/** * @file llemote.cpp * @brief Implementation of LLEmote class * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ //----------------------------------------------------------------------------- // Header Files //----------------------------------------------------------------------------- #include "llviewerprecompiledheaders.h" #include "llemote.h" #include "llcharacter.h" #include "m3math.h" #include "llvoavatar.h" //----------------------------------------------------------------------------- // Constants //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // LLEmote() // Class Constructor //----------------------------------------------------------------------------- LLEmote::LLEmote(const LLUUID &id) : LLMotion(id) { mCharacter = NULL; //RN: flag face joint as highest priority for now, until we implement a proper animation track mJointSignature[0][LL_FACE_JOINT_NUM] = 0xff; mJointSignature[1][LL_FACE_JOINT_NUM] = 0xff; mJointSignature[2][LL_FACE_JOINT_NUM] = 0xff; } //----------------------------------------------------------------------------- // ~LLEmote() // Class Destructor //----------------------------------------------------------------------------- LLEmote::~LLEmote() { } //----------------------------------------------------------------------------- // LLEmote::onInitialize(LLCharacter *character) //----------------------------------------------------------------------------- LLMotion::LLMotionInitStatus LLEmote::onInitialize(LLCharacter *character) { mCharacter = character; return STATUS_SUCCESS; } //----------------------------------------------------------------------------- // LLEmote::onActivate() //----------------------------------------------------------------------------- bool LLEmote::onActivate() { LLVisualParam* default_param = mCharacter->getVisualParam( "Express_Closed_Mouth" ); if( default_param ) { default_param->setWeight( default_param->getMaxWeight()); } mParam = mCharacter->getVisualParam(mName.c_str()); if (mParam) { mParam->setWeight(0.f); mCharacter->updateVisualParams(); } return true; } //----------------------------------------------------------------------------- // LLEmote::onUpdate() //----------------------------------------------------------------------------- bool LLEmote::onUpdate(F32 time, U8* joint_mask) { if( mParam ) { F32 weight = mParam->getMinWeight() + mPose.getWeight() * (mParam->getMaxWeight() - mParam->getMinWeight()); mParam->setWeight(weight); // Cross fade against the default parameter LLVisualParam* default_param = mCharacter->getVisualParam( "Express_Closed_Mouth" ); if( default_param ) { F32 default_param_weight = default_param->getMinWeight() + (1.f - mPose.getWeight()) * ( default_param->getMaxWeight() - default_param->getMinWeight() ); default_param->setWeight( default_param_weight); } mCharacter->updateVisualParams(); } return true; } //----------------------------------------------------------------------------- // LLEmote::onDeactivate() //----------------------------------------------------------------------------- void LLEmote::onDeactivate() { if( mParam ) { mParam->setWeight( mParam->getDefaultWeight()); } LLVisualParam* default_param = mCharacter->getVisualParam( "Express_Closed_Mouth" ); if( default_param ) { default_param->setWeight( default_param->getMaxWeight()); } mCharacter->updateVisualParams(); } // End