/** * @file llfasttimerview.cpp * @brief LLFastTimerView class implementation * * $LicenseInfo:firstyear=2004&license=viewergpl$ * * Copyright (c) 2004-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "indra_constants.h" #include "llfasttimerview.h" #include "llviewerwindow.h" #include "llrect.h" #include "llerror.h" #include "llgl.h" #include "llrender.h" #include "llmath.h" #include "llfontgl.h" #include "llappviewer.h" #include "llviewerimagelist.h" #include "llui.h" #include "llviewercontrol.h" #include "llstat.h" #include "llfasttimer.h" ////////////////////////////////////////////////////////////////////////////// static const S32 MAX_VISIBLE_HISTORY = 10; static const S32 LINE_GRAPH_HEIGHT = 240; struct ft_display_info { int timer; const char *desc; const LLColor4 *color; S32 disabled; // initialized to 0 int level; // calculated based on desc int parent; // calculated }; static const LLColor4 red0(0.5f, 0.0f, 0.0f, 1.0f); static const LLColor4 green0(0.0f, 0.5f, 0.0f, 1.0f); static const LLColor4 blue0(0.0f, 0.0f, 0.5f, 1.0f); static const LLColor4 blue7(0.0f, 0.0f, 0.5f, 1.0f); static const LLColor4 green7(0.6f, 1.0f, 0.4f, 1.0f); static const LLColor4 green8(0.4f, 1.0f, 0.6f, 1.0f); static const LLColor4 green9(0.6f, 1.0f, 0.6f, 1.0f); // green(6), blue, yellow, orange, pink(2), cyan // red (5) magenta (4) static struct ft_display_info ft_display_table[] = { { LLFastTimer::FTM_FRAME, "Frame", &LLColor4::white, 0 }, { LLFastTimer::FTM_MESSAGES, " System Messages", &LLColor4::grey1, 1 }, { LLFastTimer::FTM_MOUSEHANDLER, " Mouse", &LLColor4::grey1, 0 }, { LLFastTimer::FTM_KEYHANDLER, " Keyboard", &LLColor4::grey1, 0 }, { LLFastTimer::FTM_SLEEP, " Sleep", &LLColor4::grey2, 0 }, { LLFastTimer::FTM_IDLE, " Idle", &blue0, 0 }, { LLFastTimer::FTM_PUMP, " Pump", &LLColor4::magenta2, 1 }, { LLFastTimer::FTM_CURL, " Curl", &LLColor4::magenta3, 0 }, { LLFastTimer::FTM_INVENTORY, " Inventory Update", &LLColor4::purple6, 1 }, { LLFastTimer::FTM_AUTO_SELECT, " Open and Select", &LLColor4::red, 0 }, { LLFastTimer::FTM_FILTER, " Filter", &LLColor4::red2, 0 }, { LLFastTimer::FTM_ARRANGE, " Arrange", &LLColor4::red3, 0 }, { LLFastTimer::FTM_REFRESH, " Refresh", &LLColor4::red4, 0 }, { LLFastTimer::FTM_SORT, " Sort", &LLColor4::red5, 0 }, { LLFastTimer::FTM_RESET_DRAWORDER, " ResetDrawOrder", &LLColor4::pink1, 0 }, { LLFastTimer::FTM_WORLD_UPDATE, " World Update", &LLColor4::blue1, 1 }, { LLFastTimer::FTM_UPDATE_MOVE, " Move Objects", &LLColor4::pink2, 0 }, { LLFastTimer::FTM_OCTREE_BALANCE, " Octree Balance", &LLColor4::red3, 0 }, { LLFastTimer::FTM_SIMULATE_PARTICLES, " Particle Sim", &LLColor4::blue4, 0 }, { LLFastTimer::FTM_OBJECTLIST_UPDATE, " Object Update", &LLColor4::purple1, 1 }, { LLFastTimer::FTM_AVATAR_UPDATE, " Avatars", &LLColor4::purple2, 0 }, { LLFastTimer::FTM_JOINT_UPDATE, " Joints", &LLColor4::purple3, 0 }, { LLFastTimer::FTM_ATTACHMENT_UPDATE, " Attachments", &LLColor4::purple4, 0 }, { LLFastTimer::FTM_UPDATE_ANIMATION, " Animation", &LLColor4::purple5, 0 }, { LLFastTimer::FTM_FLEXIBLE_UPDATE, " Flex Update", &LLColor4::pink2, 0 }, { LLFastTimer::FTM_LOD_UPDATE, " LOD Update", &LLColor4::magenta1, 0 }, { LLFastTimer::FTM_REGION_UPDATE, " Region Update", &LLColor4::cyan2, 0 }, { LLFastTimer::FTM_NETWORK, " Network", &LLColor4::orange1, 1 }, { LLFastTimer::FTM_IDLE_NETWORK, " Decode Msgs", &LLColor4::orange2, 0 }, { LLFastTimer::FTM_PROCESS_MESSAGES, " Process Msgs", &LLColor4::orange3, 0 }, { LLFastTimer::FTM_PROCESS_OBJECTS, " Object Updates",&LLColor4::orange4, 0 }, { LLFastTimer::FTM_CREATE_OBJECT, " Create Obj", &LLColor4::orange5, 0 }, // { LLFastTimer::FTM_LOAD_AVATAR, " Load Avatar", &LLColor4::pink2, 0 }, { LLFastTimer::FTM_PROCESS_IMAGES, " Image Updates",&LLColor4::orange6, 0 }, { LLFastTimer::FTM_PIPELINE, " Pipeline", &LLColor4::magenta4, 0 }, { LLFastTimer::FTM_CLEANUP, " Cleanup", &LLColor4::cyan3, 0 }, { LLFastTimer::FTM_AUDIO_UPDATE, " Audio Update", &LLColor4::yellow3, 0 }, { LLFastTimer::FTM_VFILE_WAIT, " VFile Wait", &LLColor4::cyan6, 0 }, // { LLFastTimer::FTM_IDLE_CB, " Callbacks", &LLColor4::pink1, 0 }, { LLFastTimer::FTM_RENDER, " Render", &green0, 1 }, { LLFastTimer::FTM_PICK, " Pick", &LLColor4::purple, 1 }, { LLFastTimer::FTM_HUD_EFFECTS, " HUD Effects", &LLColor4::orange1, 0 }, { LLFastTimer::FTM_HUD_UPDATE, " HUD Update", &LLColor4::orange2, 0 }, { LLFastTimer::FTM_UPDATE_SKY, " Sky Update", &LLColor4::cyan1, 0 }, { LLFastTimer::FTM_UPDATE_TEXTURES, " Textures", &LLColor4::pink2, 0 }, { LLFastTimer::FTM_GEO_UPDATE, " Geo Update", &LLColor4::blue3, 1 }, { LLFastTimer::FTM_UPDATE_PRIMITIVES, " Volumes", &LLColor4::blue4, 0 }, { LLFastTimer::FTM_GEN_VOLUME, " Gen Volume", &LLColor4::yellow3, 0 }, { LLFastTimer::FTM_GEN_FLEX, " Flexible", &LLColor4::yellow4, 0 }, { LLFastTimer::FTM_GEN_TRIANGLES, " Triangles", &LLColor4::yellow5, 0 }, { LLFastTimer::FTM_UPDATE_AVATAR, " Avatar", &LLColor4::yellow1, 0 }, { LLFastTimer::FTM_UPDATE_TREE, " Tree", &LLColor4::yellow2, 0 }, { LLFastTimer::FTM_UPDATE_TERRAIN, " Terrain", &LLColor4::yellow6, 0 }, { LLFastTimer::FTM_UPDATE_CLOUDS, " Clouds", &LLColor4::yellow7, 0 }, { LLFastTimer::FTM_UPDATE_GRASS, " Grass", &LLColor4::yellow8, 0 }, { LLFastTimer::FTM_UPDATE_WATER, " Water", &LLColor4::yellow9, 0 }, { LLFastTimer::FTM_GEO_LIGHT, " Lighting", &LLColor4::yellow1, 0 }, { LLFastTimer::FTM_GEO_SHADOW, " Shadow", &LLColor4::black, 0 }, { LLFastTimer::FTM_UPDATE_PARTICLES, " Particles", &LLColor4::blue5, 0 }, { LLFastTimer::FTM_GEO_RESERVE, " Reserve", &LLColor4::blue6, 0 }, { LLFastTimer::FTM_UPDATE_LIGHTS, " Lights", &LLColor4::yellow2, 0 }, { LLFastTimer::FTM_GEO_SKY, " Sky", &LLColor4::yellow3, 0 }, { LLFastTimer::FTM_UPDATE_WLPARAM, " Windlight Param",&LLColor4::magenta2, 0 }, { LLFastTimer::FTM_CULL, " Object Cull", &LLColor4::blue2, 1 }, { LLFastTimer::FTM_CULL_REBOUND, " Rebound", &LLColor4::blue3, 0 }, { LLFastTimer::FTM_FRUSTUM_CULL, " Frustum Cull", &LLColor4::blue4, 0 }, { LLFastTimer::FTM_OCCLUSION_READBACK, " Occlusion Read", &LLColor4::red2, 0 }, { LLFastTimer::FTM_IMAGE_UPDATE, " Image Update", &LLColor4::yellow4, 1 }, { LLFastTimer::FTM_IMAGE_CREATE, " Image CreateGL",&LLColor4::yellow5, 0 }, { LLFastTimer::FTM_IMAGE_DECODE, " Image Decode", &LLColor4::yellow6, 0 }, { LLFastTimer::FTM_IMAGE_MARK_DIRTY, " Dirty Textures",&LLColor4::red1, 0 }, { LLFastTimer::FTM_STATESORT, " State Sort", &LLColor4::orange1, 1 }, { LLFastTimer::FTM_STATESORT_DRAWABLE, " Drawable", &LLColor4::orange2, 0 }, { LLFastTimer::FTM_STATESORT_POSTSORT, " Post Sort", &LLColor4::orange3, 0 }, { LLFastTimer::FTM_REBUILD_OCCLUSION_VB," Occlusion", &LLColor4::cyan5, 0 }, { LLFastTimer::FTM_REBUILD_VBO, " VBO Rebuild", &LLColor4::red4, 0 }, { LLFastTimer::FTM_REBUILD_VOLUME_VB, " Volume", &LLColor4::blue1, 0 }, // { LLFastTimer::FTM_REBUILD_NONE_VB, " Unknown", &LLColor4::cyan5, 0 }, // { LLFastTimer::FTM_REBUILD_BRIDGE_VB, " Bridge", &LLColor4::blue2, 0 }, // { LLFastTimer::FTM_REBUILD_HUD_VB, " HUD", &LLColor4::blue3, 0 }, { LLFastTimer::FTM_REBUILD_TERRAIN_VB, " Terrain", &LLColor4::blue4, 0 }, // { LLFastTimer::FTM_REBUILD_WATER_VB, " Water", &LLColor4::blue5, 0 }, // { LLFastTimer::FTM_REBUILD_TREE_VB, " Tree", &LLColor4::cyan1, 0 }, { LLFastTimer::FTM_REBUILD_PARTICLE_VB, " Particle", &LLColor4::cyan2, 0 }, // { LLFastTimer::FTM_REBUILD_CLOUD_VB, " Cloud", &LLColor4::cyan3, 0 }, // { LLFastTimer::FTM_REBUILD_GRASS_VB, " Grass", &LLColor4::cyan4, 0 }, { LLFastTimer::FTM_RENDER_GEOMETRY, " Geometry", &LLColor4::green2, 1 }, { LLFastTimer::FTM_POOLS, " Pools", &LLColor4::green3, 1 }, { LLFastTimer::FTM_POOLRENDER, " RenderPool", &LLColor4::green4, 1 }, { LLFastTimer::FTM_RENDER_TERRAIN, " Terrain", &LLColor4::green6, 0 }, { LLFastTimer::FTM_RENDER_CHARACTERS, " Avatars", &LLColor4::yellow1, 0 }, { LLFastTimer::FTM_RENDER_SIMPLE, " Simple", &LLColor4::yellow2, 0 }, { LLFastTimer::FTM_RENDER_FULLBRIGHT, " Fullbright", &LLColor4::yellow5, 0 }, { LLFastTimer::FTM_RENDER_GLOW, " Glow", &LLColor4::orange1, 0 }, { LLFastTimer::FTM_RENDER_GRASS, " Grass", &LLColor4::yellow6, 0 }, { LLFastTimer::FTM_RENDER_INVISIBLE, " Invisible", &LLColor4::red2, 0 }, { LLFastTimer::FTM_RENDER_SHINY, " Shiny", &LLColor4::yellow3, 0 }, { LLFastTimer::FTM_RENDER_BUMP, " Bump", &LLColor4::yellow4, 0 }, { LLFastTimer::FTM_RENDER_TREES, " Trees", &LLColor4::yellow8, 0 }, { LLFastTimer::FTM_RENDER_OCCLUSION, " Occlusion", &LLColor4::red1, 0 }, { LLFastTimer::FTM_RENDER_CLOUDS, " Clouds", &LLColor4::yellow5, 0 }, { LLFastTimer::FTM_RENDER_ALPHA, " Alpha", &LLColor4::yellow6, 0 }, { LLFastTimer::FTM_RENDER_HUD, " HUD", &LLColor4::yellow7, 0 }, { LLFastTimer::FTM_RENDER_WATER, " Water", &LLColor4::yellow9, 0 }, { LLFastTimer::FTM_RENDER_WL_SKY, " WL Sky", &LLColor4::blue3, 0 }, { LLFastTimer::FTM_RENDER_FAKE_VBO_UPDATE," Fake VBO update", &LLColor4::red2, 0 }, { LLFastTimer::FTM_RENDER_BLOOM, " Bloom", &LLColor4::blue4, 0 }, { LLFastTimer::FTM_RENDER_BLOOM_FBO, " First FBO", &LLColor4::blue, 0 }, { LLFastTimer::FTM_RENDER_UI, " UI", &LLColor4::cyan4, 1 }, { LLFastTimer::FTM_RENDER_TIMER, " Timers", &LLColor4::cyan5, 1, 0 }, { LLFastTimer::FTM_RENDER_FONTS, " Fonts", &LLColor4::pink1, 0 }, { LLFastTimer::FTM_SWAP, " Swap", &LLColor4::pink2, 0 }, { LLFastTimer::FTM_CLIENT_COPY, " Client Copy", &LLColor4::red1, 1}, #if 0 || !LL_RELEASE_FOR_DOWNLOAD { LLFastTimer::FTM_TEMP1, " Temp1", &LLColor4::red1, 0 }, { LLFastTimer::FTM_TEMP2, " Temp2", &LLColor4::magenta1, 0 }, { LLFastTimer::FTM_TEMP3, " Temp3", &LLColor4::red2, 0 }, { LLFastTimer::FTM_TEMP4, " Temp4", &LLColor4::magenta2, 0 }, { LLFastTimer::FTM_TEMP5, " Temp5", &LLColor4::red3, 0 }, { LLFastTimer::FTM_TEMP6, " Temp6", &LLColor4::magenta3, 0 }, { LLFastTimer::FTM_TEMP7, " Temp7", &LLColor4::red4, 0 }, { LLFastTimer::FTM_TEMP8, " Temp8", &LLColor4::magenta4, 0 }, #endif { LLFastTimer::FTM_OTHER, " Other", &red0 } }; static int ft_display_didcalc = 0; static const int FTV_DISPLAY_NUM = (sizeof(ft_display_table)/sizeof(ft_display_table[0])); S32 ft_display_idx[FTV_DISPLAY_NUM]; // line of table entry for display purposes (for collapse) LLFastTimerView::LLFastTimerView(const std::string& name, const LLRect& rect) : LLFloater(name, rect, std::string("Fast Timers")) { setVisible(FALSE); mDisplayMode = 0; mAvgCountTotal = 0; mMaxCountTotal = 0; mDisplayCenter = 1; mDisplayCalls = 0; mDisplayHz = 0; mScrollIndex = 0; mHoverIndex = -1; mHoverBarIndex = -1; mBarStart = new S32[(MAX_VISIBLE_HISTORY + 1) * FTV_DISPLAY_NUM]; memset(mBarStart, 0, (MAX_VISIBLE_HISTORY + 1) * FTV_DISPLAY_NUM * sizeof(S32)); mBarEnd = new S32[(MAX_VISIBLE_HISTORY + 1) * FTV_DISPLAY_NUM]; memset(mBarEnd, 0, (MAX_VISIBLE_HISTORY + 1) * FTV_DISPLAY_NUM * sizeof(S32)); mSubtractHidden = 0; mPrintStats = -1; // One-time setup if (!ft_display_didcalc) { int pidx[FTV_DISPLAY_NUM]; int pdisabled[FTV_DISPLAY_NUM]; for (S32 i=0; i < FTV_DISPLAY_NUM; i++) { int level = 0; const char *text = ft_display_table[i].desc; while(text[0] == ' ') { text++; level++; } llassert(level < FTV_DISPLAY_NUM); ft_display_table[i].desc = text; ft_display_table[i].level = level; if (level > 0) { ft_display_table[i].parent = pidx[level-1]; if (pdisabled[level-1]) { ft_display_table[i].disabled = 3; } } else { ft_display_table[i].parent = -1; } ft_display_idx[i] = i; pidx[level] = i; pdisabled[level] = ft_display_table[i].disabled; } ft_display_didcalc = 1; } } LLFastTimerView::~LLFastTimerView() { delete[] mBarStart; delete[] mBarEnd; } BOOL LLFastTimerView::handleRightMouseDown(S32 x, S32 y, MASK mask) { if (mBarRect.pointInRect(x, y)) { S32 bar_idx = MAX_VISIBLE_HISTORY - ((y - mBarRect.mBottom) * (MAX_VISIBLE_HISTORY + 2) / mBarRect.getHeight()); bar_idx = llclamp(bar_idx, 0, MAX_VISIBLE_HISTORY); mPrintStats = bar_idx; // return TRUE; // for now, pass all mouse events through } return FALSE; } S32 LLFastTimerView::getLegendIndex(S32 y) { S32 idx = (getRect().getHeight() - y) / ((S32) LLFontGL::sMonospace->getLineHeight()+2) - 5; if (idx >= 0 && idx < FTV_DISPLAY_NUM) { return ft_display_idx[idx]; } return -1; } BOOL LLFastTimerView::handleMouseDown(S32 x, S32 y, MASK mask) { if (x < mBarRect.mLeft) { S32 legend_index = getLegendIndex(y); if (legend_index >= 0 && legend_index < FTV_DISPLAY_NUM) { S32 disabled = ft_display_table[legend_index].disabled; if (++disabled > 2) disabled = 0; ft_display_table[legend_index].disabled = disabled; S32 level = ft_display_table[legend_index].level; // propagate enable/disable to all children legend_index++; while (legend_index < FTV_DISPLAY_NUM && ft_display_table[legend_index].level > level) { ft_display_table[legend_index].disabled = disabled ? 3 : 0; legend_index++; } } } else if (mask & MASK_ALT) { if (mask & MASK_SHIFT) { mSubtractHidden = !mSubtractHidden; } else if (mask & MASK_CONTROL) { mDisplayHz = !mDisplayHz; } else { mDisplayCalls = !mDisplayCalls; } } else if (mask & MASK_SHIFT) { if (++mDisplayMode > 3) mDisplayMode = 0; } else if (mask & MASK_CONTROL) { if (++mDisplayCenter > 2) mDisplayCenter = 0; } else { // pause/unpause LLFastTimer::sPauseHistory = !LLFastTimer::sPauseHistory; // reset scroll to bottom when unpausing if (!LLFastTimer::sPauseHistory) { mScrollIndex = 0; } } // SJB: Don't pass mouse clicks through the display return TRUE; } BOOL LLFastTimerView::handleMouseUp(S32 x, S32 y, MASK mask) { return FALSE; } BOOL LLFastTimerView::handleHover(S32 x, S32 y, MASK mask) { if(LLFastTimer::sPauseHistory && mBarRect.pointInRect(x, y)) { mHoverIndex = -1; mHoverBarIndex = MAX_VISIBLE_HISTORY - ((y - mBarRect.mBottom) * (MAX_VISIBLE_HISTORY + 2) / mBarRect.getHeight()); if (mHoverBarIndex == 0) { return TRUE; } else if (mHoverBarIndex == -1) { mHoverBarIndex = 0; } for (S32 i = 0; i < FTV_DISPLAY_NUM; i++) { if (x > mBarStart[mHoverBarIndex * FTV_DISPLAY_NUM + i] && x < mBarEnd[mHoverBarIndex * FTV_DISPLAY_NUM + i] && ft_display_table[i].disabled <= 1) { mHoverIndex = i; } } } else if (x < mBarRect.mLeft) { S32 legend_index = getLegendIndex(y); if (legend_index >= 0 && legend_index < FTV_DISPLAY_NUM) { mHoverIndex = legend_index; } } return FALSE; } BOOL LLFastTimerView::handleScrollWheel(S32 x, S32 y, S32 clicks) { LLFastTimer::sPauseHistory = TRUE; mScrollIndex = llclamp(mScrollIndex - clicks, 0, llmin(LLFastTimer::sLastFrameIndex, (S32)LLFastTimer::FTM_HISTORY_NUM-MAX_VISIBLE_HISTORY)); return TRUE; } void LLFastTimerView::draw() { LLFastTimer t(LLFastTimer::FTM_RENDER_TIMER); std::string tdesc; F64 clock_freq = (F64)LLFastTimer::countsPerSecond(); F64 iclock_freq = 1000.0 / clock_freq; S32 margin = 10; S32 height = (S32) (gViewerWindow->getVirtualWindowRect().getHeight()*0.75f); S32 width = (S32) (gViewerWindow->getVirtualWindowRect().getWidth() * 0.75f); // HACK: casting away const. Should use setRect or some helper function instead. const_cast(getRect()).setLeftTopAndSize(getRect().mLeft, getRect().mTop, width, height); S32 left, top, right, bottom; S32 x, y, barw, barh, dx, dy; S32 texth, textw; LLPointer box_imagep = LLUI::getUIImage("rounded_square.tga"); // Make sure all timers are accounted for // Set 'FTM_OTHER' to unaccounted ticks last frame { S32 display_timer[LLFastTimer::FTM_NUM_TYPES]; S32 hidx = LLFastTimer::sLastFrameIndex % LLFastTimer::FTM_HISTORY_NUM; for (S32 i=0; i < LLFastTimer::FTM_NUM_TYPES; i++) { display_timer[i] = 0; } for (S32 i=0; i < FTV_DISPLAY_NUM; i++) { S32 tidx = ft_display_table[i].timer; display_timer[tidx] = 1; } LLFastTimer::sCountHistory[hidx][LLFastTimer::FTM_OTHER] = 0; LLFastTimer::sCallHistory[hidx][LLFastTimer::FTM_OTHER] = 0; for (S32 tidx = 0; tidx < LLFastTimer::FTM_NUM_TYPES; tidx++) { U64 counts = LLFastTimer::sCountHistory[hidx][tidx]; if (counts > 0 && display_timer[tidx] == 0) { LLFastTimer::sCountHistory[hidx][LLFastTimer::FTM_OTHER] += counts; LLFastTimer::sCallHistory[hidx][LLFastTimer::FTM_OTHER] += 1; } } LLFastTimer::sCountAverage[LLFastTimer::FTM_OTHER] = 0; LLFastTimer::sCallAverage[LLFastTimer::FTM_OTHER] = 0; for (S32 h = 0; h < LLFastTimer::FTM_HISTORY_NUM; h++) { LLFastTimer::sCountAverage[LLFastTimer::FTM_OTHER] += LLFastTimer::sCountHistory[h][LLFastTimer::FTM_OTHER]; LLFastTimer::sCallAverage[LLFastTimer::FTM_OTHER] += LLFastTimer::sCallHistory[h][LLFastTimer::FTM_OTHER]; } LLFastTimer::sCountAverage[LLFastTimer::FTM_OTHER] /= LLFastTimer::FTM_HISTORY_NUM; LLFastTimer::sCallAverage[LLFastTimer::FTM_OTHER] /= LLFastTimer::FTM_HISTORY_NUM; } // Draw the window background { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0, LLColor4(0.f, 0.f, 0.f, 0.25f)); } S32 xleft = margin; S32 ytop = margin; // Draw some help { x = xleft; y = height - ytop; texth = (S32)LLFontGL::sMonospace->getLineHeight(); char modedesc[][32] = { "2 x Average ", "Max ", "Recent Max ", "100 ms " }; char centerdesc[][32] = { "Left ", "Centered ", "Ordered " }; tdesc = llformat("Full bar = %s [Click to pause/reset] [SHIFT-Click to toggle]",modedesc[mDisplayMode]); LLFontGL::sMonospace->renderUTF8(tdesc, 0, x, y, LLColor4::white, LLFontGL::LEFT, LLFontGL::TOP); textw = LLFontGL::sMonospace->getWidth(tdesc); x = xleft, y -= (texth + 2); tdesc = llformat("Justification = %s [CTRL-Click to toggle]",centerdesc[mDisplayCenter]); LLFontGL::sMonospace->renderUTF8(tdesc, 0, x, y, LLColor4::white, LLFontGL::LEFT, LLFontGL::TOP); y -= (texth + 2); LLFontGL::sMonospace->renderUTF8(std::string("[Right-Click log selected] [ALT-Click toggle counts] [ALT-SHIFT-Click sub hidden]"), 0, x, y, LLColor4::white, LLFontGL::LEFT, LLFontGL::TOP); y -= (texth + 2); } // Calc the total ticks S32 histmax = llmin(LLFastTimer::sLastFrameIndex+1, MAX_VISIBLE_HISTORY); U64 ticks_sum[LLFastTimer::FTM_HISTORY_NUM+1][FTV_DISPLAY_NUM]; for (S32 j=-1; j= 0) hidx = (LLFastTimer::sLastFrameIndex+j) % LLFastTimer::FTM_HISTORY_NUM; else hidx = -1; // calculate tick info by adding child ticks to parents for (S32 i=0; i < FTV_DISPLAY_NUM; i++) { if (mSubtractHidden && ft_display_table[i].disabled > 1) { continue; } // Get ticks S32 tidx = ft_display_table[i].timer; if (hidx >= 0) ticks_sum[j+1][i] = LLFastTimer::sCountHistory[hidx][tidx]; else ticks_sum[j+1][i] = LLFastTimer::sCountAverage[tidx]; S32 pidx = ft_display_table[i].parent; // Add ticks to parents while (pidx >= 0) { ticks_sum[j+1][pidx] += ticks_sum[j+1][i]; pidx = ft_display_table[pidx].parent; } } } // Draw the legend S32 legendwidth = 0; xleft = margin; ytop = y; y -= (texth + 2); S32 cur_line = 0; S32 display_line[FTV_DISPLAY_NUM]; for (S32 i=0; i 0 && mHoverIndex >= 0) { S32 hidx = (LLFastTimer::sLastFrameIndex + (mHoverBarIndex - 1) - mScrollIndex) % LLFastTimer::FTM_HISTORY_NUM; S32 bidx = LLFastTimer::FTM_HISTORY_NUM - mScrollIndex - mHoverBarIndex; U64 ticks = ticks_sum[bidx+1][i]; // : LLFastTimer::sCountHistory[hidx][tidx]; ms = (F32)((F64)ticks * iclock_freq); calls = (S32)LLFastTimer::sCallHistory[hidx][tidx]; } else { U64 ticks = ticks_sum[0][i]; ms = (F32)((F64)ticks * iclock_freq); calls = (S32)LLFastTimer::sCallAverage[tidx]; } if (mDisplayCalls) { tdesc = llformat("%s (%d)",ft_display_table[i].desc,calls); } else { tdesc = llformat("%s [%.1f]",ft_display_table[i].desc,ms); } dx = (texth+4) + level*8; LLColor4 color = disabled > 1 ? LLColor4::grey : LLColor4::white; if (level > 0) { S32 line_start_y = (top + bottom) / 2; S32 line_end_y = line_start_y + ((texth + 2) * (display_line[i] - display_line[parent])) - (texth / 2); gl_line_2d(x + dx - 8, line_start_y, x + dx, line_start_y, color); S32 line_x = x + (texth + 4) + ((level - 1) * 8); gl_line_2d(line_x, line_start_y, line_x, line_end_y, color); if (disabled == 1) { gl_line_2d(line_x+4, line_start_y-3, line_x+4, line_start_y+4, color); } } x += dx; BOOL is_child_of_hover_item = (i == mHoverIndex); S32 next_parent = ft_display_table[i].parent; while(!is_child_of_hover_item && next_parent >= 0) { is_child_of_hover_item = (mHoverIndex == next_parent); next_parent = ft_display_table[next_parent].parent; } if (is_child_of_hover_item) { LLFontGL::sMonospace->renderUTF8(tdesc, 0, x, y, color, LLFontGL::LEFT, LLFontGL::TOP, LLFontGL::BOLD); } else { LLFontGL::sMonospace->renderUTF8(tdesc, 0, x, y, color, LLFontGL::LEFT, LLFontGL::TOP); } y -= (texth + 2); textw = dx + LLFontGL::sMonospace->getWidth(std::string(ft_display_table[i].desc)) + 40; if (textw > legendwidth) legendwidth = textw; } for (S32 i=cur_line; igetLineHeight() + 4); mBarRect.mBottom = margin + LINE_GRAPH_HEIGHT; y = ytop; barh = (ytop - margin - LINE_GRAPH_HEIGHT) / (MAX_VISIBLE_HISTORY + 2); dy = barh>>2; // spacing between bars if (dy < 1) dy = 1; barh -= dy; barw = width - xleft - margin; // Draw the history bars if (LLFastTimer::sLastFrameIndex >= 0) { U64 totalticks; if (!LLFastTimer::sPauseHistory) { U64 ticks = 0; int hidx = (LLFastTimer::sLastFrameIndex - mScrollIndex) % LLFastTimer::FTM_HISTORY_NUM; for (S32 i=0; i 1) { continue; } int tidx = ft_display_table[i].timer; ticks += LLFastTimer::sCountHistory[hidx][tidx]; } if (LLFastTimer::sCurFrameIndex >= 10) { U64 framec = LLFastTimer::sCurFrameIndex; U64 avg = (U64)mAvgCountTotal; mAvgCountTotal = (avg*framec + ticks) / (framec + 1); if (ticks > mMaxCountTotal) { mMaxCountTotal = ticks; } } #if 1 if (ticks < mAvgCountTotal/100 || ticks > mAvgCountTotal*100) LLFastTimer::sResetHistory = 1; #endif if (LLFastTimer::sCurFrameIndex < 10 || LLFastTimer::sResetHistory) { mAvgCountTotal = ticks; mMaxCountTotal = ticks; } } if (mDisplayMode == 0) { totalticks = mAvgCountTotal*2; } else if (mDisplayMode == 1) { totalticks = mMaxCountTotal; } else if (mDisplayMode == 2) { // Calculate the max total ticks for the current history totalticks = 0; for (S32 j=0; j 1) { continue; } int tidx = ft_display_table[i].timer; ticks += LLFastTimer::sCountHistory[j][tidx]; } if (ticks > totalticks) totalticks = ticks; } } else { totalticks = (U64)(clock_freq * .1); // 100 ms } // Draw MS ticks { U32 ms = (U32)((F64)totalticks * iclock_freq) ; tdesc = llformat("%.1f ms |", (F32)ms*.25f); x = xleft + barw/4 - LLFontGL::sMonospace->getWidth(tdesc); LLFontGL::sMonospace->renderUTF8(tdesc, 0, x, y, LLColor4::white, LLFontGL::LEFT, LLFontGL::TOP); tdesc = llformat("%.1f ms |", (F32)ms*.50f); x = xleft + barw/2 - LLFontGL::sMonospace->getWidth(tdesc); LLFontGL::sMonospace->renderUTF8(tdesc, 0, x, y, LLColor4::white, LLFontGL::LEFT, LLFontGL::TOP); tdesc = llformat("%.1f ms |", (F32)ms*.75f); x = xleft + (barw*3)/4 - LLFontGL::sMonospace->getWidth(tdesc); LLFontGL::sMonospace->renderUTF8(tdesc, 0, x, y, LLColor4::white, LLFontGL::LEFT, LLFontGL::TOP); tdesc = llformat( "%d ms |", ms); x = xleft + barw - LLFontGL::sMonospace->getWidth(tdesc); LLFontGL::sMonospace->renderUTF8(tdesc, 0, x, y, LLColor4::white, LLFontGL::LEFT, LLFontGL::TOP); } LLRect graph_rect; // Draw borders { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f(0.5f,0.5f,0.5f,0.5f); S32 by = y + 2; y -= ((S32)LLFontGL::sMonospace->getLineHeight() + 4); //heading gl_rect_2d(xleft-5, by, getRect().getWidth()-5, y+5, FALSE); //tree view gl_rect_2d(5, by, xleft-10, 5, FALSE); by = y + 5; //average bar gl_rect_2d(xleft-5, by, getRect().getWidth()-5, by-barh-dy-5, FALSE); by -= barh*2+dy; //current frame bar gl_rect_2d(xleft-5, by, getRect().getWidth()-5, by-barh-dy-2, FALSE); by -= barh+dy+1; //history bars gl_rect_2d(xleft-5, by, getRect().getWidth()-5, LINE_GRAPH_HEIGHT-barh-dy-2, FALSE); by = LINE_GRAPH_HEIGHT-barh-dy-7; //line graph graph_rect = LLRect(xleft-5, by, getRect().getWidth()-5, 5); gl_rect_2d(graph_rect, FALSE); } // Draw bars for each history entry // Special: -1 = show running average gGL.getTexUnit(0)->bind(box_imagep->getImage()); for (S32 j=-1; j LINE_GRAPH_HEIGHT; j++) { int sublevel_dx[FTV_DISPLAY_NUM+1]; int sublevel_left[FTV_DISPLAY_NUM+1]; int sublevel_right[FTV_DISPLAY_NUM+1]; S32 tidx; if (j >= 0) { tidx = LLFastTimer::FTM_HISTORY_NUM - j - 1 - mScrollIndex; } else { tidx = -1; } x = xleft; // draw the bars for each stat int xpos[FTV_DISPLAY_NUM+1]; int deltax[FTV_DISPLAY_NUM+1]; xpos[0] = xleft; for (S32 i = 0; i < FTV_DISPLAY_NUM; i++) { if (ft_display_table[i].disabled > 1) { continue; } F32 frac = (F32)ticks_sum[tidx+1][i] / (F32)totalticks; dx = llround(frac * (F32)barw); deltax[i] = dx; int level = ft_display_table[i].level; int parent = ft_display_table[i].parent; llassert(level < FTV_DISPLAY_NUM); llassert(parent < FTV_DISPLAY_NUM); left = xpos[level]; S32 prev_idx = i - 1; while (prev_idx > 0) { if (ft_display_table[prev_idx].disabled <= 1) { break; } prev_idx--; } S32 next_idx = i + 1; while (next_idx < FTV_DISPLAY_NUM) { if (ft_display_table[next_idx].disabled <= 1) { break; } next_idx++; } if (level == 0) { sublevel_left[level] = xleft; sublevel_dx[level] = dx; sublevel_right[level] = sublevel_left[level] + sublevel_dx[level]; } else if (i==0 || ft_display_table[prev_idx].level < level) { // If we are the first entry at a new sublevel block, calc the // total width of this sublevel and modify left to align block. U64 sublevelticks = ticks_sum[tidx+1][i]; for (S32 k=i+1; k left) { //U32 rounded_edges = 0; LLColor4 color = *ft_display_table[i].color; S32 scale_offset = 0; BOOL is_child_of_hover_item = (i == mHoverIndex); S32 next_parent = ft_display_table[i].parent; while(!is_child_of_hover_item && next_parent >= 0) { is_child_of_hover_item = (mHoverIndex == next_parent); next_parent = ft_display_table[next_parent].parent; } if (i == mHoverIndex) { scale_offset = llfloor(sinf(mHighlightTimer.getElapsedTimeF32() * 6.f) * 3.f); //color = lerp(color, LLColor4::black, -0.4f); } else if (mHoverIndex >= 0 && !is_child_of_hover_item) { color = lerp(color, LLColor4::grey, 0.8f); } gGL.color4fv(color.mV); F32 start_fragment = llclamp((F32)(left - sublevel_left[level]) / (F32)sublevel_dx[level], 0.f, 1.f); F32 end_fragment = llclamp((F32)(right - sublevel_left[level]) / (F32)sublevel_dx[level], 0.f, 1.f); gl_segmented_rect_2d_fragment_tex(sublevel_left[level], top - level + scale_offset, sublevel_right[level], bottom + level - scale_offset, box_imagep->getTextureWidth(), box_imagep->getTextureHeight(), 16, start_fragment, end_fragment); } } y -= (barh + dy); if (j < 0) y -= barh; } //draw line graph history { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); LLLocalClipRect clip(graph_rect); //normalize based on last frame's maximum static U64 last_max = 0; static F32 alpha_interp = 0.f; U64 max_ticks = llmax(last_max, (U64) 1); F32 ms = (F32)((F64)max_ticks * iclock_freq); //display y-axis range std::string tdesc; if (mDisplayCalls) tdesc = llformat("%d calls", (int)max_ticks); else if (mDisplayHz) tdesc = llformat("%d Hz", (int)max_ticks); else tdesc = llformat("%4.2f ms", ms); x = graph_rect.mRight - LLFontGL::sMonospace->getWidth(tdesc)-5; y = graph_rect.mTop - ((S32)LLFontGL::sMonospace->getLineHeight()); LLFontGL::sMonospace->renderUTF8(tdesc, 0, x, y, LLColor4::white, LLFontGL::LEFT, LLFontGL::TOP); //highlight visible range { S32 first_frame = LLFastTimer::FTM_HISTORY_NUM - mScrollIndex; S32 last_frame = first_frame - MAX_VISIBLE_HISTORY; F32 frame_delta = ((F32) (graph_rect.getWidth()))/(LLFastTimer::FTM_HISTORY_NUM-1); F32 right = (F32) graph_rect.mLeft + frame_delta*first_frame; F32 left = (F32) graph_rect.mLeft + frame_delta*last_frame; gGL.color4f(0.5f,0.5f,0.5f,0.3f); gl_rect_2d((S32) left, graph_rect.mTop, (S32) right, graph_rect.mBottom); if (mHoverBarIndex >= 0) { S32 bar_frame = first_frame - mHoverBarIndex; F32 bar = (F32) graph_rect.mLeft + frame_delta*bar_frame; gGL.color4f(0.5f,0.5f,0.5f,1); gGL.begin(LLRender::LINES); gGL.vertex2i((S32)bar, graph_rect.mBottom); gGL.vertex2i((S32)bar, graph_rect.mTop); gGL.end(); } } U64 cur_max = 0; for (S32 idx = 0; idx < FTV_DISPLAY_NUM; ++idx) { if (ft_display_table[idx].disabled > 1) { //skip disabled timers continue; } //fatten highlighted timer if (mHoverIndex == idx) { gGL.flush(); glLineWidth(3); } const F32 * col = ft_display_table[idx].color->mV; F32 alpha = 1.f; if (mHoverIndex >= 0 && idx != mHoverIndex) { //fade out non-hihglighted timers if (ft_display_table[idx].parent != mHoverIndex) { alpha = alpha_interp; } } gGL.color4f(col[0], col[1], col[2], alpha); gGL.begin(LLRender::LINE_STRIP); for (U32 j = 0; j < LLFastTimer::FTM_HISTORY_NUM; j++) { U64 ticks = ticks_sum[j+1][idx]; if (mDisplayHz) { F64 tc = (F64) (ticks+1) * iclock_freq; tc = 1000.f/tc; ticks = llmin((U64) tc, (U64) 1024); } else if (mDisplayCalls) { S32 tidx = ft_display_table[idx].timer; S32 hidx = (LLFastTimer::sLastFrameIndex + j) % LLFastTimer::FTM_HISTORY_NUM; ticks = (S32)LLFastTimer::sCallHistory[hidx][tidx]; } if (alpha == 1.f) { //normalize to highlighted timer cur_max = llmax(cur_max, ticks); } F32 x = graph_rect.mLeft + ((F32) (graph_rect.getWidth()))/(LLFastTimer::FTM_HISTORY_NUM-1)*j; F32 y = graph_rect.mBottom + (F32) graph_rect.getHeight()/max_ticks*ticks; gGL.vertex2f(x,y); } gGL.end(); if (mHoverIndex == idx) { gGL.flush(); glLineWidth(1); } } //interpolate towards new maximum F32 dt = gFrameIntervalSeconds*3.f; last_max = (U64) ((F32) last_max + ((F32) cur_max- (F32) last_max) * dt); F32 alpha_target = last_max > cur_max ? llmin((F32) last_max/ (F32) cur_max - 1.f,1.f) : llmin((F32) cur_max/ (F32) last_max - 1.f,1.f); alpha_interp = alpha_interp + (alpha_target-alpha_interp) * dt; if (mHoverIndex >= 0) { x = (graph_rect.mRight + graph_rect.mLeft)/2; y = graph_rect.mBottom + 8; LLFontGL::sMonospace->renderUTF8(std::string(ft_display_table[mHoverIndex].desc), 0, x, y, LLColor4::white, LLFontGL::LEFT, LLFontGL::BOTTOM); } } } // Output stats for clicked bar to log if (mPrintStats >= 0) { std::string legend_stat; S32 stat_num; S32 first = 1; for (stat_num = 0; stat_num < FTV_DISPLAY_NUM; stat_num++) { if (ft_display_table[stat_num].disabled > 1) continue; if (!first) legend_stat += ", "; first=0; legend_stat += ft_display_table[stat_num].desc; } llinfos << legend_stat << llendl; std::string timer_stat; first = 1; for (stat_num = 0; stat_num < FTV_DISPLAY_NUM; stat_num++) { S32 disabled = ft_display_table[stat_num].disabled; if (disabled > 1) continue; if (!first) timer_stat += ", "; first=0; U64 ticks; S32 tidx = ft_display_table[stat_num].timer; if (mPrintStats > 0) { S32 hidx = (LLFastTimer::sLastFrameIndex+(mPrintStats-1)-mScrollIndex) % LLFastTimer::FTM_HISTORY_NUM; ticks = disabled >= 1 ? ticks_sum[mPrintStats][stat_num] : LLFastTimer::sCountHistory[hidx][tidx]; } else { ticks = disabled >= 1 ? ticks_sum[0][stat_num] : LLFastTimer::sCountAverage[tidx]; } F32 ms = (F32)((F64)ticks * iclock_freq); timer_stat += llformat("%.1f",ms); } llinfos << timer_stat << llendl; mPrintStats = -1; } mHoverIndex = -1; mHoverBarIndex = -1; LLView::draw(); } F64 LLFastTimerView::getTime(LLFastTimer::EFastTimerType tidx) { // Find table index S32 i; for (i=0; i