/** * @file llfacebookconnect.h * @author Merov, Cho, Gil * @brief Connection to Facebook Service * * $LicenseInfo:firstyear=2013&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2013, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLFACEBOOKCONNECT_H #define LL_LLFACEBOOKCONNECT_H #include "llsingleton.h" #include "llimage.h" /** * @class LLFacebookConnect * * Manages authentication to, and interaction with, a web service allowing the * the viewer to get Facebook OpenGraph data. */ class LLFacebookConnect : public LLSingleton { LOG_CLASS(LLFacebookConnect); public: enum EConnectionState { FB_NOT_CONNECTED = 0, FB_CONNECTION_IN_PROGRESS = 1, FB_CONNECTED = 2, FB_CONNECTION_FAILED = 3 }; typedef boost::function share_callback_t; typedef boost::function content_updated_callback_t; void connectToFacebook(const std::string& auth_code = ""); // Initiate the complete FB connection. Please use getConnectionToFacebook() in normal use. void disconnectFromFacebook(); // Disconnect from the FBC service. void getConnectionToFacebook(bool auto_connect = false); // Check if an access token is available on the FBC service. If not, call connectToFacebook(). void loadFacebookFriends(); void postCheckin(const std::string& location, const std::string& name, const std::string& description, const std::string& picture, const std::string& message); void sharePhoto(const std::string& image_url, const std::string& caption); void sharePhoto(LLPointer image, const std::string& caption); void updateStatus(const std::string& message); void setPostCheckinCallback(share_callback_t cb) { mPostCheckinCallback = cb; } void setSharePhotoCallback(share_callback_t cb) { mSharePhotoCallback = cb; } void setUpdateStatusCallback(share_callback_t cb) { mUpdateStatusCallback = cb; } void setContentUpdatedCallback(content_updated_callback_t cb) { mContentUpdatedCallback = cb;} void clearContent(); void storeContent(const LLSD& content); const LLSD& getContent() const; void setConnectionState(EConnectionState connection_state) { mConnectionState = connection_state; } bool isConnected() { return (mConnectionState == FB_CONNECTED); } S32 generation() { return mGeneration; } void openFacebookWeb(std::string url); private: friend class LLSingleton; LLFacebookConnect(); ~LLFacebookConnect() {}; std::string getFacebookConnectURL(const std::string& route = ""); EConnectionState mConnectionState; LLSD mContent; S32 mGeneration; share_callback_t mPostCheckinCallback; share_callback_t mSharePhotoCallback; share_callback_t mUpdateStatusCallback; content_updated_callback_t mContentUpdatedCallback; }; #endif // LL_LLFACEBOOKCONNECT_H