getInstance(); LLVector3d posGlobal; LLLandmarkActions::getLandmarkGlobalPos(mSelectedItemID, posGlobal); if (!posGlobal.isExactlyZero() && worldmap_instance) { worldmap_instance->trackLocation(posGlobal); LLFloaterReg::showInstance("world_map", "center"); } } else if (action == "cut") { } else if (action == "copy") { LLInventoryClipboard::instance().store(mSelectedItemID); } else if (action == "paste") { pastFromClipboard(); } else if (action == "delete") { gInventory.removeItem(mSelectedItemID); } } BOOL LLFavoritesBarCtrl::isClipboardPasteable() const { if (!LLInventoryClipboard::instance().hasContents()) { return FALSE; } LLDynamicArray objects; LLInventoryClipboard::instance().retrieve(objects); S32 count = objects.count(); for(S32 i = 0; i < count; i++) { const LLUUID &item_id = objects.get(i); // Can't paste folders const LLInventoryCategory *cat = gInventory.getCategory(item_id); if (cat) { return FALSE; } const LLInventoryItem *item = gInventory.getItem(item_id); if (item && LLAssetType::AT_LANDMARK != item->getType()) { return FALSE; } } return TRUE; } void LLFavoritesBarCtrl::pastFromClipboard() const { LLInventoryModel* model = &gInventory; if(model && isClipboardPasteable()) { LLInventoryItem* item = NULL; LLDynamicArray objects; LLInventoryClipboard::instance().retrieve(objects); S32 count = objects.count(); LLUUID parent_id(mFavoriteFolderId); for(S32 i = 0; i < count; i++) { item = model->getItem(objects.get(i)); if (item) { copy_inventory_item( gAgent.getID(), item->getPermissions().getOwner(), item->getUUID(), parent_id, std::string(), LLPointer(NULL)); } } } } void LLFavoritesBarCtrl::onButtonMouseDown(LLUUID id, LLUICtrl* ctrl, S32 x, S32 y, MASK mask) { mDragItemId = id; mStartDrag = TRUE; S32 screenX, screenY; localPointToScreen(x, y, &screenX, &screenY); LLToolDragAndDrop::getInstance()->setDragStart(screenX, screenY); } void LLFavoritesBarCtrl::onButtonMouseUp(LLUUID id, LLUICtrl* ctrl, S32 x, S32 y, MASK mask) { mStartDrag = FALSE; mDragItemId = LLUUID::null; } void LLFavoritesBarCtrl::onEndDrag() { mEndDragConnection.disconnect(); showDragMarker(FALSE); mDragItemId = LLUUID::null; LLView::getWindow()->setCursor(UI_CURSOR_ARROW); } BOOL LLFavoritesBarCtrl::handleHover(S32 x, S32 y, MASK mask) { if (mDragItemId != LLUUID::null && mStartDrag) { S32 screenX, screenY; localPointToScreen(x, y, &screenX, &screenY); if(LLToolDragAndDrop::getInstance()->isOverThreshold(screenX, screenY)) { LLToolDragAndDrop::getInstance()->beginDrag( DAD_LANDMARK, mDragItemId, LLToolDragAndDrop::SOURCE_LIBRARY); mStartDrag = FALSE; return LLToolDragAndDrop::getInstance()->handleHover(x, y, mask); } } return TRUE; } LLUICtrl* LLFavoritesBarCtrl::findChildByLocalCoords(S32 x, S32 y) { LLUICtrl* ctrl = 0; S32 screenX, screenY; const child_list_t* list = getChildList(); localPointToScreen(x, y, &screenX, &screenY); // look for a child which contains the point (screenX, screenY) in it's rectangle for (child_list_const_iter_t i = list->begin(); i != list->end(); ++i) { LLRect rect; localRectToScreen((*i)->getRect(), &rect); if (rect.pointInRect(screenX, screenY)) { ctrl = dynamic_cast(*i); break; } } return ctrl; } BOOL LLFavoritesBarCtrl::needToSaveItemsOrder(const LLInventoryModel::item_array_t& items) { BOOL result = FALSE; // if there is an item without sort order field set, we need to save items order for (LLInventoryModel::item_array_t::const_iterator i = items.begin(); i != items.end(); ++i) { if ((*i)->getSortField() < 0) { result = TRUE; break; } } return result; } void LLFavoritesBarCtrl::saveItemsOrder(LLInventoryModel::item_array_t& items) { int sortField = 0; // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) { LLViewerInventoryItem* item = *i; item->setSortField(++sortField); item->setComplete(TRUE); item->updateServer(FALSE); gInventory.updateItem(item); } gInventory.notifyObservers(); } LLInventoryModel::item_array_t::iterator LLFavoritesBarCtrl::findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id) { LLInventoryModel::item_array_t::iterator result = items.end(); for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) { if ((*i)->getUUID() == id) { result = i; break; } } return result; } void LLFavoritesBarCtrl::updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& srcItemId, const LLUUID& destItemId) { LLViewerInventoryItem* srcItem = gInventory.getItem(srcItemId); LLViewerInventoryItem* destItem = gInventory.getItem(destItemId); items.erase(findItemByUUID(items, srcItem->getUUID())); items.insert(findItemByUUID(items, destItem->getUUID()), srcItem); } void LLFavoritesBarCtrl::insertBeforeItem(LLInventoryModel::item_array_t& items, const LLUUID& beforeItemId, LLViewerInventoryItem* insertedItem) { LLViewerInventoryItem* beforeItem = gInventory.getItem(beforeItemId); items.insert(findItemByUUID(items, beforeItem->getUUID()), insertedItem); } // EOF